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05/13/15, 10:49 PM   #1
circonian
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Join Date: May 2014
Posts: 613
[implemented] Set & Remove Waypoints

In version 1.6 waypoint data was made local and there is no "proper" way to set or remove a waypoint.
Lua Code:
  1. RemovePlayerWaypoint()
only removes the client side visual effect of the waypoint and in certain instances the game will recreate & display the unwanted waypoint.
I posted about this http://www.esoui.com/forums/showthread.php?t=4366 when 1.6 was on PTS and Chip said he would add a global function for it.

I don't know if it slipped through the cracks and was forgotten or what, but I would love to see some API to allow us to "properly" set and remove waypoints.
 
 

ESOUI » Developer Discussions » Wish List » [implemented] Set & Remove Waypoints


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