lua Code:
local function formatStyle(styleIndex)
local style = GetString("SI_ITEMSTYLE", styleIndex)
if not g_savedVars.colorizeStyle or styleIndex == ITEMSTYLE_NONE then
return style
end
local color
if styleIndex >= ITEMSTYLE_RACIAL_BRETON and styleIndex <= ITEMSTYLE_RACIAL_KHAJIIT then
color = GetItemQualityColor(ITEM_QUALITY_ARCANE)
elseif styleIndex == ITEMSTYLE_RACIAL_IMPERIAL or styleIndex == ITEMSTYLE_AREA_DWEMER then
color = GetItemQualityColor(ITEM_QUALITY_LEGENDARY)
else
color = GetItemQualityColor(ITEM_QUALITY_ARTIFACT)
end
return color:Colorize(style)
end