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Compatibility: | Orsinium (2.2.4) |
Updated: | 12/18/15 01:57 AM |
Created: | 10/29/15 11:45 PM |
Monthly downloads: | 184 |
Total downloads: | 21,238 |
Favorites: | 20 |
MD5: | |
Categories: | Buff, Debuff, Spell, Graphic UI Mods |
Buff Bar: Displays all buffs your character currently has.You can also open the skills window to view a list of ability/effects you currently have set as buff or proc alerts. There you can also right click on any of the ability/effects in the Buff/Proc Alerts window to remove them from the buff or proc alerts.
Debuff Bar: Displays all debuffs your character currently has.
Buff Alert Bar: Allows you to set any ability/effect as a "Buff Alert" and it will display in the buff alert bar whenever you do NOT have that buff on you to remind you to buff up.
Proc Alert Bar: Allows you to set any ability/effect as a "Proc Alert" and it will display in the proc alert bar whenever your character receives the effect.
To add abilities/effects as buff or proc alerts right click on any ability icon when it appears in the Buff Bar and choose "Add Buff Alert" or "Add Proc Alert"
You can also right click on the icons in any of the buff, debuff, or alert bars to remove the ability/effect from buff/proc alerts
Remaining Effect Time: Icons will be shaded in with a clockwise animation as the remaining time left on the effect counts down.
Ability Icon Alignment: Ability Icons can be displayed horizontally or vertically.
Bar Alignment: Bars can be aligned left or right for easy placement on either side of the screen.
Ability Names: You can display (or hide) the names of the abilities. The ability names can be placed on the left or right of the icons for easy placement on either side of the screen. Ability names can only be displayed when the bar is vertical.
Ability Name Fonts: The font, font size, & font color used for the ability names can be adjusted.
Icon Sizes: The size of the icons can be adjusted.
Locks: Buff bars can be locked in place.
Hidden: If you do not wish to use/see all of the bars you can hide the ones you do not wish to use.
When I'm satisfied there are no issues with the current version I will add an effects bar for targets.
Version 1.7 --
Format Cooldown Timer Added requested to format the cooldown timer to: xx h xx m xx s instead of showing something like 128 for 128 seconds it will now show 2m 8s
Font Outlines Added the ability to select font outlines for the cooldown timer & ability names.
Version 1.6 -- Added Requests
Debug Msgs I accidently left some debug messages in the code for version 1.6 that were spamming the chat screen. It should be fixed.
Version 1.5 -- Added Requests
Reversed Radial Cooldown Per request I reversed the radial cooldown direction so the radial or border cooldown to match the games default cooldown direction (like the radial cooldown when drinking potions).
Bar Hopping Fixed a problem that was sometimes causing the bar title to hop around when the first buff was shown or last buff was removed.
Sticky Effects Fixed a problem where some effects with cooldowns could sometimes get stuck on the screen because they wore off while you were zoning and the game does not tell the addon that the effect was removed.
Version 1.3--
Cooldown Color & AlphaAdded the ability to change the color & alpha of the radial cooldown.
Cooldown Borders Ability to change the visual radial cooldown (that shades the icon in a circular pattern) to a border around the icon.Cooldown Border ThicknessAdded the ability to change the thickness of the radial cooldown border.
Blocking Buff Icon Added an option in the settings menu to hide the blocking buff since you can't block & use the mouse to right click/hide it yourself.
Version 1.2--
Bug Fixes Fixed a few bugs including: Alerts stopped working when an ability ranked up, cooldown visual effect resetting when swapping bars (although it always kept the correct time the animation would restart with a shorter duration).
Text Timers Added an option to also show text timers on the icons for the time left on buffs. You can choose the font, size, & color of the text.
Alert Sounds Added an option to play sounds when a proc alert or buff alert happens. You can choose different buff/proc alert sounds. If anyone has any suggestions on sounds they would like me to add for this, let me know.
Alert Sound Time Offset Setting Added an option to adjust when buff alert sounds play. For example you can set the time for 0-5 seconds to play the sound 0-5 seconds BEFORE the buff actually wears off to alert you a little in advance of the buff wearing off.
Version 1.19--
Ability Names Fixed ability names not formatting properly in other languages.
Hide Bar Titles Fixed the Buff Alert & Proc alert bar titles. They would not stay hidden when you reloaded the ui.
Version 1.18 --
API Update
Hide Bar Titles Added an option to show/hide bar titles. Locking a bar previously hid the bar title. I separate that into two settings: Lock/Unlock the bar & Hide/Show bar title.
Version 1.17 --
Bug Fix Fixed a bug where a variable was accidently declared global and was sometimes being overwritten by other addons causing an error.
Version 1.15 --
Unfortunately due to an error I made in the code it was causing some corrupted saved variable data which caused duplicate entries in the scroll list for some users. In order to ensure that the corrupted data is wiped out your saved settings will be wiped.
Bug Fix Fixed a bug where some of the scrollList data was not being cleared out properly.
Duplicate Entries The duplicate entry problem should now be fixed.
Version 1.14 -- Added Requested Features
Bug Fix Fixed a bug where bars were not hiding properly when disabled.
Version 1.12 --
Due to the new bar growth direction & the required changes in the settings menu to accommodate it you may need to reset your preferred settings in the settings menu for the new Growth Direction & and Horizontal Alignment.
Bar Growth Up Buff bars can now be set to grow in any direction: Left, Right, Down, & now also Up. This means which direction/side new icons are added to.
Hidden Effects Added the option to hide effects. NOTE: When hidden the effects can still appear on the buff alert & proc alert bar. This is intentional!!!! That way if you only want to see that armor buff on the buff alert bar when you forget to buff up you can see it there, but you have the ability to hide it from the main buff bar. If you don't want to see them on the buff/proc alert bar then remove the buff/proc alert :P
Hidden Effects Menu Added another button to the menu bar to show which effects you currently have hidden. If you hide an effect it will not show up on the buff bar. You can unhide it from the Hidden Effects Menu panel.
Version 1.11 --
Bug Fix Fixed a bug introduced in version 1.11 where zoning would cause multiple buttons to appear in the menu BuffTracker menu bar.
Version 1.1 --
Code Changes Code changes to the shared skills panel to provide compatibility with my new SetSwap addon allowing them to share the same window/panel.
Settings Menu Clarifications Changed some of the text in the settings menu to clarify things a little better.
Left/Right Horizontal Alignment Added the ability to adjust the Left/Right alignment of bars while in horizontal mode to allow the bar to grow/shrink in the desired direction.
File Name |
Version |
Size |
Uploader |
Date |
1.7 |
65kB |
circonian |
12/17/15 11:15 PM |
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1.6 |
65kB |
circonian |
12/16/15 11:50 PM |
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1.5 |
64kB |
circonian |
12/11/15 07:13 PM |
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1.4 |
64kB |
circonian |
12/11/15 07:02 PM |
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1.3 |
63kB |
circonian |
11/21/15 08:18 PM |
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1.2 |
61kB |
circonian |
11/04/15 05:57 PM |
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1.19 |
61kB |
circonian |
11/03/15 04:44 PM |
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1.18 |
60kB |
circonian |
11/03/15 12:45 PM |
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1.17 |
60kB |
circonian |
11/01/15 12:35 PM |
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1.15 |
60kB |
circonian |
10/31/15 08:30 PM |
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1.14 |
60kB |
circonian |
10/31/15 07:14 PM |
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1.13 |
60kB |
circonian |
10/31/15 07:12 PM |
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1.12 |
59kB |
circonian |
10/30/15 10:57 PM |
|
1.11 |
59kB |
circonian |
10/30/15 07:38 PM |
|
1.1 |
58kB |
circonian |
10/30/15 12:31 AM |
|
1.0 |
58kB |
circonian |
10/29/15 11:45 PM |
Comment Options |
dorrino |
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GreyRanger |
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12/17/15, 01:02 AM | |
Forum posts: 0
File comments: 53
Uploads: 0
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Reversed Radial Cooldown Per request I reversed the radial cooldown direction so the radial or border cooldown to match the games default cooldown direction (like the radial cooldown when drinking potions).
Circonian can I have your babies please =D Officially my favourite addon now. Edit:Um having said that did you leave some debug code running in the update? Chat getting spammed with buff removed messages now.
Last edited by Vorall : 12/17/15 at 01:09 AM.
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Vorall |
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12/17/15, 12:34 AM | ||
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I submitted a post about it, we'll see what ZOS's position is on it. In the meantime I added some extra code to reanchor the bars everytime they are moved so it shouldn't happen anymore.
Last edited by circonian : 12/17/15 at 12:35 AM.
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circonian |
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12/16/15, 11:54 PM | ||
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circonian |
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12/16/15, 11:52 PM | |
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Version 1.6 --
Posted Version 1.6 |
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circonian |
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12/16/15, 03:35 PM | ||
Forum posts: 0
File comments: 5
Uploads: 0
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TheCharja |
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12/15/15, 09:33 AM | |
Forum posts: 0
File comments: 18
Uploads: 0
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Circonian,
I am curious if you have decided whether to add target debuff tracking to this add on. Keeping up with taunts and DOT is super useful and not really clear in the default UI. Taking your approach and allowing a target debuff reminder or better simply being able to choose which debuffs to display would be a great help. There are other addons that can accomplish this in part, but the key problem is that they lead to a screen that is so cluttered it is hard to see what is going on. Thanks, GreyRanger |
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GreyRanger |
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12/13/15, 09:32 PM | |
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For the bar in question i'm using icons only, no text cooldown, growth direction is right.
It's the bar right above the abilities bar on my screenshot Ok, i did some further testing and now i can describe the problem more clear. 1. As i realize it now, you intended behavior for buffs and titles is like this: - you unlock the bar and make the title visible; - you move the title to a place you like; - you cast a buff to see where it's gonna be; - the buff appears below the title if buff direction is 'left', 'right' or 'down' and above the title if buff direction is 'up'. The buffs and the title do not overlap unless the title is close to the screen edge. When a buff is shown the title stays in the place you put it in before; While sometimes the bars in my game behave in the way described above, most of the time they behave differently: - i unlock the bar and make the title visible; - i move the title to a place i like; - i cast a buff to see where it's gonna be; - the title moves up if buff direction is 'left', 'right' or 'down' and down if buff direction is 'up'. Consequently the buff is shown not below or above the fixed title, but at the place where the title was set. If i move the title around the screen (the center of the screen, never closer than about 300px from an edge, my resolution is 1920x1200) sometimes i observe the intended behavior, but most of the time i observe the title moving when a buff is shown. 2. This leads us to the second problem. So i put some efforts and finally put the title in such a place that the buffs are where i want them to be (not the title, it still moves each time a buff is applied). I'm happy and i hide the title and lock the bar. Then on some zone changes and on all new logins the bar starts to behave in the intended way So since when i set it up the title was in the same place the buff was (since when i cast the buff the title goes up and the buff appear in its place) now when it behaves as it was intended the buffs appear below it instead of on it and i need to adjust its position again. Though when i unlock the bar and change its position, the bar goes back to the not intended behavior. Because of it each time this happens (each login and some zone changes) i unlock the bar, move it away, then back to where it was and lock it again. Hopefully it makes sence now. If needed to i can provide a gif and/or a video of this behavior. 3. I still don't see a way to move a bar with buff direction 'down' to the very top edge of the screen. Since the title can't go outside of the screen and it's the only thing i can drag, it's always looks like 'edge of the screen'->title->'my buffs' and i would prefer it to be 'edge of the screen'->my buffs->title. That's what i meant by changing position of the title with respect to the buffs. It's not a problem if i want the buffs to be at left or right edges of the screen. What i can't do is to drag the bar with buffs going down to the very top edge of the screen and obviously the bar with buffs going up to the very bottom edge of the screen. Cheers
Last edited by dorrino : 12/13/15 at 09:59 PM.
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dorrino |
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12/13/15, 05:24 PM | |||
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Icons are forced to stay on the screen whether there is room for them or not. If there is not room for them it will mess up the alignment. If I did not force them to stay on the screen & instead I let the effects just scroll off the screen people would think the addon was not working because they would not be able to see all of the effects (some might scroll off the screen). Instead I chose to force them to stay on the screen & just let it mess up the alignment. True I could write code to move the bar if this happens & straighten out the alignment, but then people would complain the bar was moving on them and no longer where they wanted it...I could not think of any happy medium that would keep everyone happy. It may seem cheap that I chose to leave it like that, but the only true solution would be to use fixed dimensions for the buff bars which would make screen placement difficult and it would be restricted to showing only a set number of buffs, I didn't want to do that. If this is what is causing your problem, the solution is change the growth direction or move the bar further away from the edge of the screen so the bar has more room to grow. If that does not solve your problem then what growth direction, horizontal alignment are you using? Are you displaying the ability names? And where is the bar positioned on the screen (screenshot)? |
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circonian |
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12/13/15, 04:28 PM | |||
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circonian |
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12/13/15, 03:05 PM | |
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Here's a screenshot of the lingering buffs after zone change. http://imgur.com/1C6TACR
Notice the 'greyed out' Rapid Maneuver icon right above the abilities bar(proc bar) and in the top right of the screen(all buffs bar). When i cast Retreating Maneuver 2 buffs are shown. One for Retreating Maneuver and one for Rapid Maneuver (for whatever reason). So in this case i change the zone from Wrothgar to Craiglorn and Retreating Maneuver works fine, but Rapid Maneuver got stuck in this state. Hope this will help to pinpoint the problem. |
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dorrino |
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12/13/15, 01:27 PM | |
Forum posts: 0
File comments: 53
Uploads: 0
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Nice job on the update! One small request can the radial be set to countdown from full rather than the current way it fills up feel abit counter intuitive as it is atm.
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Vorall |
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12/12/15, 07:17 PM | ||
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First, i'm referring to a pre-1.5 version of the addon. Will test if it somehow got fixed and if not - will attach the screenshot for sure. Second, in your original addon version and as one of the two options in 1.5 when you use the radial cooldown display option, any buff/debuff icon gets overlaid with some color clockwise. It so happened the original color of the overlay was grey Thus the 'grey version of the icon' i mentioned. So grey icon is just the original icon overlaid with the cooldown color, which happened to be grey. It looked like the cooldown was over, but for whatever reason the icon in the last visual state before disappearing stayed there. A number of minor things, while you're at it: I'm using icons only mode for procs and icons with text for all buffs. 1. Sometimes (maybe always, didn't specifically test for that) when you load into a PVE zone you can see PVP buffs icons (keep bonus, emperor bonus etc) for about 3-4 seconds, then they disappear. Happens ONLY right after loading in and never reoccures without loading again. 2. The problem that is connected to the behavior in 4. Basically sometimes the title bar is aligned with the bottom of the buff and sometimes (after logging in/changing zone maybe) it is aligned with the top of the buffs below it. Even slightest re-adjustment makes the title to align with the bottom of the buffs again. 3. The title of a bar can't go outside of the screen (understandable), but therefore i can't find a way to position buffs close to the top of the screen. A way to help with this would be either to allow dragging the bar itself or to make an option to attach the title to the bottom of a bar (and to put it back again if needed). 4. Icon only mode. Proc bar only. When you adjust position of a bar the title behavior is rather weird. One would expect for the title to denote either the top part of the bar (and the buff icons would be directly beneath it) or the bottom of the bar (and buffs would be directly on top of it), but right now the title behaves in a way that it's bottom is aligned with the BOTTOM part of the icons. So you put it into a place. Cast a buff. The buff icon appears where the bottom of the title was and the title jumps to above the buff icon and goes back down when no buffs are left. This behavior makes the whole process of setting up the bars rather unintuitive. At least for me. 4. A suggestion. An option for the "missing buffs bar" to show missing buffs only in combat - would be very welcomed. Otherwise the addon is almost perfect. Thanks a lot for it.
Last edited by dorrino : 12/13/15 at 01:00 AM.
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dorrino |
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12/12/15, 12:57 PM | ||
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Any chance you could get a screenshot of it next time it happens and let me know which skill(s) it is so I can test it and see if its something related to the skill. |
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circonian |
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