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Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Updated:04/16/24 06:51 PM
Created:02/17/17 10:27 PM
Monthly downloads:6,796
Total downloads:1,063,736
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Categories:Combat Mods, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
9.3.0
Foundry Tactical Combat (FTC) - Endless Archive  Popular! (More than 5000 hits)
Version: 1.32
by: Rhyono [More]
I've retired from ESO and I am relying on code contributions for maintenance: GitHub Repo

A continuation of Atropos' Foundry Tactical Combat. This is an updated version of Demiknight's patch. The change log has more info, main changes below:

Added the option to show @names in place of character names when in a group (shown in the attached image) or when targeting someone.

Added a keybind for refreshing the group frame. Despite the addon's attempts to the contrary, sometimes it will fail to load a group member(s). This will force an unobtrusive refresh so that you don't have to /reloadui to fix it.

Added the ability to disable healing logs/text out of combat or at all times. Individual options for combat log and scrolling text.

Solinur updated buff tracking.

Required
Version 1.32 (thanks Sharlikran)
*Fixed slash command

Version 1.31 (thanks Sharlikran)
*API Bump
*Added dependency for LibMediaProvider
*Replaced font ttf with slug

Version 1.30 (thanks Sharlikran)
*API Bump
*Fixed 13th group member showing in frame

Version 1.29 (thanks Sharlikran)
*Updated IsCritter to function as previously intended
*Added LAM menu toggle to hide or show critters in Target Frame
*Added LAM menu to choose color of Companion health bar
*Possible fix for "frames/functions.lua:621: attempt to index a nil value" when unit frame info is not present
*Removed remaining texture strings using the class name from FTC.Frames:Controls() during Initialize to address "frames/controls.lua:105: operator .. is not supported for nil .. string"
*Updated SafetyCheck()

Version 1.28 (thanks Sharlikran)
*Fixed LAM2 var scope
*Check for nil unitTags

Version 1.27 (thanks Sharlikran)
*Added companion support

Version 1.26 (thanks Sharlikran)
*Updated Ability IDs
*Updated more CombatMechanicFlags
*Added constants for clarity when used for specific abilities
*Companion damage/healing will now output to log
*Updated FTC:GetAbilityIcons() to use proper GetNumXxxx()

Version 1.25 (thanks Sharlikran)
*Replaced FTC.Player:GetClass() with ZOS API
*Updated Powertype flags to CombatMechanicFlags
*Fixed leaking variables
*Improved LAM menu color picker handling

Version 1.24 (thanks hypatian)
*API Bump
*Fixed GetClass() to add Arcanist support

Version 1.23
*API Bump
*Fix for ResizeToFitDescendents (thanks fugue)
*Safety check for unit tags (thanks fugue)

Version 1.22 (thanks DaddyDoos)
*API Bump
*Fixed window priority
*Fixed some keybinds

Version 1.21
*API Bump
*Fix for TLC error (thanks fugue)

Version 1.20 - API Bump
Version 1.19 - Fixed typo
Version 1.18 - Fixed companion conflict with shields on group frames and attributes
Version 1.17 - Fixed companion conflict with group frames (thanks mitbulls)

Version 1.16
*API Bump
*Fixed max xp error

Version 1.15 - Fixed compatability due to API changes

Version 1.14 - API Bump
Version 1.13 - API Bump
Version 1.12 - API Bump

Version 1.11 (Scootworks) - Fixed issue when combat log turned off (from v1.10)

Version 1.10 (Scootworks)
*Fixed log/chat alternating
*Additional improvements to chat checks

Version 1.09 (Scootworks)
*Removed BOM from manifest for better non-English support
*Additional improvements to chat checks

Version 1.08 (sirinsidiator) - Ensure chat is loaded on player activate

Version 1.07 (Scootworks)
*Ensure chat is loaded in stats
*Use newer API function for stats to chat

Version 1.06
*API Bump
*Directly loading LibMsgWin without LibStub

Version 1.05 - API Bump
Version 1.04 - API Bump
Version 1.03 - API Bump

Version 1.02
*Switched to direct LMW reference (r9)
*Unbundled LibMsgWin

Version 1.01
*Switched to direct LAM reference (r28)
*Fixed LibMsgWin API versioning

Version 1.0.1 - Fixed nil error
Version 1.0 - Fixed compatibility for LAM 27 (thanks Baertram & sirinsidiator)
Version 0.99.1 - Possibly fixed bad upload

Version 0.99
*API Bump
*Added Warden/Necro class names
*Added AddOnVersion to LibMsgWin to avoid versioning issue

Version 0.98 - Added compatibility with Unit Frames Rebirth (Scootworks)

Version 0.97
*Made most libraries standalone
*Increased raid column size choices
*Increased raid frame width range
*Updated LibMsgWin

Version 0.96 - API Bump
Version 0.95 - API Bump
Version 0.94 - Group role color update immediately after role change (Antisenil)
Version 0.93 - Group role colors now use the singular queued in role (Antisenil & Hoft)
Version 0.92 - API Bump

Version 0.91 (Scootworks)
*For devs: added FTC.Frames:GetUltimateFrame(unitTag)
*Adjusted group shield bar layer
*Fixed transposed German strings
*Updated LAM

Version 0.90
*API Bump
*Possible fix to raid group frame issue.

Version 0.89
*Added title bar toggle to target.
*Fixed target shield bar color.

Version 0.88
*Target frame has its own in combat opacity slider.
*Frame fade animation function modified.

Version 0.87
*Global font color for the addon (some exceptions) has been added.
*Target frame has its own width and height sliders.

Version 0.86
*API Bump
*Units with health over 1 million now shown in millions.
*Fixed mount stamina bar not deactivating on demount.
*Target frame has its own out of combat opacity slider.

Version 0.85
*API Bump
*Updated LAM.
*Removed workaround for old LAM bug.
*Removed some old messages and contact information.
*Fixed group DPS window blocking mouse when turned off.

Version 0.84 - Added @Name toggle to target frame.
Version 0.83 - API Bump
Version 0.82 - API Bump
Version 0.81 - Added a toggle to levels being shown in the target frame.
Version 0.80 - Added a toggle to levels being shown in the group frame.

Version 0.79
*Fixed scrolling XP progress for CP levels
*Added tenths place to scrolling XP progress
*Shows sub-50 character level and CP level on player bar

Version 0.78
*Added hide healing/hide healing ooc for combat log and scrolling text
*Improved the combat log entry for falling in English.

Version 0.77
*Updated buff tracking (Solinur)
*/ftc now pulls up FTC's settings specifically

Version 0.76
*Fixed extra spaces in combat log entries.
*Disabled welcome message for now.
*Added frames refresh keybind.

Version 0.75
*API Bump
*Fixed a rounding error on the ultimate percentage display.
*Added the option to show @names in place of character names when in a group.

Version 0.74 (Demiknight)

Version 0.72 and earlier (Atropos)
Archived Files (54)
File Name
Version
Size
Uploader
Date
1.31
253kB
Rhyono
03/17/24 10:57 AM
1.30
161kB
Rhyono
11/12/23 10:55 PM
1.29
161kB
Rhyono
07/13/23 07:04 PM
1.28
161kB
Rhyono
07/07/23 08:36 AM
1.27
161kB
Rhyono
07/05/23 08:55 PM
1.26
135kB
Rhyono
06/19/23 05:17 PM
1.25
388kB
Rhyono
06/07/23 06:25 PM
1.24
326kB
Rhyono
06/06/23 08:04 PM
1.23
312kB
Rhyono
03/15/23 06:44 PM
1.22
139kB
Rhyono
08/31/22 04:32 PM
1.21
139kB
Rhyono
06/07/22 07:05 PM
1.20
139kB
Rhyono
09/25/21 06:02 PM
1.19
139kB
Rhyono
07/04/21 12:11 AM
1.17
139kB
Rhyono
06/21/21 07:18 PM
1.16
139kB
Rhyono
05/15/21 05:13 PM
1.15
139kB
Rhyono
03/08/21 10:52 AM
1.14
139kB
Rhyono
02/28/21 12:13 PM
1.13
139kB
Rhyono
11/01/20 10:35 PM
1.12
139kB
Rhyono
08/08/20 11:54 AM
1.11
139kB
Rhyono
05/02/20 06:53 PM
1.09
139kB
Rhyono
04/30/20 12:41 PM
1.08
139kB
Rhyono
04/29/20 11:58 PM
1.07
139kB
Rhyono
04/29/20 11:56 AM
1.06
139kB
Rhyono
04/25/20 05:06 PM
1.05
139kB
Rhyono
01/26/20 02:49 PM
1.04
139kB
Rhyono
09/19/19 01:52 PM
1.03
139kB
Rhyono
07/21/19 09:20 PM
1.02
139kB
Rhyono
05/20/19 12:10 PM
1.01
142kB
Rhyono
05/01/19 12:03 PM
1.0.1
142kB
Rhyono
04/27/19 04:26 PM
0.99.1
142kB
Rhyono
04/20/19 06:48 PM
0.98
142kB
Rhyono
04/02/19 11:28 AM
0.97
142kB
Rhyono
03/07/19 09:10 PM
0.96
184kB
Rhyono
01/26/19 06:53 PM
0.95
184kB
Rhyono
08/19/18 08:04 AM
0.93
184kB
Rhyono
08/18/18 07:49 AM
0.92
184kB
Rhyono
08/12/18 10:03 AM
0.91
184kB
Rhyono
06/30/18 04:03 PM
0.90
184kB
Rhyono
04/16/18 07:41 PM
0.89
184kB
Rhyono
03/11/18 08:32 PM
0.88
183kB
Rhyono
03/09/18 09:59 PM
0.87
183kB
Rhyono
03/09/18 08:26 PM
0.86
183kB
Rhyono
01/13/18 02:43 PM
0.85
183kB
Rhyono
10/09/17 03:15 PM
0.84
180kB
Rhyono
09/11/17 09:58 PM
0.83
179kB
Rhyono
07/15/17 06:31 PM
0.82
179kB
Rhyono
05/22/17 01:39 PM
0.81
179kB
Rhyono
04/25/17 07:03 PM
0.80
179kB
Rhyono
04/25/17 06:46 PM
0.79
179kB
Rhyono
03/28/17 06:33 PM
0.78
179kB
Rhyono
03/22/17 08:19 PM
0.77
178kB
Rhyono
03/05/17 04:23 PM
0.76
178kB
Rhyono
02/27/17 07:48 PM
0.75
178kB
02/17/17 10:27 PM


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Unread 02/27/20, 10:23 AM  
Rhyono
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Forum posts: 659
File comments: 1357
Uploads: 19
I can't recall FTC touching language in the first place, but nothing has changed since pre-update that would do so. Sounds like a ZOS issue.
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Unread 02/27/20, 09:48 AM  
versacecouch

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After the most recent patch, FTC seems to be causing issues with chinese characters being displayed in chat for me. It doesn't seem to have an issue with japanese kana, just kanji. Any way to fix this?
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Unread 02/26/20, 11:08 AM  
Martigan02

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Originally Posted by Rhyono
I have mine set to alternate and do not have any issues. Anyone with an issue is dealing with a conflict. But if you don't want to figure out the conflict, that is an easy solution.
Or a temporary solution until someone finds a fix to the conflict
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Unread 02/26/20, 10:56 AM  
Rhyono
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Forum posts: 659
File comments: 1357
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I have mine set to alternate and do not have any issues. Anyone with an issue is dealing with a conflict. But if you don't want to figure out the conflict, that is an easy solution.
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Unread 02/26/20, 10:52 AM  
Martigan02

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Fixed!!

This is how I fixed it for me

Settings > addons > FTC > configure combat log settings > alternate with chat > off
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Unread 02/26/20, 10:08 AM  
Sedare

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Originally Posted by Rhyono
It's not AGS: I use that.

ToxicCosmos suggested it is Quest Map.
I don't have that. A guildmate of mine suggested it might be AutoInvite
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Unread 02/25/20, 04:07 PM  
Rhyono
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It's not AGS: I use that.

ToxicCosmos suggested it is Quest Map.
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Unread 02/25/20, 02:42 PM  
Sedare

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Originally Posted by Rhyono
Looks like you have a chat addon that is interfering with LibMsgWin. FTC and LibMsgWin do not have any issue running when other addons are turned off.
I've no idea what that could be. Might be Awesome Guild Store, whic I don't even have installed anymore, but it seems to have left something on the system as there is a chat tab for it. Wish the error message would actually lead me to which add-on is conflicting.
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Unread 02/25/20, 07:20 AM  
ToxicCosmos
 
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Update:
Ok, I've figured it out. Deleting Quest Map and its saved variables, then re-installing Quest Map worked for me.

///

I get the same error message as altaire. In my addons menu, LibMsgWin says it requires LibStub. I'm using whichever versions of these addons/libraries are on Minion.



Oddly enough, even activating LibStub, LibMsgWin-1.0, LibAddonMenu-2.0, TFC and no other addons still gives me the error:

Code:
user:/AddOns/FoundryTacticalCombat/core/controls.lua:21: attempt to index a nil value
stack traceback:
user:/AddOns/FoundryTacticalCombat/core/controls.lua:21: in function 'FTC.UI:Controls'
|caaaaaa<Locals> self = ud </Locals>|r
user:/AddOns/FoundryTacticalCombat/core/ui.lua:34: in function 'FTC.UI:Initialize'
|caaaaaa<Locals> self = ud </Locals>|r
user:/AddOns/FoundryTacticalCombat/FoundryTacticalCombat.lua:78: in function 'FTC.Initialize'
|caaaaaa<Locals> eventCode = 65536, addOnName = "FoundryTacticalCombat" </Locals>|r
Weirdly, when using Votan's Addon List, the requirement doesn't show up:



Although using this addon and selecting FTC in this list will still automatically enable LibStub (and produce the error message)

Note: Just deleted all the addons through Minion, as well as their saved variables. Then re-added them all except LibStub. LibStub seems to have been installed anyway - apparently through QuestMap



Just checked QuestMap's folder. It has a copy of LibAddonMenu, LibMsgWin, and LibStub in it. I noticed that LibMsgWin's version is r8, not r9.
Last edited by ToxicCosmos : 02/25/20 at 08:28 AM.
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Unread 02/24/20, 06:37 PM  
Rhyono
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Forum posts: 659
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Looks like you have a chat addon that is interfering with LibMsgWin. FTC and LibMsgWin do not have any issue running when other addons are turned off.
Last edited by Rhyono : 02/24/20 at 06:38 PM.
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Unread 02/24/20, 02:05 PM  
Sedare

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Originally Posted by Sedare
Originally Posted by Sedare
Originally Posted by Rhyono
Does it just need an API bump or something else fixed? You'll want to pass it on to him: https://www.esoui.com/downloads/info...gWin.html#info
Hi Rhyono, I added the error to my original post.
LibWinMsg guy says it's more than likely FTC, which makes sense since ftc creates additional windows for combat logs and such
And After having just disabled the combat log on ftc, the error goes away
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Unread 02/24/20, 02:04 PM  
Sedare

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Originally Posted by Sedare
Originally Posted by Rhyono
Does it just need an API bump or something else fixed? You'll want to pass it on to him: https://www.esoui.com/downloads/info...gWin.html#info
Hi Rhyono, I added the error to my original post.
LibWinMsg guy says it's more than likely FTC, which makes sense since ftc creates additional windows for combat logs and such
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Unread 02/24/20, 01:22 PM  
Sedare

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Originally Posted by Rhyono
Does it just need an API bump or something else fixed? You'll want to pass it on to him: https://www.esoui.com/downloads/info...gWin.html#info
Hi Rhyono, I added the error to my original post.
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Unread 02/24/20, 12:17 PM  
Rhyono
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Does it just need an API bump or something else fixed? You'll want to pass it on to him: https://www.esoui.com/downloads/info...gWin.html#info
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Unread 02/24/20, 11:57 AM  
Sedare

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LibMsgWin1.0 needs updated for FTC to work without causing an error window to pop


Here's the error:
EsoUI/Ingame/ChatSystem/Keyboard/KeyboardChatSystem.lua:370: operator - is not supported for nil - number
stack traceback:
EsoUI/Ingame/ChatSystem/Keyboard/KeyboardChatSystem.lua:370: in function 'ZO_ChatSystem:Maximize'
|caaaaaa<Locals> self = [table:1]{isAgentChatActive = F, currentChannel = 2, ignoreTextEntryChangedEvent = F, numUnreadMails = 44, lastValidChannel = 0, minContainerWidth = 300, suppressSave = F, maxContainerWidth = 550, allowMultipleContainers = F, minContainerHeight = 170, currentNumNotifications = 1, isMinimized = T, currentTarget = "@Jack.Savage", loaded = T, maxContainerHeight = 380}, i = 1, container = [table:2]{fadeInReferences = 0, primary = T, hiddenTabStartIndex = 2, minAlpha = 0, allowSettingsSave = T, id = 1, maxAlpha = 1} </Locals>|r
(tail call): ?
EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2001: in function 'SharedChatSystem:StartTextEntry'
|caaaaaa<Locals> self = [table:1], currentSceneName = "worldMap" </Locals>|r
EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2365: in function 'StartChatInput'
ZO_ChatWindowTextEntryEditBox_MouseDown:4: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, ctrl = F, alt = F, shift = F, command = F </Locals>|r
Last edited by Sedare : 02/24/20 at 01:22 PM.
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