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Updated: 08/14/19 12:29 PM
Patch for:
Bank Manager Revived.
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Compatibility:
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Updated:08/14/19 12:29 PM
Created:04/23/19 05:03 PM
Monthly downloads:296
Total downloads:4,130
Favorites:12
MD5:
Categories:Plug-Ins & Patches, Bags, Bank, Inventory
5.2.5
Bank Manager Revived - Slim Edition
Version: 14.1
by: Gamer1986PAN, @DeadSoon
Bank Manager Revived - Slim Edition

The new Version can be used as Slim and as Full version with the "Global Addon Profile" feature. This is especially to help the non ESO+ Users.


I only commented some features of the orignal "Bank Manager Revived" or rather from the "Jewelry Crafting Fix of Bank Manager Revived" out in order to have less features but smaller saved variables and related to this smaller saved varibles -better performance.

To benefit from the smaller saved variables, the original ones must be deleted/renamed and new files + profiles must be created. (don't forget to backup your saved variables, so you are able to go back to the original version if you are not satisfied with the slim edition. If you want to reactivate one special option you had in the last version but missing here - i can try to help you make it work again (minor code tweaks and leads again to bigger saved variables)

All credits goes to the original Authors. Ayantir, SnowmanDK, Eldrni and (not original team, but he also did some bugfixes that version depends on) Lexynide


If you found a bug you have here but not in the "Jewelry Crafting Fix Version" let me know and i try to find a solution. If the bug also exists in "Jewelry Crafting Fix Version" i can not guarantee that i can fix that, because i don't master LUA and i only be able to modify small things. If there is a real bug i just can hope some real author is willing to help me out there.


*Notice*: I know that some items - e.g. trophys don't work 100% properly - like they also don't work in original version. When i have some time i try to find a fix for that problem.


If you want to help with this addon just let me know in the comment section and i add you to the team. If you master LUA and want to get some practice in finding and removing bugs you are very welcome.


Bank Manager Revived will help you manage your bank & your guild bank (at guild bank - deposit only)

BMR will automatically deposit the preset items from your current character inventory to the bank or withdraw them from your bank to your inventory.


Features:

Global features
  • bank & guild bank support
  • auto move when opening bank (item/currencies)
  • display a detail of each move and/or summary
  • don't move items protected by ItemSaver / FCO Item Filter addon
  • don't move items moved by other addons while interacting
  • import setting between characters
  • auto restack bank / bag /guild bank after completion
  • fully localized (English, French, Deutsch and Russian)
  • pull your writs items needed for quests

Global Addon Profile

There are 4 global addon profiles predefined:
  1. ESO+ no crafting
  2. ESO+ with crafting
  3. no ESO+ no crafting
  4. no ESO+ with crafting
with the "ESO+" profiles material that can be deposited in the crafting bag can no longer be selected in the options
"with crafting" profiles also shows e.g. intricate armor/weapons as options


Profile support

You can have 9 accountwide profiles defined with their own rules. If 2+ profiles are defined or the current profile is not set to automatically transfer items, an UI will appear at bank to let you switch between profiles. You can easily set a name, and reset a profile.

Currencies (Gold / Tel Var Stones / Alliance Points / Writ Vouchers)

2 individual sliders to choose how much to keep in bag (e.g enough to feed your horse the next 10 days) or how much to grab from bank if you don't have enough. (0 to disable the 2nd function). Gold sliders are 0 up to 200K, Tel Var up to 10K, Alliance Points up to 200k and Writ Vouchers up to 5k.
You can also use the option "Don't keep any ..." to deposit the full amount of this currency to the bank or activate additional to that the option "Keep in Bank instead of Bag" to withdraw everything of that specific currency.



Provisioning
  • Choose to push/pull known recipes
  • Choose to push/pull unknown recipes

Enchanting (up to 50) of the same type
  • Choose to push/pull glyphs

Trophies (up to 50 stacks) of the same type
  • Choose to push/pull treasure maps
  • Choose to push/pull survey maps
  • Choose to push/pull style motif fragments
  • Choose to push/pull recipe fragments
  • Choose to push/pull imperial city trophies

Housing
  • Choose to push/pull known recipes
  • Choose to push/pull unknown recipes
  • Choose to push/pull Furnishing

Misc
  • Choose to push/pull AvA repair
  • Choose to push/pull disguises
  • Choose to push/pull lockpics
  • Choose to push/pull potions
  • Choose to push/pull racial motif books
  • Choose to push/pull containers (does not work with containers you also can not move manually)
  • Choose to push/pull (crown) repair kits
  • Choose to push/pull soul gems, empty or charged

Known Bugs
  • Runes not working (only Ta and Glyphs)
  • Intricate Items can not be pushed to guildbank
  • If you interact with a storage box (furnishing item) all items you push automatically to bank will be deposited in the bank (even if you do not have the banker NPC), if you want to place that items in the storage box, you have to change your profile or change the options in your current profile to not auto push in bank in order to keep them in your inventory and deposit them manually


Upcoming changes
  • Choose to push/pull intricate jewelry items (if possible, need to find a way first)
  • Change to global saved varibles instead of different profiles for every character - Done with 13.0
  • Optional Setting to switch back to Full Version (if you are not ESO+) - Done with 14.0
  • Find a way that invisible options are also not performing any action
14.1:
- Associated Guild Bank for smith, clothier and woodworker reactivated (still no movement for intricate items into guildbank)
- API bump to 100029 Dragonhold (its working with both Live an PTS)


14.0:
- API bump to 100028 Scalebreaker
- Global Addon Profiles added (this hides some options but if you did not deactivate one option before you change the profile - BMR will still perform an action - i am trying to fix this in future updates)
- saved variables will grow a bit, but it should not affect your performance really bad - however i will try to reduce it even more or at least back to the size you had with 13.0


13.0:
- Change to use accountwide profiles
Please Backup your data first if you want to keep them - because the first reload/logout with the new version will reset the current char. Because of that login/logout trough the chars for the first time, the size of the saved variables will be smaller with every character logging out.

If you want to make extra space delete the saved variables and create them new from the scratch (highly recommended)
- Some Minor Changes (outcommenting of some unneeded elements)

- in the comment section is a zip-archive with all functions of BMR Jewelry Crafting version reactivated but with accountwide profiles. This is especially to help the non ESO+ Users - but we will have a look if we can combine them into one version and switch between slimmed ESO+ and non ESO+ version. But first we want to take a look for remake of "intricate items".



12.2:
- Commented the furnishing material out (e.g. Bast, Regulus, Heartwood)

Next steps will be:
- change the saved variables to global/accountwide
(should reduce the size again for better performance, if needed i can think about implementing more profiles instead - let me know in the comments if you would need them but i don't really think they are needed) and you have to make future changes in one profile on one character only instead of importing the same profile to every other char or make the same changes)

- bring back the intricate item movement back - goal is for each individual profession and intricate items in general - all optional



12.1:
- Release
Archived Files (4)
File Name
Version
Size
Uploader
Date
14.0
169kB
Gamer1986PAN
08/13/19 02:50 PM
13.0
169kB
Gamer1986PAN
05/18/19 10:59 AM
12.2
169kB
Gamer1986PAN
05/17/19 12:22 PM
12.1
169kB
Gamer1986PAN
04/23/19 05:03 PM


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Unread Yesterday, 01:16 PM  
Gamer1986PAN
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Forum posts: 84
File comments: 435
Uploads: 2
Originally Posted by Friday13th
is there any in game option to deactivate the auto restack for guild bank? this would be a nice feature actually.
There is no auto stack in guild bank. if you want to stack items in the guildbank you have to pull it stack it and put it back in. some players use Roomba on a guild bank to save up guildbank-slots and restack the items everytime they open the guildbank.
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Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
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Unread 12/07/19, 07:15 AM  
Friday13th

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is there any in game option to deactivate the auto restack for guild bank? this would be a nice feature actually.
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Unread 11/11/19, 09:26 AM  
Gamer1986PAN
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Originally Posted by vecny.samotar
Originally Posted by Gamer1986PAN
try to explain what modifications you want to have and i will take a look if that is possible. if not you can right click on my version and "Ignore Updates" if this is not working do the following: install my version on minion right click on it "Ignore Updates" and install the BMR-jewelry Crafting fix after my version. that should work out for you.
ok i will write those changes to PM and also send you my modified version of addon but i won't get to it sooner than ever next week

sure take your time.
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
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Unread 11/11/19, 08:16 AM  
vecny.samotar
 
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Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
I have a question
you don't know why my minion app detects this version of you when I use Bank Manager Revived and I have the Bank Manager Revived plugin (Jewelry Crafting fix)
i am not sure if i understand what you mean exactly.
so I'll try to explain it in more detail
I install and update the addons through the minion application and as for the add-on Bank Manager Revived so I use your version of the add-on Bank Manager Revived - Slim Edition, but the flood version of the Bank Manager Revived plugin (Jewelry Crafting fix).

minion does not detect Bank Manager Revived addon + Bank Manager Revived plugin (Jewelry Crafting fix) but detects your addon
so it detects your version of the addon (Bank Manager Revived - Slim Edition) and the minion tells me that it has released a new update
Well, i guess that is because i uploaded the Addon initially as patched version from the original BMR:


You can not run orignal and that version the same time. if you want to use both you have to create some folders and rename the saved vars each time. but i suggest try out what version you like more and install only one of them. if there is something in the original version you are missing in the slim edition let me know, and i have a look if i am able to reactivate it.
but I have the original version of the Bank Manager Revived plugin (Jewelry Crafting fix) fix, since Bank Manager Revived plugin (Jewelry Crafting fix) adds jewelry to the addon and to forget there is a modification that some users posted more here in the comments.
As for the modifications of the flood addon I have already considered that I would write on the forum or would not be willing to do it.
I tried your version but I didn't like some modifications compared to the original addon so I went back to the original version

if you were willing to release (either public or private) a modified version of the addon I would send you my BMR addon with a detailed description of what I would like to have there

but the flood problem anyway remains for which I wrote the question then the application minion detects me from your version I have installed what is not true. maybe it would help if you removed that Addon upload as a fixed version from the original version of BMR

try to explain what modifications you want to have and i will take a look if that is possible. if not you can right click on my version and "Ignore Updates" if this is not working do the following: install my version on minion right click on it "Ignore Updates" and install the BMR-jewelry Crafting fix after my version. that should work out for you.
ok i will write those changes to PM and also send you my modified version of addon but i won't get to it sooner than ever next week
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Unread 11/10/19, 05:22 PM  
Gamer1986PAN
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Originally Posted by vecny.samotar
Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
I have a question
you don't know why my minion app detects this version of you when I use Bank Manager Revived and I have the Bank Manager Revived plugin (Jewelry Crafting fix)
i am not sure if i understand what you mean exactly.
so I'll try to explain it in more detail
I install and update the addons through the minion application and as for the add-on Bank Manager Revived so I use your version of the add-on Bank Manager Revived - Slim Edition, but the flood version of the Bank Manager Revived plugin (Jewelry Crafting fix).

minion does not detect Bank Manager Revived addon + Bank Manager Revived plugin (Jewelry Crafting fix) but detects your addon
so it detects your version of the addon (Bank Manager Revived - Slim Edition) and the minion tells me that it has released a new update
Well, i guess that is because i uploaded the Addon initially as patched version from the original BMR:


You can not run orignal and that version the same time. if you want to use both you have to create some folders and rename the saved vars each time. but i suggest try out what version you like more and install only one of them. if there is something in the original version you are missing in the slim edition let me know, and i have a look if i am able to reactivate it.
but I have the original version of the Bank Manager Revived plugin (Jewelry Crafting fix) fix, since Bank Manager Revived plugin (Jewelry Crafting fix) adds jewelry to the addon and to forget there is a modification that some users posted more here in the comments.
As for the modifications of the flood addon I have already considered that I would write on the forum or would not be willing to do it.
I tried your version but I didn't like some modifications compared to the original addon so I went back to the original version

if you were willing to release (either public or private) a modified version of the addon I would send you my BMR addon with a detailed description of what I would like to have there

but the flood problem anyway remains for which I wrote the question then the application minion detects me from your version I have installed what is not true. maybe it would help if you removed that Addon upload as a fixed version from the original version of BMR

try to explain what modifications you want to have and i will take a look if that is possible. if not you can right click on my version and "Ignore Updates" if this is not working do the following: install my version on minion right click on it "Ignore Updates" and install the BMR-jewelry Crafting fix after my version. that should work out for you.
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
Last edited by Gamer1986PAN : 11/10/19 at 05:25 PM.
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Unread 11/10/19, 05:14 AM  
vecny.samotar
 
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Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
I have a question
you don't know why my minion app detects this version of you when I use Bank Manager Revived and I have the Bank Manager Revived plugin (Jewelry Crafting fix)
i am not sure if i understand what you mean exactly.
so I'll try to explain it in more detail
I install and update the addons through the minion application and as for the add-on Bank Manager Revived so I use your version of the add-on Bank Manager Revived - Slim Edition, but the flood version of the Bank Manager Revived plugin (Jewelry Crafting fix).

minion does not detect Bank Manager Revived addon + Bank Manager Revived plugin (Jewelry Crafting fix) but detects your addon
so it detects your version of the addon (Bank Manager Revived - Slim Edition) and the minion tells me that it has released a new update
Well, i guess that is because i uploaded the Addon initially as patched version from the original BMR:




You can not run orignal and that version the same time. if you want to use both you have to create some folders and rename the saved vars each time. but i suggest try out what version you like more and install only one of them. if there is something in the original version you are missing in the slim edition let me know, and i have a look if i am able to reactivate it.
but I have the original version of the Bank Manager Revived plugin (Jewelry Crafting fix) fix, since Bank Manager Revived plugin (Jewelry Crafting fix) adds jewelry to the addon and to forget there is a modification that some users posted more here in the comments.
As for the modifications of the flood addon I have already considered that I would write on the forum or would not be willing to do it.
I tried your version but I didn't like some modifications compared to the original addon so I went back to the original version

if you were willing to release (either public or private) a modified version of the addon I would send you my BMR addon with a detailed description of what I would like to have there

but the flood problem anyway remains for which I wrote the question then the application minion detects me from your version I have installed what is not true. maybe it would help if you removed that Addon upload as a fixed version from the original version of BMR
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Unread 11/09/19, 10:58 AM  
Gamer1986PAN
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Originally Posted by vecny.samotar
Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
I have a question
you don't know why my minion app detects this version of you when I use Bank Manager Revived and I have the Bank Manager Revived plugin (Jewelry Crafting fix)
i am not sure if i understand what you mean exactly.
so I'll try to explain it in more detail
I install and update the addons through the minion application and as for the add-on Bank Manager Revived so I use your version of the add-on Bank Manager Revived - Slim Edition, but the flood version of the Bank Manager Revived plugin (Jewelry Crafting fix).

minion does not detect Bank Manager Revived addon + Bank Manager Revived plugin (Jewelry Crafting fix) but detects your addon
so it detects your version of the addon (Bank Manager Revived - Slim Edition) and the minion tells me that it has released a new update
Well, i guess that is because i uploaded the Addon initially as patched version from the original BMR:




You can not run orignal and that version the same time. if you want to use both you have to create some folders and rename the saved vars each time. but i suggest try out what version you like more and install only one of them. if there is something in the original version you are missing in the slim edition let me know, and i have a look if i am able to reactivate it.
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
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Unread 11/08/19, 03:12 AM  
vecny.samotar
 
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Originally Posted by Gamer1986PAN
Originally Posted by vecny.samotar
I have a question
you don't know why my minion app detects this version of you when I use Bank Manager Revived and I have the Bank Manager Revived plugin (Jewelry Crafting fix)
i am not sure if i understand what you mean exactly.
so I'll try to explain it in more detail
I install and update the addons through the minion application and as for the add-on Bank Manager Revived so I use your version of the add-on Bank Manager Revived - Slim Edition, but the flood version of the Bank Manager Revived plugin (Jewelry Crafting fix).

minion does not detect Bank Manager Revived addon + Bank Manager Revived plugin (Jewelry Crafting fix) but detects your addon
so it detects your version of the addon (Bank Manager Revived - Slim Edition) and the minion tells me that it has released a new update
Last edited by vecny.samotar : 11/08/19 at 03:20 AM.
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Unread 11/07/19, 01:51 PM  
Gamer1986PAN
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Originally Posted by vecny.samotar
I have a question
you don't know why my minion app detects this version of you when I use Bank Manager Revived and I have the Bank Manager Revived plugin (Jewelry Crafting fix)
i am not sure if i understand what you mean exactly.
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
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Unread 11/05/19, 05:08 AM  
vecny.samotar
 
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I have a question
you don't know why my minion app detects this version of you when I use Bank Manager Revived and I have the Bank Manager Revived plugin (Jewelry Crafting fix)
Last edited by vecny.samotar : 11/05/19 at 05:09 AM.
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Unread 10/13/19, 01:22 PM  
Gamer1986PAN
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I just found an addon, that should work pretty nice besides BMR. You should deactivate everything in BMR that is moved with the other addon but you may want to check it out, because we will be not going to be able to implement it the next weeks, i guess. So you should go for this addon as additional update if you want that feature.
https://www.esoui.com/downloads/info...ketChange.html
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
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Unread 09/25/19, 07:11 AM  
Gamer1986PAN
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Originally Posted by tim99
Uff, guys you found something big here maybe by accident.
I tried it on an account, which doesnt own a banker nor trader. And it also does it here (see quote above).

If you can insert to bank without banker, maybe you can also retrieve.
So you can create a "virtual" banker for the houses of people, who dont bought it (but have at least one box, which you get for free by level 40 i think).
I also cant find anything in the disclaimer why it should be not allowed by zeni, because its their API which gives you that information (i think, worth to doublecheck before any risk).

You are right, i tested it with my NA-Login where i do not own a banker and i can push and pull to banker instead of to the storage box. this is a bug and should not happen for sure. but this should happen with the previous BMR versions as well and i am not sure, if its a bug i can fix or ZOS has to fix this. the only possible quick win could be to deactivate BMR on storage boxes completely or maybe if possible just the deposit in there.

btw if you deposit something in your box by hand BMR won't auto grab it from there right now. So for BMR storage boxes are bankers nothing else.


thank you for the hint, we will fix this in upcoming versions. for now you could make a similar profile to your current with just the difference that you are not depositing any furniture in your bank if you want to place furniture in a box.
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
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Unread 09/24/19, 01:59 PM  
tim99
 
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But i found a small bug as well
I have the settings enabled, to store all furniture automatically to bank. So when i pick it up from the bank, go to a housing storage ("furniture"-storagebox in my case), open it: it puts the things back to the banker.
So i cant insert it any more in the storage-box I need to disable the setting or addon temporary, to put furniture to the storage boxes.
Its like the addon dont know the difference between storage-boxes and bank.
Uff, guys you found something big here maybe by accident.
I tried it on an account, which doesnt own a banker nor trader. And it also does it here (see quote above).

If you can insert to bank without banker, maybe you can also retrieve.
So you can create a "virtual" banker for the houses of people, who dont bought it (but have at least one box, which you get for free by level 40 i think).
I also cant find anything in the disclaimer why it should be not allowed by zeni, because its their API which gives you that information (i think, worth to doublecheck before any risk).
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Unread 09/24/19, 01:35 PM  
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Originally Posted by Gamer1986PAN
Originally Posted by tim99
Hi,
i have another 2 ideas which would make out of a perfect addon an perfect_x_2 addon
but its requesting on high level, like 1st world problem

1) i just realized, Eso+ with crafting, if i choice every option for armour (light, med, heavy, woodworking...) to "move to bank" it doesnt move any set armour. Is this WAI or a bug? Not sure if others like this, just spoken for me, i would prefer also to move set armour (which is not locked by the defaults game lock) to bank. I have a few sets in my inventory which i need, but every looted armour gets deconstructed or sold later on. So i place everything at the bank and once or twice a week i get rid of them at the tables.


2) With Soulgems and Keys for found chests (dont know the translation) i have a different handling.
I like to keep 150 of each on every char. I dont like a full stack in inventory, because if you just find or get 1 of them by playing, you reserve a second slot because it creates another stack for it.
So 150 is enough for playing, and also has some reserve to receive some of them without lowering inventory slots. So at each trader visit i split stack to 150 and sell the rest. It would be cool if the addon could keep 150 in inventory, and moves all other to bank (there is enough space to collect them there and just pick them and sell once a week e.g.) Maybe another slider for the amount to move?

Maybe these are some ideas to keep in mind.

we will take a look whats possible. i am back in germany from my vacation in sweden and we have some things to change in BeamMeUp first, but after that, we will take a closer look to BMR again i guess. Some bugfixes and changes should be possible, but its a quite new project for us, and we have to investigate the current code first, what is possible with it or if we have to rewrite major parts to add new features.

Well, at least for (1) I figured something out, which is working (for me at least) with changing markings and settings.

And point 2... i'm a bit unsure again. Its feels more like a workaround to store anything about a certain number to the bank to sell it later. The perfect solution should be, it sells anything above a number (in my case 150 for soulgems and keys, also more than 50 of the lootable pots ingame) when calling the trader.
Not to move to bank, and pick it up later to sell it. But thats not point of your addon, i will try to find a similar addon like yours, just for the trader instead for the banker.

So dont worry too much, it was one of the ideas which you get, beeing fire and flame (feuer und flamme sein ) and later you rethink and say... hmm, not soooooo well thought.
Think its more important to keep the addons straight, clean and as small as possible. So you did a great job with this one recently.

But i found a small bug as well
I have the settings enabled, to store all furniture automatically to bank. So when i pick it up from the bank, go to a housing storage ("furniture"-storagebox in my case), open it: it puts the things back to the banker.
So i cant insert it any more in the storage-box I need to disable the setting or addon temporary, to put furniture to the storage boxes.
Its like the addon dont know the difference between storage-boxes and bank.
Last edited by tim99 : 09/24/19 at 01:37 PM.
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Unread 09/22/19, 05:36 PM  
Gamer1986PAN
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Originally Posted by tim99
Hi,
i have another 2 ideas which would make out of a perfect addon an perfect_x_2 addon
but its requesting on high level, like 1st world problem

1) i just realized, Eso+ with crafting, if i choice every option for armour (light, med, heavy, woodworking...) to "move to bank" it doesnt move any set armour. Is this WAI or a bug? Not sure if others like this, just spoken for me, i would prefer also to move set armour (which is not locked by the defaults game lock) to bank. I have a few sets in my inventory which i need, but every looted armour gets deconstructed or sold later on. So i place everything at the bank and once or twice a week i get rid of them at the tables.


2) With Soulgems and Keys for found chests (dont know the translation) i have a different handling.
I like to keep 150 of each on every char. I dont like a full stack in inventory, because if you just find or get 1 of them by playing, you reserve a second slot because it creates another stack for it.
So 150 is enough for playing, and also has some reserve to receive some of them without lowering inventory slots. So at each trader visit i split stack to 150 and sell the rest. It would be cool if the addon could keep 150 in inventory, and moves all other to bank (there is enough space to collect them there and just pick them and sell once a week e.g.) Maybe another slider for the amount to move?

Maybe these are some ideas to keep in mind.

we will take a look whats possible. i am back in germany from my vacation in sweden and we have some things to change in BeamMeUp first, but after that, we will take a closer look to BMR again i guess. Some bugfixes and changes should be possible, but its a quite new project for us, and we have to investigate the current code first, what is possible with it or if we have to rewrite major parts to add new features.
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.


BankManagerRevived Slim Edition
- changed profiles to accountwide in order to have better performance with BMR and added 4 different global addon profiles for better overview -
most of the working mechancis are created from the original BMR authors - credits to orignal authors
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