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Compatibility: | Update 43 (10.1.0) Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 07/13/24 07:41 PM |
Created: | 11/30/19 10:43 AM |
Monthly downloads: | 1,223 |
Total downloads: | 63,466 |
Favorites: | 79 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.43 |
9MB |
Shadowfen |
07/13/24 07:38 PM |
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1.41 |
9MB |
Shadowfen |
03/11/24 04:11 PM |
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1.40 |
3MB |
Shadowfen |
11/22/23 09:26 PM |
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1.39 |
3MB |
Shadowfen |
11/19/23 03:15 PM |
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1.38 |
3MB |
Shadowfen |
10/30/23 11:21 AM |
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1.37 |
3MB |
Shadowfen |
08/06/23 06:42 PM |
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1.36 |
3MB |
Shadowfen |
08/05/23 10:47 PM |
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1.35 |
3MB |
Shadowfen |
08/02/23 07:23 PM |
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1.34 |
3MB |
Shadowfen |
07/28/23 11:13 AM |
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1.33 |
3MB |
Shadowfen |
05/27/23 04:25 PM |
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1.32 |
3MB |
Shadowfen |
03/12/23 05:52 PM |
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1.31 |
3MB |
Shadowfen |
12/21/22 11:00 PM |
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1.30 |
3MB |
Shadowfen |
06/05/22 05:24 PM |
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1.29 |
3MB |
Shadowfen |
03/13/22 12:42 PM |
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1.28 |
3MB |
Shadowfen |
03/12/22 03:22 PM |
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1.27 |
3MB |
Shadowfen |
12/27/21 11:30 AM |
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1.26 |
3MB |
Shadowfen |
11/04/21 08:56 PM |
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1.25 |
3MB |
Shadowfen |
08/27/21 02:05 PM |
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1.23 |
3MB |
Shadowfen |
07/31/21 09:50 AM |
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1.22 |
3MB |
Shadowfen |
06/27/21 08:21 PM |
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1.19 |
3MB |
Shadowfen |
03/07/21 09:59 PM |
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1.18 |
3MB |
Shadowfen |
02/17/21 10:38 AM |
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1.17 |
3MB |
Shadowfen |
01/19/21 07:12 PM |
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1.16 |
3MB |
Shadowfen |
01/14/21 07:09 PM |
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1.15 |
2MB |
Shadowfen |
01/08/21 03:22 PM |
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1.14 |
2MB |
Shadowfen |
01/06/21 10:05 PM |
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1.13 |
2MB |
Shadowfen |
11/27/20 02:26 PM |
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1.12 |
2MB |
Shadowfen |
11/25/20 02:42 AM |
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1.11 |
2MB |
Shadowfen |
11/18/20 09:51 PM |
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1.10.1 |
2MB |
Shadowfen |
11/01/20 02:31 PM |
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1.10 |
2MB |
Shadowfen |
08/20/20 10:08 PM |
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1.9 |
2MB |
Shadowfen |
08/10/20 06:42 PM |
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1.8.3 |
2MB |
Shadowfen |
06/26/20 03:09 PM |
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1.8.2 |
2MB |
Shadowfen |
06/24/20 09:32 PM |
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1.8.1 |
2MB |
Shadowfen |
06/22/20 01:55 PM |
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1.8 |
2MB |
Shadowfen |
06/21/20 04:55 PM |
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1.7 |
2MB |
Shadowfen |
05/28/20 03:55 PM |
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1.6.2 |
2MB |
Shadowfen |
05/07/20 05:40 PM |
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1.6.1 |
2MB |
Shadowfen |
05/06/20 10:15 PM |
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1.6 |
2MB |
Shadowfen |
05/06/20 06:42 PM |
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1.5.4 |
2MB |
Shadowfen |
03/07/20 11:30 PM |
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1.5.3 |
2MB |
Shadowfen |
03/06/20 08:44 PM |
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1.5.2 |
2MB |
Shadowfen |
02/25/20 07:44 PM |
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1.5.1 |
2MB |
Shadowfen |
02/24/20 07:11 PM |
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1.5 |
2MB |
Shadowfen |
02/24/20 06:20 PM |
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1.4.4 |
8MB |
Shadowfen |
02/23/20 07:35 PM |
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1.4.2 |
2MB |
Shadowfen |
01/10/20 09:25 PM |
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1.4.1 |
2MB |
Shadowfen |
01/09/20 09:50 PM |
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1.4 |
2MB |
Shadowfen |
01/06/20 07:38 PM |
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1.3.1 |
2MB |
Shadowfen |
01/02/20 05:52 PM |
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1.3 |
2MB |
Shadowfen |
01/02/20 11:40 AM |
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1.2.1 |
2MB |
Shadowfen |
12/27/19 01:34 AM |
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1.2 |
2MB |
Shadowfen |
12/12/19 10:48 PM |
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1.2 |
2MB |
Shadowfen |
12/05/19 03:04 PM |
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1.1 |
2MB |
Shadowfen |
12/04/19 09:10 PM |
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1.0.1 |
2MB |
Shadowfen |
11/30/19 03:59 PM |
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1.0 |
2MB |
Shadowfen |
11/30/19 10:43 AM |
Comment Options |
ZoLatKam |
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12/19/19, 08:47 PM | |
Forum posts: 9
File comments: 230
Uploads: 0
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I am having two problems. 1: After every message in the chat window the letters "rr" are appended. So if I type the letter A, it appears as Arr. If I type "I am going home." it shows up as "I am going home.rr" Same thing happens with messages received.
I also had the following error message when receiving a text. I am not sure what I am doing wrong user:/AddOns/rChat/rChat.lua:2224: operator < is not supported for number < nil stack traceback: user:/AddOns/rChat/rChat.lua:2224: in function 'ReformatSysMessages' |caaaaaa<Locals> text = "|c63f2ff|r||c63f2ff|rH|c63f2ff...", rawSys = "c63f2ff|rH1:item:156735:4:1:0:...", startColSys = 1, endColSys = 8, lastR = 90, count = 77, countR = 0 </Locals>|r user:/AddOns/rChat/rChat.lua:2269: in function 'AddLinkHandlerToLine' |caaaaaa<Locals> text = "|c63f2ff|r||c63f2ff|rH|c63f2ff...", chanCode = 16, numLine = 273 </Locals>|r user:/AddOns/rChat/rChat.lua:2354: in function 'AddLinkHandler' |caaaaaa<Locals> text = "|c63f2ff|r||c63f2ff|rH|c63f2ff...", chanCode = 16, numLine = 273, formattedText = "", crtext = "|c63f2ff|r||c63f2ff|rH|c63f2ff..." </Locals>|r user:/AddOns/rChat/rChat.lua:2944: in function 'FormatMessage' |caaaaaa<Locals> chanCode = 16, from = "@Nuckelz", text = "|c63f2ff|r||c63f2ff|rH|c63f2ff...", isCS = F, fromDisplayName = "@Nuckelz", originalFrom = "@Nuckelz", originalText = "|H1:item:156735:4:1:0:0:0:1179...", DDSBeforeAll = "", TextBeforeAll = "", DDSBeforeSender = "", TextBeforeSender = "", TextAfterSender = "", DDSAfterSender = "", DDSBeforeText = "", TextBeforeText = "", TextAfterText = "", DDSAfterText = "", isSpam = F, message = "|c8F8F8F|H1:273:16|h[19:37]|...", new_from = "|H0:display:@Nuckelz|hNukzir@N..." </Locals>|r user:/AddOns/libChat2/libChat2.lua:215: in function 'libChatMessageChannelReceiver' |caaaaaa<Locals> channelID = 16, from = "@Nuckelz", text = "|H1:item:156735:4:1:0:0:0:1179...", isCustomerService = F, fromDisplayName = "@Nuckelz", DDSBeforeAll = "", TextBeforeAll = "", DDSBeforeSender = "", TextBeforeSender = "", DDSAfterSender = "", TextAfterSender = "", DDSBeforeText = "", TextBeforeText = "", TextAfterText = "", DDSAfterText = "", originalFrom = "@Nuckelz", originalText = "|H1:item:156735:4:1:0:0:0:1179...", fromClean = "@Nuckelz", ChanInfoArray = [table:1]{}, info = [table:2]{deferRequirement = T, id = 16, format = 3818, name = "Savage Blade", playerLinkable = T, switches = "/guild5 /g5", channelLinkable = T, dynamicName = F} </Locals>|r (tail call): ? EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1606: in function 'SharedChatSystem:OnChatEvent' |caaaaaa<Locals> self = [table:3]{lastValidChannel = 16, minContainerWidth = 300, currentChannel = 13, loaded = T, minContainerHeight = 170, isAgentChatActive = F, maxContainerHeight = 1200, numUnreadMails = 0, isMinimized = F, maxContainerWidth = 1920, currentNumNotifications = 1, ignoreTextEntryChangedEvent = F, allowMultipleContainers = F, shouldMinimizeAfterEntry = F, suppressSave = F}, event = 131103, category = 14, formatter = user:/AddOns/EssentialHousingTools/handlers.lua:806 </Locals>|r user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:712: in function '(anonymous)' |caaaaaa<Locals> control = [table:3], event = 131103 </Locals>|r (tail call): ? EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1462: in function 'OnChatEvent' |
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Akopian Atrebates |
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12/19/19, 11:47 PM | ||
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Check all of your settings where you can type in something for a |c or |C, and remove them (if paired with a |r, remove that too). The "ReformatSysMessages" function is not handling that well. It should also fix the nil error message too.
Last edited by Shadowfen : 12/19/19 at 11:49 PM.
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Shadowfen |
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01/02/20, 09:53 AM | |
UI Error
Since updating to the most recent version I've been getting this error:
user:/AddOns/rChat/rChat.lua:1522: function expected instead of nil stack traceback: user:/AddOns/rChat/rChat.lua:1522: in function 'SetDefaultTab' |caaaaaa<Locals> tabToSet = 3, numTab = 1 </Locals>|r user:/AddOns/rChat/rChat.lua:2425: in function 'RestoreChatHistory' user:/AddOns/rChat/rChat.lua:5395: in function 'OnPlayerActivated' |
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Teva |
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01/02/20, 11:41 AM | ||
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Re: UI Error
Thanks! |
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Shadowfen |
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01/02/20, 03:47 PM | |
Guest
Join Date: Not Yet
Forum posts: 0
File comments: 0
Uploads: 0
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Lua Error v1.3
Since the update today i get the following error. I would guess everytime Playerstatus is changing... Until now i got 200 errors of them.
Code:
user:/AddOns/rChat/rChat.lua:3271: function expected instead of nil stack traceback: user:/AddOns/rChat/rChat.lua:3271: in function 'OnFriendPlayerStatusChanged' user:/AddOns/libChat2/libChat2.lua:269: in function 'libChatFriendPlayerStatusChangedReceiver' (tail call): ? EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1606: in function 'SharedChatSystem:OnChatEvent' EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1462: in function 'OnChatEvent' |
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SimplyArmin |
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01/02/20, 06:12 PM | ||
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Re: Lua Error v1.3
Thanks! |
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Shadowfen |
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01/05/20, 11:39 PM | |
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Just installed, not sure if I did anything wrong, but right-click > Options on chat tab or adding a new tab is giving me following error:
Code:
user:/AddOns/rChat/ZOS_Rewrite.lua:205: function expected instead of nil stack traceback: user:/AddOns/rChat/ZOS_Rewrite.lua:205: in function 'CHAT_OPTIONS:InitializeFilterButtons' EsoUI/Ingame/ChatSystem/ChatOptions.lua:117: in function 'ChatOptions:Initialize' EsoUI/Ingame/ChatSystem/ChatOptions.lua:67: in function 'setup' EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:571: in function 'ZO_Dialogs_ShowDialog' (tail call): ? (tail call): ? (tail call): ? EsoUI/Ingame/ChatSystem/ChatOptions.lua:290: in function 'ChatOptions:Show' EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:532: in function 'SharedChatContainer:ShowOptions' user:/AddOns/rChat/rChat.lua:5133: in function 'OnSelect' EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:453: in function 'ZO_Menu_ClickItem' ZO_MenuItem1_MouseUp:4: in function '(main chunk)' |
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Kenza |
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01/06/20, 07:40 PM | ||
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Shadowfen |
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01/07/20, 09:24 AM | ||
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Kenza |
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01/08/20, 07:21 AM | |
Forum posts: 0
File comments: 21
Uploads: 0
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chat history don't keep
I installed all libs and did all settings. Still can't keep any chat if I reloadui, switch or loggin loggoff.
Any think I can do? I just installed to keep chat's history |
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contagrepolis01 |
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01/09/20, 09:51 PM | ||
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Re: chat history don't keep
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Shadowfen |
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01/10/20, 08:25 AM | |
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LibMainMenu was always used within pChat!
Hey Shadowfen, just to let you know:
LibMainMenu was not about the MainMenu button! It's a total new UI menu shown at the right side, like the Inventory e.g. It was always used for pChat's "/msg" command (the custom chat messages UI). So removing the lib will break this functionality! Not sure about rChat but you should check it too, or remove the /msg command and the usage of the UI shown with this command then in total if you remove the library. Edit: And LibMainMenu + LibMainMenu2.0 never had any problems together. Ppl only get confused because of the similar naming. They are different and do different tasks. All that is a problem are older addons using old versions of LibMainMenu, ALWAYS loaded hardcoded and included without own library's txt file. As this will always load old code and break the library (like within Harvestmap and other addons...). Hardcoded library calls where the libs got their own txt file was always wrong and might lead/leads to errors. Not only for LibMainMenu. Especially now where LibStub will be removed from all libraries and the only versioning will be the correct txt file of the library than!
Last edited by Baertram : 01/10/20 at 08:32 AM.
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Baertram |
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01/10/20, 06:30 PM | ||
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Re: LibMainMenu was always used within pChat!
I did check to see if I needed to "upgrade" to 2.0 and found that the two libraries were not actually versions but completely separate implementations, so at the time I felt no compelling reason to change. In my investigation. both LibMainMenu and LibMainMenu-2 show (addon screenshots) that they are used to add those icons on the end of the top icon bar (main menu) to bring up the specified interfaces. In pChat, the same call through libMainMenu that the icon calls to bring up Automated Messages is also used by the slash command /msg. My testing of turning off all of my addons that used LibMainMenu so only LibMainMenu-2.0 users were left showed that sometimes the icon bar would be extended by additional icons (primarily HarvestMap and Votan's Addon among my collection) and sometimes not. When I turned off all LibMainMenu2 addons and turned on all LibMainMenu addons, I had fewer positive results, but neither set seemed to work perfectly or consistently. (I do have memories of this functionality working consistently with HarvestMap many game versions back btw so I know they used to work well.) (And BTW, I have gone through and removed ALL embedded libraries from all of my loaded addons where a standalone version was available - so there was no question of which version of the libraries were actually getting loaded.) Seeing that the primary duty of either of the libraries was to add an icon to the end of the icon bar, I decided that at least for now I could live without that and not have the headache of hoping that the proper library version is being loaded. I did have to change the slash command (/rchat.msg) so that it did not need to use LibMainMenu in order to function. As an aside, I skimmed through the code for LibMainMenu, LibMainMenu-2.0, and the ZOS icon bar and I honestly couldn't figure out how the two libraries could peacefully coexist (including with ZOS) without overwriting each other's icons since ZOS hardcodes the icon positions(indices) instead of providing an interface to add and remove icons - and has added a couple of icon indices to the end since both libraries were written. I've never seen those icons, but it's been a very long time since I have run without addons too. They never caused an error when loaded together, but I'm no longer sure that they are succcessfully fulfilling their designed function while trying to coexist.With the problem of old versions being embedded in old (unmaintained) and yet still popular addons and the knowledge that the icon that the library was supposed to be providing was not even there (and I couldn't remember ever having seen it with pChat either) made me re-evaluate whether or not I actually needed the library at all. Thanks again! |
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Shadowfen |
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01/10/20, 06:50 PM | ||
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Re: Re: LibMainMenu was always used within pChat!
Not sure if you understood my writing or if I do not understand your answer
This is what I meant: LibMainMenu does "not only provide this icon in the main menu" but builds a complete UI and scene, which will be opened at the right side of the vanilla UI. Check the 1st screenshot of LibMainMenu showing Ayantir's Superstar addon. "Your category" shows the main menu button BUT the "Tab integration" text shows the UI! Lib description also tells you: Code:
LibMainMenu is intended to help you to create Main Menus (Scenes with multiple tabs like in Journal or Quest). You are not able to see/add/change the predefined text constants anymore via the /msg command or keybinds if the UI is missing, if I'm not totally wrong. Even if the primary duty would be a main menu button, it also provides the scene and UI for the other stuff the main menu button would "show/open" (the /msg chat command). btw: Votans Addon Settings uses LibMainMenu2 and adds an icon to the main menu. FCOItemSaver as well. WishList too. Both libs work properly together and just increase the ZOs index of the main menu buttons. And both add these new scene and UI for tabbed addons. Personal Assistant also uses it e.g. MAybe one could consolidate LibMainMenu (Ayantir) and LaibMainMenu-2.0 (Votan) somehow. I'll ask Votan.
Last edited by Baertram : 01/10/20 at 07:01 PM.
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Baertram |
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