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Compatibility: | Gold Road (10.0.0) Scions of Ithelia (9.3.0) |
Updated: | 05/15/24 08:09 AM |
Created: | 08/09/21 06:17 PM |
Monthly downloads: | 13,153 |
Total downloads: | 303,178 |
Favorites: | 161 |
MD5: | |
Categories: | Action Bar Mods, Casting Bars, Cooldowns |
- Multiple pages per trial (e.g. for different raiding groups)
- Additional setup slots on each page
- Deposit and withdraw gear from bank (open WW and bank)
- Inventory markers that show items in setups
- Drag and drop spells, gear and food
- Check for missing items in inventory
WizardsWardrobe.callbackManager:RegisterCallback("WW_OnSetupSwapSuccess",function() yourFunction() end)
/debuglogger level i
File Name |
Version |
Size |
Author |
Date |
Type |
3.1 |
23kB |
05/31/24 05:43 PM |
Patch |
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1.4.1 |
31kB |
12/08/23 12:22 PM |
Patch |
File Name |
Version |
Size |
Uploader |
Date |
1.18.2 |
149kB |
JN Slevin |
05/15/24 07:53 AM |
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1.18.1 |
155kB |
JN Slevin |
05/14/24 07:28 AM |
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1.18.0 |
155kB |
JN Slevin |
05/13/24 04:19 PM |
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1.17.13 |
135kB |
JN Slevin |
05/03/24 05:58 AM |
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1.17.12 |
135kB |
JN Slevin |
05/02/24 02:21 PM |
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1.17.11 |
135kB |
JN Slevin |
05/02/24 04:28 AM |
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1.17.10 |
135kB |
JN Slevin |
04/29/24 12:57 AM |
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1.16.2 |
127kB |
JN Slevin |
12/29/23 11:10 AM |
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1.16.1 |
126kB |
JN Slevin |
12/28/23 07:38 AM |
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1.16.0 |
126kB |
JN Slevin |
12/27/23 06:52 AM |
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1.14.1 |
120kB |
JN Slevin |
10/03/23 10:22 AM |
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1.14.0 |
119kB |
JN Slevin |
09/05/23 07:17 AM |
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1.13.1 |
113kB |
JN Slevin |
08/09/23 07:37 AM |
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1.13.0 |
113kB |
JN Slevin |
07/15/23 06:41 AM |
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1.11.0 |
115kB |
ownedbynico |
06/12/23 08:01 AM |
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1.10.0 |
113kB |
ownedbynico |
10/02/22 10:30 AM |
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1.9.4 |
109kB |
ownedbynico |
07/27/22 06:25 PM |
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1.9.3 |
112kB |
ownedbynico |
07/13/22 01:58 PM |
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1.9.2 |
112kB |
ownedbynico |
06/08/22 05:41 PM |
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1.9.1 |
112kB |
ownedbynico |
06/06/22 07:28 AM |
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1.9.0 |
112kB |
ownedbynico |
06/06/22 12:23 AM |
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1.8.0 |
158kB |
ownedbynico |
04/02/22 02:29 PM |
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1.7.1 |
160kB |
ownedbynico |
02/24/22 01:01 PM |
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1.7.1 |
160kB |
ownedbynico |
02/23/22 03:25 PM |
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1.6.2 |
170kB |
ownedbynico |
01/31/22 08:46 PM |
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1.6.1 |
170kB |
ownedbynico |
01/20/22 09:46 AM |
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1.6 |
155kB |
ownedbynico |
01/13/22 04:31 PM |
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1.5 |
84kB |
ownedbynico |
11/04/21 05:48 PM |
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1.4.1 |
77kB |
ownedbynico |
09/26/21 04:58 PM |
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1.4 |
77kB |
ownedbynico |
09/25/21 11:06 PM |
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1.3.1.1 |
73kB |
ownedbynico |
08/26/21 08:32 AM |
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1.3.1 |
73kB |
ownedbynico |
08/25/21 07:47 PM |
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1.3 |
73kB |
ownedbynico |
08/24/21 07:44 PM |
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1.2.1 |
49kB |
ownedbynico |
08/17/21 04:40 AM |
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1.2 |
46kB |
ownedbynico |
08/14/21 01:37 PM |
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1.1 |
44kB |
ownedbynico |
08/10/21 07:11 AM |
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1.0 |
44kB |
08/09/21 06:17 PM |
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Comment Options |
sonwon |
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Forum posts: 0
File comments: 18
Uploads: 0
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Advertisement in the addon?
Figured I'd give this addon a try. Boy was that a mistake. First of all, there's an add at the bottom of my screen. No obvious way to turn the thing off.
That right there's a show stopper for me. Next was the fact that there seemed to be no way to put a setup INTO this thing. So... bye bye. Off to find something else. |
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ckr |
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File comments: 274
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Re: Re-allocate CP
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sonwon |
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Forum posts: 2
File comments: 2
Uploads: 0
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Re-allocate CP
Hi, this addon is really great, and pretty much the best available for changing setups. It would be even better, however, if it had the capability to re-allocate CP points from one slottable to another, and pay the gold fee automatically. I don't have enough CP to have five or six slottables in warfare, so I have to redistribute when switching from trash to boss setups in raids.
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mirrorman009 |
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Forum posts: 0
File comments: 4
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Re: Re: Sunspire
EDIT: After doing a full uninstall and reinstall its working gotta reset all my builds though rip Updated. Uninstalled. Reinstalled. Same error user:/AddOns/WizardsWardrobe/WizardsWardrobe.lua:355: attempt to index a nil value stack traceback: user:/AddOns/WizardsWardrobe/WizardsWardrobe.lua:355: in function 'task' |caaaaaa<Locals> lookupId = 0 </Locals>|r user:/AddOns/WizardsWardrobe/WizardsWardrobeQueue.lua:23: in function 'WWQ.Run' |caaaaaa<Locals> task = user:/AddOns/WizardsWardrobe/WizardsWardrobe.lua:351 </Locals>|r
Last edited by svv33troll : 09/28/21 at 04:37 PM.
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svv33troll |
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Re: Sunspire
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ownedbynico |
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Forum posts: 0
File comments: 4
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Sunspire
WW does not work at all in sunspire, 2 nights in a row manually swapping skills and gear
user:/AddOns/WizardsWardrobe/zones/SS.lua:39: attempt to index a nil value stack traceback: user:/AddOns/WizardsWardrobe/zones/SS.lua:39: in function 'SS.OnBossChange' |caaaaaa<Locals> bossName = "" </Locals>|r user:/AddOns/WizardsWardrobe/WizardsWardrobe.lua:441: in function 'WW.OnBossChange' |caaaaaa<Locals> _ = 131134, isBoss = T, bossName = "", sideBoss = "" </Locals>|r
Last edited by svv33troll : 09/27/21 at 10:04 PM.
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svv33troll |
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Forum posts: 0
File comments: 35
Uploads: 0
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I get this error in sunspire since updating.
user:/AddOns/WizardsWardrobe/zones/SS.lua:39: attempt to index a nil value stack traceback: user:/AddOns/WizardsWardrobe/zones/SS.lua:39: in function 'SS.OnBossChange' |caaaaaa<Locals> bossName = "" </Locals>|r user:/AddOns/WizardsWardrobe/WizardsWardrobe.lua:441: in function 'WW.OnBossChange' |caaaaaa<Locals> _ = 131134, isBoss = T, bossName = "", sideBoss = "" </Locals>|r Edit: Fixed with the latest version.
Last edited by Shadeous : 09/26/21 at 05:14 PM.
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Shadeous |
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Forum posts: 0
File comments: 4
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Love this AddOn
Love it! Very reliable. Really enjoy it a lot.
request: Please add Maelstrom and Vateshran to the list problem: My toons constantly load not wearing their costumes. Only after I reapply a saved setup the outfit shows. Can that maybe be fixed? I haven't put any attention in the designs I created my gear in, so my toons always look ridiculous that way. ^^ |
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Vilandra26 |
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![]() Increasing the size of the add-on window is a great update for players who do not know how to edit add-ons manually. Good job!
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K1nor |
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ownedbynico |
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Hey ownedbynico,
AlphaGear had some own marker icons which were shown at the inventory (the requested "dots" as I read below already) so you knew the set items are part of a configured gear. Beside the visual information they belong to an AG2 gear they got no other benfeit afaik. But as some users have requested it here as well it seems to help ![]() If you need assistance for them to add them to the inventory, carfting tables etc. write me a PM or better contact me at www.gitter.im/esoui/esoui. I'm experienced with it dues to FCO ItemSaver using similar marker icons. I had added support for FCO ItemSaver to AG2 so that you could define your own gear marker icons within FCOIS and filter + protect the set items with them, and AG2's UI was able to choose one of the defined FCOIS gear marker icons from a dropdown list for each gear. e.g. you define "Tank1" as an icon and if you choose "Tank1" at your "Tank 1" gear in Wizard's Wardrobe UI, all items in the gear defiend got that marker icon set autoamtically. This works via their bagId + slotIndex e.g. This way the items got the marker icon applied and were protected against sell/decon etc. properly within FCOIS. And plans to add this to Wizards Wardrobe as well? Would be very cool and handy. But is not a big thing if you do not want to add this support. If you are interested in: There exist API functions to get a list of gear marker icons and their text from FCOIS. Code:
--Function to build a LAM dropdown choices and choicesValues table for the available FCOIS marker icons --> Type: String - can be one of the following one: ---> standard: A list with the marker icons, using the name from the settings, including the icon as texture (if "withIcons" = true) and disabled icons are marked red. ---> standardNonDisabled: A list with the marker icons, using the name from the settings, including the icon as texture (if "withIcons" = true) and disabled icons are not marked in any other way then enabled ones. ---> keybinds: A list with the marker icons, using the fixed name from the translations, including the icon as texture (if "withIcons" = true) and disabled icons are marked red. ---> gearSets: A list with only the gear set marker icons, using the name from the settings, including the icon as texture (if "withIcons" = true) and disabled icons are marked red. ---In all cases the icons added to the dropdown and dropdown values will only include the dynamic icons which are currently enabled via the settings slider ---"Max. dynamic icons" --> withIcons: Boolean - Add the textures of the marker icons to the list entries --> withNoneEntry: Boolean - Add a "- No icon selected -" entry to the dropdown box, as first entry, returning the value of FCOIS_CON_ICON_NONE (-100) function FCOIS.GetLAMMarkerIconsDropdown(type, withIcons, withNoneEntry) Lua Code:
Code:
tableOfGearMarkerIconsIncludingIconTextureAndNoneEntryAsFirst = { [1] = "None", [2] = "Statis gear icon 1 <textureFileDDSAsTextHere>", [3] = "Static gear icon 2 <textureFileDDSAsTextHere>", [4] = "Static gear icon 3 <textureFileDDSAsTextHere>", [5] = "Static gear icon 4 <textureFileDDSAsTextHere>", [6] = "Static gear icon 5 <textureFileDDSAsTextHere>", [7] = "Optional: Dynamic defined gear icon 1 <textureFileDDSAsTextHere>", [8] = "Optional: Dynamic defined gear icon 2 <textureFileDDSAsTextHere>", ... } tableWithValues = { [1] = FCOIS_CON_ICON_NONE, -- -100 [2] = FCOIS_CON_ICON_GEAR_1, [3] = FCOIS_CON_ICON_GEAR_2, [4] = FCOIS_CON_ICON_GEAR_3, [5] = FCOIS_CON_ICON_GEAR_4, [6] = FCOIS_CON_ICON_GEAR_5, [7] = FCOIS_CON_ICON_DYNAMIC_n, --could be any of dynamic icon 1 to 40 [8] = FCOIS_CON_ICON_DYNAMIC_n, --could be any of dynamic icon 1 to 40 ... } Entry [1] "None" means no marker icon chosen. This shoudl remove the marker icon of FCOIS on all the set items in th defined gear! All other entries chosen should use the entry of tableWithValues then and the API function FCOIS.MarkItem to mark all the items added to the gear of WW with the chosen FCOIS marker icon: Code:
--Global function to mark an item with one (or several, by help of a table or iconId = -1) FCOIS marker icon(s). --The other marking functions like "automatic de-mark" or "automatic mark" will be applied too. -->Parameters: ---bag (number): The bagId of the item to mark ---slot (number): The slotId of the item to mark ---iconId (number|table): Number: The iconId to change. Can be a value between 1 and FCOIS.numVars.gFCONumFilterIcons, or -1 for all. --- Table: A table containing the icons to change. Table key must be a number (without gaps!) and the value must be the marker icon Id --- e.g. local myTableOfFCOISMarkerIcons = { [1] = FCOIS_CON_ICON_RSEARCH, [2] = FCOIS_CON_ICON_SELL } ---showIcon (boolean): Flag to set if the item should be marked with the icon(s), or not ---updateInventories (boolean): Flag to set if the inventory lists should be updated, or not. Use this only "after updating the last marker icon", if you (de)mark many at once! function FCOIS.MarkItem(bag, slot, iconId, showIcon, updateInventories) Lua Code:
And if any item get#s removed from the gear this call should be run: Lua Code:
If you think about it and want to add it just write me a PM or contact me via gitter.im/esoui/esoui if you need assistance/test help. Thanks a lot for this great addon!
Last edited by Baertram : 09/21/21 at 08:53 AM.
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Baertram |
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Re: Re: Answers
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ownedbynico |
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Forum posts: 0
File comments: 3
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Re: Answers
Enabling Unequip Empty Slots does not seem to be doing the trick for me. Poisons stay on when i swap from a build saved with poison to one without poison. Could i be doing something wrong?
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Nine1one |
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well, i downloaded the addon and wanted to try it out, but clicking on the icon window on the interface doesn't do anything, so why is it even there? i don't want to have to set a key to open wizard's wardrobe. i want to just click an icon, like in alphagear for example.
and i think the icon is very big and flashy and it really bothers me that it stands out so much in my ui, and it's really wide too. i wish there was just a small icon on the screen i could click. the addon itself looks great and i hope to use it in a future update |
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Fluffiels |
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