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Dragonhold (5.2.5)
Updated:10/21/19 03:14 PM
Created:04/20/19 02:37 PM
Monthly downloads:97
Total downloads:2,435
Favorites:8
MD5:
Categories:Combat Mods, Utility Mods
5.2.5
Easy Stalking - Encounterlog
Version: 1.2.3
by: muh [More]
Encounter logs provide detailed combat information dumps from the ESO game client itself which can be further analyzed by third party applications.
This addon lets you configure content areas you want to automatically start logging combat data. It also disables logging whenever you're not in one of selected areas.

Features
  • Option to automatically start logging in:
    • Housing
    • Arenas
    • Dungeons
    • Trials
  • Allows you to bind logging to a Hotkey
  • Visual On-Screen Indicator
  • /ezlog chat command
    • <nothing> - toggle /encounterlog, including the state of the on-screen indicator.
    • lock or unlock - lock / move the visual on-screen indicator (only if on-screen indicator is enabled)
    • anonymous or named - easy access to your anonymity setting.

Automatic logging is disabled by default, please go to the Easy Stalking settings and enable content types you're interested in.

For the time being automatic logging works for veteran content only.
Version 1.2.3
- API Bump
- properly messages logging state in chat when the indicator isn't enabled

Version 1.2.2
- no longer disables encounter logging when you've manually turned it on in veteran content you don't have auto-logging enabled for.

Version 1.2.1
- API bump

Version 1.2
- no longer disables encounter logging when you've manually turned it on in normal difficulty modes

Version 1.1
- added more options to /ezlog
- fixed incorrect default indicator state if automatic logging is not enabled
- unlocked color of on-screen indicator is now the inverted color

Version 1.0
- added /ezlog chat command
- removed pre-elsweyr API checks

Version 0.3
- minor bug fixes
- automatic logging is now off by default

Version 0.2
- Reworked detection of which content you're actually in
- Added visual on-screen indicator when you're logging
Archived Files (6)
File Name
Version
Size
Uploader
Date
1.2.2
8kB
muh
09/14/19 06:02 AM
1.2.1
8kB
muh
08/12/19 08:06 AM
1.2
8kB
muh
06/01/19 01:12 PM
1.1
8kB
muh
05/29/19 07:26 PM
1.0
6kB
muh
05/20/19 09:01 AM
0.3
7kB
muh
04/21/19 10:56 AM


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Unread 12/08/19, 04:28 PM  
wambo

Forum posts: 14
File comments: 302
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Re: Re: Different runs

Originally Posted by Kyoma
Originally Posted by Baumlaus
Hey.
Is it maybe possible to add a setting that automatically creates a new enouncter file when you leave and enter a trial.
I am asking since in the endgame there is alot of resetting going on so it would be nice to have each run seperated to upload differently.
So is it an option to add something that asks you if you want to create a new file once you exited and re-entered a trial?

Greetings Baumlaus
I don't think the encounter logs themselves offer such features but the website can probably easily seperate different runs/instances within the uploaded log file.
Just saw this. Sadly the website does not offer this feature. And the seperation within the Uploader tool is not working reliably.
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Unread 12/08/19, 03:15 PM  
wambo

Forum posts: 14
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Hey!
Your addons works great.

But I personally fail at splitting the logs (manually by stopping live log or renaming the encounterlog because I often rush from one raid to another, or via the client - giving me errors on the split files / when trying to choose specific raid)

I whonder if your addon could do one of the 2 things when leaving trial (or "auto enable log area")
- access the encounterlog-file and rename it, so the next trial will give a new file
- access the Eso Log Uploader and stop+restart the live log

I realize that usually addons cant really access files outside of the ones they bring... maybe it would work similarly to the TTC-Client, or in a collaboration with the Eso Log Uploader.

I guess a chat message whenever Easy Stalking activates / deactivates logging would already help me XD
Last edited by wambo : 12/08/19 at 04:26 PM.
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Unread 05/29/19, 07:43 PM  
muh
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Forum posts: 0
File comments: 10
Uploads: 2
Originally Posted by Nudel
Hey just enabled the logging indicator icon and i noticed that if i reloadui, it shows itself as actively logging with the filled in box, which is inaccurate.

Ty for the addon. The keybinding makes logging much more accessible for me.
Good catch, thank you.

Seems like I never tested reload behaviour with automatic logging turned off.

I took this opportunity to make some changes to the behaviour of the indicator when it is unlocked.
Previously you could clear the box when the indicator was unlocked by toggling logging. It now has a different color when it is unlocked and this color will take precendence over the actual state of encounterlogging.
This means it'll only properly work when the indicator is locked.

You can lock/unlock the indicator with /ezlog lock and /ezlog unlock respectively now.
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Unread 05/28/19, 11:07 PM  
Nudel

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Hey just enabled the logging indicator icon and i noticed that if i reloadui, it shows itself as actively logging with the filled in box, which is inaccurate.

Ty for the addon. The keybinding makes logging much more accessible for me.
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Unread 05/13/19, 03:40 AM  
muh
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Re: Different runs

Originally Posted by Baumlaus
Hey.
Is it maybe possible to add a setting that automatically creates a new enouncter file when you leave and enter a trial.
I am asking since in the endgame there is alot of resetting going on so it would be nice to have each run seperated to upload differently.
So is it an option to add something that asks you if you want to create a new file once you exited and re-entered a trial?

Greetings Baumlaus
Heya,

I do not think the ESO API allows you to delete files (which is good) and the name of the log file can't be changed either. So what you're asking for most likely requires a seperate stand alone program.

That said, you should probably look into esologs.com and their uploader. Their client allows you to split a log file where you select a set of logged encounters to upload. They should be easily distinguishable.

The website also clearly seperates each encounter, so you would be able to e.g. live log privately for your guild only. When you complete a good run you want to share publicly you should be able to select the same log file, split it to select only the encounters of your good run and upload only that part publicly.
Last edited by muh : 05/13/19 at 03:42 AM.
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Unread 05/08/19, 12:06 PM  
Kyoma
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Forum posts: 97
File comments: 244
Uploads: 10
Re: Different runs

Originally Posted by Baumlaus
Hey.
Is it maybe possible to add a setting that automatically creates a new enouncter file when you leave and enter a trial.
I am asking since in the endgame there is alot of resetting going on so it would be nice to have each run seperated to upload differently.
So is it an option to add something that asks you if you want to create a new file once you exited and re-entered a trial?

Greetings Baumlaus
I don't think the encounter logs themselves offer such features but the website can probably easily seperate different runs/instances within the uploaded log file.
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Unread 05/08/19, 11:39 AM  
Baumlaus

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Different runs

Hey.
Is it maybe possible to add a setting that automatically creates a new enouncter file when you leave and enter a trial.
I am asking since in the endgame there is alot of resetting going on so it would be nice to have each run seperated to upload differently.
So is it an option to add something that asks you if you want to create a new file once you exited and re-entered a trial?

Greetings Baumlaus
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Unread 04/23/19, 07:34 AM  
Baertram
 
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Okay, thanks again.
Nope, no need to discuss this further.

Originally Posted by muh
Originally Posted by Baertram
Thanks for the clarification. My setence related to the ZOs settings in the combat options on PTS. Normally you could change them via addon so an addon would be able to enable settings a user disabled on purpose before. Not sure if ZOs has blocked this for the logging but if not, no addon should touch it at least. That's what I meant by "respect".
Right, to make it clear; I will never touch the anonymity toggle, that is once again for the user to decide.

However I'm fairly certain that people who will use this addon will not use it while anonymous. The logs themselves are pretty useless without further processing by third party applications like the one shown during the April 12th ESO Live show.

Originally Posted by Baertram
You can select as much data and improve combat like you want, no matter who and what addon. But if 1 user in a group says no the others should just respect this and play with other users then. Easy.
Flagging yourself anonymous will not prevent data collection. It'll just replace your identifiable user data (@id, character names) with an anonymized identifier. This is not meant to protect you from idiots ingame, they don't need logs to be idiots. The purpose of the anonymity toggle is to not "leak" personal data outside of the systems ZOS controls.

But that's enough of this topic. The way the anonymity toggle works is outside of my control, but if you feel like you want to discuss it further we can move it over to a more private medium.
Last edited by Baertram : 04/23/19 at 07:35 AM.
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Unread 04/22/19, 09:12 AM  
muh
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Originally Posted by Baertram
Thanks for the clarification. My setence related to the ZOs settings in the combat options on PTS. Normally you could change them via addon so an addon would be able to enable settings a user disabled on purpose before. Not sure if ZOs has blocked this for the logging but if not, no addon should touch it at least. That's what I meant by "respect".
Right, to make it clear; I will never touch the anonymity toggle, that is once again for the user to decide.

However I'm fairly certain that people who will use this addon will not use it while anonymous. The logs themselves are pretty useless without further processing by third party applications like the one shown during the April 12th ESO Live show.

Originally Posted by Baertram
You can select as much data and improve combat like you want, no matter who and what addon. But if 1 user in a group says no the others should just respect this and play with other users then. Easy.
Flagging yourself anonymous will not prevent data collection. It'll just replace your identifiable user data (@id, character names) with an anonymized identifier. This is not meant to protect you from idiots ingame, they don't need logs to be idiots. The purpose of the anonymity toggle is to not "leak" personal data outside of the systems ZOS controls.

But that's enough of this topic. The way the anonymity toggle works is outside of my control, but if you feel like you want to discuss it further we can move it over to a more private medium.
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Unread 04/21/19, 04:40 PM  
Kyoma
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I don't mean to get into a debate here but ofc an addon should be able to turn this (ZOS) setting on and off. What you are describing is an addon doing something under the hood without the user's knowledge/consent.

As a comparison, lets take an addon that auto-destroys items, barring bugs it would only destroy items matching whatever settings the user has configured. Right now this addon falls under this behaviour, it does what it is promoting and respects whatever settings the user has configured for the addon to control the encounter logging setting.

If it were to be some addon that randomly destroys items with no regard to what the user had configured (or in the case of this addon if it were to ignore the addon settings and secretly turns the encounter logging on all the time) then that would be reason to report it (or at the very least deactivate/remove it).

My point being that all of the above has nothing to do with what exactly is being done or turned on/off.

But if 1 user in a group says no the others should just respect this and play with other users then. Easy.
This part I can understand and would agree with (for the moment), if one person in the group has the setting disabled maybe the entire (group)encounter shouldn't be logged. Tho it has nothing to do with this addon and/or something turning the setting on/off for the others in the group. It would be something that ZOS has to implement themselves.

Edit: Well right now it doesn't even involve the anonimity setting for the encounter logging ofc
Last edited by Kyoma : 04/22/19 at 04:21 AM.
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Unread 04/21/19, 03:37 PM  
Baertram
 
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Name is already doing work I see.

Yes the name is a jab at people that think their every move will be recorded now that this functionality will become available.
It's not about everything being recorded, at least this is not my problem. My problem would be if when I turn off a setting so my data is not recorded, another addon would just turn it back on.
You wouldn't want someone to spy your bedroom just because "it can be done", wouldn't you?

Thanks for the clarification. My setence related to the ZOs settings in the combat options on PTS. Normally you could change them via addon so an addon would be able to enable settings a user disabled on purpose before. Not sure if ZOs has blocked this for the logging but if not, no addon should touch it at least. That's what I meant by "respect".
You can select as much data and improve combat like you want, no matter who and what addon. But if 1 user in a group says no the others should just respect this and play with other users then. Easy.

Originally Posted by muh
Originally Posted by Baertram
Just respect their worries please and do not enable any settings of the game automatically, if they are turned off. Thank you
Name is already doing work I see.

I didn't make this addon with malicious intent.
Yes the name is a jab at people that think their every move will be recorded now that this functionality will become available.

The addon only provides a small QoL improvement over what is provided ingame. It doesn't do anything but toggling /encounterlog according to user preference.

However, even though I'm not quite sure you were talking about the state of /encounterlog, automatic logging is off by default now. While I think that everyone who downloads this addon is going to use one or more of the automatic logging options, it's not my place to assume which content it is.
Last edited by Baertram : 04/21/19 at 03:38 PM.
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Unread 04/21/19, 11:00 AM  
muh
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Originally Posted by Baertram
Just respect their worries please and do not enable any settings of the game automatically, if they are turned off. Thank you
Name is already doing work I see.

I didn't make this addon with malicious intent.
Yes the name is a jab at people that think their every move will be recorded now that this functionality will become available.

The addon only provides a small QoL improvement over what is provided ingame. It doesn't do anything but toggling /encounterlog according to user preference.

However, even though I'm not quite sure you were talking about the state of /encounterlog, automatic logging is off by default now. While I think that everyone who downloads this addon is going to use one or more of the automatic logging options, it's not my place to assume which content it is.
Last edited by muh : 04/21/19 at 11:11 AM.
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Unread 04/21/19, 09:27 AM  
Kyoma
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Originally Posted by Baertram
Just respect their worries please and do not enable any settings of the game automatically, if they are turned off. Thank you
But the user already chooses to install this addon, why would it need to be off by default?
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Unread 04/21/19, 07:48 AM  
Baertram
 
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Just respect their worries please and do not enable any settings of the game automatically, if they are turned off. Thank you
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Unread 04/21/19, 06:52 AM  
muh
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Originally Posted by heady
inb4 someone complains about this on the forums
Not like the name was inspired by people on the forum. Let them come.
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