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Blackwood (7.0.5)
Updated:05/31/21 03:29 PM
Created:04/19/14 04:56 PM
Monthly downloads:2,413
Total downloads:341,991
Favorites:770
MD5:
Categories:Info, Plug-in Bars, Character Advancement, Graphic UI Mods
7.0.5
SpentSkillPoints  Popular! (More than 5000 hits)
Version: 1.20a
by: Shinni, TemporalPersonage
This addon displays the amount of already spent skill points for each category/skill line. Nothing necessary but it saves some time because you don't have to count by yourself.

If you like fancy colors, you can toggle the color mode via /ssp_color.
The spent skill points and the skill line's rank will then be displayed red->yellow->green.
Green means every perk skilled/rank is 50, red means no perk skilled/rank is 1.

Request:
Originally Posted by esoblokeguy
[...]
I have a request for an addon for the skills UI.
Something that shows all the skills spent.
Totals and per skill tree and per skill line.
Without the need to go through and count them.
[...]
It would help massively in some situations, especially for werewolf and vampire people who have lost skillpoints, and one of the previous maintenance's where people lost all of their skill points, and a screenshot with this addon could save so much anguish.
- 1.20 (TemporalPersonage)
- Compatible with Blackwood
- Correctly count werewolf and vampire skill points
- Correctly count Armor skill lines

- 1.19
- compatible with Greymoor
- added new skill lines

- 1.18
- compatible with Scalebreaker

- 1.17
- compatible with Wrathstone

- 1.16
- compatible with Murkmire
- fixed Legerdemain error when using the colored mode

- 1.15
- fixed total number of spent skill points

- 1.14
- compatible with wolfhunter update

- 1.13
- hopefully fixed error on non-english clients

- 1.12
- added fritzOSU03's fix for racial passives
- compatible with the Summerset update

- 1.11
- better compatibility with unlocking skill lines
- better compatibility with different localizations

- 1.10
- fixed category headers no longer displaying the total number of spent skill points

- 1.9.9
- compatible with the Morrowind update

- 1.9.8
- compatible with the Housing update

- 1.9.7
- compatible with the Shadows of the Hist update

- 1.9.6
- compatible with the Dark Brotherhood update

- 1.9.5
- finder keepers is no longer counted
- color formating the thieves guild skill line doesn't break on rank 11 and 12 anymore

- 1.9.4
- compatible with Thieves Guild update

- 1.9.3
- compatible with Orsinium update

- 1.9.2
- compatible with IC update
- fixed werewolf and soul magic bug (displayed +1 skill point)
- fixed legerdemain bug, which destroyed the color sceme when having rank 11+

- 1.9.1
- api update for eso 1.6.5

- 1.9
- skill lines with max rank 10 will now be displayed as green when fully leveled

- 1.8
- added skill line rank to the left of the line's name
- added color mode

- 1.7
- changed API version (Update 5)

- 1.6
- changed api version

- 1.5
- changed API version
- addon no longer crashes on newly created characters

- 1.4
- correct amount of points for alchemy and provisioning for non english clients

- 1.3
- results are cached but not saved to file
- if a value wasn't found, its recalculated (should fix vamp / ww bug, couldn't test it though)

- 1.2
- results are now cached to reduce loadtime when opening the skill window

- 1.1
- addon crashed when selecting a skill

- 1.0
- release
Archived Files (30)
File Name
Version
Size
Uploader
Date
1.20
5kB
TemporalPersonage
05/31/21 12:22 AM
1.19
6kB
Shinni
07/11/20 10:57 AM
1.18
6kB
Shinni
08/15/19 10:58 AM
1.17
6kB
Shinni
03/09/19 12:09 PM
1.16
6kB
Shinni
10/23/18 03:00 PM
1.15
6kB
Shinni
08/20/18 01:24 PM
1.14
6kB
Shinni
08/20/18 12:22 PM
1.13
5kB
Shinni
06/02/18 06:35 AM
1.12
5kB
Shinni
06/01/18 04:17 PM
1.11
5kB
Shinni
10/31/17 12:52 PM
1.10
5kB
Shinni
05/25/17 02:30 PM
1.9.9
5kB
Shinni
05/22/17 01:37 PM
1.9.8
5kB
Shinni
10/05/16 12:01 PM
1.9.7
5kB
Shinni
08/01/16 01:41 PM
1.9.6
5kB
Shinni
05/31/16 05:22 AM
1.9.5
5kB
Shinni
03/26/16 06:53 AM
1.9.4
5kB
Shinni
03/08/16 08:23 AM
1.9.3
4kB
Shinni
11/20/15 12:26 PM
1.9.2
4kB
Shinni
09/09/15 06:28 AM
1.9.1
3kB
Shinni
03/05/15 07:59 AM
1.9
3kB
Shinni
01/22/15 03:59 PM
1.8
3kB
Shinni
12/15/14 05:59 AM
1.7
3kB
Shinni
11/04/14 10:34 AM
1.6
3kB
Shinni
09/17/14 02:45 PM
1.5
3kB
Shinni
05/25/14 08:35 AM
1.4
3kB
Shinni
05/03/14 01:43 PM
1.3
3kB
Shinni
04/26/14 06:39 AM
1.2
3kB
Shinni
04/24/14 11:21 AM
1.1
2kB
Shinni
04/20/14 06:27 AM
1.0
3kB
04/19/14 04:56 PM


Post A Reply Comment Options
Unread 05/31/21, 03:31 PM  
TemporalPersonage

Forum posts: 0
File comments: 4
Uploads: 0
Originally Posted by TNTKokser
Wrong Packaging! No subdir!
Literally my first try. I think I have it corrected.
... hangs head in shame...
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Unread 05/31/21, 02:25 AM  
TNTKokser
 
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Wrong Packaging! No subdir!
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Unread 05/28/21, 05:05 PM  
TemporalPersonage

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File comments: 4
Uploads: 0
Update for Blackwood

I am trying to get a update published for Blackwood. It will error out in its current state.

Companions do not have skill points. I am not sure what you are asking for there. Companions unlock skills based on the level of the skill tree. Unlocks are automatic.

Anyway, there are some very minor fixes for this, hopefully soon...
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Unread 05/23/21, 04:29 AM  
Muchtie

Forum posts: 0
File comments: 28
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Originally Posted by Marazota
need update for Blackwood, as well for skill UI of companions, thanks!
Yes plz
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Unread 05/07/21, 01:44 PM  
Marazota
AddOn Author - Click to view AddOns

Forum posts: 232
File comments: 1396
Uploads: 2
need update for Blackwood, as well for skill UI of companions, thanks!
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Unread 04/29/21, 03:58 PM  
TemporalPersonage

Forum posts: 0
File comments: 4
Uploads: 0
Fixes to bring current with pts build

Some fixes that will bring the addon up to date with the current pts build:

local WEREWOLF = 50

[around line 255]

-- werewolves have access to their ultimate and devour without spending a skill point
-- if IsWerewolfSkillLine(skillType, skillLine) then
if skillLineId == WEREWOLF then
if skillIndex == 1 then
return 1
end
if skillIndex == 7 then
return 1
end
end

-- vampires have access to their ultimate and feed without spending a skill point
if skillLineId == VAMPIRE then
if skillIndex == 1 then
return 1
end
if skillIndex == 7 then
return 1
end
end

[around line 294]

if skillType == SKILL_TYPE_ARMOR then
if skillIndex == 2 then
return 1 -- first armor passive is always free
end
if skillIndex == 3 then
if skillLine == ARMORTYPE_LIGHT then
return 1 -- second armor passive is free for light armor
end
if skillLine == ARMORTYPE_HEAVY then
return 1 -- second armor passive is free for heavy armor
end
end
end

[The WW check function is removed in the latest pts build, hence the hardcoding. The indent block is significant in showing where the code snips should be placed.]
Last edited by TemporalPersonage : 04/29/21 at 04:02 PM.
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Unread 03/18/21, 01:07 PM  
Myrthian

Forum posts: 28
File comments: 157
Uploads: 0
The addon gets confused by the armor rework: on my new lvl 6 alt every armor skill lines show spend skill points even though I didn't use a single point.

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Unread 07/11/20, 05:27 PM  
BloodStainCHild
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 38
Uploads: 7
BUG

Thx for the update but you forgot the Werwolf ultimate, counting is still wrong

Here the fix:
Code:
if IsWerewolfSkillLine(skillType, skillLine) then
	if skillIndex == 1 then 
		return 1  --Ultimate
	end
	if skillIndex == 7 then
		return 1
	end
end
You can easy check this by skill Reset window if you choose full reset
Last edited by BloodStainCHild : 07/11/20 at 05:33 PM.
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Unread 07/11/20, 05:25 PM  
ChrisK

Forum posts: 0
File comments: 98
Uploads: 0
Thanks for the update!
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Unread 07/10/20, 04:30 AM  
Bujila

Forum posts: 0
File comments: 5
Uploads: 0
Re: Is it dead?

Originally Posted by NaterOfTheWired
Is this addon dead? It hasn't been updated since August 2019/Scalebreaker 5.1.5. Does this work with the current version or are there issues? Can they be fixed on my side? I would love to use this but dont want to install a broken/out of date addon.
I am wondering this as well. Any update on this?
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Unread 06/21/20, 02:27 PM  
NaterOfTheWired

Forum posts: 1
File comments: 13
Uploads: 0
Is it dead?

Is this addon dead? It hasn't been updated since August 2019/Scalebreaker 5.1.5. Does this work with the current version or are there issues? Can they be fixed on my side? I would love to use this but dont want to install a broken/out of date addon.
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Unread 06/11/20, 06:43 PM  
Rifu86

Forum posts: 0
File comments: 4
Uploads: 0
Originally Posted by BloodStainCHild
Also the Vampire Skill line count's 1 even if you dont a vampire..
Your vampire section is missing the skillIndex part for vampire feed skill.
With your fix on my vampire, it wasn't counting any of the skill points that I added to the vampire skill line.

Vampire SkillIndex 7 is feed according to UESP:
http://esolog.uesp.net/viewlog.php?r...d%3A%3AVampire


Code:
		if skillLineId == VAMPIRE then
			if skillIndex == 7 then
				return 1
			end
		end
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Unread 06/11/20, 05:03 PM  
BloodStainCHild
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 38
Uploads: 7
Also the Vampire Skill line count's 1 even if you dont a vampire..

fix below for all new updates

Code:
-- new
local SCRYING = 155
local EXCAVATION = 157
local VAMPIRE = 51

function SpentSkillPoints.ReduceAbility( skillType, skillLine, skillIndex )
	if skillType == SKILL_TYPE_WORLD then
		local name, rank, IsAvailable, skillLineId, _, _, IsActive, IsDiscovered = getSkillLineInfo(skillType, skillLine)
		--d("Name ["..name.."] skillLineId ["..skillLineId.."] IsAvailable [".. (IsAvailable and 'true' or 'false') .."]")
		-- Simple check if the skillline can be used
		if not IsAvailable then return 0 end 
		
		-- everyone has access to soul trap without spending a skill point
		if skillLineId == SOUL_MAGIC then
			if skillIndex == 2 then
				return 1
			end
		end		
		-- werewolves have access to their ultimate without spending a skill point
		if IsWerewolfSkillLine(skillType, skillLine) then
			if skillIndex == 1 then
				return 1
			end
                        -- WW Fix
			if skillIndex == 7 then
				return 1
			end
		end
		-- vamp fix
		if skillLineId == VAMPIRE then
			return 1
		end
		
		-- new skill lines				
		if skillLineId == SCRYING then
			if skillIndex == 1 then
				return 1
			end
			if skillIndex == 2 then
				return 1
			end			
		end
		if skillLineId == EXCAVATION then
			if skillIndex == 1 then
				return 1
			end
			if skillIndex == 2 then
				return 1
			end		
		end
	end
-- rest of the code...
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Unread 05/18/20, 06:01 PM  
Rifu86

Forum posts: 0
File comments: 4
Uploads: 0
This addon is incorrectly detecting the werewolf skill 'Devour' as a purchasable skill' when it is unlocked with the werewolf skill line.

To fix, in the "SpentSkillPoints.lua" file, find the function "SpentSkillPoints.ReduceAbility"
and add the "skillIndex == 7" lines, and also the two lines after that (the 'return' and 'end' lines).

Code:
if IsWerewolfSkillLine(skillType, skillLine) then
	if skillIndex == 1 then
		return 1
	end
	if skillIndex == 7 then
		return 1
	end
This will fix the 'extra' skill point that shows as being spent under the werewolf skill line.
Last edited by Rifu86 : 05/18/20 at 06:02 PM.
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Unread 05/12/20, 02:28 PM  
HowellQagan
 
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Forum posts: 9
File comments: 347
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Re: Can't See Total Spent Skill Points Anymore

Are you using Detailed or Advanced display in SkyShards? That could be it. I was wondering too why it stopped working. Maybe it never worked and I was just imagining things? It works if you set to Basic.

Originally Posted by Helldir
For some reason I can no longer see the total amount of spent skill points in the top left corner of the Skills window. Any fix for this?

Thanks in advance
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