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Dragonhold (5.2.5)
Updated:01/10/20 05:51 PM
Created:10/03/17 12:50 PM
Monthly downloads:6,226
Total downloads:474,467
Favorites:488
MD5:
Categories:Action Bar Mods, Bags, Bank, Inventory, RolePlay
AlphaGear 2  Popular! (More than 5000 hits)
Version: 6.9.1
by: mesota [More]
Anything you need to manage your skills and gear.
I've adopted this great AddOn from AlphaLemming and changed the name to "AlphaGear 2" for the version that I maintain.

AlphaGear 2 lets you create up to 20 profiles each with 16 builds that may be activated with a single button press. Each build consists of
  • 7 pieces of armor
  • 3 pieces of jewelry
  • 2 weapon bars including poison
  • 2 skill bars
  • 1 outfit or
  • 1 style (outfit, costume, pet etc. using AlphaStyle integration) (optional)
  • 1 FCO Item Saver gear icon (optional)
  • 1 Champion Point Set using Champion Points Slots add-on (optional)

Now available: Integrations!

Breaking Changes
  • If you use poison, you'd have to reassign the right type of poison from your bag.


Version 6.9.1
  • ESO 5.2.5 (Dragonhold)
  • New: Integration with Champion Points Slots
    • Bind build to a CP Slots Profile
  • Fixed: Poison handling with multiple stacks
  • Fixed: Poison not withdrawn from bank
  • Fixed: Poison not marked in bag/bank

Dependencies
This addon requires the following libraries:
  • LibAddonMenu

Use cases
  • Switch between different roles
  • Switch between PvE and PvP environment
  • Create two (or more) builds with the same equipment, but different skill bars to create situational skill setups (solo, group, etc...)
  • Switch Outfit and style (using AlphaStyle)



How To...
  • Open the AlphaGear main window
    • Execute "/alphagear"
      or
    • Klick on the AG-icon
  • Create a gear set
    • Open the inventory
    • Open the AlphaGear main window
    • Find the gear sets in the upper pane
    • Drag gear from the inventory (puppet or bag) and drop it into an AG gear set
      or
    • Shift-Click on a gear set number: all currently equipped items are copied into the set
      or
    • Right-Click on a gear set number to open the context menu
    • Select "paste" or "insert currently equipped" to fill the set
  • Create a skill set
    • Open the skills window
    • Open the AlphaGear main window
    • Find the skill sets in the lower right pane
    • Drag a skill from the skills window and drop it into an AG skill set
      or
    • Shift-Click on a skill set number: all currently equipped skills are copied into the set
      or
    • Right-Click on a skill set number to open the context menu
    • Select "paste" or "insert currently equipped" to fill the set
  • Open the build editor
    • Open the AlphaGear main window
    • Find the builds in the lower left pane
    • Right-Click on a build number: the build editor is opened
  • Create a build
    • Open the build editor
    • Click on the gear selector: all gear sets in the upper pane are highlighted
    • Select one gear set from the upper pane
    • Click on the skill bar 1 selector: all skill sets in the lower right pane are highlighted
    • Select one skill set from the lower right pane
    • Make sure that the selected skills match the selected weapon
    • Repeat previous steps for skill bar 2
  • Unequip poison
    • Open the build editor
    • Open then build for which poison must be removed
    • Activate the gear lock (make it red)
  • Assign a keybinding to a build
    • Press ESC to open the ESO Menu
    • Open Control/Keybindings
    • Scroll down to the AlphaGear section
    • Assign keys to the builds as needed (e.g. the number pad keys)
  • Rename a build
    • Open the build editor
    • Click in the build name field
    • Edit name as needed
  • Rename a skill bar
    • Open the build editor
    • Click in the skill bar name field
    • Edit name as needed
  • Remove a skill or a gear item from a skill/gear set
    • Open the AlphaGear main window
    • Find the sets in the upper or lower right pane
    • Right-Click on the skill/item to remove it from the set
  • Deposit or withdraw a gear set at/from a bank or home storage
    • Open banking or home storage chest
    • Open AlphaGear main window
    • Find the gear sets in the upper pane
    • Right-Click on the gear set number to open the context menu
    • Select "deposit set" or "withdraw set" as needed
  • Sort profiles
    • Open the build editor
    • Select a profile with the profile selection
    • Open the profile properties dialog
    • Enter a sortable text in the sort key field
    • You can uses this sort key to group profiles for example
      • 100.pve
      • 200.aa
      • 200.hrc
      • 200.so
      • 300.bg
      • 300.cyrodil
  • Other tips
    • Look at the Images for further usage instructions.
    • Ask for help in the forum

Known Issues
  • Updating a version prior 6.x with minion doesn't seem to work. Workaround: Delete the .../AddOns/AlphaGear directory and reinstall AlphaGear 2. Don't delete anything from .../SavedVariables. AlphaGear 2 will reuse your already created sets.

Credit goes to...
  • Marify for Japanese translation
  • adrienmoorea for French translation
  • Hoft for Russian translation
  • Snow and many others for valuable feedback
  • UESP for the list of skill ids prior to Summerset


Found a Bug? Missing Feature?
Just post a comment. I'll add (almost) any request to the wish list.

-mesota
AlphaGear 2 Version Numbers

I use the following semantics for AlpahGear 2 version numbers:
<Major>.<Minor>.<Patch> <Qualifier>

Major: Always "6" for the branch that I maintain
Minor: Increases with every new ESO version:
  • 3.1 (Horns of the Reach) = "0"
  • 3.2 (Clockwork City) = "1"
  • 3.3 (Dragon Bones) = "2"
  • 4.0 (Summerset) = "3"
  • 4.1 (Wolfhunter) = "4"
  • 4.2 (Murkmire) = "5"
  • 4.3 (Wrathstone) = "6"
  • 5.0.5 (Elsweyr) = "7"
  • 5.1.5 (Scalebreaker) = "8"
  • 5.2.5 (Dragonhold) = "9"
  • 5.3.4 (Harrowstorm) = "10" (never made it to release)
  • 6.0.5 (Greymoor) = "11"

Patch: Increases with every fixed bug or enhancement within a minor version.
Qualifier: Arbitrary labels like "alpha", "beta" to indicate a version which is not ready for production ;).

Wishlist
  • Global UI
    • Make AlphaGear icon visible only in the inventory screen
    • Add configurable transparency for all the parts of the mod
    • Add colored icons/change icon colors individually
    • Add different icon sizes (smaller and larger than now)
    • Tooltips for settings
    • Split current-set icon into two separate icons
    • Automatically open AG window if skills/inventory window is opened
    • Show build buttons only for builds which are filled with meaningful item-/skill-sets
  • Integrations
    • Champion Point Respec or simple CP-Management
    • Strore/restore configuration of quick slots when switching build
  • Profiles/builds
    • Share profiles across characters
    • Remember the last visible build in a profile
    • Auto activate profile in region
    • Copy/Paste for builds (like copy/paste for gear and skills)
    • Add a one-button create-build-from-what-i'm-wearing function
    • Support for same character names in EU/NA servers
  • Gear
    • Auto-repair armor using repair-kits
    • Auto-repair armor in bag (not only worn)
    • Default for auto-repair: off
  • Other
    • Add means to write changes to the disk without logout (trigger /reloadui)
    • Add indicator for light, medium and heavy armor to BAG_WORN
    • Better integration for gamepad mode (skill, inventory, banking)
    • Bug: Parent of set buttons is action bar. Set buttons not visible when AB is hidden

Issues
  • The skill bars are changed to those from the new set, even if the weapons of the new set weren't loaded due to the lack of bag space.

Version 6.9.1
  • ESO 5.2.5 (Dragonhold)
  • New: Integration with Champion Points Slots
    • Bind build to a CP Slots Profile
  • Fixed: Poison handling with multiple stacks
  • Fixed: Poison not withdrawn from bank
  • Fixed: Poison not marked in bag/bank


Version 6.9.0
  • ESO 5.2.5 (Dragonhold)
  • New: Integration with Alphastyle
    • Bind build to style (outfit, skin, costume, guild tabard, hat, hair style, pet, mount)
  • Fixed: Russian translation (credit goes to GJSmoker)

Version 6.8.0
  • ESO 5.1.5 (Scalebreaker)

Version 6.7.0
  • ESO 5.0.5 (Elsweyr)
  • New: Swaps twice born star set without loosing second mundus (credit goes to runespiel)
  • Fixed: Improved speed when swapping builds (credit goes to muh)
  • Fixed: Error while depositing items in ESO+ bank (credit goes to Snow)
  • Fixed: Setting "Show equipped build" bound to "Show swap message"
  • Known Issue: Message "Failed to set new skill due to a bug in ESO." when trying to swap skills. This is a bug in ESO. Kill a mob and try again.


Version 6.6.0
  • ESO 4.3 (Wrathstone)
  • New: Deposit/withdraw all gear sets of a profile
  • New: Warning message when swapping skills failed
  • New: Profile name shown on set buttons
  • Fixed: FCOIS integration bug
  • Fixed: "Unequip all" sometimes left items equipped
  • Fixed: profile got overwritten by other profile (Thanks to ChrisDrunk for feedback)
  • Known Issue: Message "secure protected functions cannot be called while in lockdown" when trying to swap skills. This is a bug in ESO. Kill a mob and try again.


Version 6.5.0
  • ESO 4.2 (Murkmire)
  • New: Profiles
    • 20 profiles with 16 builds each
    • Copy/paste of skill- and gear-sets between profiles
    • Hotkeys for toggle profiles, next and previous profile
    • Hotkeys for profile selection
    • Sort profiles by sort key. Allows custom sorting and grouping of profiles
  • New: FCO Item Saver integration (requires FCO IS 1.5.0)
  • Fixed: Items of gear set sometimes not marked in inventory


Version 6.4.0 beta2
  • ESO 4.1 (Wolfhunter)
  • Fixed: Weapons not equipped properly if moved from main to back
  • Fixed: Unequip works only partial


Version 6.3.0
  • ESO 4.0 (Summerset)
  • Changed: Updated to latest Lib-Addon-Menu
  • Fixed: Empty (white) equipped set widget
  • Fixed: skills from previous version restored
  • Fixed: massive memory consumption for skill-table

Version 6.2.1
  • New: Color-indicator for worn items, missing items and items in bank
  • New: Withdraw or deposit a complete set from or into the bank (right mouse on gear-set)
  • New: Added support for ESO+ bank or home storage.
  • New: Key binding for toggle between the last two sets
  • New: Key binding for next set/previous set
  • New: Grab items from the bank when pressing a hotkey tied to a gear set with bank open
  • New: Reset Set-Icon (from custom icon)
  • New: Ready for PTS (Summerset)
  • Fixed: problem with the summoned familiar disappearing. Might be necessary to re-apply the skill in the skill-set
  • Fixed: Animation issue if swapping sets real fast
  • Fixed: Item in bank still "not found" when moved from bank to bag.


Version 6.2.0
  • ESO 3.3 (Dragon Bones)
  • Added outfits to the set configuration
  • Added poison slot and poison icon
  • Performance improvements
  • Japanese translation, credits go to Marify
  • French translation, credits go to adrienmoorea
  • Russian translation, credits go to Hoft
  • German translation
  • Fixed: AutoRepair crashes if not enough or zero gold in bag
  • Fixed: Typo Auto repair Weapons instead of gear
  • Fixed: Texture-Bug
  • Fixed: Missing weapon when swapping the weapon from one slot to another


Version 6.1.3
  • Show item level for items below CP160
  • Bugfix: Mouse-Cursor Problem
  • Bugfix: Set-Display corrupted if no set is selected

Version 6.1.2
  • Bugfix: Auto-Repair Option not saved
  • Bugfix: Show UI-Button Option not saved

Version 6.1.1
  • ESO 3.2 (Clockwork City)
  • Name changed to AlphaGear 2
  • Settings rework using LibAddonMenu-2.0
  • Internationalization (Russian, Chinese, Japanese)
  • Enhancements
    • Make Gear/Weapon Icon movable
    • Auto-repair gear in stores

Version 6.1.0
  • ESO 3.2 (Clockwork City)
  • New slash-command: /alphagear to toggle the main dialog
  • Minor performance optimizations

Version 6.0.1
  • ESO 3.1 (Horns of the Reach)
  • Adopted by mesota
  • Fixed a bug, where automatic recharging of weapons sometimes didn't work
  • Fixed a rounding error where a weapon was shown with "0%"

Version 6.0.0
  • ESO 3.1 (Horns of the Reach)
  • Adopted by mesota
  • No functional changes since 5.0

Version 5.0
  • ESO 2.6 (One Tamriel)
  • Adopted by Lohengramm82
  • Code commented
  • No functional changes since 4.08

Version 4.08
  • ESO 2.4
  • Poison error fixed
  • Some minor problems fixed

Older versions see the original AlphaGear by AlphaLemming
Archived Files (23)
File Name
Version
Size
Uploader
Date
6.9.0
116kB
mesota
12/08/19 06:57 AM
6.8.0
108kB
mesota
09/17/19 12:44 PM
6.7.0
152kB
mesota
06/02/19 03:44 PM
6.6.0 beta2
151kB
mesota
05/01/19 02:32 PM
6.6.0 beta1
149kB
mesota
02/26/19 05:09 PM
6.5.0 beta2
149kB
mesota
02/24/19 04:42 AM
6.5.0 beta1
149kB
mesota
01/19/19 06:11 PM
6.4.0 beta2
176kB
mesota
10/08/18 03:42 PM
6.4.0 beta1
176kB
mesota
08/15/18 03:42 PM
6.3.0
176kB
mesota
06/03/18 02:49 AM
6.3.0 beta 2
175kB
mesota
05/26/18 03:33 PM
6.3.0 beta 1
219kB
mesota
05/25/18 04:01 PM
6.2.1 beta 4
167kB
mesota
05/05/18 04:36 PM
6.2.1 beta 3
166kB
mesota
04/09/18 04:03 PM
6.2.1 beta 2
166kB
mesota
04/06/18 05:19 PM
6.2.1 beta1
165kB
mesota
04/05/18 04:34 PM
6.2.0
162kB
mesota
03/17/18 04:56 AM
6.1.3
157kB
mesota
11/24/17 05:05 PM
6.1.2
155kB
mesota
11/12/17 05:03 AM
6.1.1
155kB
mesota
11/11/17 10:52 AM
6.1.0
104kB
mesota
10/24/17 03:26 PM
6.0.1
104kB
mesota
10/15/17 04:28 PM
6.0.0
103kB
mesota
10/03/17 12:50 PM


Post A Reply Comment Options
Unread 09/16/20, 08:19 PM  
wambo
AddOn Author - Click to view AddOns

Forum posts: 35
File comments: 383
Uploads: 1
Re: Make it more Simple

When I swap from one mythic to another one (like wild hunt to malacath) - I sometimes get an error, because the old mythic is probably not unequipped before the new one is equipped. I'm guessing that only matters in certain directions (ring -> chest but not vice versa).
Maybe a mythic item could be detected and exchanged as first step?
The workaround is swapping the set twice each time for those combinations.


Originally Posted by Attizh
It looks very complicated to me and I've seen similar in other mmo. I only want to switch outfit sets (armor+necklace+rings+weapon+bar1+bar2) at a press of a button or auto in combat, switching bars 1-2.

I don't like the all-in-1 interface. In my equipment screen there should be 3 buttons: a pulldown menu with saved sets, save (current worn set) & remove. If I save a new a short name should be typed in (PVE, PVP, DOL, DNG, etc). Everytime it is missing a piece that I upgraded, it should mark the name of outfit set in red and choose the currently wearing one as default. By selecting the set name + save = updated the red color disappears.

As for activation in a separate window you could set it to manual/auto with a button or button combination (show only those that are not used)
You basically dont like all the option this addon gives you. You can look at Dressing room, which has a "simpler" interface but also misses a lot of the functions that AG offers.

An addon with a simple dropdown (which is the slowest option I can imagine) might exist, but to my knowledge none of them are updated and they wont show you whether your actual gear equals Saving your skills takes 1 action for each of your bar afaik. So a "1 button option" is not a thing
Last edited by wambo : 09/17/20 at 04:26 AM.
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Unread 09/16/20, 08:08 PM  
wambo
AddOn Author - Click to view AddOns

Forum posts: 35
File comments: 383
Uploads: 1
Re: Ultimate not working

Originally Posted by Ratchet91X
Firstly, I love this addon and thank you for the hard work that you put into it. Im really not sure, but it seems as if sometimes, my ultimate will not be enable in Bg's. Not sure if Im doing something that I shouldnt or what. The one thing I can think of, is that I think on both occasions, I changed skills while waiting for start. Has anyone else had this issue?
What do you mean with enabled? It wont get changed? Or it changes the skill and cant be cast?
I think there's currently an (ingame) issue with gapclosers / charge abilities. So is the ultimate in question maybe Leap?
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Unread 09/15/20, 07:17 AM  
mesota
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 284
Uploads: 6
Re: post update profiles gone

Originally Posted by Oaleualee
Hi there,

I just updated today and on all of my chars all profiles are gone.
Is there a way to get those back?

br
Sorry to hear that. But I guess they're gone. From which version did you update?

-mesota
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Unread 09/14/20, 04:41 PM  
Attizh

Forum posts: 1
File comments: 5
Uploads: 0
Make it more Simple

It looks very complicated to me and I've seen similar in other mmo. I only want to switch outfit sets (armor+necklace+rings+weapon+bar1+bar2) at a press of a button or auto in combat, switching bars 1-2.

I don't like the all-in-1 interface. In my equipment screen there should be 3 buttons: a pulldown menu with saved sets, save (current worn set) & remove. If I save a new a short name should be typed in (PVE, PVP, DOL, DNG, etc). Everytime it is missing a piece that I upgraded, it should mark the name of outfit set in red and choose the currently wearing one as default. By selecting the set name + save = updated the red color disappears.

As for activation in a separate window you could set it to manual/auto with a button or button combination (show only those that are not used)
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Unread 09/12/20, 01:57 PM  
Ratchet91X

Forum posts: 0
File comments: 2
Uploads: 0
Ultimate not working

Firstly, I love this addon and thank you for the hard work that you put into it. Im really not sure, but it seems as if sometimes, my ultimate will not be enable in Bg's. Not sure if Im doing something that I shouldnt or what. The one thing I can think of, is that I think on both occasions, I changed skills while waiting for start. Has anyone else had this issue?
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Unread 08/30/20, 02:51 PM  
Oaleualee

Forum posts: 0
File comments: 2
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post update profiles gone

Hi there,

I just updated today and on all of my chars all profiles are gone.
Is there a way to get those back?

br
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Unread 08/30/20, 03:00 AM  
xDesmoondZ

Forum posts: 0
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Hi, is there an "account wide settings" option? everything resets when i log in my secondary character
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Unread 08/23/20, 02:15 PM  
vecny.samotar
 
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Forum posts: 23
File comments: 559
Uploads: 0
Originally Posted by R.A.Helllord
Would it be possible to increase the skill sets per profile from 16 to 32?

I'm asking because having one skill set per gear set is a bit limiting if I'm trying to make use of the 16 gear sets reliably. With 410+ skill points on my main StamNB I have all weapon lines unlocked, and I like using them depending on what mood strikes me. However I have to resort to multiple profiles because I'm running out of skill sets, despite the gear sets only being filled up half way.
Having more skill sets would allow me to consolidate profiles down a bit, making switching quicker, and it would also fell less like I'm "wasting" gear sets simply because I can't properly assign their own skill sets to them.
such a request has been here in the past, but I do not remember how the answer was given by the month, whether he rejected the application or did not just comment on it, but the result is that the maximum number is 16. but at that time one of the users published in the comments how to increase this maximum number , but it is an unofficial adjustment, so each time the addon is updated, this adjustment must be made again
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Unread 08/23/20, 04:25 AM  
R.A.Helllord

Forum posts: 0
File comments: 1
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Would it be possible to increase the skill sets per profile from 16 to 32?

I'm asking because having one skill set per gear set is a bit limiting if I'm trying to make use of the 16 gear sets reliably. With 410+ skill points on my main StamNB I have all weapon lines unlocked, and I like using them depending on what mood strikes me. However I have to resort to multiple profiles because I'm running out of skill sets, despite the gear sets only being filled up half way.
Having more skill sets would allow me to consolidate profiles down a bit, making switching quicker, and it would also fell less like I'm "wasting" gear sets simply because I can't properly assign their own skill sets to them.
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Unread 08/04/20, 12:51 PM  
TNTKokser
 
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Forum posts: 15
File comments: 125
Uploads: 0
OptionalDependsOn libstub
but if I disable libstub, because I don't have an addon using it anymore, AlphaGear is missing in the Setup Menu
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Unread 08/03/20, 08:01 PM  
wambo
AddOn Author - Click to view AddOns

Forum posts: 35
File comments: 383
Uploads: 1
Integrations request:

Status for Hodor Reflexes Ulti share for Warhorn / Colossus (share / dont share)
default should be "dont touch" (like with poisons)

The author of hodors confirmed that the functions for changing this are accessible already.
Last edited by wambo : 08/04/20 at 02:48 PM.
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Unread 07/28/20, 01:11 PM  
mesota
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Forum posts: 4
File comments: 284
Uploads: 6
Re: Odd hiccup, can't trace it

Originally Posted by Torryn_Woodsrunner
Some of my characters seem to pick up the settings from one of my other characters...it's pretty obvious because his settings are geared towards werewolf, where the other characters are not. Some of my -other- characters don't seem to have this problem at all. Any tips as to where to start as far as fixing this? I'm completely lost here.

Otherwise, love your work on this, and AlphaStyle! Wouldn't want to play without them!
Can you give more detail?
What is picked up incorrectly? Skills or Gear?
I assume Gear. Could it be that the char A picks up gear from char B which is located in the same profile/build/slot?
Other observations?

-mesota
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Unread 07/27/20, 02:33 PM  
Torryn_Woodsrunner

Forum posts: 0
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Odd hiccup, can't trace it

Some of my characters seem to pick up the settings from one of my other characters...it's pretty obvious because his settings are geared towards werewolf, where the other characters are not. Some of my -other- characters don't seem to have this problem at all. Any tips as to where to start as far as fixing this? I'm completely lost here.

Otherwise, love your work on this, and AlphaStyle! Wouldn't want to play without them!
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Unread 07/27/20, 12:54 PM  
Raikiki

Forum posts: 0
File comments: 2
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Originally Posted by vecny.samotar
Originally Posted by mesota
Originally Posted by Raikiki
Hello, i love this addon but i need help. I deleted 9 of the 20 profiles by accident
How can i get back the missing profiles? 11 Profiles are not enough for me.

Thank for help.
I wonder how you managed to do that.
You could send me your AlphaGear.lua file from the SavedVariables directory and I'll see what I can do.

-mesota
I think Raikiki has me or had AlphaGear 2 modified as well as me. the adjustment procedure has been published for a long time (1 year more).
I have, for example, added lines in build profiles and also spells in each part I have a total of 32 lines.
the procedure for editing in the comments was published by another user, if I'm not mistaken, as I asked you for such an adjustment.
the disadvantage of private modification is that after each update I have to forbid to add those lines again
i send the file to mesota, maybe he can help me/us, otherwise i need to delete the addon with all saved variables and reinstall it afterwards....
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Unread 07/26/20, 10:06 AM  
vecny.samotar
 
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Forum posts: 23
File comments: 559
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Originally Posted by mesota
Originally Posted by Raikiki
Hello, i love this addon but i need help. I deleted 9 of the 20 profiles by accident
How can i get back the missing profiles? 11 Profiles are not enough for me.

Thank for help.
I wonder how you managed to do that.
You could send me your AlphaGear.lua file from the SavedVariables directory and I'll see what I can do.

-mesota
I think Raikiki has me or had AlphaGear 2 modified as well as me. the adjustment procedure has been published for a long time (1 year more).
I have, for example, added lines in build profiles and also spells in each part I have a total of 32 lines.
the procedure for editing in the comments was published by another user, if I'm not mistaken, as I asked you for such an adjustment.
the disadvantage of private modification is that after each update I have to forbid to add those lines again
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