Description
This addon provides the ability to link player houses together to form a “town” in game. It does this by creating portals, locations within a player home, that will teleport them to another player home
In addition, while inside of a player home that is part of a town, various pieces of information are provided to the player via the game UI.
The Role-Play Town Portals addon currently supports 3 player towns:
If you run a role-play town yourself, and wish to have your town included in this add-on for your players, please contact TheBobbyLlama and we can see about getting it added!
* Available through Minion as well for easy updates! *
Features
Below is the main UI panel and the information it provides:
Hofborg is the name of the town, The Spirit Woods is the name of the town home the player is currently in. Each player home that is linked to the town can have its own name. The numbers under the house icon indicate the current player population of the home, and the population cap.
Here is an example image of what the compass might look like when inside of a town home. The house icons are other portals that will take you to other player homes that are part of the town and that link off the location you are currently in:
The add-on will also provide the locations of portals on the map. Hovering over them will provide the name of the location they will take you to:
To make use of the portals, simply walk to where one is located, and when you are close enough, a confirmation dialog will be displayed, telling you where the portal leads to, and allowing you to accept or cancel:
You can click on the white house icon in the main UI panel to gain access to a context menu that will provide a few more features:
The Town Starting Locations submenu will provide instant access to porting to the provided locations. This is intended as an easy way to get to the towns primary starting location. Each town will have one entry in this menu:
The Minimize UI checkbox allows you to switch the main UI panel to either show everything, as it does by default, or to only show the house icon, a “minimized” version of the panel.
When minimized, you can see the town home information as a tooltip when hovering your mouse over the White House icon:
2.7
- A new icon system to help navigate the towns! This gives portals added by the mod better indication of where they lead.
- We are happy to welcome our third town: Rawl'iit, a Khajiit trading town nestled in the northwest corner of Pellitine!
- A number of updates to Hofborg and Felms Oad
2.6
- A new town has entered the chat: Felms Oad, a Dunmer settlement brought to you by House Tavari!
- A number of homes and businesses have been added to Hofborg
2.5
-Numerous rebuilds due to change in town ownership
-Less error-prone handling of location/portal data
2.4
-Added The Crossroads with various links to other locations within the town and several new housing lanes
-Added South Gate
-Various fixes and new descriptions for specific portals and locations
2.3
-Fixed the portal leading to Odd's End from The Wharf Rat
2.2
-Moved some portals around for better feel compared to the map graphic on the website
-Added a Temple Dormitory to the Motherhouse
2.1
-Added two new player homes: Ilvelin's Homestead and Barn Owl Brewery
2.0
-Added ability to have multiple destinations from the same portal. The add-on will now display a list for those cases for the player to choose from
-Reworked the UI around the portals. Added descriptions for the locations (still a work in progress, only the multi destination portals have this so far)
-Moved a whole bunch of portals around to match the changes in the town
-When traveling to a location, it will now tell you where you are traveling to in the chat window
1.13
-The Saebjorn Long Hall has been renamed to The Great Hall
-Portal from Motherhouse to Village is now Motherhouse to Spirit Woods
-Added a new Portal to the Guard House is next to the Great Hall
-Added a new Portal from the Docks to the Wharf Rat. The Wharf Rat is a new tavern on the docks
-Added a new Portal from the Wharf Rat to the Captains Quarters
-Portal from Kyne's Keg back alley to the Village is now back alley to Wharf Rat.
-Portal to the Captain's Quarters removed from the great hall.
-Added a new Portal to Kyne's Keg from the Wharf Rat.
1.12
-Added some more entries to the Hofborg public locations menu
-Added portals to some new locations in Hofborg: Murtagh's Place in The Borg, Shore-Strider's Leather & Supplies in The Village, Mercury & Maps in The Docks and Malraz's Workshop in The Docks as well
1.11
-Fixed the portal to the tinker shop in Hofborg to go the correct house
1.10
-The tinker shop has changed ownership in Hofborg
-Renamed the Hammer Long Hall in Hofborg to Warrior's Respite (Thane's Hall)
-The docks in Hofborg have been relocated and provided a new build
-Added several new available properties in Hofborg, one in the Borg and 4 in the Docks
-Added a portal to the Hofborg Docks from Western Skyrim. The portal is located in the northwest corner of the map. There is a group of small ships on the coast, the portal is in the back of one of them, you can see it on the map when you are in Western Skyrim and bring it up.
1.9
-Removed the Faire Grounds in Hofborg. The portal from the Village that used to go to the Faire Grounds, now goes to the Spirit Woods
1.8
-Added new location off the Village in Hofborg, the Sorcerer's Retreat
-Added new location off the Borg in Hofborg, the Healer's Cottage
-Added new location off the Motherhouse in Hofborg, the Temple Dormitory
1.7
-The Inn in Hofborg has been renamed to Kyne's Keg, and has a new build
-The Motherhouse temple in Hofborg has been rebuilt
1.6
-The player homes that host the Borg, Village and Bunkhouse have been changed
1.5
- Added ability to teleport from map pins. On the map, just click on a pin and you will port to the destination
- Removed the Starting Locations menu
- Added a new menu that lists the Public Locations for each town so that you can port directly to them
- Added Eiwa's Lodge portal from The Village in Hofborg
- Fixed an issue with the UI showing in PvP zones when the UI is reloaded
1.4
- Reworked the portal from the Borg to the Docks. It was feeling a little odd to have to through the Docks to get to the Village from the Borg. What we have done is left a portal from the Borg, to the Docks, but moved it to the side a little. Then added a new portal to the left of the Docks portal that goes directly to the Village. This has a better feel, and makes more sense we think. In addition, the portal out of the docks goes back to the Borg now, instead of the Village.
- Added a new portal on the side of the Inn in Hofborg that will take you to the Village
1.3
- New location: The 500 Flagons - (Inn) in Hofborg
- 3 new open Locations in Hofborg
1.2
- Separated location data from the code for easier future integrations
- Added location: The Bunkhouse in Hofborg
- Added location: Apothecary Backroom in Hofborg
- Renamed location Tinker Shop to Greysteel Workshop (Tinker Shop)
- Addon will no longer show when in a PvP area
1.01
- Updated location of the Tinker Shop in Hofborg