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Compatibility: | Scions of Ithelia (9.3.0) |
Updated: | 05/02/24 01:04 AM |
Created: | 03/16/24 12:02 PM |
Monthly downloads: | 2,323 |
Total downloads: | 3,391 |
Favorites: | 13 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.32 |
984kB |
MelanAster |
04/29/24 11:33 PM |
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1.31 |
984kB |
MelanAster |
04/29/24 09:07 AM |
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1.3 |
983kB |
MelanAster |
04/29/24 04:48 AM |
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1.2 |
981kB |
MelanAster |
04/05/24 09:31 PM |
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1.1 |
980kB |
MelanAster |
03/27/24 11:35 AM |
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1.0 |
980kB |
MelanAster |
03/22/24 10:16 AM |
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0.51 |
977kB |
MelanAster |
03/18/24 09:26 PM |
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0.5 |
974kB |
MelanAster |
03/18/24 08:07 AM |
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0.4 |
975kB |
MelanAster |
03/17/24 08:11 AM |
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0.31 |
975kB |
MelanAster |
03/16/24 11:41 PM |
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0.1 |
972kB |
03/16/24 12:02 PM |
Comment Options |
Yesterday, 11:42 AM | ||
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And the reason I really don't want to add this is that that would require maintaining a reasonable order for all the official languages. And arranging the dungeons by release time is definitely a much more generic and logical choice. Especially since every 2 DLC dungeons are sold in a bundle If you must insist, modify the key values of the dungeons in Data.lua, and you can customize any ordering, noting that the numbering needs to be consecutive The toolbar is deliberately not used much to avoid obscuring the check box. All the notes are in the upper left corner |
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MelanAster |
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Yesterday, 11:26 AM | ||||
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The interaction speeds acceptable to the player are not quite the same for different hardware and network conditions.There are also differences in the process of craft and undaunted quests in particular, using much less safe functions in BDF. So it's currently maintained at a very conservative speed to ensure stability.
Last edited by MelanAster : 05/03/24 at 11:27 AM.
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MelanAster |
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Yesterday, 10:25 AM | |
Forum posts: 0
File comments: 30
Uploads: 0
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Please for all that is holy to you .. give us an option to sort the dungeons by name! PLEASE! Or a search bar.
Also pretty much everything is missing tooltips. |
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Teroh |
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Yesterday, 07:33 AM | |||
Forum posts: 0
File comments: 53
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Regarding the undaunted quest dialogues.. could you speed up the automatic interaction speed? We certainly do not want to read the messages there, and compared to other addons(ex.: lazy writ and daily board interaction), the delay is a bit too long.
Last edited by Omenpapa : 05/03/24 at 07:34 AM.
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Omenpapa |
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05/02/24, 03:15 PM | ||
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Double-clicking on the icon of any Skyshards, SDC will selects all normal difficulty of the dungeons with uncollected skill points. One flaw, it doesn't automatically deselect that one after completing, like SDC do to undaunted quest dungeons. |
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MelanAster |
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05/02/24, 02:21 PM | |
Forum posts: 0
File comments: 53
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What do you think about a button, which marks all normal dungeons where the skill point quest is not completed yet? Or providing persistancy, so even if we close ESO, and log in again the next day, the addon remembers our last dungeon selection.
Last edited by Omenpapa : 05/02/24 at 02:36 PM.
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Omenpapa |
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05/02/24, 06:16 AM | |
Forum posts: 0
File comments: 53
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Going with the alert option 19, the sound is loud enough, thanks.
Last edited by Omenpapa : 05/02/24 at 08:40 AM.
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Omenpapa |
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05/01/24, 09:43 PM | ||
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2、This is a bit beyond the scope of BDF. 4, To be considered, but the game has the option of automatic quest tracking. And skill point quests are usually picked up in dungeon, and naturally selected. And unlike dauntless quests, skill point quests usually don't have any special requirements. So this feature is not being considered at this time. |
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MelanAster |
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05/01/24, 06:34 AM | |
Forum posts: 0
File comments: 53
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1, The current sound is not loud enough when the dungeon triggers. I did not even notice it for a lot of runs, until I payed really attention to it. Maybe switch to a louder gong/horn sound? EDIT: Actually the alarm sounds gets triggered continuously until we alttab back again that is nice.
2, Not sure if this request is in the scope of this addon or not, so feel free to ignore it, but autopressing release when we die in a bg would be nice too. 3,Left alignment text looks great! Thanks! 4, This is not a real request from me, it is just a possibility to improve the addon sometimes in the future, IF it is relatively easy to implement. You have the undaunted quest to be focused if available in a dungeon. Something similiar could be useful If there is the basic quest there which gives the skill point.
Last edited by Omenpapa : 05/01/24 at 02:57 PM.
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Omenpapa |
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04/29/24, 01:00 PM | ||
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I had the same feeling before trying out this addon. The natural implementation utilizing the default UI felt.. well.. natural. However after spending some time with this addon.. there is really no going back. The simple fact that we don't have to scroll for dungeons is just soo good. I suggest you give it a try. |
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Omenpapa |
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04/29/24, 12:33 PM | |
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Latest hotfix fixed the random bg thanks!
Also the darkened indicator for randoms is nice too! Regarding the dungeon name alignment.. while this is just a guess, but most players would probably prefer the left aligned version instead of center. Changing it for all languages can be problematic as you mentioned, but does it look bad for english too? I assume most players use english anyways. |
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Omenpapa |
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04/29/24, 07:51 AM | ||
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Because I didn't have the right leveled character on hand and didn't find that type during testing. Tested it and found out the problem is worse than expected. There are a bit too many types of battlegrounds, for example, the current Deathmatch battleground is a separate type I haven't quite figured out how to show that you've earned today's reward on the button And I don't really want to add more controls for that, so I just write it in the informationTooltip for now. Let me think about it a little more.
Last edited by MelanAster : 04/29/24 at 08:05 AM.
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MelanAster |
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04/29/24, 07:29 AM | |
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Thanks for the new features.
1,The daily random bg does not seem to be working for me. When I click it nothing happens. My char is low level, since I started a fresh one, might have something to do with it. The random dungeon does work. 2, A visual indicator would be nice too for the random buttons, to tell us if there is a daily reward still achievable. 3, The alttabbed sound allowance does work, but it would be even better if you could trigger some loud stock eso sound repeating for 5-10 secs.
Last edited by Omenpapa : 04/29/24 at 07:48 AM.
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Omenpapa |
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04/27/24, 10:07 PM | ||
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2) I have thought the original random dungeon UI was fine, but there were lots of voices that wanted this feature, and I'll add it. 3) I'll add it. 4) I could try to add one, but the bigger problem might be "Plays in Background" setting. Maybe a function to receive it automatically within 3 seconds left is better. 5) I'll add it. 6) Not sure how you want it to function. If it's timing or death count statistics, the other addons should have it. And it's too much work to match actual conditions for each dungeons.
Last edited by MelanAster : 04/27/24 at 10:11 PM.
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MelanAster |
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