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Stonethorn (6.1.5)
Greymoor (6.0.5)
Harrowstorm (5.3.4)
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:08/08/20 11:54 AM
Created:02/17/17 10:27 PM
Monthly downloads:7,906
Total downloads:768,659
Favorites:434
MD5:
Categories:Combat Mods, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
6.1.5
Foundry Tactical Combat (FTC) - Stonethorn  Popular! (More than 5000 hits)
Version: 1.12
by: Rhyono [More]
A continuation of Atropos' Foundry Tactical Combat. This is an updated version of Demiknight's patch. The change log has more info, main changes below:

Added the option to show @names in place of character names when in a group (shown in the attached image) or when targeting someone.

Added a keybind for refreshing the group frame. Despite the addon's attempts to the contrary, sometimes it will fail to load a group member(s). This will force an unobtrusive refresh so that you don't have to /reloadui to fix it.

Added the ability to disable healing logs/text out of combat or at all times. Individual options for combat log and scrolling text.

decay2 updated buff tracking.

Required
Version 1.12 - API Bump

Version 1.11 (Scootworks) - Fixed issue when combat log turned off (from v1.10)

Version 1.10 (Scootworks)
*Fixed log/chat alternating
*Additional improvements to chat checks

Version 1.09 (Scootworks)
*Removed BOM from manifest for better non-English support
*Additional improvements to chat checks

Version 1.08 (sirinsidiator) - Ensure chat is loaded on player activate

Version 1.07 (Scootworks)
*Ensure chat is loaded in stats
*Use newer API function for stats to chat

Version 1.06
*API Bump
*Directly loading LibMsgWin without LibStub

Version 1.05 - API Bump
Version 1.04 - API Bump
Version 1.03 - API Bump

Version 1.02
*Switched to direct LMW reference (r9)
*Unbundled LibMsgWin

Version 1.01
*Switched to direct LAM reference (r28)
*Fixed LibMsgWin API versioning

Version 1.0.1 - Fixed nil error
Version 1.0 - Fixed compatibility for LAM 27 (thanks Baertram & sirinsidiator)
Version 0.99.1 - Possibly fixed bad upload

Version 0.99
*API Bump
*Added Warden/Necro class names
*Added AddOnVersion to LibMsgWin to avoid versioning issue

Version 0.98 - Added compatibility with Unit Frames Rebirth (Scootworks)

Version 0.97
*Made most libraries standalone
*Increased raid column size choices
*Increased raid frame width range
*Updated LibMsgWin

Version 0.96 - API Bump
Version 0.95 - API Bump
Version 0.94 - Group role color update immediately after role change (Antisenil)
Version 0.93 - Group role colors now use the singular queued in role (Antisenil & Hoft)
Version 0.92 - API Bump

Version 0.91 (Scootworks)
*For devs: added FTC.Frames:GetUltimateFrame(unitTag)
*Adjusted group shield bar layer
*Fixed transposed German strings
*Updated LAM

Version 0.90
*API Bump
*Possible fix to raid group frame issue.

Version 0.89
*Added title bar toggle to target.
*Fixed target shield bar color.

Version 0.88
*Target frame has its own in combat opacity slider.
*Frame fade animation function modified.

Version 0.87
*Global font color for the addon (some exceptions) has been added.
*Target frame has its own width and height sliders.

Version 0.86
*API Bump
*Units with health over 1 million now shown in millions.
*Fixed mount stamina bar not deactivating on demount.
*Target frame has its own out of combat opacity slider.

Version 0.85
*API Bump
*Updated LAM.
*Removed workaround for old LAM bug.
*Removed some old messages and contact information.
*Fixed group DPS window blocking mouse when turned off.

Version 0.84 - Added @Name toggle to target frame.
Version 0.83 - API Bump
Version 0.82 - API Bump
Version 0.81 - Added a toggle to levels being shown in the target frame.
Version 0.80 - Added a toggle to levels being shown in the group frame.

Version 0.79
*Fixed scrolling XP progress for CP levels
*Added tenths place to scrolling XP progress
*Shows sub-50 character level and CP level on player bar

Version 0.78
*Added hide healing/hide healing ooc for combat log and scrolling text
*Improved the combat log entry for falling in English.

Version 0.77
*Updated buff tracking (decay2)
*/ftc now pulls up FTC's settings specifically

Version 0.76
*Fixed extra spaces in combat log entries.
*Disabled welcome message for now.
*Added frames refresh keybind.

Version 0.75
*API Bump
*Fixed a rounding error on the ultimate percentage display.
*Added the option to show @names in place of character names when in a group.

Version 0.74 (Demiknight)

Version 0.72 and earlier (Atropos)
Archived Files (35)
File Name
Version
Size
Uploader
Date
1.11
139kB
Rhyono
05/02/20 06:53 PM
1.09
139kB
Rhyono
04/30/20 12:41 PM
1.08
139kB
Rhyono
04/29/20 11:58 PM
1.07
139kB
Rhyono
04/29/20 11:56 AM
1.06
139kB
Rhyono
04/25/20 05:06 PM
1.05
139kB
Rhyono
01/26/20 02:49 PM
1.04
139kB
Rhyono
09/19/19 01:52 PM
1.03
139kB
Rhyono
07/21/19 09:20 PM
1.02
139kB
Rhyono
05/20/19 12:10 PM
1.01
142kB
Rhyono
05/01/19 12:03 PM
1.0.1
142kB
Rhyono
04/27/19 04:26 PM
0.99.1
142kB
Rhyono
04/20/19 06:48 PM
0.98
142kB
Rhyono
04/02/19 11:28 AM
0.97
142kB
Rhyono
03/07/19 09:10 PM
0.96
184kB
Rhyono
01/26/19 06:53 PM
0.95
184kB
Rhyono
08/19/18 08:04 AM
0.93
184kB
Rhyono
08/18/18 07:49 AM
0.92
184kB
Rhyono
08/12/18 10:03 AM
0.91
184kB
Rhyono
06/30/18 04:03 PM
0.90
184kB
Rhyono
04/16/18 07:41 PM
0.89
184kB
Rhyono
03/11/18 08:32 PM
0.88
183kB
Rhyono
03/09/18 09:59 PM
0.87
183kB
Rhyono
03/09/18 08:26 PM
0.86
183kB
Rhyono
01/13/18 02:43 PM
0.85
183kB
Rhyono
10/09/17 03:15 PM
0.84
180kB
Rhyono
09/11/17 09:58 PM
0.83
179kB
Rhyono
07/15/17 06:31 PM
0.82
179kB
Rhyono
05/22/17 01:39 PM
0.81
179kB
Rhyono
04/25/17 07:03 PM
0.80
179kB
Rhyono
04/25/17 06:46 PM
0.79
179kB
Rhyono
03/28/17 06:33 PM
0.78
179kB
Rhyono
03/22/17 08:19 PM
0.77
178kB
Rhyono
03/05/17 04:23 PM
0.76
178kB
Rhyono
02/27/17 07:48 PM
0.75
178kB
02/17/17 10:27 PM


Post A Reply Comment Options
Unread 09/10/20, 06:12 AM  
TNTKokser
 
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Forum posts: 15
File comments: 126
Uploads: 0
I have a new 4k Display and need to move around and resize the UI Elements. Everything is nice now, but how the hell do I move The action bar? It's in the middle of the screen now

edit:
oops! reloadui
Last edited by TNTKokser : 09/10/20 at 06:19 AM.
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Unread 08/24/20, 09:37 AM  
ReaktorDTR
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Forum posts: 0
File comments: 3
Uploads: 1
Originally Posted by Rhyono
I don't. Occasionally someone will send me a fix or an integration for their addon.
Got it. Thanks for your reply.
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Unread 08/24/20, 06:53 AM  
Rhyono
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Forum posts: 655
File comments: 1259
Uploads: 19
I don't. Occasionally someone will send me a fix or an integration for their addon.
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Unread 08/23/20, 07:42 PM  
ReaktorDTR
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File comments: 3
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Originally Posted by Rhyono
I don't.
Then... How do you collaborate with other developers?
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Unread 08/23/20, 05:32 PM  
Rhyono
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Forum posts: 655
File comments: 1259
Uploads: 19
I don't.
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Unread 08/23/20, 02:38 PM  
ReaktorDTR
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Forum posts: 0
File comments: 3
Uploads: 1
Do you have a git repository for FTC?
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Unread 08/20/20, 01:05 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 655
File comments: 1259
Uploads: 19
/ftc works for me and may be broken by a conflict with another addon.
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Unread 08/13/20, 10:06 AM  
machond

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File comments: 3
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Error

EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:758: attempt to index a nil value
stack traceback:
EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:758: in function 'AreSelectionsEnabled'
EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1479: in function 'ZO_ScrollList_SelectData'
user:/AddOns/LibAddonMenu-2.0/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:769: in function 'lam:OpenToPanel'
user:/AddOns/FoundryTacticalCombat/core/functions.lua:153: in function 'FTC:Slash'
EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:204: in function 'DoCommand'
EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1785: in function 'SharedChatSystem:SubmitTextEntry'
EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2491: in function 'ZO_ChatTextEntry_Execute'
ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
(tail call): ?
(tail call): ?


Any ideas? its show up when use in chat /ftc.
Im also not see any flaoting text, rest working okay.
Last edited by machond : 08/13/20 at 10:07 AM.
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Unread 08/12/20, 08:47 AM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 655
File comments: 1259
Uploads: 19
Originally Posted by Tamerlin1
I'm getting the exact same issue and it's driving me crazy. I uninstalled/resinstalled ESO and I'm still getting clear/non functioning attribute bars. It's happening with other addons too that display different attribute bars (extended UI, advanced UI). Did you ever find the solution to this? Thanks!
As you've mentioned, it affects many addons, but only for certain people. I've seen various suggestions over time, but they generally do not solve it for most people. One person had nested FTC one folder too deep in their AddOns, which allowed FTC to work, but not texture assets. That is one thing you could check.
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Unread 08/12/20, 08:46 AM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 655
File comments: 1259
Uploads: 19
Re: Controller / Game Pad woes.

Originally Posted by neiljwd
Addon looks great, but I'm having UI issues when trying to use a game pad (360 controller).

As soon as I touch the pad, the player and target Unit frames jump into the centre of the screen, and seem to zoom the font slightly. Fonts not an issue, but the UI elements moving is.

IS there some way I can make the addon play nice with simultaneous controller + KB/M?
I don't play with controller and I have no idea why things would move around when using one. With the way ZOS designed controller mode, it's almost like a different game mode, with many non-shared elements. I don't have the free time to controller-proof it.
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Unread 08/12/20, 03:36 AM  
vader950

Forum posts: 0
File comments: 1
Uploads: 0
error in the UI

hello i have an error while opening the UI:

EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:758: attempt to index a nil value
stack traceback:
EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:758: in function 'AreSelectionsEnabled'
EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1479: in function 'ZO_ScrollList_SelectData'
|caaaaaa<Locals> data = [table:1]{name = "FTC", filterText = "ftc atropos"} </Locals>|r
user:/AddOns/LibAddonMenu-2.0/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:769: in function 'lam:OpenToPanel'
|caaaaaa<Locals> self = [table:2]{}, panel = ud, selectedData = [table:1] </Locals>|r
user:/AddOns/FoundryTacticalCombat/core/functions.lua:153: in function 'FTC:Slash'
|caaaaaa<Locals> self = "" </Locals>|r
EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:204: in function 'DoCommand'
|caaaaaa<Locals> text = "/ftc", command = "/ftc", arguments = "", fn = user:/AddOns/FoundryTacticalCombat/core/functions.lua:152 </Locals>|r
EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1785: in function 'SharedChatSystem:SubmitTextEntry'
|caaaaaa<Locals> self = [table:3]{minContainerWidth = 300, allowMultipleContainers = F, maxContainerWidth = 550, ignoreTextEntryChangedEvent = F, shouldMinimizeAfterEntry = F, currentChannel = 0, numUnreadMails = 0, maxContainerHeight = 380, currentNumNotifications = 0, suppressSave = F, isAgentChatActive = F, minContainerHeight = 170, isMinimized = F, loaded = T}, text = "/ftc", valid = F, prefix = 47 </Locals>|r
EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2491: in function 'ZO_ChatTextEntry_Execute'
|caaaaaa<Locals> control = ud </Locals>|r
ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud </Locals>|r
(tail call): ?
(tail call): ?

hope you will fix it!
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Unread 08/11/20, 07:07 PM  
Sedare

Forum posts: 0
File comments: 16
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Originally Posted by Sedare
Just updated FTC. THe group window UI element is the default instead of the cool FTC version.
NM Reloaded UI and it looks as normal
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Unread 08/11/20, 07:06 PM  
Sedare

Forum posts: 0
File comments: 16
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Just updated FTC. THe group window UI element is the default instead of the cool FTC version.
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Unread 08/11/20, 08:32 AM  
Tamerlin1

Forum posts: 0
File comments: 1
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Originally Posted by Bliss
I updated and still no progress. I disabled all my add-on except FTC to check if they're interacting with each other, but nope. I redo the shadercache and saved variables and still nothing.
I'm getting the exact same issue and it's driving me crazy. I uninstalled/resinstalled ESO and I'm still getting clear/non functioning attribute bars. It's happening with other addons too that display different attribute bars (extended UI, advanced UI). Did you ever find the solution to this? Thanks!
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Unread 08/09/20, 05:55 PM  
neiljwd
 
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Forum posts: 5
File comments: 18
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Unhappy Controller / Game Pad woes.

Addon looks great, but I'm having UI issues when trying to use a game pad (360 controller).

As soon as I touch the pad, the player and target Unit frames jump into the centre of the screen, and seem to zoom the font slightly. Fonts not an issue, but the UI elements moving is.

IS there some way I can make the addon play nice with simultaneous controller + KB/M?
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