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Updated: 05/20/19 08:20 AM
Compatibility:
Elsweyr (5.0.5)
Wrathstone (4.3)
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Updated:05/20/19 08:20 AM
Created:06/25/17 10:25 PM
Monthly downloads:325
Total downloads:2,540
Favorites:9
MD5:
Categories:Bags, Bank, Inventory, Utility Mods
5.0.5
Default Guild Bank  Updated this week!
Version: 1.04
by: AssemblerManiac [More]
Tired of putting items or gold into the wrong guild bank because it's not #1, and you forgot to change?

Now you can set it to be different and forget it. Per character, or for all of 'em.

*New: now remembers settings for NA or EU correctly

Requires library:
LibAddonMenu-2.0

Shameless plug:
If you like this, maybe throw some gold my way (@AssemblerManiac) on NA server - we authors usually end up working on addons far more than we play.
1.03
- API version bump for Wrathstone

1.02
- API version bump for Murkmire
- Now keeps track of NA/EU settings and doesn't reset to default if you change

0.11
- API version bump for Wolfhunter

0.10
- API version bump for Dragon Bones

0.04
- API version bump for HotR
Archived Files (6)
File Name
Version
Size
Uploader
Date
1.03
49kB
AssemblerManiac
02/25/19 11:10 AM
1.02
49kB
AssemblerManiac
10/22/18 09:09 AM
0.11
49kB
AssemblerManiac
09/02/18 04:50 PM
0.10
47kB
AssemblerManiac
03/09/18 01:59 PM
0.04
47kB
AssemblerManiac
08/15/17 10:51 AM
0.03
47kB
06/25/17 10:25 PM


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Unread 04/05/19, 01:37 AM  
Vasul

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Not working with controller

Originally Posted by AssemblerManiac
Originally Posted by Vasul
Using a controller, it doesn't seem to do anything as long as gamepad UI is enabled. Is there any plan to implement gamepad support?
Unfortunately I don't have a gamepad to test with.

I'll see if I can figure out what the name of the variable is that holds the last opened guild bank. No guarantees though.
I'd be more than willing to help you test! But you shouldn't need a gamepad to test with. It's possible to activate the gamepad UI without a controller and navigate the bankers speech options with the mouse scroll wheel and "E" for select. Even if you can't figure it out, I really appreciate that you'd try and that you even replied.
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Unread 04/04/19, 01:37 PM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 49
File comments: 257
Uploads: 1
Re: Not working with controller

Originally Posted by Vasul
Using a controller, it doesn't seem to do anything as long as gamepad UI is enabled. Is there any plan to implement gamepad support?
Unfortunately I don't have a gamepad to test with.

I'll see if I can figure out what the name of the variable is that holds the last opened guild bank. No guarantees though.
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Unread 04/03/19, 02:29 AM  
Vasul

Forum posts: 0
File comments: 4
Uploads: 0
Not working with controller

Using a controller, it doesn't seem to do anything as long as gamepad UI is enabled. Is there any plan to implement gamepad support?
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Unread 09/03/18, 05:38 AM  
SlippyCheeze
AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 234
Uploads: 1
Re: wow

Originally Posted by mendisabal
i hawe error
Code:
user:/AddOns/IIfA/IIfADataCollection.lua:109: table index is nil
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:109: in function '(anonymous)'
(tail call): ?
[C]: in function 'pcall'
Wrong addon: the problem is happening in Inventory Information addon.
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Unread 09/03/18, 03:05 AM  
mendisabal

Forum posts: 3
File comments: 107
Uploads: 0
wow

I was planning to leave the guilds so that my guild bank would be the first, it's a superb friend.
i hawe error
Code:
user:/AddOns/PotionMaker/Libs/LibAsync/LibAsync.lua:35: user:/AddOns/IIfA/IIfADataCollection.lua:109: table index is nil
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:109: in function '(anonymous)'
(tail call): ?
[C]: in function 'pcall'
user:/AddOns/PotionMaker/Libs/LibAsync/LibAsync.lua:21: in function 'DoCallback'
user:/AddOns/PotionMaker/Libs/LibAsync/LibAsync.lua:49: in function 'DoJob'
user:/AddOns/PotionMaker/Libs/LibAsync/LibAsync.lua:100: in function 'Scheduler'
stack traceback:
[C]: in function 'error'
user:/AddOns/PotionMaker/Libs/LibAsync/LibAsync.lua:35: in function 'DoCallback'
user:/AddOns/PotionMaker/Libs/LibAsync/LibAsync.lua:49: in function 'DoJob'
user:/AddOns/PotionMaker/Libs/LibAsync/LibAsync.lua:100: in function 'Scheduler'
Last edited by mendisabal : 09/03/18 at 03:15 AM.
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Unread 08/16/18, 03:11 PM  
Fonkin
 
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Forum posts: 0
File comments: 37
Uploads: 1
Thank you

This is a clean an awesome add-on. Make sure to reloadui if it doesn't work initially.
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Unread 11/17/17, 11:12 PM  
jebbrown

Forum posts: 0
File comments: 2
Uploads: 0
Tired of putting money/stuff in the wrong bank...

Yes I am tired of that. Thought I was the only one who couldn't remember.
I'm so glad you wrote this!

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Unread 08/20/17, 02:28 AM  
Onigar
 
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Forum posts: 3
File comments: 172
Uploads: 3
Hi,
just tried it works great

Have you ever thought to also include an option for default guild so you can choose which is active at login so you see on screen mesages from that guild members joining / leaving and then the same will appear when you press "G".

It would be useful
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