Download
(68 Kb)
Download
Updated: 07/08/23 06:04 PM
Pictures
File Info
Compatibility:
Necrom (9.0.0)
Updated:07/08/23 06:04 PM
Created:09/03/17 10:19 AM
Monthly downloads:568
Total downloads:85,582
Favorites:55
MD5:
AP Meter  Popular! (More than 5000 hits)
Version: 2.0.4
by: ghostbane [More]
Dependencies: LibAddonMenu LibChatMessage

v2.0.0

The Modern theme and Classic theme


AP Meter aims to provide as much tooling as possible for the casual Cyro PVPer, while at the same time educating new players on how to achieve more AP.

AP Meter is now themable in v2 and is launching with two themes. The brand new Modern and the previous design ( now with animation ) Classic. More themes and requests will be added very soon.

Demo of the Panel:
https://i.imgur.com/cJuf6ca.mp4



Session Panel
More details to your session, giving you a breakdown on your ap gains, your session time, ApH, etc. This can be accessed by clicking the icon (Classic) on the right hand side of the meter, or clicking the "MENU" button (Modern) or keybinded ( reccomended! )

Torte, Delve and Pelinal Scroll Reminder
A soft and gentle reminder that your AP/Pelinal Buff has near ran out

Ticklist


A brand new feature in v2, track were you are currently registered for a Defence Tick. Whenever the conditions expire, this visual list will update.

In-Chat Notifications
Notifies you of your AP gains, and the its source. Eg. Defence Ticks, Captures etc

Tick Range notifier
The meter will display "X Range" if you are in an area capable of providing a tick. The message will disappear as soon as you leave the area. Depending on the theme, such as Modern, the meter may have additional effects like glowing.

Set an AP Goal
You can set an AP goal to work towards, just a handy reference to hit the figure you set out for. Be it to overtake someone on the boards, your next rank, or for fruitlessly buying AP vendor bags. Can be set within the sessions Report Card

Themes
Modern
Classic

( more to come )

How to use Themes

From the settings there is a dropdown list with the available themes. Making a choice from this list will update the preview on the right-hand side. You will need to click the button underneath ( Activate Theme ) to perform a reloadui to confirm your selection for best performance.
Version 2.0.4
Minimal Limit setting was not applying to all categories
Fixed issue of were untickable areas were trying to make their way into the Tick List

Version 2.0.3
Fixed an issue of the ticklist causing an error on a remote defensive tick going off.
Fixed an issue of were 'Blessing of War' buff generated two timers if refreshed before the previous buff expired.
Fixed an issue of meter location not saving put flush against the screen.

Version 2.0.2
Added indivual theme settings
- Modern
- Added size option ( Large, Small )

- Classic
- Added option to enable classic APH timer

Added screen boundry so meter's don't exceed overflow

Version 2.0.1
Typo's removed from the settings

Version 2.0.0
Complete re-write.
Theme system added
New Panel system ( Session, Ticklist, Buffs )
Modern + Classic theme added

Version 1.8.3
Applying small possible scene fragment fix
Paving the way for huge v2 update

Version 1.8.2
Updating API version for Necrom

Version 1.8.1
Fixing migration script

Version 1.8
Updating API Version to Scribes of Fate
Aiming for a full rewrite before next MYM
Removed legacy dev logging + legacy architecture

Version 1.6 08/03/2021
Updating API Version to Flames of Ambition

Version 1.6
Killing Blow animation added by popular demand ( turned off in settings by default )
Attempted fix on keeping AP Meter in just PVP areas
Line-dancing inspiration increased by 12%

Version 1.5
Adopted the LibChatMessage lib to help without outputting notifications
To-do: Refactor colour choices into new correct API

Version 1.4.9
Fixed UI connection (hopefully) that was upsetting the native UI on keyboard/gamepad

Version 1.4.6
Added Pelinal Scroll reminder so you don't miss out on the PVD benefits

Version 1.4.5
Updating API version so the OCD pansies don't have to click the scary checkbox.

Version 1.4.4
Uses global library references instead of stone-age on board libs.

Version 1.4
Updating version for Wolfhunter
AP Meter now will be displayed in Battlegrounds, highlighting your ap gain for Medals and Matches.
Chat Notifications has been updated with the new API, you will now be informed of where your Defense and Offensive Ticks come from.
There is a new command /ap that will print out a string of your session to share

Version 1.3
Updating version for Dragon Bones
The command /apleft will not tell you the next rank, instead of 'next rank'

Version 1.2
AP streak will no longer alert on death outside of Cyro
There is now a setting to turn off AP Streak

Version 1.1

Numeric amount of AP to next rank remaining now available on the report card
Also available via /apleft
Performance updates applied for long term usage
Roe Farm alert added (disabled by default)
AP Streak added


Version 1.0.4

Added AP Buff timer reminder
Added some silly Notifications
Fixed an issue with the ApH
Fixed an issue with session consistency
Fixed an issue with the rank progression going over 99


Version 1.0.1

Fixed a negative AP value issue that I thought I already uploaded. I blame you.


Version 1.0

ApH visible on the meter
New settings configurations
New commands
General tidy up


Version 0.3.4

AP session will no longer reset in cyro through a /reloadui
/apreset to reset session


Version 0.3.3

dtick bug fix
AR50 mode


Version 0.3

General settings for configuration of chat notifications added
Goals now save through closing the game and reloadui
Meter now saves its position on screen


Version 0.2.1

Transit swap fix on overlay windows
In-chat confirmation on commands


Version 0.2

Added in Temple and Town tick ranges
Fixed layering issues of addon windows appearing over native ui and npcs
Minor optimization fixes
Added in proper addon description
Archived Files (2)
File Name
Version
Size
Uploader
Date
2.0.3
68kB
ghostbane
07/08/23 12:53 PM
1.8.3
23kB
ghostbane
06/29/23 12:13 AM


Post A Reply Comment Options
Unread 05/12/24, 08:02 PM  
Anthonysc
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 110
Uploads: 1
user:/AddOns/APMeter/boot.lua:462: function expected instead of nil
stack traceback:
user:/AddOns/APMeter/boot.lua:462: in function 'SetAPValue'
user:/AddOns/APMeter/boot.lua:501: in function 'OnAPGain'
<Locals> eventCode = 131240, alliancePoints = 2245872, playSound = T, difference = 2, reason = 13, locationId = 0, db = [table:1]{} </Locals>
Just wanted to report this bug I haven't seen before. Let me know if there's any additional information I can provide. If it makes a difference, the character is a rank 50
Report comment to moderator  
Reply With Quote
Unread 07/09/23, 08:03 AM  
Shadeous

Forum posts: 0
File comments: 33
Uploads: 0
Originally Posted by ghostbane
Originally Posted by Shadeous
With the previous version the chat notifications would say what you captured/defended, now it just says "defence x ap" or "capture x ap [x]" is there way for it to say where the ticks are coming from for captures/defences
This is hopefully fixed in 2.0.3 which just released.
That's fixed it thanks.
Report comment to moderator  
Reply With Quote
Unread 07/08/23, 06:05 PM  
ghostbane
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 58
Uploads: 6
Originally Posted by wambo
The minimum value for chat notifications doesn't seem to work.

I set it to 350 and still get combat all the repair ticks.
Maybe its just for specific categories ?
Thanks for reporting this, it was indeed only applying to specific categories.

2.0.4 is pushed up which should hopefully resolve this.
Report comment to moderator  
Reply With Quote
Unread 07/08/23, 05:19 PM  
wambo
AddOn Author - Click to view AddOns

Forum posts: 38
File comments: 458
Uploads: 3
The minimum value for chat notifications doesn't seem to work.

I set it to 350 and still get all the repair ticks in chat.
Maybe its just for specific categories ?
Last edited by wambo : 07/09/23 at 12:23 AM.
Report comment to moderator  
Reply With Quote
Unread 07/08/23, 01:11 PM  
ghostbane
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 58
Uploads: 6
Originally Posted by Shadeous
With the previous version the chat notifications would say what you captured/defended, now it just says "defence x ap" or "capture x ap [x]" is there way for it to say where the ticks are coming from for captures/defences
This is hopefully fixed in 2.0.3 which just released.
Report comment to moderator  
Reply With Quote
Unread 07/08/23, 01:23 AM  
ghostbane
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 58
Uploads: 6
Originally Posted by Shadeous
With the previous version the chat notifications would say what you captured/defended, now it just says "defence x ap" or "capture x ap [x]" is there way for it to say where the ticks are coming from for captures/defences
Yes, that is a noted issue from the rewrite and will be fixed again in a upcoming version.
Report comment to moderator  
Reply With Quote
Unread 07/07/23, 11:03 PM  
Shadeous

Forum posts: 0
File comments: 33
Uploads: 0
With the previous version the chat notifications would say what you captured/defended, now it just says "defence x ap" or "capture x ap [x]" is there way for it to say where the ticks are coming from for captures/defences
Report comment to moderator  
Reply With Quote
Unread 07/07/23, 08:09 AM  
Aylish

Forum posts: 0
File comments: 68
Uploads: 0
Originally Posted by ghostbane
Originally Posted by Aylish
Originally Posted by ghostbane
Originally Posted by Aylish
Originally Posted by ghostbane
Originally Posted by Aylish
Could you please implement a way to move the UI element? I couldn't find any setting to unlock and move it.
And if I unlock the mouse, the HUD vanishes.
Are you on the latest version? In cursor mode I can move it just fine in Cyrodill. ( Pressing the . key activates cursor mode if you have not tried that yet )
I have version 1.8.2 for 9.0.0 and the HUD vanishes in free cursor mode (pressing . to release the mouse cursor).
Other addons' UI elements stay visible and are movable as intended.
AP Meter's HUD even stays invisible after returning to the "regular" playing mode (without free cursor) until I open and close a menu (map, character sheet, inventory ...)

Dependent libraries are installed and I even tried to reinstall AP Meter.
I think I know why this is happening for you, I made a very small change and pushed it up in 1.8.3 hoping to address this for you. ( I'm assuming this will fix it, it is a bizarre thing as I cannot replicate it in the same conditions )

If it still doesn't work, v2 of AP Meter is releasing in the next 2-3 days which will remove this issue.
It still won't work. It keeps hiding when releasing the cursor. I'm looking forward to v2.
v2 released today, hopefully you will have no problems with it.
Its working fine now.
Thanks for your help and work. 😊
Report comment to moderator  
Reply With Quote
Unread 07/06/23, 01:19 PM  
ghostbane
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 58
Uploads: 6
Originally Posted by Aylish
Originally Posted by ghostbane
Originally Posted by Aylish
Originally Posted by ghostbane
Originally Posted by Aylish
Could you please implement a way to move the UI element? I couldn't find any setting to unlock and move it.
And if I unlock the mouse, the HUD vanishes.
Are you on the latest version? In cursor mode I can move it just fine in Cyrodill. ( Pressing the . key activates cursor mode if you have not tried that yet )
I have version 1.8.2 for 9.0.0 and the HUD vanishes in free cursor mode (pressing . to release the mouse cursor).
Other addons' UI elements stay visible and are movable as intended.
AP Meter's HUD even stays invisible after returning to the "regular" playing mode (without free cursor) until I open and close a menu (map, character sheet, inventory ...)

Dependent libraries are installed and I even tried to reinstall AP Meter.
I think I know why this is happening for you, I made a very small change and pushed it up in 1.8.3 hoping to address this for you. ( I'm assuming this will fix it, it is a bizarre thing as I cannot replicate it in the same conditions )

If it still doesn't work, v2 of AP Meter is releasing in the next 2-3 days which will remove this issue.
It still won't work. It keeps hiding when releasing the cursor. I'm looking forward to v2.
v2 released today, hopefully you will have no problems with it.
Report comment to moderator  
Reply With Quote
Unread 07/03/23, 11:33 AM  
Aylish

Forum posts: 0
File comments: 68
Uploads: 0
Originally Posted by ghostbane
Originally Posted by Aylish
Originally Posted by ghostbane
Originally Posted by Aylish
Could you please implement a way to move the UI element? I couldn't find any setting to unlock and move it.
And if I unlock the mouse, the HUD vanishes.
Are you on the latest version? In cursor mode I can move it just fine in Cyrodill. ( Pressing the . key activates cursor mode if you have not tried that yet )
I have version 1.8.2 for 9.0.0 and the HUD vanishes in free cursor mode (pressing . to release the mouse cursor).
Other addons' UI elements stay visible and are movable as intended.
AP Meter's HUD even stays invisible after returning to the "regular" playing mode (without free cursor) until I open and close a menu (map, character sheet, inventory ...)

Dependent libraries are installed and I even tried to reinstall AP Meter.
I think I know why this is happening for you, I made a very small change and pushed it up in 1.8.3 hoping to address this for you. ( I'm assuming this will fix it, it is a bizarre thing as I cannot replicate it in the same conditions )

If it still doesn't work, v2 of AP Meter is releasing in the next 2-3 days which will remove this issue.
It still won't work. It keeps hiding when releasing the cursor. I'm looking forward to v2.
Last edited by Aylish : 07/03/23 at 02:05 PM.
Report comment to moderator  
Reply With Quote
Unread 06/29/23, 12:16 AM  
ghostbane
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 58
Uploads: 6
Originally Posted by Aylish
Originally Posted by ghostbane
Originally Posted by Aylish
Could you please implement a way to move the UI element? I couldn't find any setting to unlock and move it.
And if I unlock the mouse, the HUD vanishes.
Are you on the latest version? In cursor mode I can move it just fine in Cyrodill. ( Pressing the . key activates cursor mode if you have not tried that yet )
I have version 1.8.2 for 9.0.0 and the HUD vanishes in free cursor mode (pressing . to release the mouse cursor).
Other addons' UI elements stay visible and are movable as intended.
AP Meter's HUD even stays invisible after returning to the "regular" playing mode (without free cursor) until I open and close a menu (map, character sheet, inventory ...)

Dependent libraries are installed and I even tried to reinstall AP Meter.
I think I know why this is happening for you, I made a very small change and pushed it up in 1.8.3 hoping to address this for you. ( I'm assuming this will fix it, it is a bizarre thing as I cannot replicate it in the same conditions )

If it still doesn't work, v2 of AP Meter is releasing in the next 2-3 days which will remove this issue.
Report comment to moderator  
Reply With Quote
Unread 06/28/23, 11:16 AM  
Aylish

Forum posts: 0
File comments: 68
Uploads: 0
Originally Posted by ghostbane
Originally Posted by Aylish
Could you please implement a way to move the UI element? I couldn't find any setting to unlock and move it.
And if I unlock the mouse, the HUD vanishes.
Are you on the latest version? In cursor mode I can move it just fine in Cyrodill. ( Pressing the . key activates cursor mode if you have not tried that yet )
I have version 1.8.2 for 9.0.0 and the HUD vanishes in free cursor mode (pressing . to release the mouse cursor).
Other addons' UI elements stay visible and are movable as intended.
AP Meter's HUD even stays invisible after returning to the "regular" playing mode (without free cursor) until I open and close a menu (map, character sheet, inventory ...)

Dependent libraries are installed and I even tried to reinstall AP Meter.
Report comment to moderator  
Reply With Quote
Unread 06/24/23, 10:36 AM  
ghostbane
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 58
Uploads: 6
Originally Posted by Aylish
Could you please implement a way to move the UI element? I couldn't find any setting to unlock and move it.
And if I unlock the mouse, the HUD vanishes.
Are you on the latest version? In cursor mode I can move it just fine in Cyrodill. ( Pressing the . key activates cursor mode if you have not tried that yet )
Report comment to moderator  
Reply With Quote
Unread 06/24/23, 10:04 AM  
Aylish

Forum posts: 0
File comments: 68
Uploads: 0
Could you please implement a way to move the UI element? I couldn't find any setting to unlock and move it.
And if I unlock the mouse, the HUD vanishes.
Report comment to moderator  
Reply With Quote
Unread 05/22/23, 06:54 PM  
DohNotAgain

Forum posts: 1
File comments: 111
Uploads: 0
Originally Posted by ghostbane
Originally Posted by DohNotAgain
Installed 1.8 today.

Getting this error.

user:/AddOns/APMeter/APMeter.lua:370: attempt to index a nil value
stack traceback:
user:/AddOns/APMeter/APMeter.lua:370: in function 'APMeter_OnAddOnLoaded'
|caaaaaa<Locals> event = 65536, addOnName = "APMeter" </Locals>|r


Not much info in that error msg.
If you could try 1.8.1 and let me know if this fixes the issue for you!
Brand new install.
1.8.1 fixes the error.
Now I just need to set things up to display how I want.
THANKS!
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: