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Murkmire (4.2)
Updated:01/21/19 08:12 AM
Created:01/24/18 02:47 AM
Monthly downloads:8,517
Total downloads:94,982
Favorites:122
MD5:
4.2
Daily Alchemy  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.2.13
by: Marify [More]


It is a simple add-on to automatically create an Alchemist's Daily Writs.
(Master Writs is also supported)




Future plans (not necessarily possible ...)
  • New Reagent priority [TamrielTradeCentre] ... Now Testing This Addon
  • New Reagent priority [ArkadiusTradeTools] ... Now Testing This Addon
  • We will respond if requested...


Please tell me a better translation
I am not good at translating texts.
The current add-on translation text may not be user-friendly...

Would not you tell me if there are more user-friendly translations?
Version: 1.2.13 ---------------
1.Add Setting: Do not use locked items ... default ON


Version: 1.2.12 ---------------
1.Bug fix
Fixed a little bit of processing to remove material from the box.

2.Add log message


Version: 1.2.11 ---------------
1.Bug fix
Fixed sorting method by price.


Version: 1.2.9 to 1.2.10 ---------------
1.Add Setting: Reagent priority ... Low price reagent at [ArkadiusTradeTools]


Version: 1.2.8 ---------------
1.Update LibStub

2.Add Setting: Show log ... default ON

3.Add Setting: Reagent priority ... Low price reagent at [TamrielTradeCentre]


Version: 1.2.7 ---------------
1.Bug fix
Fix wording on setting screen


Version: 1.2.6 ---------------
1.APIVersion Up 100025


Version: 1.2.5 ---------------
1.Bug fix
Fixed creating the wrong item when Master Writ.


Version: 1.2.4 ---------------
1.Bug fix (French localization)
Update keyword.


Version: 1.2.3 ---------------
1.Bug fix
Fixed a bug that caused errors when crafting with multiple characters.


Version: 1.2.2 ---------------
1.Bug fix (French localization)
Update keyword.


Version: 1.2.1 ---------------
1.Bug fix (French localization)
Update keyword.

2.Update keyword(English localization)
Thanks daimon!


Version: 1.2.0 ---------------
1.Started to support [FCO Item Saver].
2.Bug fix (French localization)
Update keyword.


Version: 1.1.7 ---------------
1.Bug fix (French localization)
Add keyword.


Version: 1.1.6 ---------------
1.APIVersion Up 100024

2.Change logic to retrieve items from bank

3.Add functions when return home


Version: 1.1.5 ---------------
1.Bug fix (Russian localization)
Update keyword


Version: 1.1.4 ---------------
1.Bug fix (Russian localization)
Add keywords for item acquisition.


Version: 1.1.3 ---------------
1.Re-upload as version information is incorrect


Version: 1.1.2 ---------------
1.Using the new function GetItemLinkItemId(itemLink)

2.Integrate setting items(Retrieve items from home storage)

3.Bug fix (French localization)
Delete item acquisition keywords

4.Add information on new materials(Somerset)


Version: 1.1.1 ---------------
1. APIVersion Up 100023


Version: 1.1.0 ---------------
1.Add Function
Function to create master request item without receiving an order.(Now Testing)

2.Change message output method

3.Improve speed a little


Version: 1.0.2 ---------------
1.Update Russian translation.
Thank you! KiriX

2.Bug fix (Russian localization)
Add keywords for item acquisition.

3.Improve speed a little


Version: 1.0.1 ---------------
1.Bug fix
Fixed error caused by not setting initial value of add-on

2.Bug fix (Russian localization)
Add keywords for item acquisition.

3.Improve speed a little (still planned to improve)


Version: 1.0.0 ---------------
1.Priority to use reagent can now be selected. (Now Testing)


Version: 0.9.22 ---------------
1.Bug fix
There are cases where an incorrect portion is taken out from a bank

2.Language file Update(Russian localization)
I am grateful for KiriX cooperation.


Version: 0.9.21 ---------------
1.made an alert message sparingly

2.Changed the order of using items (Use bank items first than backpack)

3.Bug fix
Fixed a case of mistaken items to be created


Version: 0.9.20 ---------------
1.Added function to Alert of missing material. (Now Testing)


Version: 0.9.19 ---------------
1.Bug fix
There are cases where an incorrect portion is taken out from a bank


Version: 0.9.18 ---------------
1.Change solvent selection method.


Version: 0.9.17 ---------------
1.Bug fix
Too many call the server within a short time inside the add-on.


Version: 0.9.16 ---------------
1. Significant change in code


Version: 0.9.15 ---------------
1. Started to support Home Storage.


Version: 0.9.14 ---------------
1.Bug fix
Fixed that the consideration of "cancelTrait" was missing at Master Writs

2.Bug fix
When it operates after other bank add-ons,
Fixed a problem that can not get item from bank.

3.Bug fix (French localization)
Version: 0.9.7 bug fix was added.

4.Bug fix (Japanese localization)
Add keyword.


Version: 0.9.13 ---------------
1.Bug fix
Fixed a bug that creates incorrect poison
(Ex: created "Health Poison I" at the request of "Health Poison IX".)


Version: 0.9.12 ---------------
1.Add automatic exit function from craft station.


Version: 0.9.11 ---------------
1.changed the number of batch creation steps from 5 to 1


Version: 0.9.10 ---------------
1.Bug fix (French localization)
Fix name variance (pied-de-lutin --> Bolet Lutin)


Version: 0.9.9 ---------------
1.Bug fix (German localization)
Revised Version: 0.9.8 fix again


Version: 0.9.8 ---------------
1.APIVersion: UP to 100022

2.Bug fix (German localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.


Version: 0.9.7 ---------------
1.Partial code correction for testing.

2.Bug fix (German localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.
A strange code(0xC2) is inserted instead of a space(0x20).

3.Bug fix (French localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.
Fix name variance (Poison de ravage --> Poison de Dgts)


Version: 0.9.6 ---------------
1. Started to support Master request(German and French)

2.Bug fix (English localization)
English localization: Correcting items(-) containing hyphens

3.Bug fix (French localization)
Corrected differences by abbreviated expressions (xxx D' xxxx --> xxx de xxx)

4.Bug fix (Japanese localization)
Fix Greek figures and Arabic numerals mismatch


Version: 0.9.5 ---------------
1. Bug fix
2. German and French language files added (Master request is not supported....)


Version: 0.9.4 ---------------
1. Fixed English language file

Version: 0.9.3 ---------------
1. Bulk Creation function added.
2. Added debug log ON / OFF function
3. Started to support German and French
(Since it is still being tested, the language file was not included in the update)
Optional Files (0)


Archived Files (24)
File Name
Version
Size
Uploader
Date
1.2.12
76kB
Marify
01/19/19 05:58 AM
1.2.11
76kB
Marify
11/20/18 06:09 PM
1.2.10
76kB
Marify
11/08/18 09:09 PM
1.2.9
76kB
Marify
11/08/18 12:16 AM
1.2.8
76kB
Marify
11/06/18 08:10 PM
1.2.7
75kB
Marify
10/26/18 04:39 AM
1.2.6
75kB
Marify
10/24/18 04:17 AM
1.2.5
75kB
Marify
09/17/18 03:47 AM
1.2.4
75kB
Marify
09/16/18 03:05 AM
1.2.3
74kB
Marify
09/09/18 08:39 AM
1.2.2
74kB
Marify
09/08/18 04:43 AM
1.2.1
74kB
Marify
09/07/18 01:46 AM
1.2.0
74kB
Marify
08/30/18 07:05 PM
1.1.7
74kB
Marify
08/29/18 08:30 AM
1.1.6
74kB
Marify
08/13/18 10:19 PM
1.1.5
74kB
Marify
07/26/18 05:56 AM
1.1.4
74kB
Marify
07/11/18 01:30 AM
1.1.3
74kB
Marify
06/30/18 07:16 PM
1.1.2
74kB
Marify
05/22/18 08:08 AM
1.1.0
75kB
Marify
05/16/18 07:54 AM
1.0.2
74kB
Marify
05/02/18 12:49 AM
1.0.1
73kB
Marify
04/25/18 12:33 AM
1.0.0
72kB
Marify
04/23/18 08:34 PM
0.9
5kB
01/24/18 02:47 AM


Post A Reply Comment Options
Unread Today, 03:23 AM  
Marify
 
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Forum posts: 22
File comments: 92
Uploads: 5
Originally Posted by kinnaj93
Hey Marify,

I am sorry for the trouble.

With alt I meant alternative character:

The issue I have: My potions are automatically created for my main character (the one I have all my clothing etc at 50), but on all my other characters, the addon simply does nothing.

Is that an issue that is only on my end?
Is there an option to activate it for the other chars aswell?
Is this a bug?
Thanks!

On my PC, all the characters are running addon...


Please try the following as a test


1. Deleting the add-on save file.
(SaveFile)
C:\Users\XXX\Documents\Elder Scrolls Online\live\SavedVariables\DailyAlchemy.lua

2. Login to the game with a problem character.
(Do not log in with the main character)

3. Log out of the game.

4. Please check that the add-on save file has been recreated.
If save files are not recreated, it seems that add-ons are not loaded.

(SaveFile)
C:\Users\XXX\Documents\Elder Scrolls Online\live\SavedVariables\DailyAlchemy.lua
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Unread Today, 02:20 AM  
kinnaj93

Forum posts: 0
File comments: 5
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Hey Marify,

I am sorry for the trouble.

Originally Posted by Marify
Sorry to trouble you, but would you explain it with another phrase?
With alt I meant alternative character:

alts
gaming: An alternative character, as opposed to one main character you play in a game. Many online games allow the user to make multiple characters. People that make alts to an extreme are said to be altoholics.
Source: https://www.urbandictionary.com/define.php?term=alt

The issue I have: My potions are automatically created for my main character (the one I have all my clothing etc at 50), but on all my other characters, the addon simply does nothing.

Is that an issue that is only on my end?
Is there an option to activate it for the other chars aswell?
Is this a bug?
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Unread Today, 07:31 PM  
Marify
 
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Forum posts: 22
File comments: 92
Uploads: 5
Originally Posted by kinnaj93
It works fine with my main crafter, but it is not crafting the writ items on my alts.
Is there an option?
Hi!

Because English is not my mother tongue,
I did not understand the meaning of [ on my alts ].

Sorry to trouble you, but would you explain it with another phrase?
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Unread Yesterday, 02:42 AM  
kinnaj93

Forum posts: 0
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It works fine with my main crafter, but it is not crafting the writ items on my alts.
Is there an option?
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Unread 01/21/19, 11:28 AM  
tomtomhotep
 
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Forum posts: 21
File comments: 172
Uploads: 6
Thumbs up Re: Re: Re: Re: Something is not right...

Originally Posted by Marify
Originally Posted by tomtomhotep
Yes. Blue Entoloma and Lorkhan's Tears are both marked with FCOItemSaver's Lock Icon.
Hi!

[Do not use locked items(default ON)] was added to the add-on setting.
Please turn this off.
Awesome! Thanks for such a quick addition!
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Unread 01/21/19, 08:15 AM  
Marify
 
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Forum posts: 22
File comments: 92
Uploads: 5
Re: Re: Re: Something is not right...

Originally Posted by tomtomhotep
Yes. Blue Entoloma and Lorkhan's Tears are both marked with FCOItemSaver's Lock Icon.
Hi!

[Do not use locked items(default ON)] was added to the add-on setting.
Please turn this off.
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Unread 01/20/19, 08:13 AM  
tomtomhotep
 
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Forum posts: 21
File comments: 172
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Re: Re: Something is not right...

Originally Posted by Marify
Originally Posted by tomtomhotep
Have you locked that mushroom with ItemSaver add-ons etc.?
Yes. Blue Entoloma and Lorkhan's Tears are both marked with FCOItemSaver's Lock Icon.
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Unread 01/19/19, 12:03 AM  
Marify
 
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Forum posts: 22
File comments: 92
Uploads: 5
Originally Posted by dew1960
"Panacea of" recipes are unrecognized by this addon. Can we update that please?
We will begin the investigation.
Sorry for trouble you, but wait a while.
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Unread 01/19/19, 12:01 AM  
Marify
 
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Forum posts: 22
File comments: 92
Uploads: 5
Originally Posted by Durnik
Have you thought about doing a "Daily Enchanting" addon? There is an ability to do that with the lazy crafter addon but it doesn't mark them like your addons do. If I'm doing 20 or more enchanting master writs I have to be careful that I dont tell it to craft the same one twice.
Everyone, I am sorry that the reply was delayed.


I have not planned so far, but maybe ,,,

My wife is also playing with ESO,
Sometimes I'm having trouble with enchanting .
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Unread 01/18/19, 11:49 PM  
Marify
 
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Forum posts: 22
File comments: 92
Uploads: 5
Re: Something is not right...

Originally Posted by tomtomhotep

Everyone, I am sorry that the reply was delayed.

Have you locked that mushroom with ItemSaver add-ons etc.?
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Unread 01/18/19, 01:36 PM  
tomtomhotep
 
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Question Something is not right...

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Unread 01/14/19, 08:22 AM  
dew1960

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"Panacea of" recipes are unrecognized by this addon. Can we update that please?
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Unread 01/01/19, 09:55 PM  
Durnik

Forum posts: 2
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Have you thought about doing a "Daily Enchanting" addon? There is an ability to do that with the lazy crafter addon but it doesn't mark them like your addons do. If I'm doing 20 or more enchanting master writs I have to be careful that I dont tell it to craft the same one twice.
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Unread 12/06/18, 10:02 AM  
m4keyourself

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Re: Re: Do I need to have all ingredients traits discovered?

Originally Posted by Marify
Originally Posted by m4keyourself
Do I need to have every ingredient trait discovered???? If I do then that's pretty useless.......
Hi!

Sorry to trouble you.
Can you send the save data including the debug log in the following procedure?

1. Debug log On.
[Setting > Addons > Daily Alchemy > Show debug log]


2. Access to Alchemy Station.

3. Exit Game

4. Paste files in the following places into private mail.

C:\Users\xxxxx\Documents\Elder Scrolls Online\live\SavedVariables\DailyAlchemy.lua

OK I will do this when I am home from work in about 6 hours. However, I do have a Bug Catcher addon that reports all the bugs into a window I can see, but no bugs are shown when I try to use the addon - even after I access the Alchemy Table. I think the Daily Alchemy works for my characters when I have the traits for the ingredients "discovered" though. So, for characters WITH ingredient traits discovered, it works. For characters WITHOUT ingredient traits discovered, it doesn't work.
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Unread 12/05/18, 06:21 PM  
Marify
 
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Forum posts: 22
File comments: 92
Uploads: 5
Re: Do I need to have all ingredients traits discovered?

Originally Posted by m4keyourself
Do I need to have every ingredient trait discovered???? If I do then that's pretty useless.......
Hi!

Sorry to trouble you.
Can you send the save data including the debug log in the following procedure?

1. Debug log On.
[Setting > Addons > Daily Alchemy > Show debug log]


2. Access to Alchemy Station.

3. Exit Game

4. Paste files in the following places into private mail.

C:\Users\xxxxx\Documents\Elder Scrolls Online\live\SavedVariables\DailyAlchemy.lua
Last edited by Marify : 12/05/18 at 06:23 PM.
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