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Dragonhold (5.2.5)
Updated:11/19/19 04:56 AM
Created:01/25/18 06:30 AM
Monthly downloads:19,128
Total downloads:281,341
Favorites:232
MD5:
5.2.5
Daily Provisioning  Popular! (More than 5000 hits)
Version: 1.3.10
by: Marify [More]


It is a simple add-on to automatically create an Provisioning Daily Writs.
(Master Writs is also supported)




Need libraries (Please download!)
 LibStub
 LibAddonMenu-2.0



Future plans (not necessarily possible ...)
  • We will respond if requested...


Please tell me a better translation
I am not good at translating texts.
The current add-on translation text may not be user-friendly...

Would not you tell me if there are more user-friendly translations?
Version: 1.3.10 ---------------
1.change the SavedVariables format.


Version: 1.3.9 ---------------
1.Bug fix
Fixed a bug where items could not be acquired.


Version: 1.3.3 to 1.3.8 ---------------
1.Add Witches Festival Writ.
2.Bug fix
LibMarify Update.


Version: 1.3.0 to 1.3.2 ---------------
1.APIVersion Up 100029


Version: 1.2.19 ---------------
1.Add Polish translation.
Thank you! tomkolp


Version: 1.2.18 ---------------
1.APIVersion Up 100028


Version: 1.2.17 ---------------
1.APIVersion Up 100027
2.Remove system bug patch. [GetCraftingSkillLineIndices]


Version: 1.2.16 ---------------
1.Bug fix
Fixed recieving items from bank automatically.


Version: 1.2.15 ---------------
1.System bug patch. [GetCraftingSkillLineIndices]


Version: 1.2.14 ---------------
1.It works with [ConfirmMasterWrit].


Version: 1.2.13 ---------------
1.APIVersion Up 100026


Version: 1.2.12 ---------------
1.Bug fix
Fixed outputs "Recipe [] is unknown. No items were crafted"


Version: 1.2.11 ---------------
1.Update LibStub

2.Add Setting: Show log ... default ON


Version: 1.2.10 ---------------
1.APIVersion Up 100025


Version: 1.2.9 ---------------
1.Bug fix
Fixed recipe sort order.

2.Bug fix(Russian localization)
Add keyword


Version: 1.2.3 to 1.2.8 ---------------
1.Bug fix
Correcting the problem that an error occurs during automatic creation.
Thanks @Ony-3!


Version: 1.2.2 ---------------
1.Bug fix
Disable automatic creation if do not know the recipe.


Version: 1.2.1 ---------------
1.Bug fix
Fixed a bug that caused errors when crafting with multiple characters.


Version: 1.2.0 ---------------
1.Add Option
Disable automatic creation if do not know the recipe.

2.Bug fix
Fixed a problem that can't find a recipe if upload cooking skills after receiving a daily request.

3.Update keyword(Russian localization)
Thanks KiriX!

4.Update keyword(English localization)
Thanks daimon!


Version: 1.1.5 ---------------
1.APIVersion Up 100024

2.Change logic to retrieve items from bank

3.Add functions when return home


Version: 1.1.4 ---------------
1.Bug fix
Fixed Function to create master request item without receiving an order.

2.Bug fix (German and Russian localization)
Add keyword.


Version: 1.1.3 ---------------
1.Bug fix
Fixed a bug that some master requests could not be created (quality=2)

2.Using the new function GetItemLinkItemId(itemLink)

3.Integrate setting items(Retrieve items from home storage)


Version: 1.1.2 ---------------
1.Bug fix
Fixed error occurrence in gamepad mode.(formal solution)


Version: 1.1.1 ---------------
1.Bug fix
Fixed error occurrence in gamepad mode.(temporary solution)


Version: 1.1.0 ---------------
1.Add Function
Function to create master request item without receiving an order.(Now Testing)

2.Change message output method

3.Improve speed a little

4.Bug fix (German and Russian localization)
Add keyword.


Version: 1.0.3 ---------------
1.Bug fix
Fixed an issue that caused an error when opening a bank


Version: 1.0.2 ---------------
1.Bug fix
Fixed that error message cannot be displayed correctly when not having a recipe

2.Language file Update(All)
Thanks for help me! KiriX


Version: 1.0.1 ---------------
1.Bug fix
Fix to display error message when quest text and cooking name do not match


Version: 1.0.0 ---------------
1.Improve speed a little


Version: 0.9.12 ---------------
1.Language file Update(Russian localization)
I am grateful for KiriX cooperation.


Version: 0.9.11 ---------------
1.Bug fix
There are cases where an incorrect item is taken out from a bank

2.Change messages a bit(English and German and French)


Version: 0.9.10 ---------------
1.Bug fix
Fixed function to alert missing materials.


Version: 0.9.9 ---------------
1. Significant change in code.
2. Started to support Home Storage.


Version: 0.9.8 ---------------
1.Add automatic exit function from craft station.


Version: 0.9.7 ---------------
1.changed the number of batch creation steps from 5 to 1


Version: 0.9.6 ---------------
1.Bug fix
Fixed a bug in the error log when there was no recipe.


Version: 0.9.5 ---------------
1.Bug fix (English localization)
English localization: Correcting items(-) containing hyphens


Version: 0.9.4 ---------------
1.APIVersion: UP to 100022

Version: 0.9.3 ---------------
1.Bug fix (French localization)
A strange code(0xE2) is inserted instead of a space(0x20)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.

2. Change processing order of daily and master.


Version: 0.9.2 ---------------
1. Master Writs support.
2. Bulk Creation function added.
3. Added debug log ON / OFF function
4. Started to support German and French and Russian (It is still under test)
5. Started to support Russian (Since there is no verification environment, it cannot be tested...)
6. Bug fix
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.1.0
2kB
05/21/19 10:36 AM


Archived Files (20)
File Name
Version
Size
Uploader
Date
1.3.8
48kB
Marify
11/07/19 07:51 PM
1.3.7
48kB
Marify
11/02/19 07:35 AM
1.3.6
45kB
Marify
10/31/19 06:30 PM
1.3.5
41kB
Marify
10/29/19 06:09 AM
1.3.4
35kB
Marify
10/27/19 06:09 AM
1.3.3
35kB
Marify
10/25/19 10:13 AM
1.3.2
35kB
Marify
10/22/19 02:40 AM
1.3.1
165kB
Marify
10/21/19 08:03 PM
1.2.19
134kB
Marify
08/20/19 01:05 AM
1.2.18
133kB
Marify
08/13/19 05:56 AM
1.2.17
132kB
Marify
05/21/19 02:30 AM
1.2.13
61kB
Marify
02/25/19 04:34 PM
1.2.12
61kB
Marify
11/26/18 04:06 AM
1.2.11
61kB
Marify
11/06/18 08:11 PM
1.2.0
60kB
Marify
09/08/18 03:48 AM
1.1.0
59kB
Marify
05/16/18 07:58 AM
1.0.0
56kB
Marify
05/02/18 12:45 AM
0.9.7
52kB
Marify
02/19/18 06:38 AM
0.9.6
52kB
Marify
02/16/18 06:39 PM
0.9
3kB
01/25/18 06:30 AM


Post A Reply Comment Options
Unread 11/21/19, 03:48 AM  
Micke2nd
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Re: Bug

Originally Posted by Sanenomore
When used with daily alchemy the bank has to be opened twice to pull the complete provisioning writ materials out. Love the addon.
there are a few addons that put things into the bank or get them out - I would not be surprised if you have a conflict
Last edited by Micke2nd : 11/21/19 at 03:50 AM.
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Unread 11/18/19, 06:52 AM  
Baertram
 
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Forum posts: 2534
File comments: 2897
Uploads: 57
Could you PLEASE change the SavedVariables from the very very old "character name" format, which is obviously not rename save, to the character ID settings!
Just renamed a few chars to welcome them to the family name and noticed that your addon is still using this outdated method of SavedVariable saving, unfortunately.

Old/outdated since years/not rename save - Character name:
Code:
ZO_SavedVars:New
New/rename save - Character ID:
ZO_SavedVars:NewCharacterId
-> https://wiki.esoui.com/AddOn_Quick_Q...cal_machine.3F

Both got the same parameters so you just need to exchange the function name!

Should be also easy to migrate the settings, here is an example function how to get the character IDs and names so you can check old SV table and migrate to the new one ONCE:
Lua Code:
  1. --Function to get all characters of the account, ID and name.
  2. --Returns a table with 2 possible variants, either the character ID is key and the name is the value,
  3. --or vice versa.
  4. --Parameter boolean, keyIsCharName:
  5. -->True: the key of the returned table is the character name
  6. -->False: the key of the returned table is the unique cahracter ID (standard)
  7. local function getCharactersOfAccount(keyIsCharName)
  8.     keyIsCharName = keyIsCharName or false
  9.     local charactersOfAccount
  10.     --Check all the characters of the account
  11.     for i = 1, GetNumCharacters() do
  12.         local name, _, _, _, _, _, characterId = GetCharacterInfo(i)
  13.         local charName = zo_strformat(SI_UNIT_NAME, name)
  14.         if characterId ~= nil and charName ~= "" then
  15.             if charactersOfAccount == nil then charactersOfAccount = {} end
  16.             if keyIsCharName then
  17.                 charactersOfAccount[charName]   = characterId
  18.             else
  19.                 charactersOfAccount[characterId]= charName
  20.             end
  21.         end
  22.     end
  23.     return charactersOfAccount
  24. end

Additional SavedVariables info:
https://wiki.esoui.com/Circonians_Sa...ables_Tutorial

Thank you very very much Marify!
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Unread 11/13/19, 02:41 AM  
Marify
 
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Forum posts: 27
File comments: 139
Uploads: 7
Re: Bug

Hi!
I'm trying to reproduce this bug, but it's not done... 
Could you tell me the detailed situation?

[Write]
・Item to create(alchemy and provisioning)

[Item to be taken out and storage location]
・ItemName
・quantity
・Bank or house storage?
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Unread 11/10/19, 01:42 PM  
Sanenomore

Forum posts: 0
File comments: 5
Uploads: 0
Bug

When used with daily alchemy the bank has to be opened twice to pull the complete provisioning writ materials out. Love the addon.
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Unread 10/26/19, 04:43 AM  
Myrthian

Forum posts: 8
File comments: 47
Uploads: 0
I was cleaning my addons/libs: I have a lib called LibMarify which isn't used by Daily Provisioning and doesn't come up as a result when I search my addons using Minion.

Is that lib obsolete?
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Unread 08/20/19, 12:56 AM  
Byte

Forum posts: 0
File comments: 1
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Nvm. Multicraft as previous user mentioned. Apologies.
Last edited by Byte : 08/20/19 at 01:11 AM.
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Unread 08/12/19, 05:05 PM  
ezchunka

Forum posts: 1
File comments: 49
Uploads: 0
Re: U23 errors

Originally Posted by ezchunka
Error after todays patch:

Lua Code:
  1. bad argument #1 to 'math.floor' (number expected, got nil)
  2. stack traceback:
  3. [C]: in function 'math.floor'
  4. user:/AddOns/MultiCraft/MultiCraft.lua:258: in function 'ResetSpinner'
  5. EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'RefreshRecipeDetails'
  6. EsoUI/Ingame/Crafting/Keyboard/Provisioner.lua:317: in function 'TreeEntryOnSelected'
  7. <Locals> control = ud, data = tbl, selected = true </Locals>
  8. EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:705: in function 'ZO_TreeNode:OnSelected'
  9. <Locals> self = tbl </Locals>
  10. EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:411: in function 'ZO_Tree:SelectNode'
  11. <Locals> self = tbl, treeNode = tbl, bringParentIntoView = true </Locals>
  12. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1476: in function 'DailyProvisioning:SetStation'
  13. <Locals> self = tbl, recipe = tbl, nodes = tbl, _ = 1, node = tbl, _ = 3, childNode = tbl </Locals>
  14. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:335: in function 'DailyProvisioning:Crafting'
  15. <Locals> self = tbl, eventCode = 131524, craftSkill = 5, infos = tbl, hasMaster = false, hasDaily = true, isDontKnow = false, _ = 1, info = tbl, parameter = tbl </Locals>
  16. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1552: in function 'DailyProvisioning:StationInteract'
  17. <Locals> self = tbl, eventCode = 131524, craftSkill = 5, sameStation = true </Locals>
  18. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1365: in function '(anonymous)'

Nevermind, I figured out the issue. I forgot to remove Multicraft addon. Thanks!
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Unread 08/12/19, 04:52 PM  
ezchunka

Forum posts: 1
File comments: 49
Uploads: 0
U23 errors

Error after todays patch:

Lua Code:
  1. bad argument #1 to 'math.floor' (number expected, got nil)
  2. stack traceback:
  3. [C]: in function 'math.floor'
  4. user:/AddOns/MultiCraft/MultiCraft.lua:258: in function 'ResetSpinner'
  5. EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'RefreshRecipeDetails'
  6. EsoUI/Ingame/Crafting/Keyboard/Provisioner.lua:317: in function 'TreeEntryOnSelected'
  7. <Locals> control = ud, data = tbl, selected = true </Locals>
  8. EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:705: in function 'ZO_TreeNode:OnSelected'
  9. <Locals> self = tbl </Locals>
  10. EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:411: in function 'ZO_Tree:SelectNode'
  11. <Locals> self = tbl, treeNode = tbl, bringParentIntoView = true </Locals>
  12. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1476: in function 'DailyProvisioning:SetStation'
  13. <Locals> self = tbl, recipe = tbl, nodes = tbl, _ = 1, node = tbl, _ = 3, childNode = tbl </Locals>
  14. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:335: in function 'DailyProvisioning:Crafting'
  15. <Locals> self = tbl, eventCode = 131524, craftSkill = 5, infos = tbl, hasMaster = false, hasDaily = true, isDontKnow = false, _ = 1, info = tbl, parameter = tbl </Locals>
  16. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1552: in function 'DailyProvisioning:StationInteract'
  17. <Locals> self = tbl, eventCode = 131524, craftSkill = 5, sameStation = true </Locals>
  18. user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1365: in function '(anonymous)'
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Unread 08/07/19, 12:17 AM  
phpones

Forum posts: 3
File comments: 47
Uploads: 0
Hello,
There seem to be an incompatibility with CraftStore. As soon as the Daily Provisioning crafts something, I cannot craft manually anything anymore at the cooking station (while using CraftStore). Only a reloadui solves the problem.

I can craft normally before accepting a writ. I cannot craft during the writ. I cannot craft after delivering the writ. Seems Daily Provisioning just lock the station after it crafts.
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Unread 05/25/19, 03:21 PM  
Lostar

Forum posts: 0
File comments: 8
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Wonderful addon! It's a must for the time crunch!

If we could have a way of previewing our furniture like we can without it for alchemy and provisioning, that would be all the more great!

Thank you for this addon!!
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Unread 05/10/19, 09:04 PM  
DeathStalker

Forum posts: 0
File comments: 20
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Originally Posted by Marify
Originally Posted by eXnihilO
Hello. The addon is not retrieving items stored in the bank as it was before the recent patch that broke indices. FYI
Thank you for information!
We will start investigation immediately.

Sorry to trouble you, but please wait for a while.
Looking forward to trying this out once you identify the fix
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Unread 03/13/19, 02:01 AM  
Marify
 
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Forum posts: 27
File comments: 139
Uploads: 7
Originally Posted by eXnihilO
Hello. The addon is not retrieving items stored in the bank as it was before the recent patch that broke indices. FYI
Thank you for information!
We will start investigation immediately.

Sorry to trouble you, but please wait for a while.
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Unread 03/12/19, 05:17 PM  
eXnihilO

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Hello. The addon is not retrieving items stored in the bank as it was before the recent patch that broke indices. FYI
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Unread 03/11/19, 08:11 PM  
Marify
 
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Forum posts: 27
File comments: 139
Uploads: 7
Re: Love your addon Marify

Originally Posted by Spage
I think the change is probably not temporary and would be grateful if you're able to amend the code to make it functional again.

Contrary to what other commentary might suggest, I don't believe you "need" to do anything. I appreciate all the time you've taken to work on what you have, and do not expect you to continue if you do not want to.

Thank you!! <3
Hi!
Version: 1.2.15 has been updated.
(The test is not complete yet ...)
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Unread 03/11/19, 04:32 PM  
Spage

Forum posts: 0
File comments: 5
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Love your addon Marify

I think the change is probably not temporary and would be grateful if you're able to amend the code to make it functional again.

Contrary to what other commentary might suggest, I don't believe you "need" to do anything. I appreciate all the time you've taken to work on what you have, and do not expect you to continue if you do not want to.

Thank you!! <3
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