Quantcast
Download
(103 Kb)
Download
Updated: 03/19/21 03:56 PM
Pictures
File Info
Compatibility:
Flames of Ambition (6.3.5)
Updated:03/19/21 03:56 PM
Created:05/26/18 02:51 AM
Monthly downloads:595
Total downloads:62,787
Favorites:69
MD5:
Categories:Graphic UI Mods, Bags, Bank, Inventory
BetterUI :: Gamepad Interface Improvements  Popular! (More than 5000 hits)
Version: 2.77
by: goobsnake [More]
******ADD-ON UP FOR ADOPTION******

Message me for adoption details - Sadly the add-on needs a fair amount of work and I simply don't have the time to do further development outside of trying to keep it afloat after each DLC/Expansion.


LOCALIZATION'S:




REQUIREMENTS:

1. LibAddonMenu is required for this add-on to load and for the add-on's in-game settings.


GENERAL INTERFACE IMPROVEMENTS:
1. Arkadius' Trade Tools average price embedded in the item tooltip
2. Master Merchant average price embedded in the item tooltip
3. Tamriel Trade Centre average price embedded in the item tooltip
4. Display item trait and research knowledge in the item tooltip
5. Reduce font size in the item tooltips
6. Remove "delete" dialog confirmation when deleting mail
7. Ability to scroll to the next item type using trigger buttons, while in the inventory or banking screens

REVAMPED GAMEPAD INVENTORY:
1. Equipped, Junk & Stolen item categories added
2. ESO+ Craft Bag support
3. Persistent currency display while navigating the inventory (Gold, AP, Undaunted Keys, Transmute Crystals + lots more!)
4. Replace item value with average market values obtained from Arkadius' Trade Tools, Master Merchant or Tamriel Trade Centre
5. Quickslot Assignments
6. Enable quick item deletion without any prompts or safeguards **Use with caution!**
7. Increase font size in Inventory item lists
8. Warn before equipping bind-on-equip items

REVAMPED GAMEPAD BANKING:
1. Supports home chest storage
2. Retains ability to withdrawl or deposit items & currency
3. Increase font size in Banking item lists

DAILY WRIT INTEGRATION:
1. Displays the daily writ and it's progress at each crafting station

RECOMMENDED ADDONS:
1. Auto Category - May be some performance issues with very large/full banks
2. Arch's Enhanced Map - Gamepad supported map fast travel to friends/guild members + Map Pin Scaling/Customization
3. Bandits User Interface - Includes a crazy amount of UI customization and features that work while in Gamepad mode
4. Arkadius' Trade Tools - For integrated pricing info
5. Master Merchant - For integrated pricing info
6. Tamriel Trade Centre - For integrated pricing info

GITHUB PAGE:

https://github.com/goobsnake/BetterUI

* This is a continuation of Prasoc's & RockingDice's prior work! Anyone looking to contribute, feel free to message me or submit a pull request. Help is definitely wanted for this massive add-on.


DONATIONS:


Current Release - 2.77 Changes:
1. Implemented: API Bump for Flames of Ambition
2. Fixed: Lua errors caused by the deprecated RefreshActiveKeybinds function have been fixed *Thanks shadowcep for the temporary fix
3. Fixed: Occasional Lua errors caused when using item actions with the RefreshActiveKeybinds fix above have been fixed.
4: Fixed: The Inventory & Banking keybind strips now refresh correctly when performing various actions. You should no longer need to exit these scenes and reload to get the proper buttons to appear.

2.76 Changes:
1. Fixed: The Guild Store error suppression feature was not working unless the user had MM & ATT installed. *Thanks Aragorn79 for reporting

2.75 Changes:
1. Implemented: API Bump for Markath
2. Implemented: ATT Guild Store error messages will now be suppressed if you enable the "Guild Store Error Suppression" feature. *Previously this just worked for MM related guild store error messages

2.74 Changes:
1. Fixed: Restored TTC item price display in BetterUI due to a change to the TTC add-on

2.73 Changes:
1. Fixed: Stolen inventory category will no longer show empty if all stolen items are moved to junk
2. Fixed: Item comparisons for backup equipped weapons should work now
3. Implemented: Updated API version for the Stornthorn dlc

2.72 Changes:
1. Implemented: Bumped API for upcoming Greymoor expansion
2. Implemented: Added JP localization files *Thanks Kuroko137
3. Implemented: Added Arkadius' Trade Tools tooltip & inventory item value average pricing
4. Implemented: Robust tooltip and various on-screen messaging
5. Fixed: Numerous issues with Craftbag stow, retrieve and use actions have been fixed to prevent LUA errors
6. Fixed: Autocategory custom category startup error
7. Changed: Junk & Stolen inventory categories are now standard/always enabled instead of configurable
8. Changed: Inventory tab category wrapping is now standard/always enabled instead of configurable
9. Changed: Inventory attribute icons are now standard/always enabled instead of configurable
10. Changed: All "core" features are enabled by default on first install (Better user experience for first time install)
11. Removed: Libstub references have been removed from code
12. Removed: Lots of code cleanup and deleted many unused image files to lower add-on package size
13. Removed: Gamepad Buddy, Alpha Gear and Gear Changer support have been removed due to either those add-ons being deprecated or time needed to fix prior support

2.71 Changes:
1. Implemented: Added new "quick destroy" feature to the Enhanced Inventory settings - New setting is disabled by default, but when enabled it'll allow you to delete any item without confirmation.
* Use caution when this setting is enabled!

2. Changed: To circumvent the new insecure dialog errors when destroying items, I've made all items be required to be marked as junk before they can be destroyed.
* You can always enable the new quick destroy feature if this change becomes an annoyance but be cautioned the new quick destroy feature will not give a confirmation prompt, so accidental destroys "could" happen.

2.70 Changes:
1. Implemented: Added "Link to Chat" back as the default "X" button for any inventory item not associated with "Equip", "Use", "Assign", etc.
2. Changed: When Enhanced Inventory is enabled, retrieving items from the Craftbag will now retrieve the full stack count up to the max inventory stack count (200).
* You can split these stacks in your inventory once retrieved and you can also stow these items back to the Craftbag if needed.

2.69 Changes:
1. Implemented: API bump to 100029
2. Implemented: Added more tooltip & item list font size options - Thanks for contributing SSyl
3. Implemented: Added option to suppress error messages when accessing the Guildstore if MasterMerchant is installed
4. Implemented: Added Witches Festival provisioning writ's to the writ module
5. Changed: Removed bundled libs - Addon now requires a seperate download of LibAddonMenu to work
6. Changed: When Enhanced Inventory is enabled, the Quickslot assignments are now done within the inventory screen.
*The add-on will now search for any free Quickslot assignment slots and assign it to that slot first. If no slots are free and you hit the assign button, it will assign the item to the top Quickslot slot, overwriting whatever was there. If you hit the assign button on any Quickslot item that is currently assigned, it will remove that Quickslot assignment. If you have any collectibles assigned to the Quickslots, you will have to remove or change them via the collections area.
code).

2.68 Changes:
1. Implemented: API bump to 100028
2. Implemented: Added more currency options to the Inventory footer screen - Includes new Undaunted Key currency

2.67 Changes:
1. Implemented: Added equipped items and stolen items inventory tabs

2.66 Changes:
1. Implemented: Bumped API and lib versions to latest and greatest
2. Changed: MasterMerchant and Tamriel Trade Centre prices are now near the top of the tooltip for easier view of prices. Stack Counts and their total price recommendations are now shown on the tooltips for all inventory/banking/guildstore/store screens.

2.65 Changes:
1. Fixed: Lib files will now be referenced correctly to the ones bundled with BetterUI, preventing load up LUA errors - Issue was occurring if the user had no other addons installed that were bundled with the libs BetterUI needs (Somewhat rare since most addons share these common libs)

2.64 Changes:
1. Implemented: The BetterUI add-on is now compatible with Bandits User Interface (or vice versa)
2 Fixed: Tabbing through craft bag categories would display an interface error. *Thanks virtus753 for reporting
3. Fixed: In some instances the ReloadUI button display would not show in the BetterUI settings. I've added a permanent button.

2.63 Changes:
1. Revamped: The add-on settings screen has gone through a significant revamp to make the settings easier to find and toggle on/off. I felt the add-on settings area was too busy and made features difficult to find or understand.
2. Removed: Broken or redundant features/settings along with a fair amount of unused code have been removed. If I've removed a setting/feature that you feel is a must have, I'll explore adding it back in.
3. Fixed: Removing the last item in an inventory category will no longer display an error and cause the add-on UI glitch out to the point where a /reloadui or logout was required.
*Thanks Tyrobius for pointing out with steps to replicate!
4. Fixed: "Bank is full" or "Inventory is full" messages will no longer occur if the item being moved can stack with an existing item inside the full bank or bag. (Fix isn't perfect but works)
*Thanks OP88 for pointing it out.
5. Fixed: Item stack count graphic will no longer get stuck if exiting the bank or inventory screens using a hotkey other then the "B" button. This could sometimes cause weird behavior when returning those UI screens or with character movements.

2.62 Changes:
1. Fixed: Master Merchant and TTC integration were inadvertently disabled - Options are now located in the "General Interface" section of the addon settings.

2.61 Changes:
1. Implemented : Bumped API version to 100026
2. Fixed: Fixed inventory & craft bag tab scrolling due to API 100026 (Wrathstone) changes
3. Fixed an issue: Fixed banking items not displaying correctly and various UI elements being out of place due to API 100026 (Wrathstone) changes
4. Removed: BetterUI's prior guild store functionality & UI have been removed in favor of ZOS's newly revamped & implemented gamepad guildstore UI
*Too much work would have been needed to get BetterUI's guildstore funcitonality working correctly and honestly the revamped gamepad guildstore UI is pretty good.

2.60 Changes:
1. Implemented: Tamriel Trade Center data (Suggested Price and AVG/MIN/MAX price) will now display on all item tooltips as long as the Enhanced Guild Store feature is enabled. **You must have the Tamriel Trade Center addon installed
2. Fixed: The quickslots keybind will now show up properly for any applicable items

2.59 Changes:
1. Implemented: Updated API level to 100025 / Murkmire
2. Implemented : Event Tickets now show up on the Inventory currency footer
3. Implemented : On screen message is now displayed when you attempt to mark a locked item as junk
4. Implemented : On screen message is now displayed when you attempt to mark a craft bag item as junk
5. Implemented : On screen and chat message is now displayed when you attempt to delete a protected item (Items from the crown store, crown crates or daily rewards) - A work around, for now, to the previous LUA error. You'll need to mark these items as junk and then delete
6. Removed: Crown and Gem currencies no longer show up on the Inventory currency footer
7. Changed: The mark as junk feature is now enabled by default when using the Enhanced Inventory feature
8. Fixed: Linking items to chat when Enhanced Banking or Enhanced Inventory are not enabled should no longer cause an error
9. Fixed: Linking items to chat from the craft bag works again
10. Fixed: Linking items to chat while they are marked as junk should no longer cause an error
11. Fixed: When an inventory category (ie armor, materials, etc.) no longer has any items in it, an error will no longer occur

2.58 Changes:
1. Implemented: Updated API level to 100024 / Wolfhunter
2. Fixed : Guild Store item lists are now using the new API and are no longer causing a LUA error

2.57 Changes:
1. Improved: Inventory footer bar view now shows more currency options like Transmute Crystals, Crowns, Crown Gems and Writs
2. Improved: Added a furnishings tab on the inventory screen
3. Changed: Split up style materials and trait gems into their own categories for the Craft Bag
4. Fixed: Using and selecting the action button, while in the banking screen, will no longer cause an error when the action was done on the withdraw or deposit currencies section
5. Fixed: The junk item category tab icon will now display or be removed in real time without needing to re-enter the inventory screen

2.56 Changes:
1. Changed: Researchable crafting traits will now display if you already own an tem with that trait in your Inventory, Bank, House Bank or is Equipped (in that order) instead of displaying "Duplicate"
2. Fixed: Jewelry crafting traits now correctly display on the item tooltip if they are researchable or not
3. Fixed: Top tooltip equipped status text has been adjusted so it is no longer cutoff when an outfit or costume is enabled.
4. Fixed: Item traits like ornate or intricate will no longer show up as a known researchable trait.

2.55 Changes:
1. Fixed: Jewelry Writ info was not showing up. *Thanks saccarius
2. Fixed: Occasional error happening during NPC banking interaction dialogue

2.54 Changes:
1. Fixed: ZO_GamepadInventory.lua:1362: end expected. *Thanks Khaelgor/Azzuryon
2. Fixed: Updated most localization files with the "Jewelry" inventory label so that the inventory label displays correctly in-game
3. Fixed: Switching from the Bank to the House bank or vice-versa and withdrawing items too quickly would cause an error
4. General Improvements: Cleaned up Banking code logic in some areas

2.53 Changes:
1. Fixed: The withdraw keybinds for the House Bank were removed by accident
2.52 Changes:
1. Implemented: Support for Home Bank/Storage!
2. Implemented: Support for a new Inventory filter for Jewelry
3. Implemented: Support for viewing Jewelry Crafting materials in the Craft Bag
4. Implemented: Bumped API to 100023/Summerset
5. A few misc bug fixes
Archived Files (25)
File Name
Version
Size
Uploader
Date
2.76
83kB
goobsnake
11/01/20 06:03 PM
2.75
83kB
goobsnake
10/31/20 02:17 PM
2.74
83kB
goobsnake
08/25/20 01:09 PM
2.73
83kB
goobsnake
08/20/20 10:32 AM
2.72
83kB
goobsnake
05/22/20 09:45 PM
2.71
106kB
goobsnake
11/27/19 12:14 PM
2.70
106kB
goobsnake
10/30/19 08:48 PM
2.69
106kB
goobsnake
10/28/19 05:44 PM
2.68
147kB
goobsnake
08/12/19 08:49 AM
2.67
147kB
goobsnake
06/18/19 05:27 PM
2.66
147kB
goobsnake
05/20/19 03:16 PM
2.65
147kB
goobsnake
03/18/19 09:14 AM
2.64
152kB
goobsnake
03/09/19 08:55 PM
2.63
151kB
goobsnake
03/07/19 11:28 AM
2.62
170kB
goobsnake
03/02/19 12:08 AM
2.61
168kB
goobsnake
02/25/19 11:09 AM
2.60
206kB
goobsnake
10/30/18 11:37 PM
2.59
206kB
goobsnake
10/26/18 11:11 AM
2.58
206kB
goobsnake
08/13/18 09:53 PM
2.57
206kB
goobsnake
07/06/18 12:10 PM
2.56
205kB
goobsnake
07/03/18 06:17 PM
2.55
205kB
goobsnake
06/11/18 09:48 AM
2.54
205kB
goobsnake
05/28/18 11:14 PM
2.53
205kB
goobsnake
05/26/18 10:50 AM
2.52
205kB
05/26/18 02:51 AM


Post A Reply Comment Options
Unread 06/18/22, 01:55 AM  
shadowcep
 
shadowcep's Avatar

Forum posts: 1
File comments: 100
Uploads: 0
Re: Auto Category incompatible

Originally Posted by Loliam
Seems to be incompatible with the addon Auto Category. Having this and Auto Category both enabled results in a completely blank inventory screen.
I see comments on Auto Category Revised today are reporting cases where users are told 'Your inventory is empty', even though they know it isn't. No mention there of BetterUI, so guessing it affects any inventory display.
Report comment to moderator  
Reply With Quote
Unread 06/16/22, 10:05 PM  
Beatljuz

Forum posts: 0
File comments: 5
Uploads: 0
Can someone pls overtake this mod?
It's absolute essential and the autor of this mod obviously doesn't want to spend time to update it (understandable if he doesn't play anymore).

Would be awesome thx!
Report comment to moderator  
Reply With Quote
Unread 06/15/22, 01:03 PM  
Loliam

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Re: Auto Category incompatible

Originally Posted by shadowcep
Originally Posted by Loliam
Originally Posted by shadowcep
Originally Posted by Loliam
Seems to be incompatible with the addon Auto Category. Having this and Auto Category both enabled results in a completely blank inventory screen.
It works for me using AutoCategory Revised and this manual fix from 2021-05-07, 17:02 :
Originally Posted by Friday_The13_rus
The compatibility with latest version of AutoCategory addon does not work.
To fix it Globals.lua should be updated.
Line 143 should be
Lua Code:
  1. if AutoCategory and AutoCategory.Inited then
I use Auto Category Revised and did that edit in Globals.lua and I'm still getting the blank inventory when both are enabled.
I don't know if you've just started using BetterUI, but there have been a number of problems recently due to ESO updates. You might find it worth trying the zip file that probablewitch uploaded to Nexus Mods; it fixes several problems, including major breakage (that might cause blank inventory) due to update 34 and also the AutoCategory Revised compatibility fix.
I actually did download that earlier and still getting the blank inventory after overwriting the two .lua files. For now I just have AutoCategory Revised turned off while using my controller.
Report comment to moderator  
Reply With Quote
Unread 06/15/22, 10:32 AM  
shadowcep
 
shadowcep's Avatar

Forum posts: 1
File comments: 100
Uploads: 0
Re: Re: Auto Category incompatible

Originally Posted by Loliam
Originally Posted by shadowcep
Originally Posted by Loliam
Seems to be incompatible with the addon Auto Category. Having this and Auto Category both enabled results in a completely blank inventory screen.
It works for me using AutoCategory Revised and this manual fix from 2021-05-07, 17:02 :
Originally Posted by Friday_The13_rus
The compatibility with latest version of AutoCategory addon does not work.
To fix it Globals.lua should be updated.
Line 143 should be
Lua Code:
  1. if AutoCategory and AutoCategory.Inited then
I use Auto Category Revised and did that edit in Globals.lua and I'm still getting the blank inventory when both are enabled.
I don't know if you've just started using BetterUI, but there have been a number of problems recently due to ESO updates. You might find it worth trying the zip file that probablewitch uploaded to Nexus Mods; it fixes several problems, including major breakage (that might cause blank inventory) due to update 34 and also the AutoCategory Revised compatibility fix.
Report comment to moderator  
Reply With Quote
Unread 06/15/22, 08:56 AM  
xspertone

Forum posts: 0
File comments: 8
Uploads: 0
Re: Re: Larger fix for Update 34 (inventory, bank, quickslots)

Thanks for getting the file up onto nexus! My fat fingers were making it worse. You saved my game!


Originally Posted by probablewitch
I love you so much right now.

Thank you so much for these fixes. I was wondering if it would be alright to post a file with your fixes on the Nexus Mods website (with proper credit of course) so that it might be easier for people to find. Would that be okay with you?
Report comment to moderator  
Reply With Quote
Unread 06/14/22, 04:06 PM  
Loliam

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Auto Category incompatible

Originally Posted by shadowcep
Originally Posted by Loliam
Seems to be incompatible with the addon Auto Category. Having this and Auto Category both enabled results in a completely blank inventory screen.
It works for me using AutoCategory Revised and this manual fix from 2021-05-07, 17:02 :
Originally Posted by Friday_The13_rus
The compatibility with latest version of AutoCategory addon does not work.
To fix it Globals.lua should be updated.
Line 143 should be
Lua Code:
  1. if AutoCategory and AutoCategory.Inited then
I use Auto Category Revised and did that edit in Globals.lua and I'm still getting the blank inventory when both are enabled.
Report comment to moderator  
Reply With Quote
Unread 06/12/22, 01:58 AM  
shadowcep
 
shadowcep's Avatar

Forum posts: 1
File comments: 100
Uploads: 0
Re: Auto Category incompatible

Originally Posted by Loliam
Seems to be incompatible with the addon Auto Category. Having this and Auto Category both enabled results in a completely blank inventory screen.
It works for me using AutoCategory Revised and this manual fix from 2021-05-07, 17:02 :
Originally Posted by Friday_The13_rus
The compatibility with latest version of AutoCategory addon does not work.
To fix it Globals.lua should be updated.
Line 143 should be
Lua Code:
  1. if AutoCategory and AutoCategory.Inited then
Report comment to moderator  
Reply With Quote
Unread 06/11/22, 11:26 AM  
Loliam

Forum posts: 0
File comments: 4
Uploads: 0
Auto Category incompatible

Seems to be incompatible with the addon Auto Category. Having this and Auto Category both enabled results in a completely blank inventory screen.
Last edited by Loliam : 06/11/22 at 12:17 PM.
Report comment to moderator  
Reply With Quote
Unread 06/11/22, 10:18 AM  
shadowcep
 
shadowcep's Avatar

Forum posts: 1
File comments: 100
Uploads: 0
Re: Larger fix for Update 34 (inventory, bank, quickslots)

Originally Posted by probablewitch
Thank you so much for these fixes. I was wondering if it would be alright to post a file with your fixes on the Nexus Mods website (with proper credit of course) so that it might be easier for people to find. Would that be okay with you?
That would be fine by me. If you'd like a zip to upload of 4 files I've patched, for this and 2 other problems*, DM me and I can send it. If not, just post what you've got and say you did the edits from what I said.

*Edited to add: the "other problems" are the ones that have both just come up again: "Tab directly blocking middle of inventory" and "Auto Category incompatible".
Last edited by shadowcep : 06/12/22 at 02:12 AM.
Report comment to moderator  
Reply With Quote
Unread 06/10/22, 02:58 PM  
probablewitch

Forum posts: 0
File comments: 1
Uploads: 0
Re: Larger fix for Update 34 (inventory, bank, quickslots)

I love you so much right now.

Thank you so much for these fixes. I was wondering if it would be alright to post a file with your fixes on the Nexus Mods website (with proper credit of course) so that it might be easier for people to find. Would that be okay with you?
Report comment to moderator  
Reply With Quote
Unread 06/09/22, 11:41 AM  
shadowcep
 
shadowcep's Avatar

Forum posts: 1
File comments: 100
Uploads: 0
Larger fix for Update 34 (inventory, bank, quickslots)

I've been gratefully using CinderDarkfire's fix and found it worked for inventory and banking but not for quickslot assignment.

I've explored the API changes further and found how to fix the quickslots too. The key is to add HOTBAR_CATEGORY_QUICKSLOT_WHEEL to several functions. Also, to overwrite the North slot on a full quickslot wheel, the slot number has to change from 12 to 4.

For completeness, below are all the edits needed (including CinderDarkfire's banking fix, which doesn't need HOTBAR_CATEGORY_QUICKSLOT_WHEEL).
Warning: Spoiler

If you take this carefully, it shouldn't be too hard. It may help to find the old code and then paste over it with the new code above. Good luck and enjoy your quickslot setting!
Last edited by shadowcep : 06/10/22 at 11:11 AM.
Report comment to moderator  
Reply With Quote
Unread 06/09/22, 11:01 AM  
shadowcep
 
shadowcep's Avatar

Forum posts: 1
File comments: 100
Uploads: 0
Re: Tab directly blocking middle of inventory

Originally Posted by Loliam
I've been having a persistent problem where the tab displaying the currently highlighted item info is directly in the center of the inventory and blocks a lot of it. Is there a way to edit it to be further to the right side of the screen?
Have you seen my comment "DIY fix for screen error since Update 33" posted below on 2022-03-17, 16:56? It explains how you can edit a single LUA file to fix this.
Report comment to moderator  
Reply With Quote
Unread 06/09/22, 10:25 AM  
Loliam

Forum posts: 0
File comments: 4
Uploads: 0
Tab directly blocking middle of inventory

I've been having a persistent problem where the tab displaying the currently highlighted item info is directly in the center of the inventory and blocks a lot of it. Is there a way to edit it to be further to the right side of the screen?

Report comment to moderator  
Reply With Quote
Unread 06/09/22, 07:08 AM  
regkaz

Forum posts: 0
File comments: 7
Uploads: 0
Fix was only temporary for me

I tried Cinder's fix. I only found 2 instances to replace in the lua file. It worked after that but only for a few hours. I think Minion may have updated a component in between logins.

Anyone else finding inventory showing but nothing being accessible? If not, I'll try a fresh install tonight.

Possibility that Greymind Quick Slot Bar may be incompatible.
Last edited by regkaz : 06/09/22 at 07:10 AM.
Report comment to moderator  
Reply With Quote
Unread 06/09/22, 06:41 AM  
sindradottir

Forum posts: 3
File comments: 27
Uploads: 0
Re: Fix for Inventory.lua:768: function expected instead of nil

Originally Posted by CinderDarkfire
To fix the inventory module find all occurences of GetItemCurrentActionBarSlot in Modules\Inventory\Inventory.lua and replace them with FindActionSlotMatchingItem -- the function has been renamed. This worked for me. Haven't had a chance to look at the Banking module yet.

-Cinder
CAN CONFIRM BANKING MODULE! Did the same thing and it solved my bug.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.