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Updated: 03/12/24 11:56 AM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/12/24 11:56 AM
Created:08/19/18 09:58 AM
Monthly downloads:34,316
Total downloads:873,998
Favorites:369
MD5:
Categories:Bags, Bank, Inventory, Beta-version AddOns
9.3.0
PerfectPixel  Updated this week!  Popular! (More than 5000 hits)
Version: 0.12.15
by: KLISK, Baertram
In developing!
Please write me about all the shortcomings.


Required libraries: LibAddonMenu


Addon changes the style of windows and expands the list of inventory.
See screenshots.

Slash commands:
"/pp" - Settings menu.


Attention!
For correct display, the screen resolution must be at least 1920x1080. UI scaling should be disabled.
If you are forced to use scaling, do not use a 1px thick frame in lists or hide it altogether. This will help avoid rippling when scrolling.

Known incompatibilities!
This addon is not supporting the Gamepad mode nor the accessibility mode (which uses gamepad UI) so please turn off the Gamepad mode AND the accessibility mode!
Warning: Spoiler

Bandits User Interface: Settings → Bandits UI → Automation → Mark current pledges → OFF.

Your textures ingame are missing/invisible, shown wrong/still showing PP textures even if the addon is disabled?
Logout and close the game client.
Navigate to your live folder, search the file
Code:
shaderCache.cooked
and delete it (this file holds the cached textures).
Then start the launcher and client again, the file will be rebuild (1st start after deleting this file will take longer than usual!).

If you want to help or contribute:
PP at GitHub

--RU-----------------------
В процессе разработки!

Пожалуйста сообщите мне о любых недочётах.
Вы можете предложить свои идеи по функционалу.


Требуемые библиотеки: LibAddonMenu


Аддон меняет визуальный стиль и размер внутриигровых окон.


Чат-команды:
"/pp" - Окно настроек.



Внимание!
Для корректного отображения, разрешение в игре должно быть не ниже 1920x1080, функция маштабирования интерфейса должна быть отключена.
Если вы вынуждены использовать масштабирование, не используйте рамку толщиной 1px в списках или скройте ее вовсе. Это поможет избежать ряби при прокрутке.

Известные несовместимости!
Bandits User Interface: Settings → Bandits UI → Automation → Mark current pledges → OFF.


GridList.
MarkPledges.
QuickEmotes.
CustomItemPreview.
0.12.15 (2024-03-12 Baertram)
Added support for LibHistoire Guild history UI


0.12.14 (2024-03-11 Baertram)
-Updated for API101041: Fixed guild history UI, and others

0.12.13 (2024-01-13 Baertram)
Fix player stats scene background hiding properly if e.g. Improved Titleizer addon is enabled

--------------------------------------------------
0.12.12 (2023-10-14 Baertram)
Added support for PTS API 101040
-Added Master crafter tables (smithing create tab) + tooltips
-Fixed backgrounds and anchors changing on each smithing tab change
--------------------------------------------------
0.12.11 (2023-04-19 Baertram)
Fix for provisioner global variable leak (list), PTS "Necrom" provisionier changes (shown details), order of provisionier tabs: eat, drink, furniture, fish filet
--------------------------------------------------
0.12.10 (2023-01-11 Baertram)
Fix chat window background getting applied without pChat enabled
--------------------------------------------------
0.12.09 (2023-01-04 Baertram)
Double checked the file and uploaded the correct ones now, sorry for the last update: I grabbed the wrong/old file base!
Updated Fence/Launder scenes to show the currently sold,laundered items/max as short text with texture.
Updated Fence/Launder scenes to show the currently active haggling bonus as short % text to make it look like the other inventory/bank info lines (all in 1 line)
--------------------------------------------------
0.12.081 -> Which is 0.12.07 again (2023-01-04 Baertram)
Reverted back to version 0.12.07 due to unforseen errors with GridList
--------------------------------------------------
0.12.08 (2023-01-03 Baertram)
Updated Fence/Launder scenes to show the currently sold,laundered items/max as short text with texture.
Updated Fence/Launder scenes to show the currently active haggling bonus as short % text to make it look like the other inventory/bank info lines (all in 1 line)
--------------------------------------------------
0.12.06, 0.12.07
ChatWindow:
-slightly adjusted the size of the chat list.
KeybindStrip:
-[UPD] code.
-[+] Advanced settings.
--------------------------------------------------
0.12.05
Tooltips:
-restored: PopupTooltip, ZO_ProvisionerTopLevelTooltip.
ChatWindow:
-[UPD] pChat compatibility.
--------------------------------------------------
0.12.04
Tooltips:
-[UPD] code, initialization.
-[+] Advanced settings.
ChatWindow:
-[UPD] variables, initialization.
--------------------------------------------------
0.12.03
InventoryScene:
[FIX] Preview. Preview now works with camera rotation disabled.
TradingHouseScene:
[FIX] text 'SellPricePerUnit'
[FIX] UniversalDeconstructionScene.
PerformanceMeter:
[+] Advanced settings.
ChatWindow:
[UPD] Finalized.
[UPD] Enabled by default.
--------------------------------------------------
0.12.0, 0.12.01, 0.12.02
-

0.11.35 - 2022-10-03 Baertram
Compatiblity fix for Wizards Wardrobe

0.11.34 - 2022-08-22 Baertram
Updated API version and dependencies
Fixed trading house scene error message

0.11.33 - 2022-06-25 Baertram
-Added endeavours progress bars with PP style
-Fixed IIfA search box not interactable after 1st search

0.11.32 - 2022-06-25 Baertram
-Fixed crafting refine tab (items not selectable) and fixed the list
-Added new controls from the list
-Added addon controls from the list

0.11.31 - 2022-06-25 Baertram
-Fixed achievement progessBars text position
-Added more compatibility with MasterMerchant - Thanks to Troodon80!
-Added fixes for a lot of controls that are greyed out by PP's backdrops. - Many tanks to Troodon80 for collecting the controls! If you find others please add them here: https://docs.google.com/spreadsheets/d/1LRvPoK7wEgrN2GdIxybC5cRNevtTFcOV1bubH0kAdqM
-Added some own control fixes for greyed out header controls

0.11.30 - 2022-06-23 Baertram
-Fixed smithing research, background of researchable trait rows
-Added support for Arkadius Trade Tools sales view at guild store.
Should be compatible with AwesomeGuildStore

0.11.29 - 2022-06-22 Baertram
-Fixed global leaking variables
-Fixed mail scene
-Fixed player2player trade scene
-Fixed achievements scene
-Fixed journal scene
-Some other drawTier/layer/level fixes

0.11.28 - 2022-06-18 Baertram
Fixed set collections scene error (credits to quickc and the community, thanks!)

0.11.27 - 2022-06-14 Baertram
-Fixed progress bars at set collection itembook
-Fixed some other controls at the collections scenes
-Fixed mail send background
-Fixed trading house sell background
-Fixed House purchase tabs alignment of buttons
-Fixed keybind strip not hiding after stow-away of a siege weapon
-Fixed LibCustomMenu submenu items to show like ZO_Menu in PP style
-Fixed AddonSelector non movable UI
-Moved ZO_Menu to new contextMenu.lua file
-Added PP progress bars for antiquities
-Added PP progress bars for achievements
-Added scrollbars for lore library
-Added scrollbars for achievements
-Added scrollbars for leader boards
-Added scrollbars to housing collections "unowned" list
-Added Inventory Insight from Ashes support for PP look-a-like

0.11.26 - 2022-06-13 Baertram
[Changed]Moved some data to a new constants file
[FIX]Backdrops tier/layer/level - No more blacked/greyed out controls until you click them
[FIX]Quickslots
[FIX]Scrollbar buttons
[FIX]Other anchors

0.11.25 - 2022-05-27 Baertram
[FIX]Backdrop of inventory

0.11.24 - 2022-05-26 Baertram
[FIX]Made compatible with PTS High Isle and current live
[FIX] Votans MiniMap will not disable the compass background anymore if PP compass is disabled

0.11.23 - 2022-04-17 Baertram
[ADDED] Universal deconstruction scene

0.11.22
[FIX] market scene - jumping tabs.
[FIX] champion scene - keybind strip.

0.11.21 - 2021-01-12 Baertram
Fixed keybind strip background showing as looting items


0.11.20 - 2021-01-12 Baertram
Fixed new feature "Keybind strip" to not automatically show after login (if transparency was deactivated)

0.11.19 - 2021-01-12 Baertram
Updated API version
Fixed global variable leak
Added settings:
-Latency & FPS panel
--Transparency
-Keybind strip:
--Transparency
--Height (only works in keyboard mode)

0.11.18 - 2021-08-24 Baertram
Updated API version
Updated dependency versions
fix skills headlines

0.11.17
fix Collections Scene.
fix Restyle Station.

0.11.16
do
FIX FIX FIX FIX FIX FIX FIX FIX FIX
end

0.11.15
minor fix anchors craft stations.

0.11.14
minor fix guildScene.

0.11.13
Info Bars - Icons are now used instead of labels.
Disabled the standard feature of updating inventory when switching between different scenes where inventory is present. Since now all inventory scenes are the same size, no update is required (less updates = less brakes).
minor fixes.

0.11.10
cleaned up unused functions.
minor fixes.

0.11.09
TradingHouse:
- Improved compatibility with 'MasterMerchant' and 'ArkadiusTradeTools'.
- 'ArkadiusTradeTools' only in conjunction with 'AwesomeGuildStore', there is no desire to deal with this mess.(Maybe later...)
'ShissuRoster' may cause errors, changes are required on its side.

0.11.08
[FIX] error in settings.
[FIX] scroll bar (backgrounds).
[FIX] сlaim level up rewards (backgrounds).
Removed dialogs table, now taken from the global table [ESO_Dialogs].

0.11.06
[FIX] slightly changed scene hide animation time to avoid potential bugs with some addons.

0.11.05
[FIX] window sizes and anchoring (ZO_PlayerInventory, ZO_CraftBag, ZO_QuickSlot, ZO_PlayerBank, ZO_HouseBank, ZO_GuildBank, ZO_StoreWindow, ZO_BuyBack, ZO_RepairWindow)

Removed old compatibility code from 'AwesomeGuildStore'.
There may be problems with AdvancedFilters.(incorrect anchorings)

0.11.03
[FIX] compatibility of addons cobination: PP + CraftStore + VotanMiniMap.

0.11.02
Potion Maker compatible.

0.11.0
[FIX] Inventory Scene.
[FIX] Stats Scene.
[FIX] Smithing Scene.
[FIX] Retrait Scene.
[FIX] Enchanting Scene.
[FIX] Alchemy Scene.
[FIX] Provisioner Scene.
[FIX] Store Scene.
Removed CraftStore compatibility code, no longer required.

0.10.95
[UPD] Manifest file (.txt)
[FIX] Journal Scene.
[FIX] Mail Scene (being finalized).

0.10.94 - Baertram
Added performance meter FPS/ping

0.10.93 - Baertram
Added quest journal antiquities scene

0.10.92 - Baertram
Added small security checks to controls (emptyLabel, sortheader, etc.) as house bank/banks/inventories are opened

0.10.91 - Baertram
-Fixed crafting tables missplacing of research horizontal scroll list
-Added support for set item collection UI
-Added support for reconstruct UI
-Worked on bank panel
-Research table's "Include banked items" checkbox position fix
-Guild bank & House bank inventory position fix

0.10.90 - Baertram
-Updated API version
-Fixed retrait panel and made reconstruct panel usable without backdrop
-Fixed crafting panels

0.10.89 - Baertram
-Updated API version
-Updated needed LAM version
[FIX]Removed no-spin fragment from the charactert buffs scene so the outfit dropdownbox is accessible again (ZOs change broke it somehow)

0.10.88
[FIX] tooltips edge.

0.10.87
[UPD] Manifest file (.txt)
Now, RU client uses standard fonts.

0.10.86
[FIX] Status icons.

0.10.85
[FIX] WorldMapScene - LargeMap.

0.10.84
[FIX] incompatibility MasterMerchant.
[FIX] Manifest file (.txt) -> thanks Baertram.
compatibility.lua is loading on the event "EVENT_PLAYER_ACTIVATED"

0.10.83
[s] Compass settings - Hide boss bar.
[FIX] Loot Scene settings.

0.10.82
[FIX] ProvisionerScene - hide ingredientRowsContainer in preview mode.

0.10.81
[FIX] Disable debug log.

0.10.80
[+] Loot Scene settings. (Settings → PerfectPixel → Loot Scene)
[s] Movable window. (Pull on the title.)
[s] Mouse focus by first slot.
[s] Adaptive size window. (Depending on the number of items.)

0.10.73
[FIX] Compass compatibility.
[FIX] BankScene - rowSellInfo.

0.10.72
[UPD] Manifest file (.txt)
[FIX] LootScene - rowName.
[FIX] ProvisionerScene - ingredientRowsContainer.
[FIX] WorldMapScene - LargeMap.

0.10.71
Another portion of crutches, so that at least something works in this game...
Thanks ZoS!

0.10.70 - Baertram
[FIX] Support for CraftStoreFixedAndImproved Rune changes (vanilla UI and CraftStore UI at different panels)

0.10.69
[+] scrolling settings. (Settings → PerfectPixel → Scrolling)

0.10.68
[FIX] compatibility (enchanting scene, provisioning scene).

0.10.67
[ROLLBACK] 0.10.67 = 0.10.64

0.10.66
[FIX] MailInbox.

0.10.65
[FIX] Unsafe functions.

0.10.64
[FIX] Compass compatibility.

0.10.63
[+] Trade Scene.
[+] Guild Browser Scene.

0.10.62
[FIX] LootWindow.

0.10.61
[FIX] MailInbox.

0.10.60
[UPD] Manifest file (.txt)
[PERFORMANCE] Significantly increased list performance. Now elements are updated only at creation, were updated earlier at any manipulation with the list.
[PERFORMANCE] Many optimizations throughout the code.
Blur has been added to some scenes to enhance perception.
Slightly improved appearance when scaling UI.
[!]Settings reset!

0.10.50 Baertram / KL1SK
-Changed 2 files to hopefully fix problems with the skill window (KL1SK)
-Made compatibility function at enchanting window be compatible itsself with PTS (Scalebreaker) update

0.10.49 Baertram
-Fixed incompatibility within ZO_Dialog1 "OnShow" event code
-Updated German translations

0.10.48
сode transfer to compatibility.lua
minor changes skillsScene

0.10.47
guildRecruitmentKeyboard - in the style of PP.

0.10.46
Fix marketScene.
Fix skillsScene.
## APIVersion: 100027
LibStub no longer used.

0.10.45
minor fix settings for lists.

0.10.40, 0.10.41, 0.10.42, 0.10.43, 0.10.44
Removed the table of fragments to disable animation of the disappearance. Now interception of global function is used.
I wanted to add a setting, the time of disappearance of windows. But due to the inappropriate behavior of ESO, most likely, there will be no more attempts.
Rejected functions SetInheritAlpha (false). Previously used because ESO broke the alpha channel of textures.
Added some settings for lists.
Minor compatibility fix with "MasterMerchant" in the guildRoster window.
Minor fix ZO_CrownCratesGemsCounter

0.10.35
Improved and returned code for compatibility with the "Craft Store".

0.10.34
Removed code compatibility for "MasterRecipeList" (No longer required) and "VotansImprovedProvisioner" (Some functions are duplicated.).
Provisioner scene - Added tooltip. (You can disable directly in the cooking window.)

0.10.31
[minor fix] Provisioner scene.

0.10.3
Removed code compatibility for "Craft Store" and "Inventory Grid View".
[FIX] compatibility "ESO Master Recipe List".

0.10.23
Minor improvements LootList

0.10.21 and 0.10.22
LootScene:
- Minor fix LootList.
- Added status icon "quest item".

0.10.2
The version was not specified correctly.
Minor fix CollectionsScene.
LootScene: The list is slightly modified and added item price.

0.10.1
CraftStationScenes recycled completely.
Alchemy station - only the size and background.
Notify if the background from the settings does not change somewhere.

0.10.0
Begin implementation of support for skins.
Went through all the code!
Added "Skins" section to settings.
Added setting on/off "Blur background".
If you encounter a malfunctioning PP, let me know for the quickest fix.
Removed fonts for Russian localization, now they are taken from the folder RuESO.

0.9.99
fix hidden "SellPrice" from merchants with the GridList addon.

0.9.989
Fixed work: PerfectPixel + GridList + AutoCategory.
Fix WorldMap.

0.9.988
Partially done: RetraitStation.
Added compatibility: InventoryGrid.
Minor fix.

0.9.986
Added compatibility: CraftBagExtended.
Minor fix.

0.9.985
SkillsScene: Changed event for loading parameters.(The previous version caused an error when dragging the skill.)

0.9.984
WorldMapZoneStory - in the style of PP.

0.9.983
PP and AGS - In the AGS settings, you do not need to specifically include anything. - Many thanks to "@sirinsidiator".
TradingHouseScene: A lot of small fix, but there is still a lot of work!
SkillsScene: Changed event for loading parameters.

0.9.981
PP and AGS Again Together! :) - In the AGS settings, you need to enable the "Disable custom selltab filter"!

0.9.98
Code optimization.
SkillsScene - minor fix.
TradingHouseScene:
-Almost restored.
-Added to the list the name of the seller.

0.9.975
Disabling code section associated with SerchBox.

0.9.974
Tooltips now disappear in 50ms to avoid blinking.
DialogsMenu: added BANKCurrencyTransferDialog, GUILD_BANKCurrencyTransferDialog
"Large map" - redesigned code. Many thanks to "Votan" for the help.

0.9.972
minor fix InfoBar.

0.9.971
fix anchor AwesomeGuildStoreFilterAreaScrollBar

0.9.969 0.9.970
"Unwrapped skills tree" and "Large quest list" - optimized code
- Improvement compatibility SpentSkillPoints.

0.9.968
"Unwrapped skills tree" and "Large quest list" - Now objects do not jump like mad when scrolling.

0.9.967
minor fix.

0.9.966
"Comparative Tooltips - show onHold" - You can again assign a key.
Improvement - "Unwrapped skills tree" and "Large quest list"
collectionsSceneGroup lists - in the style of PP.

0.9.964
"Comparative Tooltips - show onHold" - Key to display "Shift". you can not change ... for now.

0.9.963
- Improvement compatibility SpentSkillPoints.
- Fix highlight width in DropDownMenu.
- Comparative Tooltips:
Added toggle - "Comparative Tooltips - show onHold". Comparative Tooltips will be shown only when you hold the assigned button. Assign a button in the control menu!
The default is disabled.
This can significantly improve the performance of the game in the inventory, especially when viewing sets!

At the moment only in the inventory.

0.9.961
Code optimization - DialogsMenu, ScrollBar.

0.9.96
Improvement - "Unwrapped skills tree"

0.9.958
Large quest list:
Improvement.
Added highlighting lines when you hover.
Code optimization.

0.9.957
temporary fix skillList.

0.9.956
- Added compatibility SpentSkillPoints.
- SkillsScene:
Revision.
Added toggle - "Unwrapped skills tree".
Added toggle - "Skills tree background".
Added toggle - "Skills list background".
- DialogsMenu - disabled debug log.

0.9.954
- DialogsMenu: Added all that found. Confirmation of sending mail - can not be changed.
- GuildSceneGroup - disabled debug log.

0.9.953
- Added compatibility ShissuRoster.
- Added Restyle_Station_Keyboard_Scene.
- small fix provisionerScene, collectionsSceneGroup.

0.9.95
fix Large quest list.
Added EN, DE, RU translation - Many thanks to "Baertram".

0.9.948
Added compatibility AddonSelector, LibVotansAddonList

0.9.947
fix compatibility MailLooter
gameMenuInGameScene:
ZO_AddOns - in the style of PP.
Added toggle - "AddOns activate".
Added toggle - "AddOns list background".

0.9.945
fix size Tabs
Journal Scene:
Added toggle - "Large quest list".
Added toggle - "Quest list background".

0.9.94
small fix mailSceneGroup
fix compatibility InventoryGridView
added compatibility MailLooter

0.9.933
ZO_SkillsUpgradeDialog - in the style of PP.
DropDownMenu: ZO_Menu - in the style of PP.
Revision of the guildSceneGroup.

0.9.93
fix inventoryScene
Added toggle - "No Spin" (inventoryScene) disable if you experience problems with the preview menu.

0.9.921
Revision fix "0.9.92 InventoryScene: fix hidden dyeStampConfirmation."

0.9.92
GuildScene: ZO_GuildSelector fix anchor.
InventoryScene: fix hidden dyeStampConfirmation. I hope nothing breaks :)

0.9.91
Cleaned code.

0.9.9
ZO_Dialogs: simplifying code.
ZO_Dialogs: ZO_SkillsConfirmDialog, ZO_TutorialDialog, ZO_TradingHousePurchaseItemDialog - in the style of PP.
ZO_Dialogs: Returned a slight blackout when calling, to shift attention.
Tooltips: simplifying code.
Tooltips: ZO_SmithingTopLevelCreationPanelResultTooltip, ZO_ProvisionerTopLevelTooltip, ZO_AlchemyTopLevelTooltip - in the style of PP.
Added: StablesScene, FenceScene.
Small fixes and improvements: ProvisionerScene, EnchantingScene, animation: Tabs, MenuBar.

0.9.896
ZO_QuitDialog_Keyboard, ZO_LogoutDialog_Keyboard - in the style of PP.
Now the scene switches without delay.
ZO_Dialogs: simplifying code.

0.9.893
small fix Crowns Store.

0.9.892
minor improvements.

0.9.891
disabling debug log.

0.9.89
When the ScrollBar is hidden, the list shifts to fill the void.

0.9.882
Added toggle - "Do not interrupt interactive activities" example harvesting.
Added toggle - "Hide Stealth Text".
others small fixes.

0.9.88
Added HelpSceneGroup - Not finished.
Added NotificationsScene - Not finished.

0.9.871
Added toggle - "Hide Menu Bar Label" and "Hide Top Bar Background".

0.9.87
Tooltips: simplifying code.
Tooltips: GameTooltip, AchievementTooltip, ZO_MapQuestDetailsTooltip, HarvensSkillTooltipMorph1, HarvensSkillTooltipMorph2 - in the style of PP.
Compatible: HarvensImprovedSkillsWindow.

0.9.862
added LAM menu Reticle settings.
small fix WorldMap.

0.9.861
added LAM menu "requires Reload".
others small fixes.

0.9.86
Added FriendsListGroup. - Not finished.
Added GuildSceneGroup. - Not finished.
JournalSceneGroup: added cadwellsAlmanac.
small fix CollectionsSceneGroup.
InventoryGridView compatibility: "ButtonStackCount" - Temporary.
Compass: ZO_BossBar in the style of PP.

0.9.8
- Added settings menu based on "LibAddonMenu-2.0"
- All settings require restarting the interface. "/reloadui"
- If you used PP up to version 0.9.8, delete the settings file "...\Documents\Elder Scrolls Online\live\SavedVariables\PerfectPixel.lua" - not necessary.

0.9.797
Highlighting area quests a little brighter.
Added a combat indicator to the compass.

0.9.795
Added slash command:
"/ppc" - on/off restyle compass.
Tooltips: ChargesBar and ConditionBar in the style of PP.
CollectionsSceneGroup: left windows reduced.

0.9.791
fix EnchantingScene

0.9.79
The color palette in the lists has been slightly changed, everything is reduced to one type.
Added PopupTooltip, AbilityTooltip, SkillTooltip, ZO_MapLocationTooltip.
Fix layers of tooltips.
Fix ZO_LootAlphaContainerList.
The duration of the animation "MenuBar" and "Tabs" is reduced by one third.
ZO_MailInboxList in the style of PP.

0.9.77
small fix CollectionsSceneGroup

0.9.76
fix LargeMap
fix background ZO_SkillsAdvisor
APIVersion: 100025

0.9.75
Added CollectionsSceneGroup
Added JournalSceneGroup
SkillsScene - ZO_SkillsAdvisor in the style of PP.

0.9.71
LargeMap fix

0.9.7
Added slash command:
"/ppt" - on/off restyle tooltips.
Restyle tooltips - At the moment, not all.
Increase lists: Inventory, Bank, HouseBank, GuildBank.
TradingHouse fix background.

0.9.692
fix HouseBank
small fix WorldMap

0.9.691
Completely changed the way to increase the world map.

0.9.69
Slightly changed the way the map is enlarged.
Added slash commands:
"/pp" - status settings. - For the future.

0.9.68
Added slash commands:
"/ppm" - on/off large map.

0.9.66
Added statsScene
The map returned the native size.
ZO_WorldMap in the style of PP.

0.9.62
I returned the enlarged map.

0.9.61
So far, disabled the zoomed map.

0.9.6
Added ProvisionerWindow
Added WorldMap
Others small fixes.

0.9.51
fix SkillsWindow
fix compatible with CraftStore
KeybindStrip decreased fonts

0.9.5
Added GroupMenuWindow
Added MailWindow

0.9.41
Fix tabs GuildStore.

0.9.4
At not ready windows, the top menu has returned on a place.
Returned the background of the bottom panel.
The windows are cleaned of unnecessary elements.
Changed the way to create backgrounds.
Added CharacterWindows
Added ListDialog

0.9.33
GuildStore small fixes.

0.9.3
When using CraftStore enchantingScene is disabled.
Now the GuildStore window is displayed correctly when there is no AwesomeGuildStore.


0.9.2
Fix ScrollList: bank, store, houseBank. (Notify me if you find windows in which lists are not updated when opened.)

0.9.1
Corrected the background and selection in the TradingHouse list.

0.9
Added TradingHouse. I recommend to use it in conjunction with AwesomeGuildStore.(not necessary)
Now ScrollBar has become much more convenient, visually has not changed.
Reduced windows transparency by 10%.

0.8
Almost completely rewritten code.

0.6
Most of the Windows changed.
If you use the "AwesomeGuildStore", go to its settings and select (Disable custom selltab filter = ON)

0.5
Added window:
loot
enchantDialog
Smithing, Woodworking, Сlothier, Enchanting.
Archived Files (30)
File Name
Version
Size
Uploader
Date
0.12.14
81kB
Baertram
03/11/24 07:56 AM
0.12.13
81kB
Baertram
01/13/24 11:48 AM
0.12.12
80kB
Baertram
10/13/23 04:19 PM
0.12.11
80kB
Baertram
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01/04/23 04:21 AM
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Baertram
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03/15/22 06:54 AM
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Baertram
01/13/22 12:26 PM


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Unread 03/12/24, 04:20 PM  
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Re: Re: Re: Re: Perfect Pixel does a

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Fair enough!
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Unread 03/12/24, 01:27 PM  
ApoAlaia

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Thanks for fixing it so quickly

Now they talk to each other \o/

Originally Posted by Baertram
This is nothing that LibHisoire needs to fix, it's clearly PP as PP is changing UI stuff.
Histy alone works fine in trms of showing at the UI so reporting such things there would not help

Sounds like any anchors or backdrops of those histy UI controls changed and PP simply does not change it properly anymore (maybe even hides it by accident).
I'll have a look as I find time.

Edit:
Seems the histy UI was never officially added to PP's compatibility (just worked), but needs to be added now.
Found the reason why its breaking LibHistoire. Sirinsidiator and me did the same thing in PP and Histy which in the end broke the code in histy then. Had to change how I was calling it in PP, and now it works.

Warning: Spoiler
Last edited by ApoAlaia : 03/12/24 at 01:28 PM.
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Unread 03/12/24, 12:57 PM  
EF321

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Thank you for quick fix! I see it now
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Unread 03/12/24, 10:17 AM  
Baertram
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This is nothing that LibHisoire needs to fix, it's clearly PP as PP is changing UI stuff.
Histy alone works fine in trms of showing at the UI so reporting such things there would not help

Sounds like any anchors or backdrops of those histy UI controls changed and PP simply does not change it properly anymore (maybe even hides it by accident).
I'll have a look as I find time.

Edit:
Seems the histy UI was never officially added to PP's compatibility (just worked), but needs to be added now.
Found the reason why its breaking LibHistoire. Sirinsidiator and me did the same thing in PP and Histy which in the end broke the code in histy then. Had to change how I was calling it in PP, and now it works.

Originally Posted by ApoAlaia
Originally Posted by EF321
Hi!
After updating PerfectPixel today LibHistoire window disappeared in guild history tab. Disabling PP brings it back.
I have the same issue.

Mind you guild history is not working for me at the moment, with or without addons.

However I don't know if this is a Libhistoire issue or a Perfect Pixel issue.

The former is a complete rewrite and I think it has anchoring options that weren't there before. Maybe something is wonky with those?

Baertram, when you can, help please?

With the absolute chaos that is guild history at the moment I don't want to raise this in the Libhistoire comments without knowing which is the addon that is causing the behaviour...

EDIT: To clarify, I mean the issue of the Libhistoire window disappearing when Perfect Pixel is enabled. The guild history issue is unrelated to either addon.
Last edited by Baertram : 03/12/24 at 11:37 AM.
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Unread 03/12/24, 10:14 AM  
Baertram
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Re: Re: Re: Perfect Pixel does a

Thanks for your answer, appreciate the extra info, details (by ZOs) and critics.

I'm also glad you provided those links but I would have expected a proper test before you write something about "was this issue be address in PP".
I think with a etst of yours you would have seen it's nothing that PP causes.

And particular this part of your answer makes me wonder:
Actually, no - It was not clear.

Therefore, the point you've referenced is no more trustworthy than the points I referenced
The comments in both linked, and other, threads clearly showed "no addons involved / happens without any addon", in many of the answers.
So this obviously told me: It cannot be related to any addon, nor in detail to PP.
-> I'm not sure why this could be understood wrong then?
Even for non Addon developers (normal users) it should be clear then and imo this would have totally made your question here obsolete

Sorry for answering that rough, but sometimes I feel I have to read things for others because they are too lazy.
Your post looked like another example.

Had it been "clear" to me, I wouldn't've wasted the time of either of us making my original post.
Okay, glad to know. Thank you for that

This is all you really needed to say, but the image proof was appreciated!
All I needed to say was said. If the outcome is that anyone reading it will blame me for being snippy or rough, I'm fine.
If the outcome is that ppl will read more sincerley and test themselves before writing addon comments, forums threads and posts: I'm even glad!

Have a great day too.

Originally Posted by ZoLatKam
Look, I get it - This isn't your mod; You didn't create it, you only maintain it.

And I'm sure there are hundreds, maybe even thousands or millions, of us that greatly appreciate you doing it - I know I do!

That said...
Originally Posted by Baertram
Edit: reading your first mentioned thread post 21 > the post 22 directly says:

So I rather doubt it's PP fault then if one says disabling it fixed it and others says they got the same error with all addons disabled
Also other posts cleary say:
Code:
Do you use add-ons? -No add-ons whatsoever
So after reading this it should have been clear to you that PP nor any other addon can be the cause then, right?

Also:
Glad I could use my precious time to read that for you...
Aside from the snark I've inferred from your comments, which may or may not be intended, as well as the assumptions you made regarding our ability to read:

Actually, no - It was not clear.

Because I do take the time to read entire forums posts regarding issues that worry me, I've learned to not trust the forums in any capacity.
Therefore, the point you've referenced is no more trustworthy than the points I referenced and I was well aware of that when I posted - My reason for providing the links was to give you context.

The reason I posted is because the only thing that made logical sense to me was to ask the maintainer of the mod, who knows WAY MORE about LUA coding that I'll ever be able to understand.
Warning: Spoiler


Had it been "clear" to me, I wouldn't've wasted the time of either of us making my original post.

Originally Posted by Baertram
> Seems it's a ZOs bug and you need to switch characters to fix it, so that is why ppl change addons from on to off while switching characters and then think it was the addon.
This is all you really needed to say, but the image proof was appreciated!

Have a great day, Baertram!





EDIT - Adding for relevance:
This Green post from Kevin seems to confirm what Baetram already provided reasonable evidence for! - The issue is on the ZOS side of things!

Plus, this quote from Kevin, which imo, is really the more important part:

Last edited by Baertram : 03/12/24 at 10:20 AM.
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Unread 03/12/24, 05:00 AM  
ApoAlaia

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Originally Posted by EF321
Hi!
After updating PerfectPixel today LibHistoire window disappeared in guild history tab. Disabling PP brings it back.
I have the same issue.

Mind you guild history is not working for me at the moment, with or without addons.

However I don't know if this is a Libhistoire issue or a Perfect Pixel issue.

The former is a complete rewrite and I think it has anchoring options that weren't there before. Maybe something is wonky with those?

Baertram, when you can, help please?

With the absolute chaos that is guild history at the moment I don't want to raise this in the Libhistoire comments without knowing which is the addon that is causing the behaviour...

EDIT: To clarify, I mean the issue of the Libhistoire window disappearing when Perfect Pixel is enabled. The guild history issue is unrelated to either addon.
Last edited by ApoAlaia : 03/12/24 at 09:09 AM.
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Unread 03/11/24, 02:06 PM  
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Re: Re: Perfect Pixel does a

Look, I get it - This isn't your mod; You didn't create it, you only maintain it.

And I'm sure there are hundreds, maybe even thousands or millions, of us that greatly appreciate you doing it - I know I do!

That said...
Originally Posted by Baertram
Edit: reading your first mentioned thread post 21 > the post 22 directly says:

So I rather doubt it's PP fault then if one says disabling it fixed it and others says they got the same error with all addons disabled
Also other posts cleary say:
Code:
Do you use add-ons? -No add-ons whatsoever
So after reading this it should have been clear to you that PP nor any other addon can be the cause then, right?

Also:
Glad I could use my precious time to read that for you...
Aside from the snark I've inferred from your comments, which may or may not be intended, as well as the assumptions you made regarding our ability to read:

Actually, no - It was not clear.

Because I do take the time to read entire forums posts regarding issues that worry me, I've learned to not trust the forums in any capacity.
Therefore, the point you've referenced is no more trustworthy than the points I referenced and I was well aware of that when I posted - My reason for providing the links was to give you context.

The reason I posted is because the only thing that made logical sense to me was to ask the maintainer of the mod, who knows WAY MORE about LUA coding that I'll ever be able to understand.
Warning: Spoiler


Had it been "clear" to me, I wouldn't've wasted the time of either of us making my original post.

Originally Posted by Baertram
> Seems it's a ZOs bug and you need to switch characters to fix it, so that is why ppl change addons from on to off while switching characters and then think it was the addon.
This is all you really needed to say, but the image proof was appreciated!

Have a great day, Baertram!





EDIT - Adding for relevance:
This Green post from Kevin seems to confirm what Baetram already provided reasonable evidence for! - The issue is on the ZOS side of things!

Plus, this quote from Kevin, which imo, is really the more important part:
"Note that achievement progress is not actually being lost and this is just a display issue. You are free to continue earning progress toward achievements without fear of your progress being lost."
Last edited by ZoLatKam : 03/11/24 at 03:40 PM.
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Unread 03/11/24, 12:38 PM  
Baertram
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Re: Perfect Pixel does a

Well I do not know what PP got to do with achievemnts points not shown, but if ppl say so: Test yourself, if it helps you.
Disable ALL other addons, only enable PP and check if the bug is there. If not. It's not PP.
If yes: Tell me what exactly the bug is and how to reproduce it from login/reloadui to the bug, in simple steps please.

As with every patch day:
As there are more important addons and things to fix I recommand to disable PP if you fear it does something wrong, and go without the addon.
If time comes one will see, and fix if possible (and if PP is the cause ).

Edit: reading your first mentioned thread post 21 > the post 22 directly says:
>I did try disabling ALL addons - playing pure native, no addons - still have same issue - achievements is 0 points.
So I rather doubt it's PP fault then if one says disabling it fixed it and others says they got the same error with all addons disabled
Also other posts cleary say:
Code:
Do you use add-ons? -No add-ons whatsoever
So after reading this it should have been clear to you that PP nor any other addon can be the cause then, right?

Also:
swapping toons has worked - did that with addons disabled - now all addons are enabled, and achievements are back - showing correctly, and with the correct/original character assignments
Glad I could use my precious time to read that for you...


Proof of PP not being the cause (With Votans Improved Achievements enabled):


And without Votans, only PP:


> Seems it's a ZOs bug and you need to switch characters to fix it, so that is why ppl change addons from on to off while switching characters and then think it was the addon.
They do not understand what is happening

And you guys do not properly read ALL, as I showed above, and then come here, which could have easily be avoided.
Ppl, seriously, you need to learn to read and understand facts again, and think before starting any quick mesasge or "****-storm"
Saying "oh well" or "sorry" afterwards is always easy but should be avoided at best.
Less work for me, and you in the end, and definately an improvement in communication.


Originally Posted by ZoLatKam
I would like to get confirmation on whether or not update 0.12.14 addressed the issue mentioned in this thread, (post #21 by tomofhyrule), which quotes a post in another thread, (post #13 by Zymcio),that states disabling PerfectPixel resolves the issue of Achievements and Achievement Points not displaying on characters.
Last edited by Baertram : 03/11/24 at 01:15 PM.
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Unread 03/11/24, 12:14 PM  
ZoLatKam
 
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Perfect Pixel does a

I would like to get confirmation on whether or not update 0.12.14 addressed the issue mentioned in this thread, (post #21 by tomofhyrule), which quotes a post in another thread, (post #13 by Zymcio),that states disabling PerfectPixel resolves the issue of Achievements and Achievement Points not displaying on characters.
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Unread 03/11/24, 11:53 AM  
EF321

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Hi!
After updating PerfectPixel today LibHistoire window disappeared in guild history tab. Disabling PP brings it back.
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Unread 02/19/24, 02:17 PM  
ApoAlaia

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Yus, the PTS version resolved all the issues

Now those other scenes are 'PP-ified' and the fix for 'Potion Maker' is working once more \o/

Thanks for getting it fixed so quickly.

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Unread 02/19/24, 04:52 AM  
Baertram
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Thanks for the info.
Found that guild history bug too and had fixed it already locally.

Edit2:
Try this PTS version of PP please:
https://codeload.github.com/Baertram/PerfectPixel/zip/refs/heads/main
-> Only extract the PerfectPixel folder to your PTS/AddOns !


Or: Change this file manually:
\pts\AddOns\PerfectPixel\scenes\guildSceneGroup.lua

Lines 5 to 24 (replace with this code below):
Lua Code:
  1. local scenes = {
  2.         { scene = GUILD_HOME_SCENE,                 gVar = GUILD_HOME,                          },
  3.         { scene = GUILD_ROSTER_SCENE,               gVar = GUILD_ROSTER_KEYBOARD,               },
  4.         { scene = GUILD_RANKS_SCENE,                gVar = GUILD_RANKS,                         },
  5.         { scene = GUILD_HISTORY_KEYBOARD_SCENE or GUILD_HISTORY_SCENE,      gVar = guildHistKB or GUILD_HISTORY,        }, -- Support for API101041
  6.         { scene = GUILD_CREATE_SCENE,               gVar = ZO_GuildCreate,                      }, --local = GUILD_CREATE ...
  7.         { scene = GUILD_HERALDRY_SCENE,             gVar = GUILD_HERALDRY,                      },
  8.         { scene = KEYBOARD_GUILD_RECRUITMENT_SCENE, gVar = GUILD_RECRUITMENT_KEYBOARD,          },
  9.         { scene = KEYBOARD_GUILD_BROWSER_SCENE,     gVar = GUILD_BROWSER_KEYBOARD,              },
  10.         { scene = KEYBOARD_LINK_GUILD_INFO_SCENE,   gVar = GUILD_BROWSER_GUILD_INFO_KEYBOARD,   },
  11.     }
  12.     local fragments = { FRAME_PLAYER_FRAGMENT, RIGHT_BG_FRAGMENT, TREE_UNDERLAY_FRAGMENT, TITLE_FRAGMENT, GUILD_LINK_TITLE_FRAGMENT, }
  13.  
  14.     for i=1, #scenes do
  15.         local scene         = scenes[i].scene
  16.         local gVar          = scenes[i].gVar
  17.  
  18.         for j=1, #fragments do
  19.             scene:RemoveFragment(fragments[j])
  20.         end


Lines 55 to 71 (replace with this code below):
Lua Code:
  1. --guildHistory--ZO_GuildHistory--------------------------------------------------------------------
  2.     --With API 101041 GuildHistory got a deferred initialized scene, so it builds the controls first as it get's called the first time
  3.     --> ZO_GuildHistory_Keyboard:OnDeferredInitialize() -> Object  GUILD_HISTORY_KEYBOARD
  4.     if guildHistKB ~= nil and ZO_GuildHistory_Keyboard_TL ~= nil then
  5.         SecurePostHook(guildHistKB, "OnDeferredInitialize", function()
  6.             local list = ZO_GuildHistory_Keyboard_TLList
  7.             PP.Anchor(list, --[[#1]] TOPLEFT, ZO_GuildHistory_Keyboard_TLActivityLogHeader, BOTTOMLEFT, 0, 0, --[[#2]] true, BOTTOMRIGHT, ZO_GuildHistory_Keyboard_TL, BOTTOMRIGHT, 0, 0)
  8.             PP.Anchor(ZO_GuildHistory_Keyboard_TLCategoriesHeader, --[[#1]] TOPLEFT, ZO_GuildHistory_Keyboard_TL, TOPLEFT,  10, 80)
  9.             PP.ScrollBar(list,  --[[sb_c]] 180, 180, 180, .7, --[[bd_c]] 20, 20, 20, .7, false)
  10.             ZO_Scroll_SetMaxFadeDistance(list, 10)
  11.             ZO_ScrollList_Commit(list)
  12.         end)
  13.     else
  14.         PP.Anchor(ZO_GuildHistoryList, --[[#1]] TOPLEFT, ZO_GuildHistoryActivityLogHeader, BOTTOMLEFT, 0, 0, --[[#2]] true, BOTTOMRIGHT, ZO_GuildHistory, BOTTOMRIGHT,  0, 0)
  15.         PP.Anchor(ZO_GuildHistoryCategoriesHeader, --[[#1]] TOPLEFT, ZO_GuildHistory, TOPLEFT,  10, 80)
  16.         PP.ScrollBar(ZO_GuildHistoryList,   --[[sb_c]] 180, 180, 180, .7, --[[bd_c]] 20, 20, 20, .7, false)
  17.     end




But will have a look at the other things you mentioned too.
Edit:

I guess notifications and mail was caused by the error at the guild history (see above)?
As they look okay for me:







Originally Posted by ApoAlaia
Hi there,

Just a quick heads up, I've tried PP on the PTS and there are a couple of issues:

Code:
user:/AddOns/PerfectPixel/scenes/guildSceneGroup.lua:20: attempt to index a nil value
stack traceback:
user:/AddOns/PerfectPixel/scenes/guildSceneGroup.lua:20: in function 'guildSceneGroup'
<Locals> scenes = [table:1]{}, fragments = [table:2]{}, i = 4, i = 1 </Locals>
user:/AddOns/PerfectPixel/Init.lua:45: in function '(anonymous)'
<Locals> eventType = 65536, addonName = "PerfectPixel" </Locals>
The 'Notifications' and 'Mail' scenes are also not 'PP-ified'.

Also the 'fix' for 'Potion Maker' doesn't seem to be working.

That's what I've noticed so far.
Last edited by Baertram : 02/19/24 at 05:07 AM.
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Unread 02/17/24, 08:04 AM  
ApoAlaia

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Hi there,

Just a quick heads up, I've tried PP on the PTS and there are a couple of issues:

Code:
user:/AddOns/PerfectPixel/scenes/guildSceneGroup.lua:20: attempt to index a nil value
stack traceback:
user:/AddOns/PerfectPixel/scenes/guildSceneGroup.lua:20: in function 'guildSceneGroup'
<Locals> scenes = [table:1]{}, fragments = [table:2]{}, i = 4, i = 1 </Locals>
user:/AddOns/PerfectPixel/Init.lua:45: in function '(anonymous)'
<Locals> eventType = 65536, addonName = "PerfectPixel" </Locals>
The 'Notifications' and 'Mail' scenes are also not 'PP-ified'.

Also the 'fix' for 'Potion Maker' doesn't seem to be working.

That's what I've noticed so far.
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Unread 11/20/23, 05:12 PM  
Baertram
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Re: Re: Auto-Fillet

Originally Posted by Angof
Originally Posted by Jinarra
Angof may be thinking of Votan's Fish Fillet? Not sure.
Fillet menu - didn`t work. At least, CS fixed it.
I'm waiting for feedback here for weeks after a very short info about something broken, mentioning "auto filleting" which was nothing that PP nor CS provide, and not seeing any visual glithces or bugs with CS and only PP enabled.
And you say "At least?"

Thanks for the heads-up thought, so everything working again now I assume (did for me with CS and PP, so whatever broke it must have been with a 3rd addon then).
Last edited by Baertram : 11/20/23 at 05:13 PM.
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Unread 11/20/23, 01:48 PM  
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Re: Auto-Fillet

Originally Posted by Jinarra
Angof may be thinking of Votan's Fish Fillet? Not sure.
Fillet menu - didn`t work. At least, CS fixed it.
Last edited by Angof : 11/20/23 at 01:48 PM.
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