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Ascending Tide (7.3.5)
Updated:04/07/22 12:51 PM
Created:02/19/19 10:38 AM
Monthly downloads:825
Total downloads:56,203
Favorites:84
MD5:
Undaunted Pledges Utilities  Popular! (More than 5000 hits)
Version: 2.2.1
by: iFedix [More]
A simple addon that can help you to manage your undaunted dailies and more!

Features
Based on the idea of Arkadium's Undaunted outdated addon (thanks Carter), this addon has the following features:

Dailies
  • Adds an info button in your journal with a reminder of today's dailies on mouse over (link in chat on click)
  • Possibility to enable Quick dialog in order to quickly get a new dailie or return a completed one. Also it returns a completed pledge and get a new one in one click
  • Possibility to enable Auto Abandon: on character login, remove any uncompleted daily in order to quickly take the new ones
  • Possibility to display dailies in chat at startup (with possible lootable helmets)
  • Possibilty to print a symbol that inform you if the dungeon quest related to the pledge is already completed (useful to quickly check if you still miss the skillpoint for the dungeon quest completion)
  • Possibility to display the info about the collection of the helmets (L=Light, M=Medium, H=Heavy - Green=collected, Red=Not collected)
Keybinds
  • Adds a keybind to post dailies to chat
  • Adds a keybind to quickly abandon pledges quests (thanks Arch!)
Commands
  • /upupledges or /pledges: post dailies. You can type /pledges with a number to get the daily on that day starting from today (e.g.: /pledges -1 for yesteday pledges, /pledges 1 for tomorrow pledges, /pledges 5 for pledges in 5 days). N.B.: max 30 days allowed (i.e: /pledges 30 max allowed).
    Also, you can type /pledges week to get the dailies in the current week.
  • /upuday or /day: get the next pledge day of a specific dungeon given an acronym (e.g.: /upuday rom to get next pledge day for Ruins of Mazzatun).
  • /upudayhelp or /dayhelp: get a list of used acronyms by /upuday.
  • /upuwhereis or /whereis: get the info about the location of a dungeon giving its acronym
    (eg: /whereis tc returns "The dungeon The Cauldron is located in Deshaan")
Achievements
Possibility to enable dungeon achievement tracker: info about missing achievements are automatically shown in chat when entering a dungeon! You can also decide to track or not common achievements in all the dungeons (like Great dungeon healer achievement) and composed achievements. These ones refer to achievements gainable by doing different tasks in different dungeons (e.g. Complete All Speed Challenges achiev or Vanquisher of the Covenant achiev).
When you earn an achievement you now also get notified in chat. There's also the possibility (enable Show on Achiev Rewarded option) to show the updated missing achievements on achievement awarded.


Library dependencies Add them using Minion or download them manually here at ESOUI.

Localization contributors
  • French: @SirRemi, @LuckyBreak
  • German: @wishna
  • Russian: @Wolf-F_low
Thanks!

TODO
  • Add a specific achievement tracker window instead of posting achievements in the chat (I will do this as soon as I learn how to code windows and UI stuff in lua/XML lol)
  • Tell me if you need some specific feature!
You can also find the addon on Github!

If you like the addon, you can offer me a coffee! I need a lot of them to do long coding sessions!
v2.2.1
- Fixed a bug where some daily pledges were mistakenly abandoned automatically

v2.2
- API bump (101033- Ascending Tide)
- Added support for the new dungeons

v2.1
- API bump (100036 - Waking Flame)
- Added support for the new dungeons

v2.0.1
- Basically completely rewritten the addon from scratch to optimize it and addres some very annoying bugs
- Added the option to display the info about the collection of the helmets (L=Light, M=Medium, H=Heavy - Green=collected, Red=Not collected)"
- Added command /upuwhereis or /whereis to get the info about the location of a dungeon giving its acronym
(eg: "/whereis tc" returns "The dungeon The Cauldron is located in Deshaan")
- Fixed numerous bugs including:
* bugfix: now remove pledge quests keybind works in all languages
* bugfix: now quick dialog option works in all languages

v1.9
- API bump (100034 - Flames of Ambition)
- Added support for the new dungeons

v1.8.1
- Fixed a bug where the dailies weren't shown in chat at login

v1.8
- API bump (100032 - Stonethorn)
- Added support for the new dungeons

v1.7.1
- Fixed the achievement tracker: now it should correctly show the missing achievements only when you enter a new dungeon instance
- Fixed bc1 quest ID (thanks Pelikito!)

v1.7
- Added the possibilty to print a symbol that inform you if the dungeon quest related to the pledge is already completed (useful to quickly check if you still miss the skillpoint for the dungeon quest completion)
- Internal function optimizations
- Russian translation fix (thanks Crunatus)
- Bugfixes

v1.6.1
- Completely reworked how the missing achievements info are notified when you enter a dungeon (Thanks Baertram for the advice!)
- Fixed some achievements incorrectly shown in some dungeons
- Now you'll get info about both general and veteran missing achievements if you are in veteran mode (cause you can complete general achievements even in veteran mode!)

v1.6
- API bump (100030 - Harrowstorm)
- Fixed pledges cycle to introduce also the new dungeons
- Fixed the "abandon pledges" feature
- Removed the "Undaunted Pledges" section because it was officially added in the game (wow!)
- Changed how the variables are saved, please delete the addon's variables to start with fresh ones!

v1.5
- API bump (100028 - Scalebreaker)
- Fixed pledges cycle to introduce also the new dungeons
- Added support for the new dungeons (achievs and stuff)
- Removed chest helper.. bye bye little angel

v1.4.5
- Fixed pledges cycle once again!

v1.4.4.1
- Typo fix

v1.4.4
- Fixed pledges cycle

v1.4.3
- API bump (100027 - Elsweyr)
- Updated DLC pledges cycle

v1.4.2
- Fixed achievement tracker bug

v1.4.1
- Fixed some color related errors

v1.4
- Updated French (thank you @SirRemi) and Russian translations (thank you @Wolf-F_low) and added a brand new German localization (thank you @wishna)!
- Added a command descrition section in settings
- Wolfhunter dungeon achievements fix (thanks Shredder121!)
- Fixed an issue with the quest Alasan's Plot and Quick dialog setting
- Fixed various typos
- Now every addon color correctly depends on the Main Color option
- Reworked a debug mode for me, the dev :P

v1.3
- Added dungeon achievement tracker: when you enter a dungeon you now have the possibility to automatically list all the missing achievements in that specific dungeon (see description page for more info)
- Removed debug mode
- Important code refactoring
- Bugfixes
NOTE: some achievements may not be shown in the achievement list when you enter a dungeon or there can be some imprecisions. Please tell me in the comments section, I hardcoded everything and I may have missed something..

v1.2
- Added two new commands: /upuday to get the next pledge day of a specific dungeon given an acronym (e.g.: /upuday rom to get next pledge day for Ruins of Mazzatun) and /upudayhelp to get a list of used acronyms

v1.1.2
- Added new helmets in chest helper list of helmets
- Bugfixes

v1.1.1
- Removed stupid debug print

v1.1
- Updated for Wrathstone new dungeons (API 100026)
- Added the possibility to insert daily delve undaunted quests from Bolgrul in the Undaunted Dailies category instead of Guild category

v1.0
Initial release
Optional Files (0)


Archived Files (24)
File Name
Version
Size
Uploader
Date
2.2
49kB
iFedix
03/15/22 02:31 PM
2.1
37kB
iFedix
08/24/21 12:34 PM
2.0.1
37kB
iFedix
03/27/21 12:29 PM
1.9
40kB
iFedix
03/12/21 12:06 PM
1.8.1
37kB
iFedix
08/28/20 05:19 AM
1.8
37kB
iFedix
08/26/20 04:13 PM
1.7.1
37kB
iFedix
03/14/20 05:25 AM
1.7
38kB
iFedix
02/29/20 08:12 AM
1.6.1
31kB
iFedix
02/27/20 04:37 PM
1.6
32kB
iFedix
02/27/20 02:42 AM
1.5
33kB
iFedix
08/14/19 11:44 AM
1.4.5
35kB
iFedix
06/04/19 02:27 PM
1.4.4.1
35kB
iFedix
06/02/19 02:00 AM
1.4.4
35kB
iFedix
06/01/19 04:57 PM
1.4.3
35kB
iFedix
05/23/19 02:24 AM
1.4.2
35kB
iFedix
03/31/19 01:40 PM
1.4.1
35kB
iFedix
03/11/19 02:14 PM
1.4
35kB
iFedix
03/11/19 10:21 AM
1.3
30kB
iFedix
03/04/19 09:23 AM
1.2
25kB
iFedix
02/28/19 07:10 PM
1.1.2
24kB
iFedix
02/28/19 02:47 AM
1.1.1
24kB
iFedix
02/26/19 03:06 PM
1.1
24kB
iFedix
02/26/19 02:05 PM
1.0
22kB
iFedix
02/19/19 10:38 AM


Post A Reply Comment Options
Unread 04/04/22, 03:26 PM  
moriak

Forum posts: 0
File comments: 8
Uploads: 0
Re: Re: Re: Re: Re: Addon abandoning current day incomplete pledges.

Originally Posted by iFedix
Originally Posted by moriak
Originally Posted by moriak
Originally Posted by iFedix
Originally Posted by moriak
Hello, first I would like to thank you for this addon.

However, lately I am having an issue with the auto abandon option where the addon sometimes (not every day) abandons one of current day incomplete pledges when I relog or even just do /reloadui.

Today's example:

- I take all pledges - Darkshade II, Tempest Island and Lair of Maarselok.
- I relog or /reloadui and addon abandons Darkshade II.

or

- I take only Darkshade II pledge.
- I relog or /reloadui and addon abandons Darkshade II.

Chat screenshot: https://i.postimg.cc/TwCcPKkF/esopledge.png

PS: I updated to version 2.2 before testing and posting. Before the update (2.1) the addon was also abandoning Lair of Maarselok but that does not happen anymore.
Uhm very strange.. does this happen if you only have my add-on enabled? What are the other add-ons that you have that manage pledges?
So far it hasn't happened again with other pledges, so it could be related to the specific pledge. I have one more pledge related add-on installed - MarkPledges (https://www.esoui.com/downloads/info...rkPledges.html) but I don't think it should interfere with yours.

If it happens again, then I will try with all other add-ons disabled and I will let you know.
Hello, today it happened again with Pledge: White-Gold Tower.

I disabled everything and then enabled the following:

LibAddonMenu-2.0
LibSlashCommander
UndauntedPledgeUtilities

I quit the game and deleted the add-on's folder and .lua file. Then I installed the add-on again and started the game.

I turned on Debug and Auto Abandon and picked up all pledges. Then I used /reloadui and Pledge: White-Gold Tower got abandoned.

Chat screenshot:

https://i.postimg.cc/cHTnmk6Z/esopledge2.png

I picked up the pledge again and tried relog. Same thing happened.

The other two pledges (Pledge: Blackheart Haven and Pledge: Elden Hollow I) are unaffected.

Edit: I found that I don't even have to relog or /reloadui. All I have to do is turn Auto Abandon OFF and back ON and the pledge gets abandoned.
Ok I found the issue, I'll release a fix in the next days!
OK, thank you.
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Unread 03/31/22, 05:37 PM  
iFedix
 
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File comments: 220
Uploads: 1
Re: Re: Re: Re: Addon abandoning current day incomplete pledges.

Originally Posted by moriak
Originally Posted by moriak
Originally Posted by iFedix
Originally Posted by moriak
Hello, first I would like to thank you for this addon.

However, lately I am having an issue with the auto abandon option where the addon sometimes (not every day) abandons one of current day incomplete pledges when I relog or even just do /reloadui.

Today's example:

- I take all pledges - Darkshade II, Tempest Island and Lair of Maarselok.
- I relog or /reloadui and addon abandons Darkshade II.

or

- I take only Darkshade II pledge.
- I relog or /reloadui and addon abandons Darkshade II.

Chat screenshot: https://i.postimg.cc/TwCcPKkF/esopledge.png

PS: I updated to version 2.2 before testing and posting. Before the update (2.1) the addon was also abandoning Lair of Maarselok but that does not happen anymore.
Uhm very strange.. does this happen if you only have my add-on enabled? What are the other add-ons that you have that manage pledges?
So far it hasn't happened again with other pledges, so it could be related to the specific pledge. I have one more pledge related add-on installed - MarkPledges (https://www.esoui.com/downloads/info...rkPledges.html) but I don't think it should interfere with yours.

If it happens again, then I will try with all other add-ons disabled and I will let you know.
Hello, today it happened again with Pledge: White-Gold Tower.

I disabled everything and then enabled the following:

LibAddonMenu-2.0
LibSlashCommander
UndauntedPledgeUtilities

I quit the game and deleted the add-on's folder and .lua file. Then I installed the add-on again and started the game.

I turned on Debug and Auto Abandon and picked up all pledges. Then I used /reloadui and Pledge: White-Gold Tower got abandoned.

Chat screenshot:

https://i.postimg.cc/cHTnmk6Z/esopledge2.png

I picked up the pledge again and tried relog. Same thing happened.

The other two pledges (Pledge: Blackheart Haven and Pledge: Elden Hollow I) are unaffected.

Edit: I found that I don't even have to relog or /reloadui. All I have to do is turn Auto Abandon OFF and back ON and the pledge gets abandoned.
Ok I found the issue, I'll release a fix in the next days!
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Unread 03/31/22, 09:52 AM  
moriak

Forum posts: 0
File comments: 8
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Re: Re: Re: Addon abandoning current day incomplete pledges.

Originally Posted by moriak
Originally Posted by iFedix
Originally Posted by moriak
Hello, first I would like to thank you for this addon.

However, lately I am having an issue with the auto abandon option where the addon sometimes (not every day) abandons one of current day incomplete pledges when I relog or even just do /reloadui.

Today's example:

- I take all pledges - Darkshade II, Tempest Island and Lair of Maarselok.
- I relog or /reloadui and addon abandons Darkshade II.

or

- I take only Darkshade II pledge.
- I relog or /reloadui and addon abandons Darkshade II.

Chat screenshot: https://i.postimg.cc/TwCcPKkF/esopledge.png

PS: I updated to version 2.2 before testing and posting. Before the update (2.1) the addon was also abandoning Lair of Maarselok but that does not happen anymore.
Uhm very strange.. does this happen if you only have my add-on enabled? What are the other add-ons that you have that manage pledges?
So far it hasn't happened again with other pledges, so it could be related to the specific pledge. I have one more pledge related add-on installed - MarkPledges (https://www.esoui.com/downloads/info...rkPledges.html) but I don't think it should interfere with yours.

If it happens again, then I will try with all other add-ons disabled and I will let you know.
Hello, today it happened again with Pledge: White-Gold Tower.

I disabled everything and then enabled the following:

LibAddonMenu-2.0
LibSlashCommander
UndauntedPledgeUtilities

I quit the game and deleted the add-on's folder and .lua file. Then I installed the add-on again and started the game.

I turned on Debug and Auto Abandon and picked up all pledges. Then I used /reloadui and Pledge: White-Gold Tower got abandoned.

Chat screenshot:

https://i.postimg.cc/cHTnmk6Z/esopledge2.png

I picked up the pledge again and tried relog. Same thing happened.

The other two pledges (Pledge: Blackheart Haven and Pledge: Elden Hollow I) are unaffected.

Edit: I found that I don't even have to relog or /reloadui. All I have to do is turn Auto Abandon OFF and back ON and the pledge gets abandoned.
Last edited by moriak : 03/31/22 at 10:27 AM.
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Unread 03/24/22, 05:55 AM  
moriak

Forum posts: 0
File comments: 8
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Re: Re: Addon abandoning current day incomplete pledges.

Originally Posted by iFedix
Originally Posted by moriak
Hello, first I would like to thank you for this addon.

However, lately I am having an issue with the auto abandon option where the addon sometimes (not every day) abandons one of current day incomplete pledges when I relog or even just do /reloadui.

Today's example:

- I take all pledges - Darkshade II, Tempest Island and Lair of Maarselok.
- I relog or /reloadui and addon abandons Darkshade II.

or

- I take only Darkshade II pledge.
- I relog or /reloadui and addon abandons Darkshade II.

Chat screenshot: https://i.postimg.cc/TwCcPKkF/esopledge.png

PS: I updated to version 2.2 before testing and posting. Before the update (2.1) the addon was also abandoning Lair of Maarselok but that does not happen anymore.
Uhm very strange.. does this happen if you only have my add-on enabled? What are the other add-ons that you have that manage pledges?
So far it hasn't happened again with other pledges, so it could be related to the specific pledge. I have one more pledge related add-on installed - MarkPledges (https://www.esoui.com/downloads/info...rkPledges.html) but I don't think it should interfere with yours.

If it happens again, then I will try with all other add-ons disabled and I will let you know.
Last edited by moriak : 03/25/22 at 02:05 AM.
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Unread 03/21/22, 07:14 AM  
iFedix
 
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File comments: 220
Uploads: 1
Re: Addon abandoning current day incomplete pledges.

Originally Posted by moriak
Hello, first I would like to thank you for this addon.

However, lately I am having an issue with the auto abandon option where the addon sometimes (not every day) abandons one of current day incomplete pledges when I relog or even just do /reloadui.

Today's example:

- I take all pledges - Darkshade II, Tempest Island and Lair of Maarselok.
- I relog or /reloadui and addon abandons Darkshade II.

or

- I take only Darkshade II pledge.
- I relog or /reloadui and addon abandons Darkshade II.

Chat screenshot: https://i.postimg.cc/TwCcPKkF/esopledge.png

PS: I updated to version 2.2 before testing and posting. Before the update (2.1) the addon was also abandoning Lair of Maarselok but that does not happen anymore.
Uhm very strange.. does this happen if you only have my add-on enabled? What are the other add-ons that you have that manage pledges?
Report comment to moderator  
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Unread 03/18/22, 01:52 PM  
moriak

Forum posts: 0
File comments: 8
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Addon abandoning current day incomplete pledges.

Hello, first I would like to thank you for this addon.

However, lately I am having an issue with the auto abandon option where the addon sometimes (not every day) abandons one of current day incomplete pledges when I relog or even just do /reloadui.

Today's example:

- I take all pledges - Darkshade II, Tempest Island and Lair of Maarselok.
- I relog or /reloadui and addon abandons Darkshade II.

or

- I take only Darkshade II pledge.
- I relog or /reloadui and addon abandons Darkshade II.

Chat screenshot: https://i.postimg.cc/TwCcPKkF/esopledge.png

PS: I updated to version 2.2 before testing and posting. Before the update (2.1) the addon was also abandoning Lair of Maarselok but that does not happen anymore.
Last edited by moriak : 03/19/22 at 03:19 AM.
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Unread 02/12/22, 08:52 AM  
kongkim

Forum posts: 0
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Re: Re: Quest Category

Originally Posted by iFedix
Originally Posted by kongkim
Don't get it.
You say its based on Arkadium's Undaunted - outdated..

The reason i used Arkadium's Undaunted - outdated were to get all pledges under one quest category.
But that about the only thing this mod don't do? Or am i missing something ?
Well, I think I removed this feature cause now this is a feature from the main game iirc I mean, I have it, and I'm using my add-on..
That is just wird, i did not have it, now i removed it and some other addons and now i do. So you are right
But don't know way haha. Thx anyway.
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Unread 02/12/22, 06:45 AM  
iFedix
 
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Forum posts: 11
File comments: 220
Uploads: 1
Re: Quest Category

Originally Posted by kongkim
Don't get it.
You say its based on Arkadium's Undaunted - outdated..

The reason i used Arkadium's Undaunted - outdated were to get all pledges under one quest category.
But that about the only thing this mod don't do? Or am i missing something ?
Well, I think I removed this feature cause now this is a feature from the main game iirc I mean, I have it, and I'm using my add-on..
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Unread 02/12/22, 06:43 AM  
iFedix
 
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Re: compatibility request

Originally Posted by [Daniel
]A number of addons I've been installing lately are including LibDebugLogger as a dependency, and the same author has an optional addon that let's you view/purge the logged events named DebugLogViewer.

However, when you install/use DebugLogViewer, it traps all debug, error, warning, debug, etc. messages to route them to the "logger" library... and as the UPU pledge output uses one of those message types, they no longer show up in chat.

I thought I would check the DebugLogViewer comments to see if anyone had requested how to restore these messages... found someone had, and the author replied...


Is altering UPU to use LibChatMessage for DebugLogViewer compatibility something you'd be willing to entertain?

As an FYI, the current list of addons/libraries I have installed that use LibDebugLogger are:
  1. Debug Log Viewer
  2. Furniture Catalog (dev utility)
  3. Awesome Guild Store
  4. Lost Treasure
  5. Master Merchant
  6. pChat
  7. libGPS
  8. libGuildStore (used/installed by MM)
  9. libHistoire (used by MM and ATT)
  10. libMapPing

Thank You
Yes, I'll have a look at this when updating the add-on for the new dungeons!
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Unread 02/12/22, 06:30 AM  
kongkim

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Quest Category

Don't get it.
You say its based on Arkadium's Undaunted - outdated..

The reason i used Arkadium's Undaunted - outdated were to get all pledges under one quest category.
But that about the only thing this mod don't do? Or am i missing something ?
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Unread 02/10/22, 07:07 PM  
[Daniel]

Forum posts: 1
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compatibility request

A number of addons I've been installing lately are including LibDebugLogger as a dependency, and the same author has an optional addon that let's you view/purge the logged events named DebugLogViewer.

However, when you install/use DebugLogViewer, it traps all debug, error, warning, debug, etc. messages to route them to the "logger" library... and as the UPU pledge output uses one of those message types, they no longer show up in chat.

I thought I would check the DebugLogViewer comments to see if anyone had requested how to restore these messages... found someone had, and the author replied...
The issue is that d() is a debug tool and as such DebugLogViewer will capture its output, but most addons simply abuse it to display chat messages to the user, because it happens to print the debug output in chat in the base game (although it bypasses several systems). If you have a specific addon that doesn't print to chat, you should kindly ask the author to make use of LibChatMessage to print those chat messages the proper way.
Is altering UPU to use LibChatMessage for DebugLogViewer compatibility something you'd be willing to entertain?

As an FYI, the current list of addons/libraries I have installed that use LibDebugLogger are:
  1. Debug Log Viewer
  2. Furniture Catalog (dev utility)
  3. Awesome Guild Store
  4. Lost Treasure
  5. Master Merchant
  6. pChat
  7. libGPS
  8. libGuildStore (used/installed by MM)
  9. libHistoire (used by MM and ATT)
  10. libMapPing

Thank You
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Unread 10/06/21, 09:34 AM  
Jojoeso
 
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Originally Posted by iFedix
Originally Posted by Jojoeso
Any updated version ?
For what?
My bad. I was still using the previous version ...
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Unread 10/05/21, 10:39 AM  
iFedix
 
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Originally Posted by Jojoeso
Any updated version ?
For what?
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Unread 10/05/21, 03:11 AM  
Jojoeso
 
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Any updated version ?
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Unread 08/24/21, 08:36 AM  
iFedix
 
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Hey, the update for Waking Flames DLC is coming in the next few days.

EDIT: done!
Last edited by iFedix : 08/24/21 at 12:34 PM.
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