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Updated: 06/05/22 11:03 PM
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Bank Manager Revived.
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Compatibility:
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:06/05/22 11:03 PM
Created:04/23/19 05:03 PM
Monthly downloads:312
Total downloads:33,747
Favorites:50
MD5:
Categories:Plug-Ins & Patches, Bags, Bank, Inventory
Bank Manager Revived - Slim Edition  Popular! (More than 5000 hits)
Version: 14.90
by: Gamer1986PAN, @DeadSoon
Bank Manager Revived - Slim Edition

Depends on this Librarys:
LibResearch
LibAddonMenu2.0

Make sure to install this librarys for a working addon

The new Version can be used as Slim and as Full version with the "Global Addon Profile" feature. This is especially to help the non ESO+ Users. But keep in mind with this slim versions you only got 10 profiles in total (for now) - instead of 10 profiles for each char like in the non slim versions.


I only commented some features of the orignal "Bank Manager Revived" or rather from the "Jewelry Crafting Fix of Bank Manager Revived" out in order to have less features but smaller saved variables and related to this smaller saved varibles -better performance.

To benefit from the smaller saved variables, the original ones must be deleted/renamed and new files + profiles must be created. (don't forget to backup your saved variables, so you are able to go back to the original version if you are not satisfied with the slim edition. If you want to reactivate one special option you had in the last version but missing here - i can try to help you make it work again (minor code tweaks and leads again to bigger saved variables)

All credits goes to the original Authors. Ayantir, SnowmanDK, Eldrni and (not original team, but he also did some bugfixes that version depends on) Lexynide


If you found a bug you have here but not in the "Jewelry Crafting Fix Version" let me know and i try to find a solution. If the bug also exists in "Jewelry Crafting Fix Version" i can not guarantee that i can fix that, because i don't master LUA and i only be able to modify small things. If there is a real bug i just can hope some real author is willing to help me out there.


*Notice*: I know that some items - e.g. trophys don't work 100% properly - like they also don't work in original version. When i have some time i try to find a fix for that problem.


If you want to help with this addon just let me know in the comment section and i add you to the team. If you master LUA and want to get some practice in finding and removing bugs you are very welcome.


Bank Manager Revived will help you manage your bank & your guild bank (at guild bank - deposit only)

BMR will automatically deposit the preset items from your current character inventory to the bank or withdraw them from your bank to your inventory.


Features:

Global features
  • bank & guild bank support
  • auto move when opening bank (item/currencies)
  • display a detail of each move and/or summary
  • don't move items protected by ItemSaver / FCO Item Filter addon
  • don't move items moved by other addons while interacting
  • import setting between characters
  • auto restack bank / bag /guild bank after completion
  • fully localized (English, French, Deutsch and Russian)
  • pull your writs items needed for quests

Global Addon Profile

There are 4 global addon profiles predefined:
  1. ESO+ no crafting
  2. ESO+ with crafting
  3. no ESO+ no crafting
  4. no ESO+ with crafting
with the "ESO+" profiles material that can be deposited in the crafting bag can no longer be selected in the options
"with crafting" profiles also shows e.g. intricate armor/weapons as options


Profile support

You can have 9 accountwide profiles defined with their own rules. If 2+ profiles are defined or the current profile is not set to automatically transfer items, an UI will appear at bank to let you switch between profiles. You can easily set a name, and reset a profile. For more profiles there is a posting in the comments how to use up to 39 profiles with manual edit

Currencies (Gold / Tel Var Stones / Alliance Points / Writ Vouchers)

2 individual sliders to choose how much to keep in bag (e.g enough to feed your horse the next 10 days) or how much to grab from bank if you don't have enough. (0 to disable the 2nd function). Gold sliders are 0 up to 200K, Tel Var up to 10K, Alliance Points up to 200k and Writ Vouchers up to 5k.
You can also use the option "Don't keep any ..." to deposit the full amount of this currency to the bank or activate additional to that the option "Keep in Bank instead of Bag" to withdraw everything of that specific currency.



Provisioning
  • Choose to push/pull known recipes
  • Choose to push/pull unknown recipes

Enchanting (up to 50) of the same type
  • Choose to push/pull glyphs

Trophies (up to 50 stacks) of the same type
  • Choose to push/pull treasure maps
  • Choose to push/pull survey maps
  • Choose to push/pull style motif fragments
  • Choose to push/pull recipe fragments
  • Choose to push/pull imperial city trophies

Housing
  • Choose to push/pull known recipes
  • Choose to push/pull unknown recipes
  • Choose to push/pull Furnishing

Misc
  • Choose to push/pull AvA repair
  • Choose to push/pull disguises
  • Choose to push/pull lockpics
  • Choose to push/pull potions
  • Choose to push/pull racial motif books
  • Choose to push/pull containers (does not work with containers you also can not move manually)
  • Choose to push/pull (crown) repair kits
  • Choose to push/pull soul gems, empty or charged

Crafting
  • Choose to push/pull 1 or + (up to 50) stacks of any material <- had to bundle potency runes at all levels with the changes from 14.2
  • Choose to push/pull weapons/armor/jewelry (sets excluded)
  • Choose to push/pull intricate weapons/armor/jewelry (sets excluded)
  • Choose to push/pull researchable weapons/armor/jewelry (sets excluded) <- CraftStore addon support inside

Known Bugs
  • Runes not working (only Ta and Glyphs) Fixed with 14.2
  • Identical Intricate (Jewelry) Items can not be moved together to target (if you have e.g. 4 identical rings BMR will only move 1 of them - no matter what settings you made) - fixed with 14.4
  • Intricate Items can not be pushed to guildbank - working for Jewelry and Woodworking with 14.4
  • If you interact with a storage box (furnishing item) all items you push automatically to bank will be deposited in the bank (even if you do not have the banker NPC), if you want to place that items in the storage box, you have to change your profile or change the options in your current profile to not auto push in bank in order to keep them in your inventory and deposit them manually


Upcoming changes
  • Choose to push/pull intricate jewelry items Done with 14.3 - provided by LordKor -> thank you
  • Change to global saved varibles instead of different profiles for every character - Done with 13.0
  • Optional Setting to switch back to Full Version (if you are not ESO+) - Done with 14.0
  • Find a way that invisible options are also not performing any action
  • Find a way to move intricate items into guildbank - working for Jewelry and Woodworking with 14.4
Information only for non slim users!
since 13.0:
- Change to use accountwide profiles
Please Backup your data first if you want to keep them especially if you are new to the slim version and maybe want to switch back to the non slim version


___________________________________________________________________________
___________________________________________________________________________


Start of most recent changelog:

14.90:
- Optional additional profiles (sadly you have to edit it manually because i can't find a dynamic way and its a huge memory waste if you don't need them)

here is how to use more profiles:
To use more profiles you have to open the Bank Manager.lua file with a notepad app (i prefer notepad++ but any notepad will do)
Lets say you want to change it from 9 to 19 profiles, here are the steps:

First you go to line 217 and delete the "--[["
then you switch to line 367 and add the "--[[" part before the [20]
Then you go to line 1611 and switch the 9 with 19
same with line 1671, 1749, 2800, 3101 and 3172.
you save the file and make a reload. Now you should be able to choose between 19 profiles.

I am not really satisfied with this but it does at least work for now until someone comes up with a dynamic option and you can make up to 39 profiles this way right now (do not recommed it because of the memory waste)

14.86:
- API Bump to 101034


14.85:
- API Bump for next DLC (not yet announced)
- bugfix with FCO Itemsaver provided from Baertram (big thanks as always)


14.84:
- API Bump
- raised max transfered gold from 200000 to 1000000 (request from Lexynide)
- raised max transfered alliance points from 200000 to 1000000
- raised max transfered telvar stones from 10000 to 100000

14.83:
- API Bump to 100034 to work with Flames of Ambition


14.82:
- API Bump to 100033 to work with Markarth

14.81:
- changed max stack to 500 from 50 (you could now deposit e.g. 500 identical glyphs in your guild bank if you want to)

14.8:
- only API Bump to 100032 to work with Stonethorn
- more changes and fixes are on the to-do-list but we did not find the time yet

14.7:
- API Bump to 100031 to work with Greymoor

14.6:
- removed libs from the bundle, please make sure to install them seperatly:
https://www.esoui.com/downloads/info517-LibResearch.html
https://www.esoui.com/downloads/info7-LibAddonMenu.html
to be honest i let them remove by Baertram, because he knows how to do it without breaking the addon, thanks for it

14.5:
- moved MasterWrits to it's final destination tab "Quests: Crafting"

14.4:
- you can now move identical intricate jewelry and woodworking items into the bank AND/OR guildbank by using its own max stack slider - coming for smithing and clothier in later updates hopefully
- temporary moved MasterWrits to trophys and forgot to move it where i really wanted it -> will be moved in 14.5 again (Quest Tab)

14.3:
- Added changes to Jewelry handling provided by LordKor -> thank you
-> you can now move intricate jewelry to/from bank not working for guild banks for now


14.2:
- Added changes to Poison/Poison Solvent handling provided by LordKor -> thank you
- Reworked Runes and Glyphs handling and sorting (works now for guild bank as well)
- API Bump to 100030 for the upcoming DLC
- minor changes i can't remember


14.1:
- Associated Guild Bank for smith, clothier and woodworker reactivated (still no movement for intricate items into guildbank)
- API bump to 100029 Dragonhold (its working with both Live and PTS)


14.0:
- API bump to 100028 Scalebreaker
- Global Addon Profiles added (this hides some options but if you did not deactivate one option before you change the profile - BMR will still perform an action - i am trying to fix this in future updates)
- saved variables will grow a bit, but it should not affect your performance really bad - however i will try to reduce it even more or at least back to the size you had with 13.0


13.0:
- Change to use accountwide profiles
Please Backup your data first if you want to keep them - because the first reload/logout with the new version will reset the current char. Because of that login/logout trough the chars for the first time, the size of the saved variables will be smaller with every character logging out.

If you want to make extra space delete the saved variables and create them new from the scratch (highly recommended)
- Some Minor Changes (outcommenting of some unneeded elements)

- in the comment section is a zip-archive with all functions of BMR Jewelry Crafting version reactivated but with accountwide profiles. This is especially to help the non ESO+ Users - but we will have a look if we can combine them into one version and switch between slimmed ESO+ and non ESO+ version. But first we want to take a look for remake of "intricate items".



12.2:
- Commented the furnishing material out (e.g. Bast, Regulus, Heartwood)

Next steps will be:
- change the saved variables to global/accountwide
(should reduce the size again for better performance, if needed i can think about implementing more profiles instead - let me know in the comments if you would need them but i don't really think they are needed) and you have to make future changes in one profile on one character only instead of importing the same profile to every other char or make the same changes)

- bring back the intricate item movement back - goal is for each individual profession and intricate items in general - all optional



12.1:
- Release
Archived Files (17)
File Name
Version
Size
Uploader
Date
14.90
117kB
Gamer1986PAN
06/05/22 09:47 PM
14.85
117kB
Gamer1986PAN
12/05/21 09:39 AM
14.84
117kB
Gamer1986PAN
09/19/21 09:22 AM
14.83
117kB
Gamer1986PAN
02/22/21 09:12 AM
14.82
117kB
Gamer1986PAN
11/01/20 05:50 PM
14.81
117kB
Gamer1986PAN
08/12/20 01:38 PM
14.8
117kB
Gamer1986PAN
05/17/20 05:34 AM
14.6
117kB
Gamer1986PAN
02/09/20 03:56 PM
14.5
170kB
Gamer1986PAN
01/18/20 11:49 PM
14.4
170kB
Gamer1986PAN
01/18/20 10:20 PM
14.3
170kB
Gamer1986PAN
01/07/20 05:33 PM
14.2
169kB
Gamer1986PAN
01/06/20 06:00 PM
14.1
169kB
Gamer1986PAN
08/14/19 12:29 PM
14.0
169kB
Gamer1986PAN
08/13/19 02:50 PM
13.0
169kB
Gamer1986PAN
05/18/19 10:59 AM
12.2
169kB
Gamer1986PAN
05/17/19 12:22 PM
12.1
169kB
Gamer1986PAN
04/23/19 05:03 PM


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Unread 10/28/22, 10:33 AM  
Gamer1986PAN
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Forum posts: 84
File comments: 601
Uploads: 2
Re: Can we have copy profile feature?

Originally Posted by zakk95
This is life saver, the one addon that can neutralize craft bag.
However it's too hard to config slightly different profile for my 13 chars without copy profile feature
Can you help us?
I agree that this would be useful but i can not promise you anything right now. I will ask @DeadSoon if he is able to add this feature for me. Maybe we also can find a way to also make the max number of saved profiles optional in the same step because that is really annoying for me as well.
But this will take some time, since both of us are very limited in our free time right now.
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Unread 10/21/22, 04:50 PM  
zakk95

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Can we have copy profile feature?

This is life saver, the one addon that can neutralize craft bag.
However it's too hard to config slightly different profile for my 13 chars without copy profile feature
Can you help us?
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Unread 10/06/22, 12:35 PM  
Gamer1986PAN
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Re: Re: Re: Alliance Points

Originally Posted by Tatanko
Originally Posted by Gamer1986PAN
I think i found the problem. If the keep currency is 0 there wont be moved any. However if you want to move all AP from the bank to your inventory the most easy way is to switch "Don't keep any Alliance Points" to on and also "Keep in Bank instead of Bag" to on and don't touch the "Keep Currency" slider and the "Fill up To slider" at all (or switch them back to 0 so you can activate them). If you want to move every last bit of one char to your bank you only activate "Don't keep any Alliance Points" but leave "Keep in Bank instead of Bag" to off.
That worked! When you put it this way, it's almost like a double-negative but it makes sense. Thank you so much
Yeah that mechanic was not invented by me i just figured out how it works. Tbh i would not be able to implement something like that myself - i only try to maintain a working version of this must have addon for me until someone else makes a better one with the newest updates. Or any author that is willing to take it over and maybe asks me for input if he/she wants to add new features. Something like i have with DeadSoon on BeamMeUp but he does not have the time to maintain both addons.
Do not believe in a lottary win so i would have the time to learn lua myself instead of going to work and earn money.
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Unread 10/05/22, 08:29 AM  
Tatanko

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Re: Re: Alliance Points

Originally Posted by Gamer1986PAN
I think i found the problem. If the keep currency is 0 there wont be moved any. However if you want to move all AP from the bank to your inventory the most easy way is to switch "Don't keep any Alliance Points" to on and also "Keep in Bank instead of Bag" to on and don't touch the "Keep Currency" slider and the "Fill up To slider" at all (or switch them back to 0 so you can activate them). If you want to move every last bit of one char to your bank you only activate "Don't keep any Alliance Points" but leave "Keep in Bank instead of Bag" to off.
That worked! When you put it this way, it's almost like a double-negative but it makes sense. Thank you so much
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Unread 10/03/22, 03:15 PM  
Gamer1986PAN
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Forum posts: 84
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Re: Alliance Points

Originally Posted by Tatanko
Hello! Love the addon and it has worked flawlessly for 99% of my needs. One function does not appear to be working for me however: it will not automatically withdraw Alliance Points; it will however automatically deposit them and handles other currencies as expected.

I am unsure why it won't withdraw AP, as I'm using the same settings for AP as I am Tel Var and Writ Vouchers. Perhaps someone can tell me if I'm doing something wrong based on my settings? The screenshot below is the profile meant to withdraw AP; a different profile is used on other characters to deposit AP.

I think i found the problem. If the keep currency is 0 there wont be moved any. However if you want to move all AP from the bank to your inventory the most easy way is to switch "Don't keep any Alliance Points" to on and also "Keep in Bank instead of Bag" to on and don't touch the "Keep Currency" slider and the "Fill up To slider" at all (or switch them back to 0 so you can activate them). If you want to move every last bit of one char to your bank you only activate "Don't keep any Alliance Points" but leave "Keep in Bank instead of Bag" to off.
Last edited by Gamer1986PAN : 10/03/22 at 03:19 PM.
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Unread 10/01/22, 07:04 AM  
Tatanko

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Alliance Points

Hello! Love the addon and it has worked flawlessly for 99% of my needs. One function does not appear to be working for me however: it will not automatically withdraw Alliance Points; it will however automatically deposit them and handles other currencies as expected.

I am unsure why it won't withdraw AP, as I'm using the same settings for AP as I am Tel Var and Writ Vouchers. Perhaps someone can tell me if I'm doing something wrong based on my settings? The screenshot below is the profile meant to withdraw AP; a different profile is used on other characters to deposit AP.

Last edited by Tatanko : 10/01/22 at 07:06 AM.
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Unread 09/13/22, 03:22 PM  
Gamer1986PAN
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Re: Setting minimum amounts

Originally Posted by Diinem
I see you can set to retain X amount of coin (by auto withdraw or deposit); I think the same would be great for Soul Gems (charged) and perhaps repair kits.
It would be nice, but its handled very different and i am not able to make changes like that due to lack of knowledge, sorry.
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Unread 09/12/22, 02:59 PM  
Diinem

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Setting minimum amounts

I see you can set to retain X amount of coin (by auto withdraw or deposit); I think the same would be great for Soul Gems (charged) and perhaps repair kits.
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Unread 08/21/22, 01:57 PM  
Rizz
 
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Hi. I love your addon. I have a question though, when you Push/Pull to bank for example Blacksmithing Armor, what exactly gets moved? The items you get from writs only? I saw Companion items being moved.

I was hoping this option would move all items currently bankable in my inventory, say dungeon drops. So I could move them all quickly in bank and deconstruct on alts.

Edit: Looks like someone was on the subject already, my bad.
Last edited by Rizz : 08/21/22 at 01:58 PM.
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Unread 08/21/22, 08:39 AM  
Gamer1986PAN
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Originally Posted by GregariousJB
Bit misleading.

So I guess an entire category of items isn't handled by this addon. I'm moving on then. Good luck to you.
Yeah this was like i said the original version but you get the point i will change that line in the description.
Good luck on finding the addon that does what you need, if you found it feel free to post it in here i don't mind and maybe some user users prefer this addon as well then - i don't know any that does it better right now, thats why i try to keep this addon alive.
Btw for research purpose i would suggest https://www.esoui.com/downloads/info...oResearch.html. Does not move the items but at least you cant forget to research if you have to move the items by hand to the bank...
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Unread 08/20/22, 07:49 PM  
GregariousJB

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* Choose to push/pull weapons/armor/jewelry
Bit misleading.

So I guess an entire category of items isn't handled by this addon. I'm moving on then. Good luck to you.
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Unread 08/20/22, 06:48 PM  
Gamer1986PAN
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Originally Posted by GregariousJB
Bound items aren't moving to the bank, despite the setting being enabled:


Those other armor pieces are also set to "Push to Bank" in their respective Clothing and Woodworking settings, but they also aren't moving. The only common thing between all of them is that they are bound. They should still be able to be moved to the bank, though.
As far as i can remember it was that all "Set Items" are not moved by the original addon so this seems to be intended.
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Unread 08/19/22, 03:55 PM  
GregariousJB

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Bound items aren't moving to the bank, despite the setting being enabled:





Those other armor pieces are also set to "Push to Bank" in their respective Clothing and Woodworking settings, but they also aren't moving. The only common thing between all of them is that they are bound. They should still be able to be moved to the bank, though.
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Unread 06/25/22, 07:32 AM  
Gamer1986PAN
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Originally Posted by Uakero
Tell me how you can disable the function on the mouse wheel. Switching profiles with the mouse wheel bothers me.
open the BankManager.xml go to line 46

and change

Code:
<OnMouseWheel>
BankManagerRevived_nextRule(_, delta)
</OnMouseWheel>

to

Code:
<!--<OnMouseWheel>
BankManagerRevived_nextRule(_, delta)
</OnMouseWheel>-->


also you could fix the overlay by changing the following lines since ZOS did change the location of these textures (will be fixed with the next update for everybody else)

Line 28 to
Code:
normal="esoui/art/buttons/large_leftarrow_up.dds"
Line 29 to
Code:
pressed="esoui/art/buttons/large_leftarrow_down.dds"
Line 30 to
Code:
mouseOver="esoui/art/buttons/large_leftarrow_over.dds"


line 67 to
Code:
normal="esoui/art/buttons/large_rightarrow_up.dds"
line 68 to
Code:
pressed="esoui/art/buttons/large_rightarrow_down.dds"
line 69 to
Code:
pressed="esoui/art/buttons/large_rightarrow_down.dds"

If you do not need the overlay at all and do not want to use the mouse wheel you can achieve that by changing the the BankManagerRevived.txt if you just add -- before BankManager.xml
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Unread 06/24/22, 09:27 AM  
Uakero

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Tell me how you can disable the function on the mouse wheel. Switching profiles with the mouse wheel bothers me.
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