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Lost Depths (8.1.5)
Updated:09/18/22 09:00 AM
Created:01/16/21 02:22 PM
Monthly downloads:5,608
Total downloads:149,780
Favorites:107
MD5:
Categories:Character Advancement, Raid Mods
8.1.5
Caro's Skill and Champion Point Saver (CP 2.0)  Popular! (More than 5000 hits)
Version: 4.1.10
by: Irniben [More]
FAQ

Open the UI with /csps or specify a keybind.

Main features:
  • Save your complete build for character respeccing (new in version 4.0.0: including gear and mundus - LibSets is required for gear information)
  • Import/export your build data
  • Create and manage champion point profiles
    • Text-based import for champion points
      • Import any list of champion point allocations directly into the game
      • Create dynamic profiles if you are still leveling (will require the list to be sorted in the order the skills should be supplied - multiple entries for the same skill are supported in this mode)
    • DD presets by Skinny Cheeks
    • Tank presets by The Tank Club
    • Healer presets by ESO University
    • Different craft tree presets, some of them optimized to use together with 'Jack of all Trades'
    • Rightclick on a preset to see a detailed list of skills before loading it
    • Profiles can be saved for the whole account or for the current character
    • You can also create separate profiles just for the champion bars and bind those to keys, locations or Dressing Room / Alpha Gear
    • Display slotted CPs on your in-game overlay (optional)
  • Transfer your saved data from other characters/accounts/servers

This addon comes with an extended help section. Click on the question mark in the top right corner of the addon for more details or have a look into the FAQ on esoui.com!

Saving data:
  • Click on 'Read current data'.
  • Optionally, click on the plus/minus next to your skills to add/remove a skill point. (You will be able to edit your skills later, too.)
  • Click on 'Save shown data'. All skills, attributes and CP are saved.

Loading saved data (see below for respeccing):
  • Click on 'Load saved data'.
  • At the top, select which data you want to apply (skills, attributes, CP).
  • Optionally, click on the plus/minus next to your skills to add/remove a skill point.
  • Click on 'Apply loaded data'. Your selected data is applied.
  • Click on the options button (topright corner) to toggle the hotbar. The hotbar skills have to be applied separately.

Create profiles for respecing:
You may use the plus and minus right of the profile dropdown box to create/delete new profiles. If you want to use this for respeccing you can delete all skills from the build that shall not be changed - this saves storage space and makes the profile more clear to read. Just go to the shrine and get into morph respec mode to apply the profile - you don't need to reset all your skills to do that.



Section 1) These buttons are for managing the main profiles. Those include all the data of your build, including skills, attributes and champion points. You can use those to backup or respec your complete char. Do NOT use those, if you want to save profiles for your champion points only.

Section 2) These three buttons open the champion point profile menu. There you will find controls to create and edit separate champion point profiles. As said: do not use the main profile buttons at the top to do this. It will work, but it will save way too much data.

Section 3) The apply section. Here you can select which parameters of the currently shown data the addon should apply to your character. After selecting use the button at the right to confirm.

The champion point profile section:

Here you can find different options to save and load profiles and presets for your champion points.
  • Select a discipline and a category (complete cp profile for char / account, preset, champion bar only).
  • Click on the plus to create a new profile from the currently loaded cp data.
  • Rename your new profile if you want to.
For the last category (champion bar only) you also have the option to create automizations and keybinds via Options => Manage Champion Bars. Please note, that you will ONLY find the "bar only"-profiles in there.

Import/export data:
  • Click on the options button to open the import/export section.
  • Select the platform (for now, eso-skillfactory.com only)
  • Generate a link from your current displayed build and copy it to your browser (ctrl+c).
  • Insert a link from your browser (ctrl+v) and import it as your new build.
  • You will be able to edit the build between importing and applying it.

Champion point import/export (text based):
  • If you find a useful cp setup in a guide etc. you can now easily import it into the game.
  • No need to manually enter your champion points - just copy them into the addon.
  • As long as there is a number followed by the English name of a champion skill, the addon will automatically import the champion point distribution you copied.
  • If the skills in your text are presented in the opposite order (name first, then value), you can change the reading order by activating the checkbox below the input textfield.
  • To reduce the possibility of mistakes the three champion disciplines have to be imported separately.
  • There are several options you can use when clicking the import button:
    • Use rightclick when you click the import button to create a dynamic profile
    • When holding Ctrl at the same time the created profile will be account-wide
    • When holding Ctrl while doing a left-click code for a preset will be generated
    • All of these options won't warn you when they encounter problems - so make sure the text you're importing is without typos etc. (e.g. by importing it the usual way first)
    • If you are importing from a list where multiple entries for the same champion skill should be added up instead of replacing each other, hold Shift while clicking on the import button (works with any of the options above)




Planned for the future:
  • import/export for more platforms

Current languages: English, German, French (if you would like to translate to other languages, contact me)

Optional dependency: LibSets (needed for gear support)

Many thanks to Baertram for his invaluable help!
Many thanks to Keldor for allowing me to use his mappings for eso-skillfactory and for his great work with that website.
Many thanks to @jakez31 for the French translation.
Thanks to CyberOnEso for allowing me to include presets optimized for his addon 'Jack of all Trades' and in genral for his great work with that addon.
Thanks to TC Lee13 / The Tank Club for letting me include their tank cp presets.
Thanks to NefasQ/ESO-U for allowing me to use their cp presets (using the healer ones).
Thanks to Skinny Cheeks for providing the cp presets for damage dealers and his helpful advice.
More thanks than I can say here to @Orejana for just being herself.
  • v. 4.1.10
    • Fixed an issue where profiles with dynamic cp presets linked to them would cause errors
    • Fixed an issue where set items without a trait would have incorrect tooltips
  • v. 4.1.9
    • Added the new sets for Lost Depths to the eso-skillfactory import/export
  • v. 4.1.8
    • Added the new sets for Lost Depths
    • Pushed the API version
  • v. 4.1.7
    • Fixed an issue where the CSPS window would sometimes be hidden behind the champion point ui
    • Fixed an issue where gear sometimes would not be found in the inventory if poison was part of the build
    • Fixed an issue where builds with non-set items in the gear section would not load properly
    • Fixed an issue where the tooltip for gear would not be hidden
    • Added an API function to quickly load a complete build by name: CSPS.loadAndApplyByName(profileName, excludeSkills, excludeAttributes, excludeGreenCP, excludeBlueCP, excludeRedCP, excludeHotbar, excludeGear) - if none of the booleans is set to true the complete build will be loaded. No confirmation dialogs will be shown except for errors or gold costs.
  • v. 4.1.6
    • Added High Isle item sets for eso-skillfactory build import/export
    • Removed the chat output that could occur on skill point changes
  • v. 4.1.5
    • Adjusted the quick slot manager to the changes made in High Isle (for now only the standard quick slot menu is supported)
    • Fixed an issue that could occur when opening the cp-profile editor from within the bar manager
    • Added icons for the new champion points
    • Pushed the API version
  • v. 4.1.1-4.1.4
    • Fixed some issues that came with v.4.1.0
  • v. 4.1.0
    • Completeley rewrote the skill section of the addon and changed the way skills are handled codewise
    • Also removed some old compability functions from the early days - please let me know in the comments if you encounter any problems
    • The apply/retrieve buttons for gear are now shown only when the gear node is open/visible (better performance for the rest of the addon)
    • Added the option to link champion point profiles to build profiles making them more dynamic (use right-click to link a champion point profile to the current build profile. every time that build profile is loaded the champion point profile will be applied to the build)
    • Added the option to save skill profiles as separate profiles that can be loaded (adding the skills to the currently shown, so you can use them to quickly add sets of skills you need on more than one profile)
    • Added the option to use shift while clicking on the plus button to set passive skills to their highest rank
    • Added the option to add all passive skills to a skilltype or skillline and set them to their highest possible rank
    • Added Ascending Tide item sets for eso-skillfactory build import/export
    • Pushed the API version
  • v. 4.0.1
    • Fixed some issues in the new gear selector (item type and trait dropdown)
    • Added information on crafting knowledge and reconstruction options for missing set items
    • Added armor type information to the item tooltip
  • v. 4.0.0
    • Added gear information. The addon will save information about the items, not the unique item in your inventory. It's not intended to replace Wizards/AlphaGear/DressingRoom. You can import/export your full build including gear from eso-skillfactory. The addon will tell you if you have any fitting items in your inventory or bank and can retrieve/equip them. Items that only fit partwise will be listed but not equipped by the addon.
    • Added mundus stone information (topright corner).
    • Cleaned up some older parts of the code (still some work to do in that regard).
  • v. 3.4.0
    • Added information to all profiles (cp and build) when they were saved last (is shown in the dropdown for builds and in the tooltip for cp profiles) - will only show for profiles saved after this update
    • Added more information to the custom champion point profile tooltips
    • Fixed an issue where existing quickslot profiles couldn't be changed
  • v. 3.3.0
    • Added the option to save and load your quickslots (this function has a 5-second-cooldown)
    • Fixed an issue that could occur when trying to transfer a profile from one char to another with different race/class
    • Changed the way hotbars are applied (you no longer need a bar swap)
  • v. 3.2.0
    • Added tooltips showing the full names for champion point profiles that get truncated
    • Changed the options for the cp text-import. Instead of one checkbox for "reverse order" you now can select one of three possible name-value-slot-orders.
    • Removed a debugging function that would post champion skill ids to chat when clicking on them
  • v. 3.1.2
    • Fixed an issue with profile-transfer for champion hotbars that could occur when transferring from a char without any hotkey groups
  • v. 3.1.1
    • Added new set ids (deadlands) to the skillfactory export
  • v. 3.1.0
    • Pushed the API version
    • Added a routine to automatically switch to cursor mode and back when opening/closing the addon (and after you exit dialogs)
    • Changed the way the 'apply'-menu is shown when you change something in the build so it doesn't move the whole list.
  • v. 3.0.3
    • Added some options to the cp text import feature:
      • Use rightclick when you click the import button to create a dynamic profile
      • When holding Ctrl at the same time the created profile will be account-wide
      • When holding Ctrl while doing a left-click code for a preset will be generated
      • All of these options won't warn you when they encounter problems - so make sure the text you're importing is without typos etc. (e.g. by importing it the usual way first)
      • If you are importing from a list where multiple entries for the same champion skill should be added up instead of replacing each other, hold Shift while clicking on the import button (works with any of the options above)
    • Added the missing namechanges from Waking Flame to the CP text import database
    • Using rightclick to preview the skills contained in a CP preset now also works with custom profiles
  • v. 3.0.2
    • Fixed an issue that could occur when trying to apply CP with an empty slot
  • v. 3.0.1
    • Changed the api version to the correct number
    • Fixed a small issue that could cause an UI error when opening the CP profile section
    • Added a text messages when trying to apply a cp profile group that doesn't require any changes
  • v. 3.0.0
    • Completely changed the way skills are saved in the addon - skills are now saved by ID rather then indices, which should be easier to maintain for future updates. All saved data for your account will be converted on your first login after updating.
    • Added new sets to the skillfactory import/export (Waking Flame)
    • Fixed an issue where an empty slot would sometimes prevent your cp hotbar from being applied
    • Replaced the one apply button and the checkboxes with different apply buttons for skills, attributes and champion points
  • v. 2.3.0
    • Added gear export for skillfactory. When generating a link for eso-skillfactory the currently worn gear will be included (won't be shown in the addon)
    • Added cp icons for the new skills on pts (Waking Flame)
    • Major changes in the way the skill/cp-list is handled codewise - should improve the performance when reading data for the first time
    • Current skills and champion point allocations are now displayed by default whithout manually refreshing the data (you still have to refresh if changes are made outside the addon)
    • Removed the cp reminder option (became kind of obsolete with cp 2.0)
    • Removed the old CP from the treeview and from the export window
  • v. 2.2.0
    • Updated the export/import function for eso-skillfactory.com to support the current version of the skill planner
  • v. 2.1.1
    • Updated the blue and red champion point presets for dds
  • v. 2.1.0
    • Added the new champion skills to the text import (Blackwood)
    • Added custom icons for the new slottable champion skills (Blackwood)
  • v. 2.0.5
    • Fixed an issue with cp profiles that came with 2.0.4
  • v. 2.0.4
    • Fixed some issues with the tank presets > 1700 cp
    • Fixed an issue that would occur on login on the current PTS (Blackwood)
    • Fixed an issue that the addon would ignore the lower max points for some cp on the current PTS (Blackwood)
  • v. 2.0.3
    • Fixed an issue that could occur when the custom icons are activated without the custom bar
  • v. 2.0.2
    • Fixed an issue where the stamina dummy parse preset was listed as magicka
  • v. 2.0.1
    • Fixed some issues with the dynamic presets
      • Some incorrect/missing values in the DD presets (you might have to respec those to optimize your CP)
      • Remaining points should now be distributed as intended to jumppoints and basestats to make as much use of them as possible
  • v. 2.0.0
    • Added new cp presets for healer and for the green cp tree (craft)
      • Healer preset (blue/red) by ESO University
      • Different green presets I'm using myself
      • Presets by @Orejana that are optimized to use in combination with 'Jack of all Trades'
    • Added an option to filter cp presets by role
    • Added the possibility to see a detailed list of skills in a cp preset before loading it by doing a rightclick on the list entry
    • CP values are now color coded like the skills: green if the selected value is exactly the same as the currently applied and orange if the currently applied value is higher than the selected one
    • Added a chat message when closing the addon with unapplied changes to CP
    • The names of AlphaGear and DressingRoom bindings are now created dynamically and refreshed when you rename the linked sets/profiles/builds
    • Added an option to apply dynamic presets in a strict order (thereby having more leftover points but probably saving 3000 gold when applying the preset again)
  • v.1.7.2
    • fixed an issue where some messages would contain codes instead of skill names
    • added cp tooltips and icons to the bar manager
    • removed some of the older pre-update29 routines that are not needed anymore
  • v.1.7.1
    • added a French translation (thanks to @jakez31)
    • fixed an issue where incompability issues with some dressing room versions could cause an UI error (hopefully, couldn't replicate the errors myself)
    • presets can now be sorted by source and role (both are now displayed in separate columns)
  • v.1.7.0
    • added the option to display different icons for the slottable champion points (activate under options)
    • added the option to display a separate champion bar as part of the in-game overlay (activate under options)
    • if a new cp profile is created it is now positioned at the top of the list and colored yellow until you resort the list or switch to another view
    • the auto-names for new cp profiles now also distinguish between mag- and stam-dd
    • the tooltips for champion points now also appear while hovering over the progress-bars/values
    • updated the cp presets by Skinny Cheeks and added the ones for dummy parsing
  • v.1.6.5
    • added a new option under import/export called "transfer", allowing you to load profiles or copy cp bindings from another character (server and account wide)
    • added a new binding option: location by category (group dungeon, trial, housing, battleground)
    • fixed an issue where the location based hotbar binding wouldn't work
  • v.1.6.4
    • fixed an issue where text-export would exclude skills from clusters (only affected warfare)
    • the champion profiles and presets are now sorted by name (will add more sorting options soon)
    • added a step-by-step tutorial for import from alcast or justlootit to the help section
  • v.1.6.3
    • updated the tank club presets
    • added a "secret" create-preset option: if you are in text-based import and hold ctrl+shift while clicking on the import-button, the text won't be imported but converted to a dynamic preset, which you can send to me (with a short explanation what you're doing and why it should be in the addon), or you can copy into the presets.lua in the addons data folder (replace X with the next number in line)
    • fixed an issue where the champion bars from the main profiles wouldn't be saved correctly
    • fixed an issue where the start-text in the import-export-section wouldn't always fit the selected method
    • fixed an issue where the location based automization would only work if the cp reminder was on
    • fixed an issue with the non-cp-profile-warning
    • the dressing room role-icon now refreshes when you re-enter the cp bar manager
  • v.1.6.2
    • fixed an issue where your champion bar profile groups wouldn't be saved
    • added export-to-text for the new champion point system
    • added support for profile-by-role in Dressing Room (you can save bindings to the current role)
    • added a new feature: right-click on a locked champion skill in the list and the addon will tell you the cheapest path to unlock it
    • changed the name on minion to make it easier to find
  • v.1.6.1
    • fixed an issue where you couldn't recreate a binding to dressing room or alpha gear after you removed it
  • v.1.6.0
    • added automization for champion bars
      • bind your champion bars to dressing room, alpha gear or certain locations
      • Attention! When binding CP to Alpha Gear make sure to load your AG build directly and NOT by toggling through all your AG builds one after the other - otherwise the addon will try to reslot your champion skills for every build it is bound to, causing the 30 second cooldown to prevent you from slotting the points you actually need!
    • extended the whole help section of the addon
    • added an option to auto-load the addon when opening the cp window
    • opening the cp profile section now toggles the cp-section in the treeview which lets you see your slotted cp skills
    • fixed an issue where two skills from soul magic would be loaded incorrectly after the update (works only for chars on which you haven't logged in since the update)
    • fixed an issue where the cp bar manager wouldn't refresh the dropdown menu after you created new champion bar profiles
  • v.1.5.6
    • fixed an issue with loading presets and importing cp where skills close to the players current max points wouldn't be applied
  • v.1.5.5
    • fixed an issue with saving cp without skills being loaded first
  • v.1.5.4
    • integrated a remap function for the switched skills in provisioning and enchanting
  • v.1.5.3
    • checked with the live server version of Flames of Oblivion
      • changed the scyring skill line migation
    • added a "clean text" button to the cp text import (needd if importing from alcasthq)
  • v.1.5.2
    • fixed a small issue with the loading process that would have caused an UI error tomorrow
  • v.1.5.1
    • fixed an issue with text import for red and green champion points that came with v. 1.5.0
    • fixed a small issue that could occur while editing skill profiles
    • fixed an issue where the user could try to apply skills and attributes even if none had been loaded
  • v.1.5.0
    • extended the keybinding option for champion hotbar profiles
      • now up to 20 groups (each group contains one hotbar profile for each discipline)
    • included basic presets for warfare and fitness
      • presets provided by The Tank Club and Skinny Cheeks (thank you!)
      • these presets are dynamic and will automatically adjust to your level (up to 2100 CP)
    • changes to the text-based cp import:
      • added the option to reverse the reading order (name before value)
      • added the option to stop the import once the accounts available points are reached
      • fixed an issue where slottables would be slotted twice if they appeared twice in the text
      • The addon now searches for the word "slot" in the text - if found, this keyword will determine which champion points should be used on the champion bar. Otherwise the addon will try to slot all slottable imported skills starting at the beginning of the text.

  • v.1.4.4
    • added the option to save only the champion point hotbars to profiles and assign key binds
    • some minor ui tweaks
    • added a preset list for champion points (not yet filled)
  • v.1.4.3
    • added a warning when trying to apply skills regarding the change of the major gallop buff
      • if you select 'No' in the dialog, the addon will offer to switch the skills automatically
    • fixed an issue with a change in the skill order that came with one of the latest PTS patches
    • fixed an issue that could prevent the migration of skill lines when changing the ingame language
    • fixed an issue where the champion point hotbars wouldn't be read correctly
  • v.1.4.2
    • fixed an issue that was caused by PTS patch v.6.3.4 (the reimplementation of the championstar animation)
    • fixed an issue that could prevent the user from respeccing champion points (CP 2.0)
    • small ui tweaks in the champion point purchase request dialog
  • v.1.4.1
    • fixed an issue where the cp reminder for trials and arenas would be switched on by default and after a reload
  • v.1.4.0
    • added text based import for champion points (2.0)
    • added a trial cp reminder
    • fixed an ui issue with the save profile dialog

  • v.1.3.3
    • fixed an issue that came with v. 1.3.2
  • v. 1.3.2
    • extended tooltips for skills in the treeview
    • added support for the new champion system - only on pts of course
      • you can save your cp into the general profile or in separate cp profiles for each discipline
      • you can choose to save the cp profiles by char or account
      • you can import cp profiles as comma separated lists (more info on that feature coming soon)
  • v. 1.3.1
    • added export as text
      • list of skills is too long for the ingame textfield, so I split them up in three parts
      • like the link to skillfactory you will have to copy the texts to save them outside of eso
  • v. 1.3.0
    • added support for multiple profiles for each character
      • please note that champion points from the old cp system won't be saved for other profiles than the standard one since you don't want them to unnecessarily pollute your saved data after the update
      • if you want to respec, just save the skills you want to change to save storage space
      • you can go to a shrine and enter the morphs-only respec mode to apply your profile
    • added the options to remove a whole skill line from a build (useful to reduce the data for respec-profiles)
    • added plus/minus-buttons to the attribute points
    • fixed an issue, where empty slots in the hotbar wouldn't be saved/loaded correctly
    • fixed an issue in import from eso-skillfactory, where a missing mundus would prevent the following data from loading
    • started to change some code segments to get rid of the bad habit of German function names... :-)
  • v. 1.2.1
    • fixed an issue for non-cp-accounts which prevented the addon to work properly
    • fixed some minor ui issues
  • v. 1.2.0
    • added hotbars (click on the options-button at the top to show/hide them)
      • drag and drop skills from the list
    • added import/export to/from eso-skillfactory.com
    • added color coding for the skill types/lines to help finding conflicts
    • changed the name of the old cp-values to CP 1.0
      • old CP will still be shown after update 29 but not applied or imported
    • adjusted the skill mapping for the new armor passives in update 29
    • fixed an issue, where some skills would be wrongly identified as conflicting with existing ones
    • fixed an issue, where the addon would try to apply skills from unavailable skill lines
  • v. 1.1.1
    • on special request: additional auto save for cp and attributes if one of them is missing at login
  • v. 1.1.0
    • fixed an issue where attribute points were listed but not saved
    • found and fixed an issue where the skills would be mapped wrong when saved in a different language
    • added a plus button to the skill section
      • only visible if not maxed out
      • plus and minus also work to switch between morphs
    • the number of free skill points and the ones you need in order to apply your current data are now shown while you edit them
    • your skills are now color-coded
      • red if you can't apply them
      • green if they are already applied
      • orange if they are already at a higher rank than intended
  • v. 1.0.0
    • changed the way the data is stored (after the first login a ui-reload is recommended)
    • changed the way inactive skills are treated in the listing
    • the first time you log in to a character without any previous saved data, the current data will be saved automatically
    • fixed an issue with incorrect order of cp (ui only, don't worry)
    • added attribute points besides skills and cp (not important for the update 29 reset, but we never know)
    • the checkboxes at the top now only affect the applying of saved data, not the loading/saving-process itself
    • extended the information shown when trying to apply skills (now showing the actual needed skill points and potential conflicts with already applied skills)
    • added a migration process if you load data that was saved in a different language (skill types that are ordered alphabetically like open world or guilds would otherwise be incorrect)
    • some other minor bugfixes and changes
  • v. 0.9.3
    • minor bugfix - error message if you try to load data that isn't there
  • v. 0.9.2
    • some changes in the general UI
    • warning if you have less skill points than you need to apply your saved skills
    • possibility to change the skills
    • new parameter in the saved data to later fix the problem below
    • known issue: if you change the language of your game client, you can't read your old saved skills.
      • a solution is on it's way.
Optional Files (0)


Archived Files (64)
File Name
Version
Size
Uploader
Date
4.1.9
146kB
Irniben
08/27/22 12:24 PM
4.1.8
146kB
Irniben
08/22/22 12:26 PM
4.1.7
146kB
Irniben
08/09/22 01:23 PM
4.1.6
145kB
Irniben
06/13/22 12:27 PM
4.1.5
145kB
Irniben
06/06/22 12:30 AM
4.1.4
142kB
Irniben
03/22/22 03:36 PM
4.1.3
142kB
Irniben
03/22/22 12:47 PM
4.1.2
142kB
Irniben
03/22/22 10:24 AM
4.1.1
142kB
Irniben
03/22/22 05:29 AM
4.0.1
143kB
Irniben
03/10/22 01:37 AM
4.0.0
142kB
Irniben
03/09/22 12:52 PM
3.4.0
120kB
Irniben
01/06/22 08:09 AM
3.3.0
120kB
Irniben
11/21/21 07:29 AM
3.2.0
118kB
Irniben
11/14/21 06:26 AM
3.1.2
117kB
Irniben
11/04/21 01:44 PM
3.1.1
117kB
Irniben
11/03/21 12:27 AM
3.1.0
117kB
Irniben
11/02/21 11:36 PM
3.0.3
117kB
Irniben
09/13/21 11:03 AM
3.0.2
115kB
Irniben
09/12/21 01:40 AM
3.0.1
115kB
Irniben
09/10/21 09:02 AM
3.0.1
115kB
Irniben
09/05/21 09:57 AM
2.3.0
113kB
Irniben
08/05/21 02:23 PM
2.2.0
107kB
Irniben
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Unread 09/28/22, 04:52 PM  
PhnxZ

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Werewolf Bar?

Heya, this addon doesn't seem to save my werewolf skill bar. Am I missing something, or is this not implemented? If not, could it be?
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Unread 09/22/22, 02:56 AM  
Akuro

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Mod does not automatically assign when interfacing with Alpha Gear

So I have set up a profile using Caro's skill point saver.
https://drive.google.com/file/d/1Pmj...ew?usp=sharing
https://drive.google.com/file/d/1zUr...ew?usp=sharing

I then try to link it to my alpha gear profile which has a hotkey for the first build (Shift+1), but the first thing I notice is that, although the dropdown for profile matches what is in Alpha Gear, the build names do not.
AG: https://drive.google.com/file/d/19CF...ew?usp=sharing
Caro: https://drive.google.com/file/d/1Kcr...ew?usp=sharing

(There is no Vampire (Default) anywhere within AG....)
https://drive.google.com/file/d/1XcW...ew?usp=sharing

Then, when I trigger Shift+1, Alpha Gear changes my equipment and hotbars (that one works), but - well it spits out a message in the console "[CSPS] No Champion point changes necassary" (nice spelling) when I do the linkage in Caro.
https://drive.google.com/file/d/1yvu...ew?usp=sharing

I'm still sitting at 0 skill points assigned - nothing was auto assigned. It seems as though this mod is not able to interface with Alpha gear such that, when you trigger an Alpha Gear build keybind, Caro's automatically assigns your CP (and skills I imagine).

Ideally, we need a mod that allows someone to go from 0 CP, attributes, skill points, and hotbar slots assigned, and without any gear equipped and, when they press a keybind (aka Shift+1), have all that automatically assigned for you. Then if you reset everything again (aka Armory station) you could press a different keybind and auto-load a completely different build/gear/skill/CP setup.

Having said all of that, if you don't mind manually doing everything, this mod *does* correctly assign stuff if you manually click the checkmark next to CP.
https://drive.google.com/file/d/1XKv...ew?usp=sharing

I'm happy to consult with you if you feel this is bugged!
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Unread 09/19/22, 03:27 PM  
Moohemoth

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Originally Posted by Irniben
Originally Posted by Moohemoth
I don't think it finds them at all? The names are in red and have the 🚫 next to them, and the tooltip is all in red, but I guess with some matches (like the weight)
I'm very sorry but I still couldn't replicate your issue. One more thing to check: are all the items on your correct level? The addon won't recognize any item that is too much below your character's level.
No worries! I know weird-ass bugs take time, and I appreciate the effort

All the items are cp150, I'm almost certain I have some in other profiles that are cp160 that don't get equipped but I'll have to double check. I'm only cp1370 myself so there's a big difference, but not in actual gear levels so surely that's not the issue?

EDIT: Nah. That was the issue lol. I thought by 'too much below your level' it might've still looked for cp150 gear if you're cp160 but changing the check to include cp150 fixed everything and all my profiles equip every piece of gear now. This saga of misunderstanding is over now and we can go home \o/
Last edited by Moohemoth : 09/21/22 at 02:23 AM.
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Unread 09/18/22, 03:45 PM  
Baxpowa

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Originally Posted by Irniben
Originally Posted by Baxpowa
Hi, I get this error when I load a profile that has "connected" dynamic CP presets, making them unusable.
I think I found that one. Should be fixed with the new update (4.9.10)
Thanks for fixing it! Though it seems that they can't be disconnected once they are connected. Tried right clicking like the tooltip says but nothing happens.
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Unread 09/18/22, 09:03 AM  
Irniben
 
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Originally Posted by Baxpowa
Hi, I get this error when I load a profile that has "connected" dynamic CP presets, making them unusable.
I think I found that one. Should be fixed with the new update (4.9.10)


Originally Posted by Moohemoth
I don't think it finds them at all? The names are in red and have the 🚫 next to them, and the tooltip is all in red, but I guess with some matches (like the weight)
I'm very sorry but I still couldn't replicate your issue. One more thing to check: are all the items on your correct level? The addon won't recognize any item that is too much below your character's level.
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Unread 09/12/22, 01:54 PM  
Baxpowa

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Hi, I get this error when I load a profile that has "connected" dynamic CP presets, making them unusable.

Code:
user:/AddOns/CarosSkillPointSaver/csps_cp2.lua:276: attempt to index a nil value
stack traceback:
user:/AddOns/CarosSkillPointSaver/csps_cp2.lua:276: in function 'CSPS.cp2UpdateHbMarks'
user:/AddOns/CarosSkillPointSaver/csps_subprofiles.lua:872: in function 'loadDynamicCP'
user:/AddOns/CarosSkillPointSaver/csps_subprofiles.lua:935: in function 'loadCPPreset'
user:/AddOns/CarosSkillPointSaver/CarosSkillPointSaver.lua:532: in function 'CSPS.loadBuild'
user:/AddOns/CarosSkillPointSaver/csps_ui.lua:500: in function 'OnItemSelect'
user:/AddOns/CarosSkillPointSaver/csps_ui.lua:533: in function 'callback'
/EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox_Base.lua:229: in function 'ZO_ComboBox_Base:ItemSelectedClickHelper'
/EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox.lua:23: in function 'OnSelect'
/EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:468: in function 'ZO_Menu_ClickItem'
ZO_MenuItem1_MouseUp:4: in function '(main chunk)'
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Unread 09/05/22, 02:10 PM  
Moohemoth

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Originally Posted by Irniben
Originally Posted by Moohemoth
Originally Posted by Irniben
There was a problem in an earlier version that would ignore items of certain levels when poison was in the same build. Can you find any pattern regarding which builds load correctly and which don't?
I wanna say it's mostly crafted gear that doesn't get equipped. Every build that has entirely dungeon, trial, overland, etc. gear equips it all correctly.

Though, on some builds it DOES equip like half of the crafted gear it's supposed to, it just gives up half way or something lol. It works the same way regardless of if I have a poison on or not too.
I will look into it. Just one more question so that I know where to begin: when you hover over the items in the list that are not equipped - does the addon recognize that they are in your inventory or does it not find them at all?
Thank ya!

I don't think it finds them at all? The names are in red and have the 🚫 next to them, and the tooltip is all in red, but I guess with some matches (like the weight)



EDIT: The enchantments thing is absolutely not a hint lmao, my bad. I only just realized I didn't have any on that gear. Enchantments or no, it still doesn't equip right.

Those don't have the enchantments listed, so maybe that's a hint? Another thing I found, while the other profiles that do equip the gear find it just fine like I said, the tooltips to some of the items do the same thing, even though they equip just fine:

Last edited by Moohemoth : 09/05/22 at 07:25 PM.
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Unread 09/05/22, 05:21 AM  
Irniben
 
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Originally Posted by Moohemoth
Originally Posted by Irniben
There was a problem in an earlier version that would ignore items of certain levels when poison was in the same build. Can you find any pattern regarding which builds load correctly and which don't?
I wanna say it's mostly crafted gear that doesn't get equipped. Every build that has entirely dungeon, trial, overland, etc. gear equips it all correctly.

Though, on some builds it DOES equip like half of the crafted gear it's supposed to, it just gives up half way or something lol. It works the same way regardless of if I have a poison on or not too.
I will look into it. Just one more question so that I know where to begin: when you hover over the items in the list that are not equipped - does the addon recognize that they are in your inventory or does it not find them at all?
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Unread 09/05/22, 02:59 AM  
Moohemoth

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Originally Posted by Irniben
There was a problem in an earlier version that would ignore items of certain levels when poison was in the same build. Can you find any pattern regarding which builds load correctly and which don't?
I wanna say it's mostly crafted gear that doesn't get equipped. Every build that has entirely dungeon, trial, overland, etc. gear equips it all correctly.

Though, on some builds it DOES equip like half of the crafted gear it's supposed to, it just gives up half way or something lol. It works the same way regardless of if I have a poison on or not too.
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Unread 09/05/22, 01:24 AM  
Irniben
 
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Originally Posted by Moohemoth
I searched around the comments here, haven't seen anyone mention the addon not being able to find certain pieces of gear to equip sometimes? Dunno if it's just a me thing.
There was a problem in an earlier version that would ignore items of certain levels when poison was in the same build. Can you find any pattern regarding which builds load correctly and which don't?

Originally Posted by Baxpowa
Any plans to have an option to mark equipment in bags used in a profile or maybe FCO ItemSaver support? Thanks!.
Currently that is not on my to-do-list. The thing is: I don't consider that part of the addon to be a replacement for other addons like DressingRoom, AlphaGear or Wizard's Wardrobe. The gear is saved in a different way: CSPS doesn't mark a specific item as part of the build. Instead it stores information about the set, trait, etc. So when you load a build it will not necassarily equip the same item as before but will look for the best fit to those parameters. This gives you the option to export and import your build to eso-skillfactory and use builds from theory-crafting. But when it comes to saving multiple gear-setups and loading them quickly, the other addons are your way to go. But I will think about other ways to implement gear-setups - as many people use CSPS at the armory I understand that it would be convenient to just equip the same items as before.
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Unread 09/04/22, 06:33 PM  
Moohemoth

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Hi! Been using this for a while, legitimately the best build switcher I've used so far o/

I searched around the comments here, haven't seen anyone mention the addon not being able to find certain pieces of gear to equip sometimes? Dunno if it's just a me thing.

Certain profiles work just fine and equip all the gear, others don't equip full sets, others don't equip parts of sets, etc. I've triple checked that the gear is all there when I save the profile, so I dunno what's going on. Figured I'd share in case it's not an issue on my end lol
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Unread 09/04/22, 12:08 PM  
Baxpowa

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Any plans to have an option to mark equipment in bags used in a profile or maybe FCO ItemSaver support? Thanks!
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Unread 08/31/22, 01:14 AM  
Verling
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Good afternoon. I really liked the addon and I use it often. But alas, there is no translation into Russian.
I made a translation for myself. It is not complete, but there is no time to make it to the end.
it is not possible to put the code here. too big
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Unread 08/19/22, 11:03 AM  
ChrisLand

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Originally Posted by Irniben


Originally Posted by ChrisLand
I click on any of the three trees and CSPS window disappears.
Again, sorry for the late response. I think I found the issue. Please let me know if it still occurs after the latest update.
It works! Thanks!!!!
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Unread 08/15/22, 06:55 PM  
Baxpowa

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Just wanted to say thank you for this addon. Works great!
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