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Updated: 10/31/23 07:27 AM
Patch for:
No, thank you!.
Compatibility:
Endless Archive (9.2.5)
base-game patch (9.1.5)
Updated:10/31/23 07:27 AM
Created:06/28/23 11:01 AM
Monthly downloads:798
Total downloads:12,415
Favorites:42
MD5:
9.2.5
No, thank you! - Endless Archive  Popular! (More than 5000 hits)
Version: 11.3a
by: ZaiZah [More]
This is an updated version of No, thank you! and more specifically updated version from uta.karas update

I'm still quite new to this, but i'll do my best to keep it maintained

You'll also need these libraries, so you need install them individually if not yet.
Please make sure your libraries are up-to-date

Feel free to also update/maintain this wonderful addon if you would like to
11.3a - ZaiZah
- Added check for ingame leaderboard settings. (No, Thank You should no longer send rogue leaderboard messages if you have it turned off from the ingame settings)
- Added option to show/hide Endless Archive leaderboard notifications
- Added option to disable/enable notification sound (This applies to all notifications and disabled by default)
- Added some space to the bottom of the settings menu to fix the clipping dropdown menu for LUA Errors section

11.3 - ZaiZah
- Api bump to Endless Archive (u40)
- Fixed the Leaderboard Score functionality no more errors \o/ (Thank you Complicative for your help)
- Your saved vars will reset, this should avoid any potential issues with settings

11.2 - ZaiZah
- Added the option to hide guild application notifications (Useful if you're in a large guild that gets frequent applications) - thank you @schrodingerscatgirls

11.1 - ZaiZah
- Fixed the "Jump to Leader" functionality, it should now hide or show the jump dialog depending on your selection

11 - ZaiZah
- Compatible with update 38 (Necrom)
- Fixed an issue that caused books to flash open/closed when read
- Added all city wayshrines to date for the "Hide Wayshrine" Option
- Disabled the "Hide Crown Store" option as its currently not working as intended

No, Thank You - Blackwood Change Log - uta.karas
No thank you - Blackwood#ChangeLog

Original No, Thank you Change Log
No thank you#ChangeLog
Archived Files (4)
File Name
Version
Size
Uploader
Date
11.3
39kB
ZaiZah
10/30/23 05:08 PM
11.2
39kB
ZaiZah
08/04/23 05:41 AM
11.1
39kB
ZaiZah
07/18/23 07:50 AM
11
39kB
ZaiZah
06/28/23 11:01 AM


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Unread 02/14/24, 09:28 PM  
Palm
 
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Error after updating

Hello,

Havent played eso in a hot minute, never really had a grasp on add-on efficiency in the first place.

After updating, the menu for No, thank you has disappeared. additionally, all of my add-ons are labeled as out of date, despite being updated with minion.
How can I fix?



/EsoUI/Libraries/Utility/ZO_Hook.lua:15: in function 'ZO_PreHook'
<Locals> existingFunctionName = "BuildNotificationList", hookFunction = user:/AddOns/NoThankYou/NoThankYou.lua:458 </Locals>
user:/AddOns/NoThankYou/NoThankYou.lua:582: in function 'HookRaidNotifications'
<Locals> BuildNotificationList_Hook = user:/AddOns/NoThankYou/NoThankYou.lua:458 </Locals>
user:/AddOns/NoThankYou/NoThankYou.lua:2115: in function 'OnAddonLoaded'
Last edited by Palm : 02/14/24 at 10:09 PM.
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Unread 02/13/24, 11:19 AM  
Khav2

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incompatibility with pChat

Originally Posted by Baertram
Originally Posted by Marazota
found incompatibility looks like

option in No, Thank you! addon Block friends status alerts do not work if in pChat we have CHAT FORMAT HANDLERS ON

its intended or a bug?
Normal, no bug. ZOs changed chat handlers to only allow 1.
Several addons using the same handlers for chat, or friends, or whatever cannot work in combination unless one develops them to work in combination.
As in the past "No Thank You" was blocking some stuff at "load of addon", and pChat is applying it's handlers at "player activated" (Which happens later as the chat is ready) it was not compatible with pChat, and I guess it was never changed in No Thank You to check for pChat and make it compatible until now.

Other chat related addons already did add compatibility, maybe "No Thank You" can do it too. If the developer is interested in, he can contact me via PM e.g.
Hey, I am still getting annoying friend login/logoff notifications and after some investigation I have found that this is a result of incompatibility with pChat (as explained in a quote copied from their comment section).
Is there a chance that you will fix that?
Thank you in advance.
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Unread 01/19/24, 05:57 AM  
NeuroticPixels
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The author, ZaiZah, has their online/last active status hidden from their profile. Which is fine and understandable, but before I try this addon again, I'm wondering if the author is still around and willing to work on it more?? I see questions have gone unanswered for a while.
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Unread 01/17/24, 11:28 PM  
Tactitocalon
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Originally Posted by NeuroticPixels
Well... bummer. The menu is totally blank for me.

Verify that the following files exist:
NoThankYou\Art\noty.dds
NoThankYou\Lang\en.lua
NoThankYou\Lang\de.lua
NoThankYou\Lang\fr.lua
NoThankYou\Lang\ru.lua
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Unread 01/17/24, 11:50 AM  
JN Slevin
 
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There used to be an option to only see raid scrore notifications from friends. Has this been removed? I really really liked that option...
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Unread 12/28/23, 10:47 AM  
Durnik

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Thank you for picking this up. Do you think it would be possible to show particular wayshrines? I hide all but capitals when at the tamriel map zoom level but the one for the event in Eastmarch would be better to not be windhelm.
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Unread 12/25/23, 04:01 AM  
Octopuss
 
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No answer?
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Unread 12/09/23, 02:24 AM  
Octopuss
 
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I keep getting Cyrodil notifications in chat when I'm not there. I presume that's a bug in the addon?

[09:23] (Blackreach) Credo Negativo of Ebonheart Pact has returned Elder Scroll of Chim to Scroll Temple of Chim.
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Unread 11/13/23, 10:52 AM  
ZaiZah
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Re: Please fix camera rotation

Originally Posted by Barakki
When the option to prevent the camera from turning is used, it also prevents the user from being able to switch outfits from the character window. The pull-down is grayed out and will not operate until this camera-turning option is disabled. (Yes, I am using the EA version).

Please fix.
The camera turn feature itself disables the ingame preview feature, which im assuming (after having a look ingame) the game utilises for the outfit selection feature too.

I'm not the original author of the addon so my knowledge of lua isn't advanced as some, i've managed to maintain it enough to keep it working without springing lua errors. There is a keybind i added at request a while back to toggle the camera turn feature on and off but other than that im not sure its something i can make a work around for
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Unread 11/11/23, 10:50 AM  
Barakki

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Please fix camera rotation

When the option to prevent the camera from turning is used, it also prevents the user from being able to switch outfits from the character window. The pull-down is grayed out and will not operate until this camera-turning option is disabled. (Yes, I am using the EA version).

Please fix.
Last edited by Barakki : 11/11/23 at 10:51 AM.
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Unread 11/07/23, 04:11 AM  
ZaiZah
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Re: Settings blank.

Originally Posted by randomsilliness
I removed the old version of No, Thank You, and installed this one. It worked for a day and now the settings are all blank. I've shut down, deleted saved vars, and still the settings are all blank. Other addons not having that issue. Are there incompatible addons that need to be excluded?
This was usually caused by old saved vars, as you've tried deleting them already i would reinstall the addon completely and hopefully that works for you instead
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Unread 11/06/23, 06:03 PM  
randomsilliness

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Settings blank.

I removed the old version of No, Thank You, and installed this one. It worked for a day and now the settings are all blank. I've shut down, deleted saved vars, and still the settings are all blank. Other addons not having that issue. Are there incompatible addons that need to be excluded?
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Unread 11/05/23, 03:15 PM  
Smugger21
 
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Re: Clarification

Originally Posted by ZoLatKam
Apologies; "commenting out the end of that" is a bit vague for some of us

Could you please clarify exactly which lines/section of the rChat code you commented out?

LOL, no problem, sure

In 'rChat.lua' lines 2434-2436
The lines after
Code:
-- Only if statusMessage is set
So it looks like this:
Code:
    -- Only if statusMessage is set
    -- if statusMessage then
    --    return FormatSysMessage(statusMessage)
    -- end
This will stop rChat from posting friend status updates (Log In/Log Off messages).
I had posted on the rChat forum asking him to add this as a feature. It is a pretty simple one to add.
But until then this fix will work.
Last edited by Smugger21 : 11/05/23 at 05:28 PM.
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Unread 11/05/23, 02:28 AM  
ZoLatKam
 
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Clarification

Originally Posted by Smugger21

Yup, it would seem there is nothing you can do in your addon about this, as he takes over this altogether:

From rChat:
Code:
-- triggers when EVENT_FRIEND_PLAYER_STATUS_CHANGED
local function OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus)

    local statusMessage

    -- DisplayName is linkable
    local displayNameLink = ZO_LinkHandler_CreateDisplayNameLink(displayName)
    -- CharacterName is linkable
    local characterNameLink = ZO_LinkHandler_CreateCharacterLink(characterName)

    local wasOnline = oldStatus ~= PLAYER_STATUS_OFFLINE
    local isOnline = newStatus ~= PLAYER_STATUS_OFFLINE

    -- Not connected before and Connected now (no messages for Away/Busy)
    if not wasOnline and isOnline then
        -- Return
        -- friend has logged on with toon
        statusMessage = zo_strformat(SI_FRIENDS_LIST_FRIEND_CHARACTER_LOGGED_ON, displayNameLink, characterNameLink)
    -- Connected before and Offline now
    elseif wasOnline and not isOnline then
        -- friend has logged off with toon
        statusMessage = zo_strformat(SI_FRIENDS_LIST_FRIEND_CHARACTER_LOGGED_OFF, displayNameLink, characterNameLink)
    end

    -- Only if statusMessage is set
    if statusMessage then
        return FormatSysMessage(statusMessage)
    end

end
Looks like I will have to ask him to add this feature to his mod. Until then, I was just able to change it myself by commenting out the end of that.

Thanks for your time!
Apologies; "commenting out the end of that" is a bit vague for some of us

Could you please clarify exactly which lines/section of the rChat code you commented out?
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Unread 11/03/23, 08:30 PM  
Smugger21
 
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Originally Posted by Smugger21
Originally Posted by ZaiZah

This could be caused by another addon that hooks into the message handlers as you don't know which addon eso will load up first

I noticed that if you use pChat and have "Player status changed" Chat format handler on it could cause it to happen, also some ui mods that add their own chat message could also cause it. Try turning that setting off and see if it fixes it?

it's certainly something i'll see if i can make a change too though as it defeats the point of the setting otherwise :'D
So it seems that rChat is the one causing this issue. I did some testing, I tried adding rChat as a Dependency to this Addon and that did not fix the issue. Bummer. So I am not sure what else could be done then.
Yup, it would seem there is nothing you can do in your addon about this, as he takes over this altogether:

From rChat:
Code:
-- triggers when EVENT_FRIEND_PLAYER_STATUS_CHANGED
local function OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus)

    local statusMessage

    -- DisplayName is linkable
    local displayNameLink = ZO_LinkHandler_CreateDisplayNameLink(displayName)
    -- CharacterName is linkable
    local characterNameLink = ZO_LinkHandler_CreateCharacterLink(characterName)

    local wasOnline = oldStatus ~= PLAYER_STATUS_OFFLINE
    local isOnline = newStatus ~= PLAYER_STATUS_OFFLINE

    -- Not connected before and Connected now (no messages for Away/Busy)
    if not wasOnline and isOnline then
        -- Return
        -- friend has logged on with toon
        statusMessage = zo_strformat(SI_FRIENDS_LIST_FRIEND_CHARACTER_LOGGED_ON, displayNameLink, characterNameLink)
    -- Connected before and Offline now
    elseif wasOnline and not isOnline then
        -- friend has logged off with toon
        statusMessage = zo_strformat(SI_FRIENDS_LIST_FRIEND_CHARACTER_LOGGED_OFF, displayNameLink, characterNameLink)
    end

    -- Only if statusMessage is set
    if statusMessage then
        return FormatSysMessage(statusMessage)
    end

end
Looks like I will have to ask him to add this feature to his mod. Until then, I was just able to change it myself by commenting out the end of that.

Thanks for your time!
Last edited by Smugger21 : 11/04/23 at 01:18 PM.
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