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Updated: 08/13/18 11:46 AM
Patch for:
Recount.
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Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Updated:08/13/18 11:46 AM
Created:12/22/14 02:27 PM
Monthly downloads:604
Total downloads:193,137
Favorites:84
MD5:
Categories:Plug-Ins & Patches, Character Advancement, DPS, Unit Mods
Recount (Wolfhunter)  Popular! (More than 5000 hits)
Version: 0.6.3
by: Shadow-Fighter [More]
------------------------
-- Recount v0.6.3 --
------------------------



-----------------------------------------------------------------
-- About --
-----------------------------------------------------------------


Recount is a damage meter and combat log addon which is still in development.

Based on Fayn's work (Copyright 2014 Fayn)
Updated and maintained by McGuffin from 0.4.0 to 0.5.0

This addon uses the following libraries:
- Seerah's LibStub
- Seerah's LibAddonMenu-1.0
- Seerah's LibMediaProvider-1.0


-----------------------------------------------------------------
-- Information --
-----------------------------------------------------------------


"Damage Taken", "Healing Taken" and group damage summaries are not
available or displayed more detailed due to the restrictions in the Addon-API.

Several options can be configured in the ingame settings menu.
Press the "M" button in the top right corner of the Addon to switch between reports.
Press the "R" button in the top right corner to reset the collected data.


-----------------------------------------------------------------
-- Slash commands --
-----------------------------------------------------------------


/recount
/recount hide
/recount show
/recount min
/recount restore
/recount mode
/recount reset


-----------------------------------------------------------------
-- Instructions --
-----------------------------------------------------------------


How to manually install addon:

- Go to the "Elder Scrolls Online" folder in your Documents

For Windows: C:\Users\<username>\Documents\Elder Scrolls Online\live\
For Mac: ~/Documents/Elder Scrolls Online/live/


- You should find an AddOns folder, if you don't, create one.
- Extract the addon from downloaded zip file to the AddOns folder
- Log into the game, and in the character creation screen, you'll find the Addons menu. Enable your addons from there.
------------------------
-- Recount v0.6.3 --
------------------------



-----------------------------------------------------------------
-- Release Infos --
-----------------------------------------------------------------


v0.6.3 (Shadow-Fighter)
- updated to API 100024

v0.6.2 (Shadow-Fighter)
- updated LibAddonMenu-2.0 r24 to LibAddonMenu-2.0 r26

v0.6.1 (Shadow-Fighter)
- updated to API 100023

v0.6.0 (Shadow-Fighter)
- updated to API 100021

v0.5.9 (Shadow-Fighter)
- able to change font face, size, color from settings menu

v0.5.8 (Shadow-Fighter)
- updated LibAddonMenu-2.0 r17 to LibAddonMenu-2.0 r24

v0.5.7 (Shadow-Fighter)
- updated to API 100020

v0.5.6 (Shadow-Fighter)
- updated to API 100019

v0.5.5 (Garkin) <-- Thank You :)
- updated from LibAddonMenu-1.0 to LibAddonMenu-2.0
- added LibMediaProvider-1.0 support
- minor changes

v0.5.4 (Shadow-Fighter)
- updated to API 100011 (Update 6)
- minor changes

v0.5.3 (Shadow-Fighter)
-Added "COPYRIGHT" file
-Removed Zos disclaimer from Recount.txt and added into COPYRIGHT file
-Added credits to Seerah's LibStub and LibAddonMenu into COPYRIGHT file

v0.5.2 (Shadow-Fighter)
-Added "ReadMe.rtf" file
-Updated LibAddonMenu-1.0 <-- Thank You, @Baertram for the file
-Enabled the settings menu again

v0.5.1 (Shadow-Fighter)
-Settings menu is temporary disabled to work with the Update 5
-Addon menu revised to Update 5
-API Version updated to 100010 (Update 5)

v0.5.0 (McGuffin)
-Updated api version
-Added an option to disable auto show/hide switches. If enabled, the RecountUI can only be toggled through command shortcuts
-Added Zos disclaimer in Recount.txt

v0.4.9 (McGuffin)
-using a self damage skill (like equilibrium) doesnt start a new combat session anymore

v0.4.8 (McGuffin)
-Added a shortcut to switch modes backward. The existing one still switches modes forward.
-The dps is now calculated with a minimum 1 second timeframe, to avoid crazy unrealistic spikes.
-Added a player death detection to fix a ZOS bug, when sometimes, the end of combat event never triggers as it should when the player dies
-The out of combat trigger is now slightly postponed, in order to avoid an issue when the combatlog_events are not perfectly synchronized with other combat_events
-The actual combat session also starts when a player enters the game in a middle of a fight (or if the user triggers a reloadUI during combat.)

v0.4.7 (McGuffin)
-Fixed a (badly declared) local var that had a bad side effect.

v0.4.6 (McGuffin)
-added an option to set critical/tick tag in the combatlog
-the Recount UI should not popup again after a gameUI close if it was hidden before.

v0.4.5 (McGuffin)
-Total dps/hps are now computed throught active combat duration.
-Added a timestamp in the combatLog section
-small cleanup

v0.4.4 (McGuffin)
-added keybinding for "toggleShow", "reset", and "toggle mode"
-You can scroll over both combat log and skill stats
-fixed scroll limit for skill stats

v0.4.3 (McGuffin)
-Recount now hides itself while the player is in game UI (map, inventory etc.)
-You can scroll the statistics bars with the mousewheel on mouseOver (This doesnt work with the combatlog yet, only bars)
-Small code fixes

v0.4.2 (McGuffin)
-Recount should now correctly shows/hides itself while in/out combat with the "hide in combat" setting.
-Dps calculation is now more strict and datas are only collected during combat
-Skill Bar refresh is frequency has been reduced and streamlined

v0.4.1 (McGuffin)
-added an option in option menu that allows to not show each skill crit/hit statistic
-Self damages (like equilibrium) are now excluded from dps calculation

v0.4.0 (McGuffin)
-added critical strikes statistic. Values are separated in each skill for periodic and direct damage/heal.
-default fonts has been reevaluated
-max % of bars now fits the skill that has max value
-fixed some nil errors
-updated last libs

-----------------------------------------
v0.3.2 and previous versions (Fayn)
-----------------------------------------
Archived Files (12)
File Name
Version
Size
Uploader
Date
0.6.2
63kB
Shadow-Fighter
05/21/18 05:14 PM
0.6.1
62kB
Shadow-Fighter
05/21/18 04:48 PM
0.6.0
62kB
Shadow-Fighter
10/24/17 01:34 PM
0.5.9
62kB
Shadow-Fighter
08/31/17 12:40 PM
0.5.8
62kB
Shadow-Fighter
08/30/17 08:13 PM
0.5.7
47kB
Shadow-Fighter
08/14/17 12:14 PM
0.5.6
47kB
Shadow-Fighter
05/22/17 08:35 AM
0.5.5
47kB
Shadow-Fighter
04/09/15 02:24 PM
0.5.4
20kB
Shadow-Fighter
03/05/15 12:00 PM
0.5.3
20kB
Shadow-Fighter
12/23/14 12:27 PM
0.5.2
19kB
Shadow-Fighter
12/23/14 04:08 AM
0.5.1
17kB
12/22/14 02:27 PM


Post A Reply Comment Options
Unread 08/11/20, 03:47 PM  
lwndow
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 4
Uploads: 1
Re: updated build

Originally Posted by lwndow
Hi all,

I have an updated build (Greymoor + Stonethorn) that I'd like to publish. Would it be best to inject into this stream, given the age of the last update, or should I publish under a new name?

https://github.com/lwndow/RecountRen...ount-0.6.4.zip

Cheers!
Uploaded my new builds here: https://www.esoui.com/downloads/info...Renovated.html
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Unread 08/05/20, 03:38 PM  
lwndow
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 4
Uploads: 1
updated build

Hi all,

I have an updated build (Greymoor + Stonethorn) that I'd like to publish. Would it be best to inject into this stream, given the age of the last update, or should I publish under a new name?

https://github.com/lwndow/RecountRen...ount-0.6.4.zip

Cheers!
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Unread 05/30/20, 09:39 AM  
nekura

Forum posts: 0
File comments: 11
Uploads: 0
Anyone know a way to make this print all your actual alpha strike damage? When I attack someone from stealth with something like a Heavy Attack > Skill > Bash it won't start the combat log fast enough. Also, when I execute someone it won't print the overkill or the last hit usually.
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Unread 03/26/20, 12:39 PM  
darkscion0

Forum posts: 0
File comments: 24
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If you open Recount.lua and scroll down to these functions you can wrap the combat message call in an if..then statement like below. This will prevent the addon from writing any healing taken under 500 (use whatever number you desire). Note that it will still increment the totals (total healing received) just not write it to the combat log. You can do the same for other functions such as UnitDamageTaken, UnitHealingDone, etc.

Last edited by darkscion0 : 03/26/20 at 12:40 PM.
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Unread 06/13/18, 10:09 AM  
kcalem

Forum posts: 0
File comments: 1
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Re: HoT

God yes. If anyone knows of an answer please shout it from the rooftops!

Originally Posted by and
Hello,

Does anyone know whether is it possible to disable the healing over time in the combat log? It is too much spam for me

Many thanks!
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Unread 04/17/18, 12:15 PM  
and

Forum posts: 9
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HoT

Hello,

Does anyone know whether is it possible to disable the healing over time in the combat log? It is too much spam for me

Many thanks!
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Unread 12/04/17, 11:15 PM  
lokicoon

Forum posts: 3
File comments: 31
Uploads: 0
Hello and thx for great addon!

Can you add Group (e)DPS/HPS meter (with personal percent)?

Can you add (optional) second stat bar? eg for eDPS meter and DPS meter same time.
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Unread 09/16/17, 08:28 PM  
dpszone
 
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Sry my mistake. Hidden Blades de-slotted
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Unread 09/15/17, 12:16 PM  
Shadow-Fighter
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Forum posts: 0
File comments: 15
Uploads: 3
Re: Summs up wrong

Originally Posted by dpszone
Recount summs up the DPS incorrectly since about 12 hours. Maybe a minor ESO fix which has caused the bug or the addon itself is buggy. I'm absolutely sure I did 30-40k DPS when logging off this morning. Came back online in the evening and DPS don't exceed 10-13 all the time.

I'm kinda worried
I'll check it. Thank you for the info
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Unread 09/14/17, 10:23 PM  
dpszone
 
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Summs up wrong

Recount summs up the DPS incorrectly since about 12 hours. Maybe a minor ESO fix which has caused the bug or the addon itself is buggy. I'm absolutely sure I did 30-40k DPS when logging off this morning. Came back online in the evening and DPS don't exceed 10-13 all the time.

I'm kinda worried
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Unread 08/31/17, 12:53 PM  
Shadow-Fighter
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File comments: 15
Uploads: 3
@Dioscuri,

you can change fonts from settings menu

thank you for the hint
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Unread 08/31/17, 12:43 PM  
Shadow-Fighter
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Post Re: Re: Recount Custom - Larger Combat Log Font

Originally Posted by Sp00sty
Originally Posted by Dioscuri
For those of you that wish the font size of the combat log was bigger I found out a way to edit it so it's readable. I have my UI scaled down to 80% and it looks great now. I'm hoping that this will also make it readable for people with a higher resolution than 1080p. I haven't tested it as that's my max resolution.
Hey thanks to you and everyone still maintaining this, I have been hoping for something like this forever, bad eyes and small GUI scale.
Please test the new version
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Unread 08/30/17, 06:07 PM  
Sp00sty

Forum posts: 62
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Re: Recount Custom - Larger Combat Log Font

Originally Posted by Dioscuri
For those of you that wish the font size of the combat log was bigger I found out a way to edit it so it's readable. I have my UI scaled down to 80% and it looks great now. I'm hoping that this will also make it readable for people with a higher resolution than 1080p. I haven't tested it as that's my max resolution.
Hey thanks to you and everyone still maintaining this, I have been hoping for something like this forever, bad eyes and small GUI scale.
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Unread 08/14/17, 12:26 PM  
Shadow-Fighter
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Unread 08/14/17, 12:24 PM  
Shadow-Fighter
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File comments: 15
Uploads: 3
Originally Posted by nekura
Is there anyway to change the color of different damage types? I'm looking for Oblivion damage (shield breaker) like Combat Log Statistics has.
Hi,

please look at recount settings

can you give me an example of oblivion damage?
and can you test it "count deflected damage"?

Thank you
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