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Murkmire (4.2)
Updated:10/28/18 09:03 AM
Created:04/01/14 04:21 PM
Monthly downloads:17,430
Total downloads:593,556
Favorites:854
MD5:
4.2
Dustman  Popular! (More than 5000 hits)
Version: 9.6.2
by: Garkin, Ayantir, iFedix
This addon will deal with your unwanted items :
  • all "trash" items will be automatically marked as junk
  • option to mark ornate items as junk
  • option to mark items up to selected quality as junk (items with researchable trait, set bonus, non-craftable enchantment, rare style or specified level / champion rank can be excluded)
  • option to mark jewels up to selected quality as junk (jewels with set bonus can be excluded)
  • option to mark ornate jewels up to selected quality as junk
  • option to mark trait-less jewels as junk
  • option to mark trait-less items as junk
  • option to mark style materials as junk, customizable if full stack in bank
  • option to mark trait materials as junk, customizable if full stack in bank
  • option to mark smithing boosters as junk up to selected quality as junk, customizable if full stack in bank
  • option to mark ingredients up to selected provisioning level or which is not used in any of your recipes as junk
  • option to mark known provisioning recipes up to selected quality as junk
  • option to mark cold/congealed/stale food and cloudy/flat/murky drinks as junk
  • option to mark fishing lure as junk, customizable if full stack in bag
  • option to mark looted potions as junk, customizable if full stack in bag and/or bank and can exclude hier tier potions.
  • option to mark looted poison as junk, customizable if full stack in bag and/or bank and can exclude hier tier poisons.
  • option to mark looted glyphs as junk and can exclude hier tier glyphs
  • option to mark aspect runes as junk up to selected quality as junk, customizable if full stack in bank
  • option to destroy all unwanted items with gold value less or equal to the selected amount
  • option to track user marked junk
  • option to mark stolen valuables up to selected quality as junk
  • option to mark trophies and fish trophies already collected
  • option to launder items at fence, with exclusions
  • option to import settings between characters

All items marked as junk will be automatically sold to vendor when you open store window.

In-game setting is in the SETTINGS -> Addon Settings -> Dustman (or just type /dustman).


How to manually install addon:
  1. Go to the "Elder Scrolls Online" folder in your Documents

    For Windows: C:\Users\<username>\Documents\Elder Scrolls Online\<version>\
    For Mac: ~/Documents/Elder Scrolls Online/<version>/

    (replace <version> with the client you're using - "live" or "liveeu")

  2. You should find an AddOns folder, if you don't, create one.
  3. Extract the addon from downloaded zip file to the AddOns folder
  4. Log into the game, and in the character creation screen, you'll find the Addons menu.
    Enable your addons from there.

Library dependencies:
Thanks to:
ingeniousclown for his Research Assistant. It saved me lots of time to figure out how to work with traits.
Wobin for his Sous Chef. It saved me time to figure out how to parse provisioning recipes.
Seerah for LibAddonMenu. I can't imagine to create settings menu without this library.
zolan for his Zolan's Junk Handler. It was impulse to improve my Dustman.
Phidias for german localization.
Zuhligan for french localization.
v9.6.2 (iFedix)
- API updated to 100025 (Murkmire).
- Removed direct lib files, now DependsOn: LibStub LibAddonMenu-2.0 (NOTE: you now have to manually install them).
- Removed useless libs.
- Lowered the number of items that Dustman autosells in order to prevent the kick from the server (Due to api restrictions).
- Fixed ornate/intricate marked as junk: if you still have issues, please delete saved variables to reset the addon.
- Aooooo

v9.6.1 (iFedix)
- API updated to 100024 (Wolfhunter).
- Added a quality selector for "don't launder" stolen recipes.

v9.6 (iFedix)
- Added a "Rescan" keybind.
- Treasure maps can now be marked as junk (and also automatically destroyed).
- Furnishing materials, recipes, poisons and potions added to "Don't launder" option.
- Updated russian translation (thanks alexesprit and @wishna!).
NOTE: if you want to contribute to update the other translations (de, fr and jp)
you can send me via esoui message the updated lua file (you can find the file to update in "Language" folder)
based on strings.lua (english file) and I will be happy to add that to Dustman!

- Fixed display name post upon login.
- Fixed minor bugs.

v9.5 (iFedix)
- Finally introduced support for global saves: you can now use the same profile for all of your characters (global configuration) or decide to use different profiles for different characters as well as import config from one specific character to another.
- You can now mark also low level crafting materials (irons, raw hide etc..). Very useful for the ones doing the daily writs without eso plus.
- Fixed jewelry marking system: now you can correctly mark jewels with specific traits and also mark jewels trait items (zinc, dibellium etc).
NOTE: a manual clean of the variables is strongly reccomended after this addon update.
Install it and then delete the file dustman.lua in C:\Users\YOUR_NAME\Documents\Elder Scrolls Online\live\SavedVariables to clean all of your saved data about Dustman.


v9.4.1 (iFedix)
- Summerset API bump.
- Fixed Potent Nirncrux and Fortified Nirncrux marked as junk.
- Added a keybind to quicky mark/unmark set equipment as junk (very useful to me when farming sets).

v9.4 (Ayantir)
- Added two options to enable Junk and Destroy keybinds. If you enjoyed the Junk keybind, you'll need to enable the option in Misc section of settings of the addon.
- Created a Misc submenu in settings panel.
- Added a Destroy keybind to quickly destroy your items. Note: There is no confirmation when destroying items.
- Protected items can no longer be junked or destroyed by the new added keybinds.

v9.3 (Ayantir)
- The Keybind Mark as junk now also Unmark as junk on junked items
- Dustman won't force anymore its keybind if it has not been set
- Fixed Dustman self desactivation in Tutorial zones

v9.2 (Ayantir)
- Added a Keybind to mark an item as junk in inventory. X is the default key and you can change it in Keybinds.
- Laundered treasures will now be marked as junk and sold to the regular merchant if the option "Mark tresures" is enabled regardless of their quality.

v9.1 (Ayantir)
- Lib update
- Fixed error for known housing patterns

v9 (Ayantir)
- API update (please note that PTS users may have an error when trying to go in settings due to a lib not yet updated).
- Fixed error for styles
- Dwemer scrap is no longer listed as common style and will be always excluded from junking.

v8 (Ayantir)
- API & Lib update
- Fixed drink recipes not being junked
- Update to Styles API

v7.5 (Ayantir)
- Fixed bug on new Morrowind characters who did not do the Wailing Prison Tutorial. Dustman will disable itself while doing this tutorial and be activated (or re-enabled) after doing it.
- Changed way how collectibles (monster trophies and fish trophies) were analized. Method is now 100% efficient.
- Slightly Changed way how recipes (cooking & housing) were analized.
- Updated 2 tiny libs

v7.4 (Ayantir)
- little fix for DE users

v7.3 (Ayantir)
- Dustman is no longer activated while tutorial is not finished

v7.2 (Ayantir)
- Added an option to junk weapons and items based on trait. An option to exclude set items with thoses specific traits is also available. Take care to do not junk the Preposterous Armor of the ultimate Roxxor if you need it.
- Removed Nirn Stones from Trait Stones.
- Added compatibility for new FCOIS API
- Few fixes
- Dustman is now on GitHub - https://github.com/Ayantir/Dustman

v7.1 (Ayantir)
- Fixed a little error which was not marking anymore cloudy poisons
- Filter "mark known recipes" no longer mark housing patterns.
- An option to junk known housing patterns as been added with a quality selector.

v7 (Ayantir)
- API & Lib update
- Fixed a little error at startup due to a change in code
- Added option "Only if not full stack in bank" for lures
- Added option to junk poison solvants (and only if not full stack in bag/bank).
- Added a button to empty list of memorized items.

v6.2 (Ayantir)
- Items were not laundered anymore for users of "Remember marked items"

v6.1 (Ayantir)
- Items were not marked anymore for users of "Remember marked items" in combinaison with "Priority with marked items first".

v6 (Ayantir)
- API Bump
- Fixed bug in import when selected char wasn't 1st of your list
- Rework of items memorized. feel free to report any problem if you remember items
- Updated Librairies

v5.4 (Ayantir)
- Recap wasn't shown when using the vanilla keybind of game to sell items, fixed
- Added an option "Only if not full stack in bag" for lures.
- Removed a forgotten debug introduced by last version
- Tiny updates in translation files

v5.3 (Ayantir)
- When you select "only if full stack in bank", Dustman will now do the sum of items in "bank + crafting bag" in order to determine if item should be junked.
- Addon now handle players having chars with same names on different servers
- Updated import feature. In order to import settings from a player, you'll need to log it once to update data structure to new format.
- Updated German translation and added Russian translation (many thanks to Fellorion)
- Updated Librairies
- Changed Addon Licence
- Tiny updates

v5.2 (Ayantir)
- You can now choose to do not launder / destroy stolen basic style stones. Exotic stolen style stones will be laundered / sell anyway
- You can now choose to mark ornate items even if they're excluded from being max level
- You can now select a quality threshold of set jewels exclusion to mark the low quality set jewels

v4 (Ayantir)
- API Update

v3.8 (Ayantir)
- Forgot to round the haggling bonus.

v3.7 (Ayantir)
- The Haggling bonus wasn't added for sell summary at fence. It is now fixed.

v3.6 (Ayantir)
- Added Japaneese translation (thanks to k0ta0uchi)
- Addon is now Char renamming proof
- Lib Update

v3.5 (Ayantir)
- Tiny fix for a little bug introduced by last version

v3.4 (Ayantir)
- Dustman won't junk anymore your items protected with the ESO Item Protection
- Fixed the sell at fence for Gamepad users
- Fixed the gamepad autofocus on sell confirmation. Please leave a comment if it's still don't work

v3.2 (Ayantir)
- API & Lib Update
- Added option to mark empty soul gems in consumables submenu.
- Removed all "exotic" styles from style submenu are they are all rares. Dustman can now only marks style stones of the 10 racial styles, Primal, Daedric, Barbaric, Ancient Elf & Dwemer. All other are considered as rare and won't be junked.
- Little fix for the transaction count at sell. It was previously counting item count instead of transactions counted. It will help if you're selling large quantities of items in a row.
- Little performance improvments

v3.1 (Ayantir)
- Little fix for setting conversion (was only impacting new dustman users).

v3 (Ayantir)
- API Bump for Dark Brotherhood
- Conversion of Vet Rank settings into Champion ranks and modification of related strings (except in german).
- Items with legendary (yellow) quality have been totally excluded from Dustman.
- Poisons are now handled in the same way as potions with their own settings (mark looted poisons, only if full in bag, only if full in bank, exclude poisons > specified level). Plus the "Keep stolen poisons solvants" (and its automatic deletion).
- Added DB new data (3 new motifs & achievemnts for trophies handling).

v2.4 (Ayantir)
- Gamepad users will now have a gamepad dialog instead of a keyboard one when enabled
- Selling ad Laundering items at fence are now done by quality
- "Exclude stackable items" for destroying now include stolen items
- Tiny fixes on transactions limitation added by ZOS. Message should appear less frequently.

v2.3 (Ayantir)
- Added option to decide what to do with stolen treasures when setting "Mark treasures as junk" with quality >= green. You can destroy them, launder them or do nothing.
- Added stolen trash items as special item type to do not launder.
- Added a forgoten TG potion to whitelisted potion list to do not junk.
- "Stolen valuables" rennamed as "Treasures" to avoid confusion in option panel.

v2.2 (Ayantir)
- Typo fixes

v2.1 (Ayantir)
- Fix tiny bug when looting potion

v2 (Ayantir)
- API Bump for Thieves Guild Update
- Added option to junk smithing boosters, with quality and only if not full stack in bank option
- Added option to junk rune aspects, with quality and only if not full stack in bank option
- Added new Thieves Guild styles
- Added rule name which marked item as junk in chat log when verbose mode is activated
- Added stolen foods and drinks as stolen items to automatically destroy
- Fixed a tiny bug for special stolen items to destroy
- Updated library LibAddonMenu

v1.9.2 (Ayantir)
- Tiny fix when for destroying items

v1.9.1 (Ayantir)
- Exclude stolen clothes now exclude "laundered" ones too

v1.9 (Ayantir)
- Stolen Soul Gems, Lockpicks, Ingredients, Style stones & Solvants can now be excluded from laundering. they can also be destroyed if specified.

v1.8.2 (Ayantir)
- Fixed Craftstore compatibility for version 3.30+

v1.8.1 (Ayantir)
- Fix for collected trophies
- Added IC & Orsinium Fish trophies to the list of potential items to junk.

v1.8 (Ayantir)
- Orsinium API Bump
- Added Akaviri, Ancient Orc & Mercenary as rare styles
- Added Akaviri, Ancient Orc & Mercenary styles stones
- Added a quality selector for stolen items.

v1.7.4 (Ayantir)
- Due to ZOS restrictions, Dustman will now sell only 98 first items of its list. Please note that at 100 messages in less of 10 seconds, a spam warning message may appear and at 110, you'll be kicked from game.
- Added new AvA potions in whitelist for users who sells their looted potions

v1.7.2 (Ayantir)
- Stolen items were not recognized anymore, fixed
- Little update to the german translation (thanks Baertram!)

v1.7.1 (Ayantir)
- Jewels were also excluded when setting Armor/Weapons level limitation, they're not anymore

v1.7 (Ayantir)
- API Update for Imperial City
- German translation updated, many thanks to Baertram
- Added an option (in Notification submenu) to do not sell trash when talking to a merchant/fence

v1.6 (Ayantir)
- You can now exclude items with level >= desiredLevel . Level follow crafts tiers.
- You can now exclude glyphs with level >= desiredLevel . Level follow crafts tiers.
- You can now exclude potions with level >= desiredLevel . Level follow crafts tiers.
- You can now exclude items with a non craftable enchantment.
- Added Xivkyn and Glass as rare styles.
- Added Xivkyn and Glass stones in styles stones list.
- You can now exclude potions if you only got a full stack in bag.
- You can now exclude potions if you only got a full stack in bank.
- You can now import Dustman settings from another character. Settings remains character base
- libstub library has been updated to v4

You're greatly encouraged to set exclude items with level >= for incoming IC patch


v1.5 (Ayantir)
- Jewels are now totally separated from Armors & Weapons. You should activate "Mark equipable jewels" if needed. Added an option for set jewelss too. A new Jewel submenu has been set. Please note that "Mark equipable equipment" and others won't junk your jewels anymore. "Zero value items" still junk Weapons, Armors and Jewels on the other hand.
- Added an option to mark old provisioning ingredients. Option activated per default.
- Perfect Roe in now handled by "Exclude Rare additives".

v1.4 (Ayantir)
- Added an option to mark jewels without trait. Mara Ring is excluded
- Added an option to mark non crafted potions. Crown-Store potions are excluded


v1.3.9 (Ayantir)
- Improved Trophies and fishing trophies detection
- Added an option to mark armors and weapons without trait with a quality selector. Please not that even if you set this option to No and if you mark equippable items to Yes, they'll be marked.
- Added an option to mark non crafted glyphs with a quality selector.


v1.3.7 (Ayantir)
- Changed handling of stolen items :

- A stolen item category has been added.
- Valuable stolen items (with any other purpose) still have an option to be junked.
- Standard stolen items such as ingredients, armor, etc, will now follow the rules of the non-stolen ones. They'll also be automatically destroyed if settings allows it, be sell when talking to a launder if enabled.
Destroying stolen items can be set with a special threshold in the Destroying submenu.
- Added option to launder stolen items that doesn't match dustman filters when talking to a launder.
- Added option to exclude stolen clothes from launder and sell. This one is enabled by default.

- fixed support for CraftStore 3.00
- added option to set the ornate quality of ornate jewels
- added option for trophies, they'll be junked if you already got it
- re-added fish trophies, they'll be junked if you already got it
- updated french translation & few tiny fixes


v1.3.6
- added support for final version of CraftStore 3.00
- changed handling of stolen items (again)
- added option to junk provisioninig ingredients if you already have full stack in bank

v1.3.5
- bug fixes

v1.3.4
- fixed "Use remembered items first" option in the settings menu (it was always disabled)
- added separate destroy value threshold slider & quality dropdown for stolen valuables (stolen valuables are items which does not have any other use then selling to fence)
- improved compatibility with FCO ItemSaver and Circonians FilterIt. Dustman will no longer consider items marked for vendor as protected and they will be correctly junked & sold.
- added preliminary support for CraftStore 3.00, removed support for older versions (they doesn't work with Update 6 anyway...)
- fixed itemId typo (reported by Tarulia)

v1.3.3
- added option to exclude items with Nirnhoned trait
- sell dialog will be shown only if you really have items for sale
- changed handling of stolen items - unusable stolen items are now really just items which can't be worn, all other stolen items will be handled the same way as "clean" items

v1.3.2
- fixed quality dropdown in settings menu
- first part of stolen items support

v1.3.1
- fixed sell junk dialog

v1.3.0
- updated for API version 100011 (Update 6)
- updated LibAddonMenu-2.0 library

v1.2.1
- added option to do not destroy stackable items with gold value
- added support for FilterIt marks

v1.2.0
- added option to mark trait material as junk
- added option to mark as style/trait material as junk only if you already have full stack in bank
- added option to exclude intricate items only if your character needs them to level up crafting skill

v1.1.0
- added option to junk known provisioning recipes
- added option to destroy unwanted items with gold value
- fixed reporting items with set bous
- fixed incorrect marking of items looted from the Sealed Urn.
- changed a few default values

v1.0.2
- added option to exclude items with set bonus

v1.0.1
- fixed typo in settings menu
- fixed remebered items filter

v1.0.0
- updated API version to 100010 (Update 5)
- updated LibAddonMenu-2.0 to r16 (because of changes in controls in Update 5)

v0.9.9
- added option to mark equipable items of selected quality
- items marked by FCO ItemSaver or Item Saver won't be juked
- added option to make user marked junk as a highest priority filter
- added support for CraftStore (2.00+)
- fixed bug in cloudy/flat/murky drinks filter

v0.9.8
- updated API version to 100009 (Update 4)
- updated from libResearch 1.0 to 2.0

v0.9.7
- added style material submenu
- fixed issue with quest item Hunting Bow

v0.9.6
- added german translation (thanks to Phidias)

v0.9.5
- removed redundant functions

v0.9.4
- updated API version to 100008 (Update 3)
- updated libResearch (r4)
- small changes to rare style tracking

? There is a few lines to ensure compatibility with EU megaserver until Update 3 is deployed on both servers.

v0.9.3
- updated LibAddonMenu-2.0 library (r14)
- small changes to the ingredients handling
- fixed bug when quest item Wabbajack was moved into the junk

v0.9.2
- updated LibAddonMenu-2.0 library (r13)
- updated french localization (thanks to Zuhligan)
- a few changes to remembered user marked junk - it should be more reliable, but it reset current saved variables
- white equipable zero value items have now separate checkbox in settings menu
- white crafted items are now ignored, so Dustman should not mark your crafted items as junk

v0.9.1
- fixed missing spaces in chat messages

v0.9
- updated API version
- updated LibAddonMenu-2.0
- added Zuhligan's french localization (incomplete, but working)
Known issue:
- missing space in chat messages with links, I have to find out how to fix it.

v0.8
- updated APIversion
- new settings menu
- added tracking of user marked junk
- added quality checks
- added rare style check
- added sell junk dialog
- addon now uses libResearch library
TODO:
* translation needed
* crafting materials will need a bit work
* some features are still not implemented

v0.7.3
- small bug fix for slotId

v0.7.2
- all trophy fishes will be automatically marked as junk
- used bait will be automatically marked as junk
- added option to mark digusting food/drinks as junk

v0.7.1
- added french localization

v0.7
- added settings menu
- added new options what can be marked as junk
- added option to destroy junk worth 0 gold

v0.6
- added workaround for unsellable pets
- fixed language selection
- added total value of sold items

v0.5.2
- updated texts

v0.5.1
- fixed language selection

v0.5
- Added localization support
- added license

v0.4
- Bugfix: Receipt is now shown only for items sold by Dustman.

v0.3
- Tried to fix receipt, however it didn't work either - fixed in v0.4

v0.2
- Added receipt (requested by Zelophe)

v0.1
- intial version
Optional Files (0)


Archived Files (91)
File Name
Version
Size
Author
Date
9.6.1
102kB
Garkin
08/16/18 02:59 AM
9.6
102kB
Garkin
08/01/18 12:03 PM
9.5
101kB
Garkin
06/25/18 04:42 PM
9.4.1
100kB
Garkin
06/17/18 10:19 AM
9.4
99kB
Garkin
10/28/17 10:35 AM
9.3
98kB
Garkin
10/27/17 04:57 PM
9.2
99kB
Garkin
10/26/17 05:03 PM
9.1
97kB
Garkin
09/30/17 04:43 AM
9
97kB
Garkin
09/24/17 09:38 AM
8
97kB
Garkin
08/14/17 02:07 PM
7.5
95kB
Garkin
06/28/17 12:29 PM
7.4
96kB
Garkin
06/18/17 01:31 PM
7.3
96kB
Garkin
06/18/17 10:43 AM
7.2
95kB
Garkin
06/10/17 09:01 PM
7.1
95kB
Garkin
06/05/17 02:56 PM
7
95kB
Garkin
06/03/17 08:06 AM
6.2
94kB
Garkin
02/26/17 09:40 AM
6.1
94kB
Garkin
02/15/17 07:32 AM
6
94kB
Garkin
02/13/17 08:40 PM
5.4
94kB
Garkin
12/14/16 04:36 AM
5.3
94kB
Garkin
12/11/16 12:31 AM
5.2
86kB
Garkin
10/17/16 06:35 AM
5.1
86kB
Garkin
10/17/16 04:10 AM
5
86kB
Garkin
10/16/16 07:48 PM
4
79kB
Garkin
09/05/16 08:04 AM
3.8
79kB
Garkin
08/24/16 05:03 AM
3.7
79kB
Garkin
08/23/16 05:38 AM
3.6
79kB
Garkin
08/12/16 10:32 AM
3.5
74kB
Garkin
08/01/16 06:18 PM
3.4
74kB
Garkin
07/31/16 10:20 AM
3.3
74kB
Garkin
07/31/16 08:50 AM
3.2
74kB
Garkin
07/30/16 11:22 AM
3.1
78kB
Garkin
06/01/16 01:12 AM
3
78kB
Garkin
05/31/16 10:14 PM
2.4
73kB
Garkin
03/20/16 01:01 PM
2.3
72kB
Garkin
03/17/16 10:16 AM
2.2
72kB
Garkin
03/11/16 08:55 AM
2..1
72kB
Garkin
03/07/16 01:35 PM
2
72kB
Garkin
03/07/16 01:28 AM
1.9.2
70kB
Garkin
12/06/15 11:34 AM
1.9.1
70kB
Garkin
11/21/15 04:25 AM
1.9
70kB
Garkin
11/19/15 09:44 AM
1.8.2
70kB
Garkin
11/07/15 05:25 PM
1.8.1
70kB
Garkin
11/05/15 06:48 PM
1.8
70kB
Garkin
11/02/15 06:17 AM
1.7.4
70kB
Garkin
09/19/15 01:47 PM
1.7.2
70kB
Garkin
09/03/15 10:40 AM
1.7.1
70kB
Garkin
09/02/15 02:45 AM
1.7
70kB
Garkin
09/01/15 05:18 AM
1.6
69kB
Garkin
08/20/15 05:32 PM
1.5
66kB
Garkin
07/08/15 02:39 AM
1.4
65kB
Garkin
06/28/15 03:22 AM
1.3.9
64kB
Garkin
06/26/15 12:55 AM
1.3.7
65kB
Garkin
06/26/15 12:52 AM
1.3.7
58kB
Garkin
06/13/15 08:28 AM
1.3.6
56kB
Garkin
04/18/15 07:05 PM
1.3.5
55kB
Garkin
04/13/15 08:26 PM
1.3.4
56kB
Garkin
04/13/15 07:03 AM
1.3.3
55kB
Garkin
03/26/15 08:28 AM
1.3.2
55kB
Garkin
03/08/15 05:52 PM
1.3.1
54kB
Garkin
03/04/15 10:49 AM
1.3.0
54kB
Garkin
03/03/15 02:46 PM
1.2.1
50kB
Garkin
02/09/15 03:54 PM
1.2.0
50kB
Garkin
01/21/15 03:23 PM
1.1.0
49kB
Garkin
01/20/15 07:08 PM
1.0.2
49kB
Garkin
12/16/14 11:42 AM
1.0.1
49kB
Garkin
11/04/14 08:05 PM
1.0.0
49kB
Garkin
11/03/14 10:00 AM
0.9.9
47kB
Garkin
11/01/14 02:05 PM
0.9.8
45kB
Garkin
09/16/14 03:08 PM
0.9.7
45kB
Garkin
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44kB
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14kB
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Unread 11/10/18, 05:44 AM  
Marazota

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Originally Posted by iFedix
Originally Posted by Marazota
thanks for this! not so excelent implementation like in DoItAll, but its better than nothing xD

in doitall you just set batch size and batch delay and addon follow them and dont stop until everything done
in Dustman you need just re-interact with NPC vendor few times until everything will be sold
I'll implement this maybe in the future but yeah now I don't have a lot of time unfortunately to code also for ESO addons :/
hey mate
same issue if i press Rescan and thereis 100+ items immediatly marked as junk = kicked from game due spam
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Unread 11/06/18, 04:28 AM  
CarlBar

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@iFedix: Found that mod just after i posted that but thanks. I also figured out why some writ ornate items weren't being junked. The rare styles filter. I just turned it off for now but a flag to exclude ornate items from it would be cool.
Last edited by CarlBar : 11/06/18 at 04:30 AM.
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Unread 11/05/18, 08:02 AM  
SimplyArmin

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Murkmire Stolen Items

Hi,
is it possible that stolen items from murkmire are not filtered as junk? This items will not get filtered


here are my settings

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Unread 11/02/18, 05:48 PM  
kihls

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Dustman destroying full soul gems

Hey,

When I have destroy junk on, its destroying my stacks of full soul gems.. I don't have them marked as junk (didnt see any where to do this, only empty ones, which is off too) and they aren't in the junk either.

Apparently lock picks too.. I thought dustman was -only- suppose to destroy items once they hit junk?

After taking time before posting to experiment it seems the 'exclude stackable items' keeps this from happening, but why is Dustman destroying stackable items that aren't labeled as junk or in my junk? I wonder what else I've lost

*My sell threshold is set to 100 gold. I also don't have empty soul gems set as junk, but when I have destroy junk on..it destroys them also "Dustman has destroyed Soul Gem (Empty) (USER-AFTER)."
Last edited by kihls : 11/02/18 at 06:04 PM.
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Unread 11/02/18, 04:31 PM  
iFedix
 
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Originally Posted by Marazota
thanks for this! not so excelent implementation like in DoItAll, but its better than nothing xD

in doitall you just set batch size and batch delay and addon follow them and dont stop until everything done
in Dustman you need just re-interact with NPC vendor few times until everything will be sold
I'll implement this maybe in the future but yeah now I don't have a lot of time unfortunately to code also for ESO addons :/
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Unread 11/01/18, 04:40 AM  
Marazota

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Lowered the number of items that Dustman autosells in order to prevent the kick from the server (Due to api restrictions).
thanks for this! not so excelent implementation like in DoItAll, but its better than nothing xD

in doitall you just set batch size and batch delay and addon follow them and dont stop until everything done
in Dustman you need just re-interact with NPC vendor few times until everything will be sold
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Unread 10/29/18, 06:01 AM  
Ambush083

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I don't see an option to exclude crafted Food / Drinks under Consumables from being marked as junk, but I do see the option for potions. Most food I pickup I'll never use, but I'd like to keep crafted ones. Is this because Blue, Purple and Gold food / drinks don't drop? I thought that might've been the reason I don't see the option, but I may be wrong about the drops and just never got one. Edit: Also sometimes random gear pieces don't get filtered even though I mark the option to in the settings. One example is intricate gear received from doing writs.
Last edited by Ambush083 : 10/29/18 at 11:55 PM.
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Unread 10/29/18, 02:19 AM  
iFedix
 
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Originally Posted by CarlBar
Can i offer a feature suggestion please.

Have the mod include a setting and bank screen shortcut that allow me to tap a single key and deposit all gold in my characters purse above a specified value into the bank. I do a lot of daily writ only stuff on many alts each day and manually transferring that across takes more time than anything else. Being able to semi-automate it would be amazing.
Well, this feature has nothing to do with Dustman. My advice is to check other add-ons that are able to do this.
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Unread 10/29/18, 01:11 AM  
CarlBar

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Can i offer a feature suggestion please.

Have the mod include a setting and bank screen shortcut that allow me to tap a single key and deposit all gold in my characters purse above a specified value into the bank. I do a lot of daily writ only stuff on many alts each day and manually transferring that across takes more time than anything else. Being able to semi-automate it would be amazing.
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Unread 10/27/18, 07:46 AM  
iFedix
 
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Re: lua errors

Originally Posted by EQBallzz
So I just came back to the game after a 2.5 year hiatus. Glad to see this addon is still going but it seems to be triggering lua errors every time I log in. Anyone know of any solution for this?

As I suggested few updates ago, delete the file dustman.lua in C:\Users\YOUR_NAME\Documents\Elder Scrolls Online\live\SavedVariables to clean all of your saved data about Dustman! This should reset but fix the addon
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Unread 10/25/18, 07:16 PM  
EQBallzz

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lua errors

So I just came back to the game after a 2.5 year hiatus. Glad to see this addon is still going but it seems to be triggering lua errors every time I log in. Anyone know of any solution for this?

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Unread 10/12/18, 05:31 AM  
CarlBar

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I'm having issues with dustman refusing to mark ornate items as junk. And i can't figure out why, the settings are setup correctly but it just won't do it with some, (mostly seems to eb daily writ rewards).
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Unread 10/07/18, 07:06 AM  
Marazota

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Lua can cause kick to login, if too much server request are done within a time range. (e.g. map pings/bug/sell/ignore, etc.) => Spread you code over time.

please add settings like in DoItAll addon - batch size and batch delay
i often get kicked because this addon auto-selling junk items too fast
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Unread 09/18/18, 03:13 PM  
nvSleep
 
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intricate trait jewelry

"Exclude equipment with intricate trait" is on,but jewelry with intricate trait can't be exclude....
anyone have the same problem?
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Unread 09/08/18, 12:10 PM  
Marazota

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Re: Unable to

Originally Posted by survivalbloke
When I go into my junk bag, if I choose to "unmark as junk", it takes the item out for about 1 second, then the item is placed back into junk.
its intended behaviour since release of addon
check addon settings and set it to not junk what you dont want to junk
Last edited by Marazota : 09/08/18 at 12:30 PM.
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