Results: 311Comments by: IsJustaGhost
File: IsJusta Favorite Collectibles08/14/21
OMG this addon is brilliant. I was...
Posted By: IsJustaGhost
OMG this addon is brilliant. I was literally annoyed, for years now, each time i opened one of them because there was no easy access to your favorite ones. Thank you so much! It's also really well tought, as it removes the item from the long-pages-list when it places them on top. Thank you for the comment. I am glad it is workin...
File: DO NOT USE - IsJusta Easy Alchemy(WIP)08/13/21
Update is pending integration of my...
Posted By: IsJustaGhost
Update is pending integration of my new Wirt helper. Need to make sure they work together without issue when alchemy writs are active, since they both use my alchemy lib.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)08/10/21
I can't craft any alchemy at all wi...
Posted By: IsJustaGhost
I can't craft any alchemy at all with this addon installed. LibAsync is out of date (21 jan 2021) but I cannot seem to find any newer ? ' It's not LibAsync. Something is preventing the initial scan. The initial scan builds a list of trait combinations. Without that, there will be additional errors. The reason the UI disappears...
File: DO NOT USE - IsJusta Easy Alchemy(WIP)08/09/21
Re: Ui-Error
Posted By: IsJustaGhost
user:/AddOns/IsJustaEasyAlchemy/lang/de.lua:10: ) expected (to close ( at line 7) near 'ZO_CreateStringId' ' I forgot to copy over the current English strings, over the original test ones.
File: IsJusta Disable Actions While Moving08/06/21
Re: Saved my sanity
Posted By: IsJustaGhost
Simply wanted to let you know how much this is appreciated, especially for gamepad! :) I was going insane from trying to jump while mounted just to, instead, start to mine ore or pick a flower. :mad: edited to add: And this is an ultra nitpick, but is there an option to disable the message that appears in the chat area at login? I...
File: DO NOT USE - libIsJustaAlchemy (WIP)07/29/21
user:/AddOns/libIsJustaAlchemy/api....
Posted By: IsJustaGhost
user:/AddOns/libIsJustaAlchemy/api.lua:373: operator * is not supported for nil * number |rstack traceback: Thank you. this should be fixed now in libIsJustaAlchemy 1.0.4.
File: DO NOT USE - libIsJustaAlchemy (WIP)07/29/21
Hi, i have this error user:/AddOn...
Posted By: IsJustaGhost
Hi, i have this error user:/AddOns/LibAsync/LibAsync.lua:53: user:/AddOns/libIsJustaAlchemy/lookup.lua:934: operator + is not supported for number + nil stack traceback: user:/AddOns/libIsJustaAlchemy/lookup.lua:934: in function 'Recipe_Data:GetTotalPrice' I'm a bit confused with this one. I know what the error is, but not how...
File: DO NOT USE - IsJusta Easy Alchemy(WIP)07/29/21
Taking suggestions for the color of...
Posted By: IsJustaGhost
Taking suggestions for the color of the border for unknown trait.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)07/28/21
user:/AddOns/IsJustaEasyAlchemy/IsJ...
Posted By: IsJustaGhost
user:/AddOns/IsJustaEasyAlchemy/IsJustaEasyAlchemy.lua:217: operator # is not supported for # nil This error was caused by the initial scan not completing for the lib
File: DO NOT USE - libIsJustaAlchemy (WIP)07/28/21
Hi, i have this error https://cdn...
Posted By: IsJustaGhost
Hi, i have this error https://cdn.discordapp.com/attachments/735255761051058317/870002137407582248/unknown.png Fixed in next update.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)07/28/21
user:/AddOns/LibAsync/LibAsync.lua:...
Posted By: IsJustaGhost
user:/AddOns/LibAsync/LibAsync.lua:53: user:/AddOns/libIsJustaAlchemy/core.lua:273: function expected instead of nil stack traceback: user:/AddOns/libIsJustaAlchemy/core.lua:273: in function '(anonymous)' (tail call): ? : in function 'pcall' user:/AddOns/LibAsync/LibAsync.lua:37: in function 'DoCallback' user:/AddOns/LibAsync/L...
File: DO NOT USE - libIsJustaAlchemy (WIP)07/28/21
thank you for posting. I'm looking...
Posted By: IsJustaGhost
thank you for posting. I'm looking into it. Please copy the error text next time you post an error message. Use + then +.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)07/28/21
thank you for posting. I'm looking...
Posted By: IsJustaGhost
thank you for posting. I'm looking into it. Please make sure to have the check-box, "Show Details" is checked before copying error messages.
File: IsJusta Companion UI Enhancements07/14/21
I switched back to 1.3.7 and everyt...
Posted By: IsJustaGhost
I switched back to 1.3.7 and everything is fine, no lua errors, no window resett. That's up to you. However, are you using an addon for the Group/Raid frames?
File: IsJusta Companion UI Enhancements07/14/21
line 360, I moved an added function...
Posted By: IsJustaGhost
line 360, I moved an added function from Player Role Indicator outside of my initializing function, without thinking. IJA_CompanionUnit_Initialized is from IsJustaMovableCompanionFrame.lua not loading due to the above error. I'm not seeing any way I can reproduce the issue with the frame not staying. Try deleting "IsJustaMova...
File: IsJusta Disable Actions While Moving07/10/21
Re: Feature Request: Optional Red Reticle
Posted By: IsJustaGhost
That is the correct function. you can just -- in front of it to disable it. I'll add an option to enable that feature. Am also going to add the option to disable "Other" actions in pvp and dungeons. Just got done in a trial and had to have it turned off in options. Also, I play in gamepad mode. Gamepad players need some love...
File: IsJusta Companion UI Enhancements07/08/21
Re: Re: Re: Re: Request
Posted By: IsJustaGhost
Game settings Combat Resource Numbers. Percent Only Number and Percent
File: IsJusta Companion UI Enhancements07/08/21
Re: Re: Re: Request
Posted By: IsJustaGhost
I use Bandit UI as well. I messed around with the settings but could not get it to show the value. It's there somewhere, I just couldn't find it.
File: IsJusta Companion UI Enhancements07/08/21
Re: Request
Posted By: IsJustaGhost
Not necessary, but if possible, make a slider for the darkness of the background of the companion health frame Are you wanting to make it darker or more transparent? Currently the backgrounds are at max by default. Can only make them more transparent. The other option is to use a different background all together. I think that can...
File: IsJusta Companion UI Enhancements07/08/21
I've added the delay. See if that f...
Posted By: IsJustaGhost
I've added the delay. See if that fixes it.
File: IsJusta Companion UI Enhancements07/08/21
OK. I have not ran into this, I su...
Posted By: IsJustaGhost
OK. I have not ran into this, I suspect it is needing a delay in the event EVENT_PLAYER_ACTIVATED to compensate for the time it takes to load in an area.
File: IsJusta Companion UI Enhancements07/08/21
The window is randomly resetting?...
Posted By: IsJustaGhost
The window is randomly resetting? It is account wide settings. I could add a setting to allow for account wide or character.
File: IsJusta Companion UI Enhancements07/07/21
Re: Typo with the addon
Posted By: IsJustaGhost
Opps. I initially typed the folder name and copied it, then pasted it in in the other spots. I'll post un update, at some point, with that fixed.
File: IsJusta Companion UI Enhancements07/06/21
Re: Error when changing Health Values dropdown
Posted By: IsJustaGhost
I think I dealt with that and a few others with this update. Tho this upload is more of a hasty upload just to make it functional, since it was made upon request. Slowly working on a rewrite from ground up.
File: IsJusta Disable Actions While Moving07/05/21
Again, thank you so much. This i...
Posted By: IsJustaGhost
Again, thank you so much. This is the first time I actually implemented other translations. I'm going to try this. SI_IJA_DAWM_ACTIONTYPE# will be declared in each language's strings for Chop, Mine, Collect. There is a problem with this method. ZOS messed up a bit with translations for actions. for en, fr, ru the action "T...