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Updated: 10/10/21 01:31 AM
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Compatibility:
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Updated:10/10/21 01:31 AM
Created:06/30/21 01:23 PM
Monthly downloads:533
Total downloads:2,419
Favorites:13
MD5:
7.1.5
IsJusta Companion UI Enhancements
Version: 2.0.5
by: IsJustaGhost [More]
Requires LibAddonMenu-2.0

Works in Gamepad Mode and Keyboard/Mouse Mode

Adds:
  • Loot History
    • rapport in number over Rapport icon
  • Companion Overview
    • rapport in numbers above rapport bar
    • xp in numbers above XP bar for keyboard mode, mouse-over disabled
    • companion perk description displayed below companion Perk for keyboard mode, mouse-over disabled
  • Companion Frame
    • optional move-able frame with the added options stated below
    • optional frame remains visible while in a group
Adds the option to show companion's health as numbers:
  1. as percent, current and percent, current, or none. [100],[ 23.5k 100%],[23.5K]. dependant on settings in [Game > Combat > Resource Numbers]
  2. as current/maximum bellow health bar

OPTIONALS: (integration)
  • add an icon over your companion's head with Player Role Indicator**. Can be set to only show while in combat. Additional settings, for companion, are added to PRI settings.
  • use Bandits User Interface's Group frame format with BUI's group settings.**

*The "companion frame" is the frame with the companion's name and health bar that is visible when a companion is active and the player is not in a group.
**requires the fore-mentioned addon.
- - - 2.0.4
○ fixed error when using BUI frames with Group Buffs enabled

- - - 2.0.4
○ fixed reset button

- - - 2.0.3
○ api update

- - - 2.0.2
○ some text adjustments for KB companion overview

- - 2.0.1
○ fixed xp format for keyboard mode

- - - 2
○ rebranded to IsJusta Companion UI Enhancements

- - - 1.5.1
○ fixed error caused when toggling lock when BUI frame is enabled

- - - 1.5
○ ADDED rapport numbers above rapport bar
○ fixed PRI not working on players
○ fixed BUI string

- - - 1.4.3
○ fixed error caused by Player Role Indicator

- - - 1.4.2
○ fixed icon not hiding when Combat Icon is not sllected
○ fixed some errors

- - - 1.4
○ added ability to use Bandit UI's group frame format, using Bandit's settings
○ added overhead icon using "Player Role Indicator"

- - - 1.3.7
○ health numbers no longer show when dead
○ added lock icon to setting

- - - 1.3.6
○ added slider to set occupancy

- - - 1.3.5
○ added setting to lock the companion bar
○ fixed styles - text now positions properly and is proper font
○ background height is now dependent on selected visible mode
○ changed the background
○ added tooltip describing what the visibility settings do
○ changed the setting for "Percent" to "Default"

- - - 1.3.4
○ added a delay in EVENT_PLAYER_ACTIVATED to try to fix a bug where anchors would reset to original

- - - 1.3.3
○ summoning will no longer show health numbers
○ fixed some typos in folder/file names
○ fixed error caused by summoning companion after first load/reload

- - - 1.3.2
○ moved percent number for keyboard mode under bar

-- - - 1.3.1
○ updated to work with Bandits UI Raid frames

- - - 1.3
○ rewrote entirely.

- - - 1.2.2
○ Fixed some errors

- - - 1.2.1
○ removed disable interactions while moving

- - - 1.2.0
○ more functional and stable, imported more of the original functions

- - - 1.1.0
Added
○ drop-down in settings to set to show health in percent, numbers or hidden

- - - 1.0.4
○ attempt to fix mystery error

- - - 1.0.3
○ updated name

- - - 1.0.2
Added
○ settings menu with reset button

Fixed
○ stays active while in a group
○ retains position where moved to
Optional Files (0)


Archived Files (28)
File Name
Version
Size
Uploader
Date
2.0.4
23kB
IsJustaGhost
10/04/21 11:22 PM
2.0.3
23kB
IsJustaGhost
08/25/21 12:42 PM
2.0.2
23kB
IsJustaGhost
07/27/21 09:50 PM
2.0.1
19kB
IsJustaGhost
07/22/21 03:14 PM
2
19kB
IsJustaGhost
07/22/21 02:54 PM
2
13kB
IsJustaGhost
07/20/21 09:53 PM
1.5
13kB
IsJustaGhost
07/20/21 08:24 PM
1.4.3
11kB
IsJustaGhost
07/14/21 05:44 PM
1.4.2
11kB
IsJustaGhost
07/13/21 11:00 PM
1.4.1
11kB
IsJustaGhost
07/13/21 05:23 PM
1.4
11kB
IsJustaGhost
07/13/21 03:48 PM
1.3.7
6kB
IsJustaGhost
07/10/21 01:27 PM
1.3.6
6kB
IsJustaGhost
07/08/21 02:52 PM
1.3.5
6kB
IsJustaGhost
07/08/21 12:10 PM
1.3.4
6kB
IsJustaGhost
07/08/21 06:59 AM
1.3.3
6kB
IsJustaGhost
07/07/21 09:55 PM
1.3.2
6kB
IsJustaGhost
07/07/21 04:01 PM
1.3.1
6kB
IsJustaGhost
07/07/21 03:35 PM
1.3
6kB
IsJustaGhost
07/07/21 02:29 PM
1.3
12kB
IsJustaGhost
07/07/21 02:13 PM
1.2.2
12kB
IsJustaGhost
07/06/21 04:44 PM
1.2.1
11kB
IsJustaGhost
07/04/21 10:42 PM
1.2.0
12kB
IsJustaGhost
07/03/21 10:29 PM
1.1.0
8kB
IsJustaGhost
07/02/21 12:36 PM
1.0.4
8kB
IsJustaGhost
07/02/21 07:41 AM
1.0.3
8kB
IsJustaGhost
07/01/21 10:51 AM
1.0.2
8kB
IsJustaGhost
07/01/21 10:34 AM
0.0.1
7kB
IsJustaGhost
06/30/21 01:23 PM


Post A Reply Comment Options
Unread 07/15/21, 01:42 AM  
FWSWBN
 
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Forum posts: 17
File comments: 465
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Originally Posted by IsJustaGhost
Originally Posted by FWSWBN
I switched back to 1.3.7 and everything is fine, no lua errors, no window resett.
That's up to you. However, are you using an addon for the Group/Raid frames?
New version works fine, no error, no resett.

Yes, i use since 2014 "Azurah - Interface enhanced" Azurah

problem was only the update 1.4.1 or 1.4.2 from your addon.
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Unread 07/14/21, 11:20 AM  
IsJustaGhost
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Originally Posted by FWSWBN
I switched back to 1.3.7 and everything is fine, no lua errors, no window resett.
That's up to you. However, are you using an addon for the Group/Raid frames?
Last edited by IsJustaGhost : 07/14/21 at 11:20 AM.
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Unread 07/14/21, 11:00 AM  
FWSWBN
 
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I switched back to 1.3.7 and everything is fine, no lua errors, no window resett.
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Unread 07/14/21, 09:48 AM  
IsJustaGhost
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line 360, I moved an added function from Player Role Indicator outside of my initializing function, without thinking.

IJA_CompanionUnit_Initialized is from IsJustaMovableCompanionFrame.lua not loading due to the above error.

I'm not seeing any way I can reproduce the issue with the frame not staying.
Try deleting "IsJustaMovableCompanionFrame.lua" in ""Elder Scrolls Online\live\SavedVariables""

Actually, are you using another addon to move the group frames? You mentioned before that the companion frame resets to the right side. If so, that addon could be using a delay to reset the frames after you load.

If that is the case, let me know what addon it is.
Last edited by IsJustaGhost : 07/14/21 at 09:49 AM.
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Unread 07/14/21, 02:13 AM  
FWSWBN
 
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getting lua errors with the latest version

user:/AddOns/IsJustaMovableCompanionFrame/IsJustaMovableCompanionFrame.lua:360: attempt to index a nil value
stack traceback:
user:/AddOns/IsJustaMovableCompanionFrame/IsJustaMovableCompanionFrame.lua:360: in function '(main chunk)'
and

IJA_CompanionUnit_Initialized:3: function expected instead of nil
stack traceback:
IJA_CompanionUnit_Initialized:3: in function '(main chunk)'

and again resett the window.
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Unread 07/09/21, 05:20 AM  
FWSWBN
 
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@IsJustaGhost
works fine, thx for the changes like slider for transparency or lock the window.
no resett so far, seems it works



EDIT:
possible to add an option for transparency for everything (name, healthbar, values).... so that we later have two options for transparency (background and rest). only if you have time and want it
Last edited by FWSWBN : 07/09/21 at 05:32 AM.
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Unread 07/08/21, 11:15 AM  
Break977

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Re: Re: Re: Re: Request

Originally Posted by IsJustaGhost
I use Bandit UI as well. I messed around with the settings but could not get it to show the value. It's there somewhere, I just couldn't find it.



Go to BanditsUI settings, Number 3. Player Frame, check box for percents, but that will also affect the character health, magika and stamina bars also.


So this is what I did. First, disable BanditsUI (reload), then in the ingame settings-Combat, choose number and percent. Then re-enable BanditsUI. I have the above checkbox unchecked. So my player frames are number only, and companion frame is number and percent. This also persists after logout, which is great.
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Unread 07/08/21, 10:18 AM  
IsJustaGhost
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Re: Re: Re: Re: Request

  • Game settings
    • Combat
      • Resource Numbers.
        • Percent Only
        • Number and Percent
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Unread 07/08/21, 10:12 AM  
IsJustaGhost
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Re: Re: Re: Request

I use Bandit UI as well. I messed around with the settings but could not get it to show the value. It's there somewhere, I just couldn't find it.
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Unread 07/08/21, 09:07 AM  
Break977

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Re: Re: Request

Originally Posted by IsJustaGhost
Originally Posted by Break977
Not necessary, but if possible, make a slider for the darkness of the background of the companion health frame
Are you wanting to make it darker or more transparent? Currently the backgrounds are at max by default. Can only make them more transparent.
The other option is to use a different background all together. I think that can be done.
Suggestions?
Darker, its usable as is, but having the ability to make it darker would be nice.

Originally Posted by Break977
As previously asked, locking the frame after moving it
In update 1.3.5

Originally Posted by IsJustaGhost
Originally Posted by Break977
Now i did happen to notice, after updating to 1.3.3, I ended up with (2) saved variable files (probably due to the fixes to the typos).
That is correct. just delete the "Comanion" one.
Already deleted it.

Originally Posted by IsJustaGhost
Originally Posted by Break977
As previously stated, when selecting the option for percentage of health, it shows abbreviated health instead of percent.
The health value may be do to another addon or other game setting.
This addon does not control what values are shown, just whether or not it is shown.
On mine it just shows:
for percent - 100
for values - 30000 / 30000

I've seen, for someone else, where percent showed - 29.5K 100%

A possibility is an addon that overwrites "ZO_FormatResourceBarCurrentAndMax".
https://esoapi.uesp.net/100035/src/i...s.lua.html#715
Mine shows for percent - 25.5k
for values 25,500 / 25,500
Will check to see if there is another addon or ingame settings messing with this. (**update) So I disabled BanditsUI, that was the addon not allowing companions health frame to show percent correctly.
Last edited by Break977 : 07/08/21 at 09:11 AM.
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Unread 07/08/21, 08:19 AM  
IsJustaGhost
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Re: Request

Originally Posted by Break977
Not necessary, but if possible, make a slider for the darkness of the background of the companion health frame
Are you wanting to make it darker or more transparent? Currently the backgrounds are at max by default. Can only make them more transparent.
The other option is to use a different background all together. I think that can be done.
Suggestions?

Originally Posted by Break977
As previously asked, locking the frame after moving it
In update 1.3.5

Originally Posted by Break977
Now i did happen to notice, after updating to 1.3.3, I ended up with (2) saved variable files (probably due to the fixes to the typos).
That is correct. just delete the "Comanion" one.

Originally Posted by Break977
As previously stated, when selecting the option for percentage of health, it shows abbreviated health instead of percent.
The health value may be do to another addon or other game setting.
This addon does not control what values are shown, just whether or not it is shown.
On mine it just shows:
for percent - 100
for values - 30000 / 30000

I've seen, for someone else, where percent showed - 29.5K 100%

A possibility is an addon that overwrites "ZO_FormatResourceBarCurrentAndMax".
https://esoapi.uesp.net/100035/src/i...s.lua.html#715
Last edited by IsJustaGhost : 07/08/21 at 08:22 AM.
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Unread 07/08/21, 07:34 AM  
Break977

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Thumbs up Request

First requests:
Not necessary, but if possible, make a slider for the darkness of the background of the companion health frame


As previously asked, locking the frame after moving it




Issues:
As previously stated, when selecting the option for percentage of health, it shows abbreviated health instead of percent.


Just a mention, I have no issues with the frame mysteriously resetting or anything. Once placed, it stays put. Summoning, de-summoning, wayshrines, bank, delves, dungeons.....anything to make my companion appear/disappear the health frame stays where I put it.


Now i did happen to notice, after updating to 1.3.3, I ended up with (2) saved variable files (probably due to the fixes to the typos).
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Unread 07/08/21, 07:12 AM  
IsJustaGhost
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I've added the delay. See if that fixes it.
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Unread 07/08/21, 06:55 AM  
IsJustaGhost
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OK.
I have not ran into this, I suspect it is needing a delay in the event EVENT_PLAYER_ACTIVATED to compensate for the time it takes to load in an area.
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Unread 07/08/21, 06:51 AM  
FWSWBN
 
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Originally Posted by IsJustaGhost
The window is randomly resetting?
yeah, its resetting random...
i checked now more than one time.... (see my comment below)
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