Results: 652Comments by: cloudor
File: Action Duration Reminder11/02/22
Hey Cloudor, some hints: Your AP...
Posted By: cloudor
Hey Cloudor, some hints: Your APIversion is old, current is 101036 now and next is 101037 And if you update your addon here please add the "needed dependency" version to LibAddonMenu-2.0 so that noone will be using a very old version: ## DependsOn: LibAddonMenu-2.0>=34 Also your addonVersion always stays 1 with each update? T...
File: Action Duration Reminder11/01/22
I'm having an issue since the most...
Posted By: cloudor
I'm having an issue since the most recent update in which my Winter's Revenge warden ability shows a pop-up alert immediately when cast rather than when it's expiring. I imagine that the chilled status effect is the culprit but I'm not certain. I can't reproduce this bug but I found a ground triggering problem and fixed in v3.75....
File: Action Duration Reminder10/30/22
Re: Feature Request ultimate
Posted By: cloudor
Hey, on the first screenshot the current ultimate and necessary ultimate points are shown above the interface. Could you add this to the addon (and also make it optional in the settings)? The reason is simply, that the ultipoint management got a bit more complex over the years. - There are some trials/dungeons that reduce or...
File: Action Duration Reminder10/30/22
Re: barbed trap / lightweight beast trap
Posted By: cloudor
When i place a barbed trap the countdown timer starts but not when I place the lightweight trap. Is there an option I need to turn on for the lightweight trap? This is fixed in v3.74.
File: Action Duration Reminder10/30/22
Re: Blacklist functionality
Posted By: cloudor
How does the blacklist work? I wrote "118226" to the "Popup Alert => Pattern(IDs) of Black List in lines" text box. The ID is the id of the Ruinous Scythe according to the CMX. It still gives the popup warning before the skill timer ends. I treat the scythe as a spammable in solo content, so I would prefer it would not raise the popu...
File: Action Duration Reminder10/08/22
Re: Stagger
Posted By: cloudor
Hey, ADR is now tracking the Stagger de-buff on one target instead of showing me amount of Stone Giant casts I have left (the orbs around me before I need to do another initial cast that have channel and remove my block) so that is a problem for me now as a Tank any way I can fix that? Two stacks can now be displayed in the same sl...
File: Action Duration Reminder10/06/22
You've really been cranking these u...
Posted By: cloudor
You've really been cranking these updates out and I gotta say, I haven't noticed any bugs or feature oversights at all. Great work and thanks so much. :D Thank you:banana:
File: Action Duration Reminder10/05/22
Re: Blastbones still Bugged
Posted By: cloudor
Hey Blastbones are still buged. They r still shown on Main and Backbar when used. So using for example Caldrops on back hand on key and swap weapon caldrops are shown aslong they are active on back but when casting BB on main hand on key it overrides the caldrops colldown shown on back hand aslong BBs are active. I deactivat...
File: Action Duration Reminder10/04/22
Re: Frost Clench
Posted By: cloudor
Is there a way to have ADR track the taunt vs the immobilization of frost clench? Patched in v3.70.
File: Action Duration Reminder10/04/22
Same problem with Carve... Anything...
Posted By: cloudor
Same problem with Carve... Anything i can do? Just write 159728 in Black list in Core addon setting can you tell where to find a list of these? i would like to add major breach...if not could you tell the major breach black list code please? Both effect name and effect id number are supported in lists. As there might be several...
File: Action Duration Reminder10/03/22
The addon seems to be acting up wit...
Posted By: cloudor
The addon seems to be acting up with Merciless Resolve right now. It will not count the stacks correctly or show whether the ability is activated or not and sometimes it displays as an active backbar ability while on the frontbar, where the ability is located. I noticed this in Cloudrest portals but also in overland. It also appears...
File: Action Duration Reminder10/03/22
The addon seems to be acting up wit...
Posted By: cloudor
The addon seems to be acting up with Merciless Resolve right now. It will not count the stacks correctly or show whether the ability is activated or not and sometimes it displays as an active backbar ability while on the frontbar, where the ability is located. I noticed this in Cloudrest portals but also in overland. It also appears...
File: Action Duration Reminder10/01/22
Re: Werewolf pounce
Posted By: cloudor
Heya, since the last spate of updates, this doesn't seem to be counting stacks of 'Brutal Carnage' from the werewolf Brutal Pounce ability properly. If you hit multiple enemies at once, it counts that, but doesn't add on separate casts of carnage. Fixed in v3.68.
File: Action Duration Reminder10/01/22
Re: Crystal Frag Proc
Posted By: cloudor
Idk if others have been having this issue, but i cannot seem to get the timer for Crystal Fragments on the sorcerer to proc for the immediate hit at all. Otherwise, it has been working flawlessly for me. Fixed in v3.67.
File: Action Duration Reminder09/29/22
Hello! This is a great addon. I lov...
Posted By: cloudor
Hello! This is a great addon. I love it. Is there any way I can disable the ~ behaviour and don't see a duration at all on targets that dont have the debuff? I liked it better, it's difficult for me to look at the tiny ~ in the corner to know if I need to apply the debuff on a target. Thanks! An option named "Multiple Target Track...
File: Action Duration Reminder09/29/22
The Seething Fury stack counter see...
Posted By: cloudor
The Seething Fury stack counter seems bugged, as sometimes doesn't update the number when i cast other ardent flame abilities. For exaple after casting 3 FOO in a row, the counter is still at 1 It happends since the last addon update Fixed in v3.65.
File: Action Duration Reminder09/29/22
Hi cloudor, thanks, I had overre...
Posted By: cloudor
Hi cloudor, thanks, I had overread this change. So the counter shown at the stonegiant actionbutton is now the stagger multiplier (shown number x damage increase on that unit) of the current unit below my reticle/crosshair? Why does it show 3 then if no target below the crosshair and activated out of combat, like my 1st screen...
File: Action Duration Reminder09/28/22
Re: Blastbones still Bugged
Posted By: cloudor
Hey Blastbones are still buged. They r still shown on Main and Backbar when used. So using for example Caldrops on back hand on key and swap weapon caldrops are shown aslong they are active on back but when casting BB on main hand on key it overrides the caldrops colldown shown on back hand aslong BBs are active. I deactivat...
File: Action Duration Reminder09/28/22
Hi, one of your last updates (I...
Posted By: cloudor
Hi, one of your last updates (I guess not the most recent one) broke Stonegiant from dragonknights skill. Before it was starting at 0 and as you activated it the 1st time (where the AOE effect started) it was counting up on each usage by one until it was at 3, then it resetted again. Now it will activate the 12seconds timer...
File: Action Duration Reminder09/28/22
Re: Re: Re: Re: Re: Bug report: cooldown do not reset on recast
Posted By: cloudor
I see it makes sense, not sure what should be the ideal behaviour in that case. Imo when healing, displaying the cooldown simply based on the player / the last cast would feel consistent even if some allies were not buffed. Using the last targeted ally might also be an idea. However it mostly work the way it is now, even though the...
File: Action Duration Reminder09/24/22
Re: Re: Re: Bug report: cooldown do not reset on recast
Posted By: cloudor
It works thanks a lot ! However I now notice a new bug only for 'Combat Prayer' when healing in group. Sometimes when casting, I can briefly see another 'ghost' cooldown value before seeing the normal reset max value, and it feels like this 'ghost' value is a parallel cooldown that gets triggered sometimes. If this 'ghost' coold...
File: Action Duration Reminder09/24/22
Re: Bug report: cooldown do not reset on recast
Posted By: cloudor
I noticed that in certain situation, the cooldown of some abilities will not reset when it is re-casted. It seems that this bug only happens when playing healer in group, and only for certain abilities. I noticed it happenning for 'Combat Prayer', 'Enchanted Growth', and 'Echoing Vigor', but not for other abilities like 'Energy O...
File: Action Duration Reminder09/24/22
Re: Re: Ability timers keep disappearing
Posted By: cloudor
Logged on today and my ability timers for a bunch of skills, like stampede and seething fury on molten whip keep disappearing right after starting. Yes I noticed stampede timer disappear when the target changes. The multi target tracking policy has been optimized in v3.59. A '~' hint will be used to indicate that the current t...
File: Action Duration Reminder09/21/22
Re: Barbed Trap triggered
Posted By: cloudor
since last patch the @ to show that it was triggered is missing in the icon of barbed trap. thanks for the great addon Fixed in v3.58.
File: Action Duration Reminder09/21/22
Is there a way to change the timer...
Posted By: cloudor
Is there a way to change the timer on Molten whip from the 20% increased whip damage (that resets on whip cast) to the 300 weapon damage (that does not reset on whip cast) They seem to be the same buff.