Results: 765Comments by: Shadowfen
File: Auto Category - Revised04/16/23
Re: Re: Re: Auto sorting is not working by categories.
Posted By: Shadowfen
None of my set items are being separated by sets. You need to have a fairly high priority rule that just calls autoset(). So I make a new category and just put this autoset() in the rules. You can. I think there might already be a rule in the set provided with the addon - so you could just find it and add it to the bag (backpa...
File: Auto Category - Revised04/16/23
Re: Re: More than one crafter
Posted By: Shadowfen
How do you get low level items to sort by set 2? You cannot filter out low level items into a separate category (higher priority than the autoset rule) if you want autoset() to sort them too. Auto Category quits looking for rule matches once it finds one that works.
File: Auto Category - Revised04/16/23
Re: Auto sorting is not working by categories.
Posted By: Shadowfen
None of my set items are being separated by sets. You need to have a fairly high priority rule that just calls autoset().
File: Auto Category - Revised04/16/23
Re: More than one crafter
Posted By: Shadowfen
I really appreciate the changes you made to make the Character Knowledge rules work across multiple accounts but I wasn't able to use it in the way I'd hoped when I attempted to implement it. It seems to only be able to check ONE character name as the "crafter"? Could that be set to check several characters like the Unknown Tracke...
File: Auto Category - Revised04/16/23
Re: Others priority
Posted By: Shadowfen
I like having my "Others" basically be for everything I don't consider important enough to filter. With the latest update, it appears to have a priority of 1000 and lists at the top. Any way to change that down to a priority of 1 so it shows at the bottom? Or perhaps have it be a menu option to adjust as desired? Other does not...
File: Auto Category - Revised04/14/23
===================================...
Posted By: Shadowfen
============================================ Many thanks for the extension to 1000 level, very much appreciated. :banana: ============================================ You're welcome!
File: Auto Category - Revised03/15/23
Re: category for collapsed rows
Posted By: Shadowfen
Hello, dear community! :) Please, tell me how to add a category for collapsed rows of different sets. Is it possible? I have a lot of lines with folded sets in my bag. But I would like to fold them again into one. I really hope that there are some options, and someone will answer me. I am asking you very much. Please:) The add...
File: LibFilters-3.003/13/23
Got a bug report for LibFilters on...
Posted By: Shadowfen
Got a bug report for LibFilters on release day for 37. All addons preupdated thru minion. ResizeToFitDescendents: Enabling resizToFitDescendents is illegal for Label LibFiltersResearchLineInfoLabel. stack traceback: : in function 'SetResizeToFitDescendents' user:/AddOns/LibFilters-3.0/helper.lua:764: in function 'Refresh'...
File: Thief Tools03/09/23
I have noticed that for some reason...
Posted By: Shadowfen
I have noticed that for some reason, the countdown timer no longer takes the Swiftly Forgotten passive into account. Dunno if something changed in the game, or what else, nor how to check why. I've just sat with a bounty for 3+ minutes, and at the 3 minute mark, the bounty adjusted itself down for the Swiftly Forgotten perk. Don't...
File: Auto Category - Revised01/25/23
Is there a way to prevent the force...
Posted By: Shadowfen
Is there a way to prevent the forced category naming that happens when using the FCO ismarked() function? I'm trying to ignore items with the FCO mark, so its contradictory to have the category named for it. I'm afraid not. If you want to remove all that subname stuff from ALL categories that use FCO Items functions, you can make...
File: Auto Category - Revised01/15/23
Re: BoP?
Posted By: Shadowfen
I can't find on the wiki what "BoP" means. As in, "BoP Tradeable". What does BoP mean? And BoE? It would be convenient to have definitions of what the acronyms mean somewhere on the addon page. Love your mod! I just got another person to download it and he loves it! Thanks. The only reference I found to bop tradeable was...
File: Auto Category - Revised01/10/23
Re: Re: Re: How to disable rules in chest view
Posted By: Shadowfen
I'm trying to disable some rules on chest view such researchable or boptradeable, so I can have clean only set category. can it be achievable? Edit: I managed to edit rules simply with isinbackpack(). Thanks Does selecting rule to be applicable to the Bag "Home Storage Chests" not work? It's the Bag pulldown in Bag Settings......
File: Auto Category - Revised01/06/23
Re: How to disable rules in chest view
Posted By: Shadowfen
I'm trying to disable some rules on chest view such researchable or boptradeable, so I can have clean only set category. can it be achievable? Edit: I managed to edit rules simply with isinbackpack(). Thanks Does selecting rule to be applicable to the Bag "Home Storage Chests" not work? It's the Bag pulldown in Bag Settings...
File: Auto Category - Revised12/14/22
Re: Re: Re: Re: Re: Set category
Posted By: Shadowfen
No dice, I think the autoset rule has a higher precedent. Another question for you, I clicked through the pages of comments and came across a question about a mythic category but couldn't get it to work. The conversation in the comments didn't elaborate further about how to get it to work. I tried using quality("mythic") but the c...
File: Auto Category - Revised12/12/22
Re: Set category
Posted By: Shadowfen
Does anyone know if it can group all the sets into one drop-down and, from that dropdown have all the sets separated like it is by default? No, it cannot.
File: Auto Category - Revised12/05/22
Re: Auto category stutter when inventory changes
Posted By: Shadowfen
Any idea why this addon makes my game stutter for 0.5-1 seconds every time I have any inventory screen open while my inventory changes. Highly annoying when crafting or opening containers. Absolutely unusable when using XL gear banker. I just reinstalled the addon after my friend said they don't have this problem but it still pers...
File: Auto Category - Revised11/21/22
I'm using Auto Category for the fir...
Posted By: Shadowfen
I'm using Auto Category for the first time and understand most of it but one thing I'm not 100% how to do. What I'm trying to do is created a custom deconstruction Category. For the most part I can create it to match non set items with no traits. But what I'm trying to figure out is how to set it up for only purple and lower quali...
File: Auto Category - Revised11/21/22
I'm using Auto Category for the fir...
Posted By: Shadowfen
I'm using Auto Category for the first time and understand most of it but one thing I'm not 100% how to do. What I'm trying to do is created a custom deconstruction Category. For the most part I can create it to match non set items with no traits. But what I'm trying to figure out is how to set it up for only purple and lower quali...
File: PocketChange11/06/22
if you get a lua error in line 321...
Posted By: Shadowfen
if you get a lua error in line 321 change line 321 from SFcolor.red:Colorize(PC_SUPPLIES_NEEDED)) to SF.ColorText(PC_SUPPLIES_NEEDED,SF.colors.red.hex)) Or, alternatively, upgrade your LibSFUtils to the any version after 38.
File: Auto Category - Revised11/02/22
When I transfer something from one...
Posted By: Shadowfen
When I transfer something from one inventory to another (e.g. bag to the bank or storage) some of the remaining items jump categories and rearrange themselves randomly, ending up in the wrong place. What is causing this? I'm not sure. Trying to figure it out. I can promise that this never happened before either the release of "...
File: Auto Category - Revised10/31/22
Re: Feature request Auto(function))
Posted By: Shadowfen
I am using AutoCategory for a long time and I could not live without :) Meanwhile I have a lot of rules where the only difference is a single value which is the result of a function: one rule for isbound() and one rule for not isbound() one rule for itemname("Alchemie"), one rule for itemname("Schmied"), one rule for itemname("S...
File: Auto Category - Revised10/31/22
hey! every time i reload ui all the...
Posted By: Shadowfen
hey! every time i reload ui all the categories that i deleted from craft bag come back. anybody knows how to fix that? thanks! You probably have the game setting to automatically put stuff into the craft bag set on and reloading ui will trigger that.
File: Auto Category - Revised10/31/22
When I transfer something from one...
Posted By: Shadowfen
When I transfer something from one inventory to another (e.g. bag to the bank or storage) some of the remaining items jump categories and rearrange themselves randomly, ending up in the wrong place. What is causing this? I'm not sure. Trying to figure it out.
File: BugCatcher Updated09/03/22
Re: i'm confused
Posted By: Shadowfen
I installed this but ESO says it's missing dependencies. There are no dependencies listed in the description. It says libaddonmenu-2 will need to be installed but that add on isn't even listed anywhere. From the Description: An updated version of Werewolf Finds Dragon's Bugcatcher addon which has had the common embedded librari...
File: BugCatcher Updated08/29/22
How do you export a big from BugCat...
Posted By: Shadowfen
How do you export a big from BugCatcher ? That should be prio1 functionality and yet I cannot find it. Highlight it and ctl-C.