Results: 130Comments by: Greevir |
File: Srendarr - Aura, Buff & Debuff Tracker02/20/17 |
![]() Posted By: Greevir
I assume it will completely optional, right? I don't use either the default group frames nor FTC (I use JoGroup).
Also, saw this in the patch notes today: "Addons can now determine if an effect is cast by the local player or by someone else."
So does that mean that we'll be getting our ground effect timers back?
Yes, totally...
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File: Srendarr - Aura, Buff & Debuff Tracker02/20/17 |
![]() Posted By: Greevir
Big changes on the horizon...
http://i.imgur.com/bvF77m0.jpg
:cool:
I assume it will completely optional, right? I don't use either the default group frames nor FTC (I use JoGroup).
Also, saw this in the patch notes today: "Addons can now determine if an effect is cast by the local player or by someone else."
So does t...
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File: DarkUI02/18/17 |
![]() Posted By: Greevir
Keyboard/Gamepad: By request, added option to darken the attribute bars. This currently only applies to the attribute bars on the main game-world window but If people are interested in this then I can apply this for all of the bars.
https://s10.postimg.org/fxifl04zt/Dark_UI_darker_bars.png
Love it! And yes, totally interested i...
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File: DarkUI02/15/17 |
![]() Posted By: Greevir
The Achievement popup icon appears to have lost it's border. (gamepad mode) Does the same for the synergy/Blade of Woe icon.
Was that with today's (1.5.4) update? Thank you.
Yes, and the previous version did as well. (started using it with previous version)
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File: DarkUI02/14/17 |
![]() Posted By: Greevir
The Achievement popup icon appears to have lost it's border. (gamepad mode) Does the same for the synergy/Blade of Woe icon.
http://i.imgur.com/cQuWZ9f.png
Also, skill lines need Darkifying as well as Achievement listings.
This is looking great so far. Loving it!
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File: Azurah - Interface Enhanced02/07/17 |
![]() Posted By: Greevir
Hey everyone, i'd like to know if it's possible to resize the action/skills bar. Thanks.
Yes, you can! Just unlock Azurah, hover over the actionbar with your mouse and use the mousewheel to increase/decrease it's size!
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File: Azurah - Interface Enhanced02/07/17 |
![]() Posted By: Greevir
Having issues myself with the mount stamina and werewolf bars. They seem to have "broken off" from the stamina and magicka bars. They don't move with them anymore.
This appears to have been related to the default UI in gamepad mode not anchoring these bars to their corresponding player bars as they do in keyboard mode, so moving t...
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File: Azurah - Interface Enhanced02/07/17 |
![]() Posted By: Greevir
Having issues myself with the mount stamina and werewolf bars. They seem to have "broken off" from the stamina and magicka bars. They don't move with them anymore.
Video
That is with no addon running except Azurah. After doing that video, I removed the savedvariables file for Azurah and let the addon generate a new one. Initial...
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File: Azurah - Interface Enhanced02/05/17 |
![]() Posted By: Greevir
Having issues myself with the mount stamina and werewolf bars. They seem to have "broken off" from the stamina and magicka bars. They don't move with them anymore.
Video
That is with no addon running except Azurah. After doing that video, I removed the savedvariables file for Azurah and let the addon generate a new one. Initial...
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File: Azurah - Interface Enhanced01/30/17 |
![]() Posted By: Greevir
Hello Phinix,
first I must say you are a life saver as I really needed to have such a mod
to reposition most of the interface parts, and all.
That being said, I have had a bit of troubles with your recent changes,
as I keep having the Mount Stamina bar moving back to it's original place
when the other parts of the UI are sta...
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File: Azurah - Interface Enhanced01/28/17 |
![]() Posted By: Greevir
I am not sure if it is a bug or intented, but it is an annoyance which begun after the previous week's addon update - every time I do a swap, the addon gives me a message on my Chat Window which says:
"Type /reloadui to complete configuration swap."
Thing is, I am not configuring the addon, (already done that and locked the UI...
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File: Azurah - Interface Enhanced01/25/17 |
![]() Posted By: Greevir
Awesome! Xp bar is working flawlessly now. Can't try out the timer till tomorrow but I expect it'll work. Sucks about the loot history but it is what it is. Luckily, LootDrop still works. I wouldn't fret about it. Thank you so much for the work you've put into this. I've used Azurah since it's beginnings and glad to see someone still...
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File: Azurah - Interface Enhanced01/25/17 |
![]() Posted By: Greevir
In gamepad mode, the xp bar keeps resetting back to it's default position whenever it's updated.
Also, is there any way to move the timer that shows up when doing the thieves guild heists? I have my minimap where it shows up and it doesn't seem to move with the quest tracker handler. That or it's resetting like the xp bar is.
J...
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File: Azurah - Interface Enhanced01/24/17 |
![]() Posted By: Greevir
In gamepad mode, the xp bar keeps resetting back to it's default position whenever it's updated.
Also, is there any way to move the timer that shows up when doing the thieves guild heists? I have my minimap where it shows up and it doesn't seem to move with the quest tracker handler. That or it's resetting like the xp bar is.
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File: Destinations01/15/17 |
![]() Posted By: Greevir
I have a small problem with Destinations atm. When I have the fishing pins enabled, I get a brief "pause" whenever I turn in a quest or loot a resource node. I've gone through and disabled every addon while leaving only Destination enabled (with the fishing pins enabled) and it happens. The pause disappears when I turn off the fishin...
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File: BetterUI :: Gamepad Interface Improvements11/29/16 |
![]() Posted By: Greevir
Excellent mod! It works perfectly except for one small but incovenient refreshment bug in the Bank Module of the BetterUI mod:
The Bank Module (which revamps the game's default bank UI with the improved one by the BetterUI mod) has a refreshment bug during the Deposit and Withdrawal procedures. The bug affects only the stacked ite...
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File: Dustman11/06/15 |
![]() Posted By: Greevir
Keep getting this error since updating CraftStore today. I get the error everytime a piece of gear is looted.
bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
: in function 'pairs'
user:/AddOns/Dustman/Dustman.lua:238: in function 'IsItemNeededForResearch'
user:/AddOns/Dustman/Dustman.lua:469: in...
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File: Dustman11/05/15 |
![]() Posted By: Greevir
Keep getting this error since updating CraftStore today. I get the error everytime a piece of gear is looted.
bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
: in function 'pairs'
user:/AddOns/Dustman/Dustman.lua:238: in function 'IsItemNeededForResearch'
user:/AddOns/Dustman/Dustman.lua:469: in...
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File: AUI - Advanced UI11/05/15 |
![]() Posted By: Greevir
Hi, great mod thanks.
Just wondering how to make the target frame show the job of the NPC, like "Banker" or "Blacksmith" etc
I really like that on the default ui.
Thanks
Update the mod, this has been fixed. :)
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File: AUI - Advanced UI11/02/15 |
![]() Posted By: Greevir
Hi Sensi,
I guess it's a game "feature", but just to make sure - is it intended that you don't get the additional information (e.g. Leatherworker or some such) on your target frame anymore?
Cheers, and thanks for your work!
I came to ask the same thing. Noticed this was missing today.
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File: Alchemist (Update 6) Escape Bug Fixed06/08/14 |
![]() Posted By: Greevir
It not only seems to be the ESC key that messes up. Sometime only after using Alchemist my interact keys won't work. I've had to disable the addon for now which is unfortunate as I have come to really like this addon.
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File: Combat Cloud (Discontinued)05/18/14 |
![]() Posted By: Greevir
https://dl.dropboxusercontent.com/u/38282964/CombatCloud.zip
Update for veteran points. Not tested (my character is only 43 and I don't have much time to play right now). Please let me know if it works, so I can post the new version.
I actually disabled the xp from Combat Cloud since LootDrop does it and works with VP. I'll give...
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File: TreasureMaps05/16/14 |
![]() Posted By: Greevir
Hey guy, your stros mkai II map is in the ocean and got me killed by slaughterfish thanks a lot.:mad:
I... umm... HAHAHA! Never occurred to you that the pin might be wrong? Geez. The mod is a bit out of date. He said (in the post just before yours) that he'll try to update it this weekend. The guy was working on school stuff, whic...
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File: ESOutpost05/14/14 |
![]() Posted By: Greevir
I haven't checked, Dolby. Was just asking since there are lots of other addons that claim real estate to that area the ESOutpost icons are.
I thought Research Assistant had an option to shift the icons left or right. After checking, I realized it did not. Maybe an author of either ESOutpost or Research Assistant can put in such a...
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File: LoreBooks05/14/14 |
![]() Posted By: Greevir
I updated last night when I stopped playing both Lorebooks and Skyshards addons and today when I logged in there's skyshards all over my compass and lorebooks that I guess I already picked up cause they are not there. I also have HarvestMap and there are clothing icons all over the compass also.
Edit: I guess it has something to d...
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