Results: 755Comments by: Masteroshi430
File: MiniMap by Fyrakin [Masteroshi430's branch]05/15/23
just uploaded 2023.05.15 which shou...
Posted By: Masteroshi430
just uploaded 2023.05.15 which should fix bug #2 I'm not sure I understand bug #1, all looks always centered to me when I test. #2 works now #1 was fixed with your implementation of it. Though #1 can be slightly improved, I've included better screenshots and had a good nights rest so I can hopefully articulate my thought acro...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/15/23
Hi, I encountered a bug in recent...
Posted By: Masteroshi430
Hi, I encountered a bug in recent days that will pop up on screen and take focus away from what i was doing until i dismiss it. The following is the error that occurs: It only occurs every once in awhile on random maps and also had it happen while in a dungeon. Hi, I will investigate, thanks Additionally the following wa...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/15/23
Re: speedmeter free positiononing
Posted By: Masteroshi430
might be just me - but speedmeter in free mode doesnt show i use square map and i have coords outside top middle. i hoped to have speed outside right top. Let me guess: your minimap is on the right side of the screen? EDIT: It looks like I fixed it for both speedometer and zone location... Let me do a few tests before uploadi...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/15/23
Here's a list of bugs concerning th...
Posted By: Masteroshi430
Here's a list of bugs concerning the ZoneName feature. - bug #1: When the Zone frame has a subname (wayshrines for example), the anchor spot doesn't move, but it doesn't align like how it *should* - bug #2: Label doesn't update when the subname changes. Would be good if it keeps the center the center instead of pushing out to...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/13/23
Amazing addon thank you! Can we...
Posted By: Masteroshi430
Amazing addon thank you! Can we get an option to disable the companion map pins and also the companion mounted map pins? It just seems like clutter to me. Added to a todo list... user:/AddOns/MiniMap/MiniMap.lua:4200: operator - is not supported for nil - number stack traceback: user:/AddOns/MiniMap/MiniMap.lua:4200: in func...
File: Group User ID05/13/23
Hi, I've just been added to the tea...
Posted By: Masteroshi430
Hi, I've just been added to the team today and I'm working on the Emperor Leaderboards, I've already managed to display the account names but I've still have to fix the tooltips. I will release an update when it's ready. :) EDIT: done. FYI... since the Emperor Leaderboard changes, viewing the emp leaderboard crashes the entire...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/08/23
Edit: I looked at FyrMM.Waypoint...
Posted By: Masteroshi430
Edit: I looked at FyrMM.WaypointPins and realized it repeats the same code every time. So I made a generic helper function, and a table that holds the data for each type. Cut down the lines it took up by about half https://pastebin.com/02zwLdFy I also realized the Group Rally wasn't showing on the minimap and found that when...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/08/23
https://pastebin.com/bDHSYM58 -- I...
Posted By: Masteroshi430
https://pastebin.com/bDHSYM58 -- I believe I applied any changes made from 2023.05.08 I've done quite a bit more work before I got off, I did make some last minute changes that weren't tested today. Anything below with multiple !! are one's that may require your attention. Here's some changes I made: I will publish it, we'll...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/07/23
Edit: - Zone Name set to free po...
Posted By: Masteroshi430
Edit: - Zone Name set to free position makes it disappear, happens in 2023.05.05-3 I will look at it. I'm not sure why it's called in this function (it really shouldn't be) but moving it to the top of the line fixes the issue of them not displaying Group rally points aren't displaying in the 2023.05.05-3 version either....
File: MiniMap by Fyrakin [Masteroshi430's branch]05/07/23
OK I will have to investigate - W...
Posted By: Masteroshi430
OK I will have to investigate - Waypoints / Rally pins / ping pins not displaying - Errors when hovering on pins on minimap
File: MiniMap by Fyrakin [Masteroshi430's branch]05/06/23
edit2: Been playing on this one...
Posted By: Masteroshi430
edit2: Been playing on this one below for 4 hours straight no errors for me performance good. edit: https://pastebin.com/raw/ctBZ9F3Z user:/AddOns/MiniMap/MiniMap.lua:911: operator - is not supported for table - number stack traceback: user:/AddOns/MiniMap/MiniMap.lua:911: in function 'FyrMM.AxisPosition' |caaaaaa
File: MiniMap by Fyrakin [Masteroshi430's branch]05/06/23
Last update for the weekend. It's m...
Posted By: Masteroshi430
Last update for the weekend. It's my Friday night so wanted to get it out by now. Will leave the rest to the great dev work here :) Love the constant updates https://pastebin.com/v7rMBdP7 something i found was that SpeedMeasure was being ran regardless if it was being shown, the current integration requires it being ran otherwi...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/05/23
Hi there Masteroshi430 I would like...
Posted By: Masteroshi430
Hi there Masteroshi430 I would like you to keep the mini compass feature as I and my son both use this feature on all our toons. ah ok, no problem I will keep it then ;)
File: MiniMap by Fyrakin [Masteroshi430's branch]05/04/23
Finished for the day. Take a look a...
Posted By: Masteroshi430
Finished for the day. Take a look at everything and add/update anything you think is worthwhile. I only put the updated functions in the pastebin compared to 2023.05.03-2 Cool, thanks! It looks like instructions from a programming teacher :) I would prefer your full modified Minimap.lua file though so I can use more easily...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/04/23
Based on which version ? 2023.05.0...
Posted By: Masteroshi430
Based on which version ? 2023.05.03-2 should be the version. it may be the one before it. I've done a lot more work and have gotten to ~ ln 757 GetCurrentMapSize() on version 2023.05.03-2 Going to do a bit more work then head to bed. Will post an updated link when I'm done for the day. Ok thanks a lot , I will have a look w...
File: MiniMap by Fyrakin [Masteroshi430's branch]05/03/23
https://pastebin.com/raw/zCQSSFqw...
Posted By: Masteroshi430
https://pastebin.com/raw/zCQSSFqw I did some work the lua, feel free to incorporate any changes This hasn't really been tested all that well. But i'm currently playing with the changes so ill update my post if i find a bug with my changes. Hope this helps, cheers I'll work on it some more and update this post. IsCustomPins...
File: ODT05/03/23
Comme dit Baertram juste en dessous...
Posted By: Masteroshi430
Comme dit Baertram juste en dessous: Y'a un onglet "changelog" pour mettre le contenu des MAJ, patate ! ;)
File: Vestige's Epic Quest05/01/23
Nice functions though this addon dr...
Posted By: Masteroshi430
Nice functions though this addon drops my fps from 150+ in Deshaan @Pact to 80-120 so I had to uninstall it. :rolleyes:
File: MiniMap by Fyrakin [Masteroshi430's branch]05/01/23
Thank you for the great add-ons. L...
Posted By: Masteroshi430
Thank you for the great add-ons. Lore Books and Lost Treasure are not working properly since the recent update. When reloading the minimap, the display is not correct. Yes I'm already working on it.
File: MiniMap by Fyrakin [Masteroshi430's branch]04/30/23
Re: So many speed optimizations!
Posted By: Masteroshi430
Any chance of a writeup or youtube vid explaining some of the cool optimization strategies and approaches you've used in various updates? Sure, it might be "niche" and not of interest to most of your users, but to other add-on developers, it'd be a goldmine. And I see lots of them in the changelog. Surely some of them have got to...
File: MiniMap by Fyrakin [Masteroshi430's branch]04/28/23
Re: Testing results
Posted By: Masteroshi430
Running 2023.04.27-2 (square, non-rotating) In-house auto hide: hide or not don't work (did just once but then broke and further toggling in settings had no effect), map works when visible, FPS drop did happen when map auto-hidden (took quite an effort to provoke this though - with earlier versions got drop just for entering a house...
File: MiniMap by Fyrakin [Masteroshi430's branch]04/26/23
Just a heads up but if I am using E...
Posted By: Masteroshi430
Just a heads up but if I am using Elder Bar Reloaded this add-on stops working. No error message, so I am guessing some kind of code conflict. I tried this addon and both work together. I configured Minimap by Fyrakin to disable itself if one of Votan's, BUI, AUI minimaps are enabled but it displays a chat message to warn the user,...
File: MiniMap by Fyrakin [Masteroshi430's branch]04/26/23
Re: Re: Re: FPS drop in-house bug is gone
Posted By: Masteroshi430
Sorry to say I have had FPS drop again today with version 2023.04.26 - this time I did more testing, so can tell you more. The drop isn't immediate on entering a house, only after maybe a minute or two. It seems to be triggered by interacting with an item in the house (not necessarily the first interaction). I use TEB to monitor F...
File: MiniMap by Fyrakin [Masteroshi430's branch]04/23/23
Re: FPS drop in-house bug is gone
Posted By: Masteroshi430
The FPS drop bug when in a house is gone when using version 2023.04.23-2, whether "Hide minimap in house" is on or off. Thanks for this fix, I was starting to avoid my houses and didn't know what was causing the drop. Ah great thank you! It's hard to fix things when you don't have the bug and nobody gives feedback. :D
File: MiniMap by Fyrakin [Masteroshi430's branch]04/23/23
I get a whole string of error /E...
Posted By: Masteroshi430
I get a whole string of error /EsoUI/Libraries/Utility/ZO_SavedVars.lua:289: operator < is not supported for string < number stack traceback: /EsoUI/Libraries/Utility/ZO_SavedVars.lua:289: in function 'CreateExposedInterface' |caaaaaa rawSavedTable = {}, version = 5, defaults = {MemberPin = "Default", MapWidth = 280, Sh...