2.4 Update
2.4 update (Dark Brotherhood) is coming today on PTS http://www.elderscrollsonline.com/en...ood-first-look Last 2.3 thread : http://www.esoui.com/forums/showthread.php?t=6052 Last 2.2 thread : http://www.esoui.com/forums/showthread.php?t=5196 Last 2.1 thread : http://www.esoui.com/forums/showthread.php?t=4892 Last 1.6 thread : http://www.esoui.com/forums/showthread.php?t=4235 Placeholders :D
Before 2.4 goes Live, we'll have few things to do : - Identify Authors who left and Major Addons (with unique features) which REALLY need love. New authors interested to take a project are strongly encouraged to check the list (todo.) Quote:
- List things that you didn't liked on last topic, or just say what you would like to see improved about our discussions. about the topic, the wiki, or other things related to dev chat. - Other things, feel free to discuss, ask, etc :banana: If you're an author and don't have plans / motivation to continue your addons, please let us know Have fun :D |
Wow, that was fast... Imo too early.
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I'll twitch tomorrow the features !
PTS is not yet offline, They'll need at least 6hours + 1hour for me to download, so it won't be until 2AM for me. I'll try to look at almost everything with an author point of view, give some comments about what can be done, what should be reworked. And 1st topic updated. Don't forget : Every addon with a call to xXxVeteranXxx() must be reworked |
Here's all of the new reagent traits:
Code:
Beetle Scuttle Code:
Vitality / Defile |
ESO 2.4.0 API Patch notes
ESOUIDocumentationP10.txt ESOUI Source code Updated http://wiki.esoui.com/Texture_List -> Updated Double APIVersion in Metafile : Working Quote:
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A little bit off-topic, but @Ayantir please never quit playing ESO and developing AddOns, your work for the community is amazing
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Yes. We should start a secret project to clone Ayantir so we can spread out the workload between them. :p
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Thanks for the messages,
Unfortunaly it's ZOS job to keep me - as you - here. And for my part this is not really interesting. I'm updating my addons because I find this thing "interesting" to do, but I slowly move my distractions elsewhere. I won't play a lot of DB I think and see how game evolve from a bit further. Anyway, the POI's of Gold coast : Lua Code:
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Wondering if anyone would be willing to take a look at/taking over Lui? -> http://www.esoui.com/downloads/info818-LuiExtended.html
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I don't think i'm doing something bad, but if anyone have an idea, I've random errors on TransferToGuildBank with new crafting bag.. /
I'm maybe to asleep to find my error |
Quote:
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Maybe it just wasn't made for direct transfer to the bank? Have you tried moving it to the inventory instead?
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A random error denotes something buggy and even if it wasn't made for that, I would like to avoid rewriting a function which was working well before due to a "random bug" ^^
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snip
disregard. found the issue thx senpai :) |
Quote:
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Resistance formula has a bit changed, so, it should now be :
Lua Code:
Guess why there is no more CP 1-9 ? .. :rolleyes: |
Hello,
Clock by Tyx won't be updated + all Wandamey addons (who left). If you like some of those addons, feel free to contact Tyx or to make a "reloaded/updated/renammed" version of a Wandamey addon. I should takeover BloopAway as it was me who requested it. For Clock as long as ZOS don't give an api for inworld clock, i'm not fan. |
Just a word to add that merlight and circonian also left while the TG DLC and they were both a very strong help for our community. some addons are now in charge by another author, but
IF YOU'RE A NEW AUTHOR, CONSIDER FIRST THE DOZENS OF VERY WELL CODED ADONS WITH AN EXISTING USERBASE AND BUG FREE WITH UNIQUES FEATURES AND SO USEFUL ADDONS INSTEAD OF TRYING TO BUILD YOUR OWN ONE FROM SCRATCH |
Many great addon authors have left :( Glad you're still around, Ayantir, and here's to a thriving future of addon development!
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