Originally Posted by Sasky
Not sure how exactly it's implemented, but if these are true they do need to repack on horse capacity switch:
- slot indexes not guaranteed filled 1-20 for 20 items (probably true)
- no item can have a slotIndex greater than the capacity
|
I just tested that & it looks like your right. It does move all of the stot indexes down and if you have data stored in the items dataEntry table it does get erased, so If your storing data in there it seems you have no choice but to go along with it and do the update to all of the slots.