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04/17/18, 08:53 PM   #2
eventHandler
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 12
Originally Posted by Phuein View Post
I've been trying different calls and options for hours, and I only got as far as this:

Code:
PLAYER_INVENTORY:RefreshInventorySlotLocked(1, slotId, lock, bagId)
All values checked valid. It only fades out the item and toggles the .locked property, but doesn't do the rest of what happens when locking an item. Is there just a simple call to lock/unlock items? I couldn't find it. I found this:
http://esodata.uesp.net/100022/src/i....lua.html#2694
http://esodata.uesp.net/100022/src/i....lua.html#1595
An addon like FCO Item Saver would probably be a good source of information on how that system works. I've never tried to mess with this before, so I can't do better than that at the moment.
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