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03/17/15, 06:41 PM   #1
Baertram
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Ultimate skill ready -> Stop annoying sound

I've just noticed that annoying sound again that will be played if an enemy gets killed and my ultimate skill is loaded more then, or equal to, 100%.

They said in the patchnotes that ZOS ha changed it and it will no longer be played if you switch weapons. But it will be played for each single enemy kill :-(

I've tried to disable the sound but the function playing/enabling it seems to be local.
So I tried to overwrite the sound of the ultimate int he SOUNDS table with the NONE sound.
I can set every sound I wish to, even SKYSHARD_GAINED, but the played sound is always this "dong dong di dongdong" sound...

Here is my snippet to test it:
Lua Code:
  1. --Does no seem to work
  2. SOUNDS.ABILITY_ULTIMATE_READY = SOUNDS.SKYSHARD_GAINED
  3.  
  4. --Does neither seem to work
  5. SOUNDS.ABILITY_ULTIMATE_READY = SOUNDS.NONE

With ZGOO I can see that the values are changed. But it makes no difference at all.

Is there any SOUNDS refresher function, or thing I have not noticed/called?
Any ideas how to disable this annoying sound so it will only be played "once" as the ultimate is >= 100%?

I was even wondering if the sound played is coming from ZOS or an addon. I turned off all addons and the sound was gone. But I could not find the addon which enables the sound.
Tried S'rendar, FTC, No thank you, Wykydd and other stuff. None of them seemed to raise the sound.

Thanks for the help.

Edit:

Ok, found the addon causing the sound:
Tweak It

But it is the "Deathblow" sound. I thought the settings for the sound and message belong together. But the sound can be played as well as stand-alone.

Last edited by Baertram : 03/17/15 at 06:49 PM.
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03/17/15, 06:57 PM   #2
Baertram
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I've found the sound that was played.

But I'm still not able to change the ultimate ready sound.
Anyone got an idea how to solve this? Maybe it is not possible?
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03/17/15, 08:44 PM   #3
circonian
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Originally Posted by Baertram View Post
But it is the "Deathblow" sound. I thought the settings for the sound and message belong together. But the sound can be played as well as stand-alone.
No there are two different settings, side-by-side in the settings menu. Set the death blow sound to none to turn it off.
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03/17/15, 08:46 PM   #4
circonian
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Originally Posted by Baertram View Post
I've found the sound that was played.

But I'm still not able to change the ultimate ready sound.
Anyone got an idea how to solve this? Maybe it is not possible?
Sorry, I'm confused. TweakIt has nothing to do with the games ultimate sound.
So do you think its TweakIts death blow message? Or the games ultimate sound?

EDIT:
Oh maybe I read that wrong, You think the Ultimate sound thing is a separate problem?
I think you were just hearing the TweakIt sound play and thought it wasn't working. This works fine for me:
Lua Code:
  1. SOUNDS.ABILITY_ULTIMATE_READY = SOUNDS.NONE
  2. PlaySound(SOUNDS.ABILITY_ULTIMATE_READY)
That plays no sound.

Last edited by circonian : 03/17/15 at 08:58 PM.
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03/18/15, 10:53 AM   #5
Baertram
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Yes, it was 2 different pairs of shoes.

Your deathblow message was playing all the time and I thought it is the ultimate ready sound I've turned the settings for the deathblow sound off, everythning is fine with your addon.
Sorry for the inconvenience!

To the 2nd part, the ultimate ready sound:
When is the ultimate ready sound played in standard ESO. Only once as the Ultimate is ready to use?
I've tried to turn it of and it seems to work.
But if I try to change it to any other sound, e.g. the skyshard gained sound, it is still not playing no sound anymore...

I'll try the PlaySound() function to test it, thx for this one.
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ESOUI » Developer Discussions » Lua/XML Help » Ultimate skill ready -> Stop annoying sound


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