06/19/14, 11:38 AM | #1 |
Changes on PTS 1.2.2
Anyone trying public test server? Please post changes you have found so far.
I will start:
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06/19/14, 12:14 PM | #2 |
Some changes which i have discovered:
Last edited by Harven : 06/19/14 at 12:37 PM. |
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06/19/14, 02:36 PM | #3 | |
Looks like I will definitely have to jump on that server as these 2 functions will affect my gatherer addon. edit: .... Owned By .. *slaps head* .. of course with stealing being possible it is just saying whether the item you are interacting belongs to someone else. ... Last edited by Xrystal : 06/24/14 at 02:46 PM. |
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06/19/14, 06:02 PM | #4 |
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Errors for various addons when I opened it up below. Seems to be something changed with inventory window, as several of the non-functional addons (normally) put a column in the inventory window. As well, they completely mess it up. Research Assistant does work for adding its marks, though.
ESOutpost:
Warning: Spoiler
Code:
user:/AddOns/ESOutpost/GlobalConstantMaps.lua:34: table index is nil stack traceback: user:/AddOns/ESOutpost/GlobalConstantMaps.lua:34: in function '(main chunk)' user:/AddOns/ESOutpost/GUI.lua:83: attempt to index a nil value stack traceback: user:/AddOns/ESOutpost/GUI.lua:83: in function '(main chunk)' user:/AddOns/ESOutpost/ESOutpost.lua:95: attempt to index a nil value stack traceback: user:/AddOns/ESOutpost/ESOutpost.lua:95: in function '(main chunk)' BankManager:
Warning: Spoiler
Code:
user:/AddOns/BankManager/vars/RulesVars.lua:18: table index is nil stack traceback: user:/AddOns/BankManager/vars/RulesVars.lua:18: in function '(main chunk)' bad argument #1 to 'ipairs' (table/struct expected, got nil) stack traceback: [C]: in function 'ipairs' user:/AddOns/BankManager/src/init.lua:145: in function 'init' ShowMotifs:
Warning: Spoiler
Code:
user:/AddOns/ShowMotifs/ShowMotifs.lua:51: operator / is not supported for nil / number stack traceback: user:/AddOns/ShowMotifs/ShowMotifs.lua:51: in function 'ColorHexToRGB' user:/AddOns/ShowMotifs/ShowMotifs.lua:301: in function 'AddMotifIndicatorToSlot' user:/AddOns/ShowMotifs/ShowMotifs.lua:523: in function 'hookedFunctions' user:/AddOns/ResearchAssistant/ResearchAssistant.lua:218: in function 'setupCallback' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1239: in function 'ZO_ScrollList_UpdateScroll' (tail call): ? EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1000: in function 'ZO_ScrollList_Commit' EsoUI/Ingame/Inventory/Inventory.lua:581: in function 'ZO_InventoryManager:ApplySort' (tail call): ? EsoUI/Ingame/Inventory/Inventory.lua:977: in function 'ZO_InventoryManager:UpdateList' LibSort (in Sous Chef)
Warning: Spoiler
Code:
user:/AddOns/SousChef/libs/LibSort/LibSort-1.0.lua:39: function expected instead of nil stack traceback: user:/AddOns/SousChef/libs/LibSort/LibSort-1.0.lua:39: in function 'LibSort:SetupArrows' user:/AddOns/SousChef/libs/LibSort/LibSort-1.0.lua:158: in function 'func' EsoUI/Libraries/Globals/globalapi.lua:168: in function '(anonymous)' Failed to create control 'ItemSortBank'. Duplicate name user:/AddOns/SousChef/libs/LibSort/LibSort-1.0.lua:37: attempt to index a nil value stack traceback: user:/AddOns/SousChef/libs/LibSort/LibSort-1.0.lua:37: in function 'LibSort:SetupArrows' user:/AddOns/SousChef/libs/LibSort/LibSort-1.0.lua:158: in function 'func' EsoUI/Libraries/Globals/globalapi.lua:168: in function '(anonymous)' On opening inventory window, almost all spaces are missing, and the following error is generated:
Warning: Spoiler
Code:
user:/AddOns/ShowMotifs/ShowMotifs.lua:51: operator / is not supported for nil / number stack traceback: user:/AddOns/ShowMotifs/ShowMotifs.lua:51: in function 'ColorHexToRGB' user:/AddOns/ShowMotifs/ShowMotifs.lua:301: in function 'AddMotifIndicatorToSlot' user:/AddOns/ShowMotifs/ShowMotifs.lua:523: in function 'hookedFunctions' user:/AddOns/ResearchAssistant/ResearchAssistant.lua:218: in function '(anonymous)' user:/AddOns/SousChef/Common.lua:54: in function 'setupCallback' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1239: in function 'ZO_ScrollList_UpdateScroll' (tail call): ? (tail call): ? (tail call): ? EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1000: in function 'ZO_ScrollList_Commit' |
06/19/14, 06:35 PM | #5 |
I kind glanced over the SI_ string table and a few things jumped out at me. The strings table suggests they reorder item styles. Which could be the cause of the inventory errors.
These two appear new: ["SI_ITEMSTYLE11"] = "Thieves Guild"Theft is about to be tracked. ["SI_STOREFAILURE19"] = "You can't sell stolen items here."Dyeing items is close? There are a bunch of SI_DYE* strings. Guild identification options with SI_GUILD_HERALDRY* --halja |
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06/19/14, 07:12 PM | #6 | |
But they are really adding a lots of items promised here. SI_SIEGETYPE9 = "Battle Standard" SI_ITEMTYPE8 = "Motif" SI_ITEMTYPE51 = "Potency Runestone" SI_ITEMTYPE52 = "Aspect Runestone" SI_ITEMTYPE53 = "Essence Runestone" Removed: SI_ITEMTYPE32 = "Runestone" SI_INSTANCETYPE1 = "(Solo Instance)" --something I can use on tooltips for SkyShards SI_INSTANCETYPE2 = "(Group Instance)" SI_INSTANCETYPE3 = "(Trial Instance)" SI_GAMECAMERAACTIONTYPE19 = "Steal" SI_GAMECAMERAACTIONTYPE20 = "Steal From" SI_INTERACT_OPTION_FLEE_ARREST = "Flee" SI_INTERACT_OPTION_CREATE_TABLET = "Create Spellcrafting Tablet" SI_INTERACT_OPTION_GUILDKIOSK_BID = "Bid on Guild Kiosk" SI_INTERACT_OPTION_GUILDKIOSK_PURCHASE = "Purchase Guild Kiosk" SI_BINDING_NAME_COMMAND_PET = "Command pet" --binding to give command to pets? And lots of strings for dyes, new guild options, guild heraldry, guild store improvements... |
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06/19/14, 08:26 PM | #7 | |
UI error because of ITEMTYPE_ENCHANTING_RUNE was replaced with: ITEMTYPE_ENCHANTING_RUNE_ASPECT ITEMTYPE_ENCHANTING_RUNE_ESSENCE ITEMTYPE_ENCHANTING_RUNE_POTENCY and ITEMTYPE_SCROLL is now ITEMTYPE_RACIAL_STYLE_MOTIF. And if I'm not mistaken, there are missing 3 item styles: ITEMSTYLE_ORG_DARK_BROTHERHOOD ITEMSTYLE_ORG_THIEVES_GUILD ITEMSTYLE_RAIDS_CRAGLORN Bank Manager: The same error as above. Show Motifs Error because of changed itemlinks - there is no color information in the itemlink now. LibSort It seems that function ZO_SortHeader_SetMouseCallback() has been removed. Old code: Lua Code:
Lua Code:
Last edited by Garkin : 06/21/14 at 05:47 AM. |
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06/20/14, 12:28 PM | #8 |
Itemlinks are now different. This is how itemlink looks like on PTS:
Code:
|H0:item:54513:3:9:45870:3:9:0:0:0:0:0:0:0:0:0:5:0:0:0:0|h|h |H0:item:793:1:5:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|h|h |H0:item:45024:19:12:26848:19:12:0:0:0:0:0:0:0:0:0:9:0:0:124:0|h|h Lua Code:
Okay this change kinda cracks me up as i had some custom links with different colors, and a ton of normal itemlinks ... Anyways linkStyle 0 = no brackets 1 = brackets linkstyle only seems to apply on official item links, for custom links it doesn't If you want to manual color links, didn't find another way. Lua Code:
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06/20/14, 01:13 PM | #9 |
Some MapID's have changed, below the new list
2 Glenumbra 4 Stormhaven 5 Rivenspire 9 Stonefalls 11 Deshaan 12 Malabal Tor 15 Bangkorai 16 Eastmarch 17 The Rift 18 Alik'r Desert 19 Greenshade 20 Shadowfen 38 Cyrodiil 110 Bleakrock Isle 111 Bal Foyen 155 Coldharbour 179 Auridon 180 Reaper's March 181 Grahtwood 293 Stros M'Kai 294 Betnikh 295 Khenarthi's Roost 353 Craglorn |
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06/21/14, 05:36 AM | #10 | |
mapIndex is still the same: Code:
--GetCurrentMapIndex() local mapIDs = { [1] = "Tamriel", [2] = "Glenumbra", [3] = "Rivenspire", [4] = "Stormhaven", [5] = "Alik'r Desert", [6] = "Bangkorai", [7] = "Grahtwood", [8] = "Malabal Tor", [9] = "Shadowfen", [10] = "Deshaan", [11] = "Stonefalls", [12] = "The Rift", [13] = "Eastmarch", [14] = "Cyrodiil", [15] = "Auridon", [16] = "Greenshade", [17] = "Reaper's March", [18] = "Bal Foyen", [19] = "Stros M'Kai", [20] = "Betnikh", [21] = "Khenarthi's Roost", [22] = "Bleakrock Isle", [23] = "Coldharbour", [24] = "Oblivion", [25] = "Craglorn" } |
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06/23/14, 07:48 AM | #11 |
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06/24/14, 12:40 PM | #12 |
Custom links without text do not seem to work anymore:
Code:
|Hignore:customType:data|h|h Code:
|Hignore:customType:data|h\13|h |
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06/24/14, 05:22 PM | #13 |
Hey,
I just figured out that you can no longer insert custom links into chat edit box. None of the following will work (worked in the previous version): Lua Code:
This will work: Lua Code:
Looks like there is some work done outside the lua code to not allow custom links to be entered into the chat. I fear that it will apply to colours also (haven't tested yet). |
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06/24/14, 07:00 PM | #14 |
seems something happen to GetMapPlayerPosition('reticleover') i get all zeros now :S
it seems GetMapPlayerPosition can only be used with "player" i really hope the API has added functions to complement some things like a target x.y if they removed it off GetMapPlayerPosition() seems range reticule is completely busted too with this change it was using GetMapPlayerPosition('reticleover') :S esohead is also affected by this appearently NPC logging will be bugged ReticleSettings and the MUST NEEDED ZrMM used it too Last edited by SkOODaT : 06/25/14 at 10:07 PM. |
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06/24/14, 10:13 PM | #15 |
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I just updated the wiki with the new and removed events. These are the changes I found via Zgoo. I have no idea what the arguments passed by the new events are, but I think this is a start.
Warning: Spoiler
Abilities, XP
EVENT_DISCOVERY_EXPERIENCE EVENT_VETERAN_POINTS_GAIN Books and Lore EVENT_LORE_BOOK_LEARNED_SKILL_EXPERIENCE EVENT_LORE_COLLECTION_COMPLETED_SKILL_EXPERIENCE Combat EVENT_SYNERGY_ABILITY_CHANGED replaces EVENT_SYNERGY_ABILITY_GAINED and EVENT_SYNERGY_ABILITY_LOST Crafting EVENT_DYEING_STATION_INTERACT_END EVENT_DYEING_STATION_INTERACT_START EVENT_UNLOCKED_DYES_UPDATED Groups EVENT_GROUP_MEMBER_IN_REMOTE_REGION Guilds EVENT_GUILD_DATA_LOADED EVENT_GUILD_DESCRIPTION_CHANGED EVENT_GUILD_HISTORY_CATEGORY_UPDATED EVENT_GUILD_HISTORY_RESPONSE_RECEIVED EVENT_GUILD_INVITE_REMOVED EVENT_GUILD_INVITES_INITIALIZED EVENT_GUILD_LEVEL_CHANGED EVENT_GUILD_MOTD_CHANGED EVENT_GUILD_NAME_AVAILABLE EVENT_GUILD_RANK_CHANGED EVENT_GUILD_RANKS_CHANGED EVENT_GUILD_SELF_JOINED_GUILD EVENT_GUILD_SELF_LEFT_GUILD EVENT_SAVE_GUILD_RANKS_RESPONSE Keeps EVENT_GUILD_CLAIM_KEEP_CAMPAIGN_NOTIFICATION EVENT_GUILD_CLAIM_KEEP_RESPONSE EVENT_GUILD_KEEP_CLAIM_UPDATED EVENT_GUILD_LOST_KEEP_CAMPAIGN_NOTIFICATION EVENT_GUILD_RELEASE_KEEP_CAMPAIGN_NOTIFICATION EVENT_GUILD_RELEASE_KEEP_RESPONSE PVP Scoring EVENT_IMPERIAL_CITY_CONTROL_CHANGE_NOTIFICATION Quests EVENT_QUEST_COMPLETE_EXPERIENCE becomes EVENT_QUEST_COMPLETE Raids EVENT_GROUP_CAMPAIGN_ASSIGNMENTS_CHANGED Social EVENT_IGNORE_ADDED EVENT_IGNORE_NOTE_UPDATED EVENT_IGNORE_ONLINE_CHARACTER_CHANGED EVENT_IGNORE_REMOVED EVENT_INCOMING_FRIEND_INVITE_ADDED EVENT_INCOMING_FRIEND_INVITE_NOTE_UPDATED EVENT_INCOMING_FRIEND_INVITE_REMOVED EVENT_OUTGOING_FRIEND_INVITE_ADDED EVENT_OUTGOING_FRIEND_INVITE_REMOVED EVENT_SOCIAL_DATA_LOADED EVENT_SOCIAL_ERROR Trading House EVENT_TRADING_HOUSE_OPERATION_TIME_OUT EVENT_TRADING_HOUSE_SEARCH_COOLDOWN_UPDATE UI EVENT_FULLSCREEN_MODE_CHANGED EVENT_INPUT_LANGUAGE_CHANGED Misc. EVENT_BATTLE_STANDARDS_UPDATED ('''integer''' ''eventCode'', ???) EVENT_GAME_CREDITS_READY ('''integer''' ''eventCode'') EVENT_HERALDRY_CUSTOMIZATION_END EVENT_HERALDRY_CUSTOMIZATION_START EVENT_HERALDRY_SAVED EVENT_JUSTICE_BOUNTY_ADDED EVENT_PLAYER_STATUS_CHANGED Removed: EVENT_CAMERA_DISTANCE_SETTING_CHANGED EVENT_GLOBAL_MOUSE_DOWN EVENT_GLOBAL_MOUSE_UP |
06/24/14, 10:39 PM | #16 | |
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I'm trying to force the experience bar to be displayed which is now called ZO_PlayerProgressBar, but when I call SetHidden(false) it does not display. The old ZO_ExperienceBar worked fine. Any clues or documentation as to how I can get this working? |
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06/25/14, 04:29 AM | #17 | |
There are 2 new scene fragments for player progress bar: Code:
ZO_PlayerProgressBarFragment ZO_PlayerProgressBarCurrentFragment http://www.esoui.com/forums/showthread.php?t=1552 http://www.esoui.com/portal.php?&id=27&pageid=12 |
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06/25/14, 04:21 PM | #18 |
If I use d(zo_strformat("text <<t:1>>", itemLink), it will print "textitemlink" - all spaces in front of the itemlink are removed. Is there any way how to get it working correctly?
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06/25/14, 04:27 PM | #19 |
wow if your stumped and asking us lol Ive been seeing on forums ppl are having problems with itemlink spacing hopefully ZO releases some info for authors soon
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06/26/14, 10:05 AM | #20 | |
Hopeless IMO
That said, it's something I probably would have said in their shoes anyway. I went to bed thinking, "Why waste time on the item name if the client will ALREADY make it formatted, colored, and pretty for me? Just use the itemID etc. to distinguish matches..." Still, ZO stole a night of my life on this, and I'm not forgiving them for it anytime soon |
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ESOUI » Developer Discussions » General Authoring Discussion » Changes on PTS 1.2.2 |
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