View Bug Report
Reaction Colours Warning Texture
Bug #: 191
File: ZAM UnitFrames + ReactionColors
Date: 04/15/14 05:17 PM
By: SkOODaT
Status: Fixed
The Reaction Colours Warning Texture doesn't hide after you stop targeting monsters

But I Have The Fix For You Too...

warning:SetHidden(true) needs to be added to the begining of your local function UpdateColour()
ie:

Code:
local function UpdateColor()
    warning:SetHidden(true)
	if DoesUnitExist("reticleover") then
and remove line 70 and line 71

Code:
		if warning and db.warning then
			if hostile and (level - playerLevel >= db.warningLevel) then
				warning:SetHidden(false)
			--else
				--warning:SetHidden(true)
			end
		end
:)