Hi small bug to report here. In the bank interface, if you mark an item for selling at the guildstore and proceed to deposit/withdraw the item an LUA error is produced; moving the mouse away to cancel the highlight on the item and then moving it back to highlight the item again will restore normal banking functionality. Low priority bug I would say :)
Some stack traces:
EsoUI/Ingame/Inventory/InventorySlot.lua:714: Attempt to access a private function 'PickupInventoryItem' from insecure code. The callstack became untrusted 1 stack frame(s) from the top.
stack traceback:
EsoUI/Ingame/Inventory/InventorySlot.lua:714: in function 'TryBankItem'
EsoUI/Ingame/Inventory/InventorySlot.lua:1590: in function 'INDEX_ACTION_CALLBACK'
EsoUI/Ingame/Inventory/InventorySlotActions.lua:96: in function 'ZO_InventorySlotActions:DoPrimaryAction'
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:30: in function 'callback'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:645: in function 'ZO_KeybindStrip:TryHandlingKeybindDown'
(tail call): ?
(tail call): ?
--
EsoUI/Ingame/Inventory/InventorySlot.lua:714: function expected instead of nil
stack traceback:
EsoUI/Ingame/Inventory/InventorySlot.lua:714: in function 'TryBankItem'
EsoUI/Ingame/Inventory/InventorySlot.lua:1590: in function 'INDEX_ACTION_CALLBACK'
EsoUI/Ingame/Inventory/InventorySlotActions.lua:96: in function 'ZO_InventorySlotActions:DoPrimaryAction'
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:30: in function 'callback'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:645: in function 'ZO_KeybindStrip:TryHandlingKeybindDown'
(tail call): ?
(tail call): ?
--
EsoUI/Ingame/Inventory/InventorySlot.lua:728: Attempt to access a private function 'PickupInventoryItem' from insecure code. The callstack became untrusted 1 stack frame(s) from the top.
stack traceback:
EsoUI/Ingame/Inventory/InventorySlot.lua:728: in function 'TryBankItem'
EsoUI/Ingame/Inventory/InventorySlot.lua:1584: in function 'INDEX_ACTION_CALLBACK'
EsoUI/Ingame/Inventory/InventorySlotActions.lua:96: in function 'ZO_InventorySlotActions:DoPrimaryAction'
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:30: in function 'callback'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:645: in function 'ZO_KeybindStrip:TryHandlingKeybindDown'
(tail call): ?
(tail call): ? |