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Updated: 05/21/18 10:03 PM
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Compatibility:
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Updated:05/21/18 10:03 PM
Created:03/16/17 01:58 AM
Monthly downloads:11,474
Total downloads:119,596
Favorites:106
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
4.0
Bandits User Interface (Summerset)  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.158.1
by: Hoft [More]
Developers can read additional information below

Last changes:
All ability IDs with Summerset are changed! I'm tired to support Actions module and it is downgraded to Ability timers

Added block cost and block mitigation to player stats information

Added enchant cooldown in reticle

Added target status in reticle (Reflection, Off Balance, CC Immunity, etc.)
Added penetration tracker


Added group members death counter
Added context menu for group members frames
Added default frames reposition
Added buffs widgets
Added custom buffs panel
Added black list for buffs
Added taunt tracker
Added penetration info and crit damage bonus to player attributes section
Added phase timers for boss frame


Added PvP Notifications (Snipe, Meteor, Negate, etc.)
Added Combat Notifications (Notifications for Trials, Dungeons, Open world, MSA, DSA and PvP)



Added German translation. Need French translator!
Added Stat sharing
Added Group Notifications ("Healer is dead!", "Your group need Orbs!", "Horn!", "Purge!" etc.)
Proc skills animation and sound
Rejoice Nightblades! Assasins Will tracker now works perfect!


Bandits User Interface. Based on FTC modules (thx to Atropos for permissions).
Includes:
- Three different UI styles
- Group and Raid frames
- Combat statistics
- Buffs
- Actions (intellectual module, that helps with self buffs and target debuffs uptime’s)
- Minimap
- QuickSlot managar
- Stat sharing
- Combat notifications





— EN
UI styles:
- Arcs Curved frames
Fully customizable player and target bars, placed on center of the screen with many options, like fade, intelligent sizing, reversing, automatic info bar, etc.
- Horisontal stat bars (Improved classic player stat bars)
- Vertical stat bars (FTC style)
- Labeled default stat bars
- Improved Target bar with execution option
All UI styles can be used with each other with different in/out combat fading and transparency

Group/Raid members bars:
- Colored member level
- Member Name/@AccName
- Member class
- Member role
- Animated status effects
- Member buffs
- Member dps (for each fight)
- Dead member throbbing icon
- Intarface buttons and key binds for managing group (slash command /rg)

Buffs:
- Player buffs
- Target buffs
- Debuffs is on buffs panels but they are red
- Effects that cast by player have blue border
- Can be enabled passives
- Filter for minimum duration
- Combine similar buffs
- Shows stack of ability (Assasins will, bow passive, heavy armor passive, Ravaging, Vengeance etc.)
- Shows food buff reminder
- Shows self buff reminder
- Combat pet reminder is under construction

Actions:
- Can be enabled two additional buff and debuff bars where placed current player abilitys
- Inactive ability are faded
- Shows stack of ability (Merceless resolve, Relentless focus)
- Abilitys porocs are shows on debuff panel
- Rearming Trap triggers counter
- Ground DOTs
- Temporary problem with no fully studied abilitys

Most of parameters are optional and can be tune in addon menu

Combat statistics:
Detailed damage/healing report with DoT uptime, player buffs and each target buffs/debuffs and its uptime.
+ group dps on real time. Lightweight code. No resource and memory leaching.
+ each member average dps! (beta: disabled by default) Knows no difference between strong dd and newbie and can equalize them. Addon uses group roles, so it must be correct for close to exact results.

Slash command: /bui (calls addon menu)

You can draw your own interface. Use this templates:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Just draw what you want, upload your work via image hosting and post your link in comment tab. If your drawing is good then next versions will contain new textures with your name!
Better to use Elder Scrolls or racial styles.

— RU
Фреймы игрока:
1. Классический ММОРПГ стиль, в котором здоровье, мана и стамина расположены один над другим.
2. Стиль TESO, в котором здоровье, мана и стамина расположены горизонтально.
- Возможность менять цвет, градиент, текстуру, прозрачность, расположение.
3. Arcs Curved frames полностью настраиваемый с дополнительными интеллектуальными функциями:
- Изменение размера, положения и конфигурации
- Авто скрытие вне боя (опционально)
- Авто скрытие полных статов (опционально)
- Прозрачность вне боя
- Здоровье, мана, стамина, щит
- Авто определение вторичного стата (стамина у магов, мана у стаминщиков) (опционально)
- Уменьшение размера вторичного стата
- Перенос вторичного стата на противоположную сторону
- Объединение мана и стамина баров в один
- Отметка стадии экзекуции цели (настраивается)
- Интеллектуальный «Advanced» бар, меняющийся в контексте:
- Прогресс бар опыта
- Здоровье осадки
- Стамина ездового животного
- Время в форме Верфольфа

Фреймы группы/рейда:
- Бар здоровья, щита группы/рейда
- Уровень члена группы с цифровой идентификацией по уровню (<50<160<600<unlum)
- При смерти члена группы/рейда на его баре появляется значек черепа, который ненавязчиво пульсирует
- Анимированные элементы состояний членов группы. Хилам особенно удобно,- они видят кто в группе получил баф
- Бафы членов группы/рейда
- Расчет и размещение дпс членов группы непосредственно на их фреймы
- Контекстное управления группой (в разработке)
- Кнопки интерфейса и кейбинды для запоминания и пересбора группы (слэш команда /rg)
- Рассчет приблизительного дпс каждого члена группы/рейда. (бета: по умолчанию выключена)

Бафы:
- бафы игрока
- бафы цели
- дебафы находятся на тех же панелях но красного цвета
- эффекты умений самого игрока отличаются синей рамочкой
- паказ/скрытие пассивных эффектов
- фильтрация по минимальному времени действия
- сбор в кучу однотипных бафов
- показ стака умения (Assasins will, пассивка лука, пассивка тяж брони, Ravaging, Vengeance и пр.)
- показ на панели бафов напоминалки про еду, если таковая отсутствует
- показ на панели бафов напоминалки про включаемое умение, если таковое присутствует но отключено
- пока не нахожу возможности анализировать активность комбат петов
- возможность добавить на панель бафов селфы игрока из арсенала выставленных на панель как напоминание поддерживать их аптайм

Умения:
- Можно включить два дополнительных бара бафы-дебафы куда выносятся текущие умения игрока. Затемненные - не активно. С таймером - активно. Серьезная помощь в поддержке аптайма бафов на себе, ДОТ/дебафов на цели.
- Показ стака умения (Merceless resolve, Relentless focus)
- Проки умений с таймингом динамически появляются на панели дебафов
- Показ числа срабатывания Rearming Trap
- Показ срабатываний и тайминга граунд ДОТ на панели дебафов

Статистика боя:
- Нанесенный урон, умения, элементы, ДоТы
- Бафы игрока, их аптайм
- Бафы каждой из целей, их аптайм
- Краткая статистика по элементам

Русская локализация с поддержкой "н о р м а л ь н ы х" шрифтов как в самом аддоне так и в игре.

Миникарта
- Самая "легкая" из существующих.

Боевые оповещения
- В триалах
- В ПвП
- В открытом мире

Слэш команда: /bui (вызывает меню аддона)

Вы можете нарисовать свои собственные текстуры. Используйте заготовки:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Проявите фантазию или просто сделайте текстуры такими какими они должны быть по вашему мнению. Загрузите свою работу на хостинг картинок и дайте ссылку во вкладке комментариев. Если ваша работа окажется более практичной или просто интересной то следующая версия аддона обзаведется вашими текстурами! Лучше всего использовать текстуры в стиле Elder Scrolls или же в каком либо рассовом стиле.

See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Map Pins

Developers information:
Callbacks:
BUI_MiniMap_Shown returns: true/false
BUI_InCombatLock returns: true/false
BUI_CControl returns: GameTimeMilliseconds when character taken under control

Functions:
a(text) - alert message

Slash commands:
/ab [id] - returns ability name
/bui dm - enable/disable developer mode
1.158.1
- Proc abilitys fix
- In Combat Reticle fix
- Add to BlackList/CustomBuffs/Widgets fix

1.158
- Ability timers: added swap panel, expires animation

1.157
- API update.
- Resistances in character window are capped to 50%.
- All ability IDs is changed! I'm tired to support Actions module and it is downgraded to Ability timers. Swap panel, expires animation and some other functions is under construction.
- Proc skills counters and animation are fixed for Summerset.
- IDs are changed. All buffs blacklist records are now useless and they are removed from players saved data.
- Buffs, Custom Buffs and Widgets are now works apart.
- Widgets are now triggers on target effects.
- New IDs for notifications

1.156.6
- GetJewelryBonus fix

1.156.5
- Block cost fix
- Bosses frame fix
- Actions Heroic Slash fix

1.156.3
- Nightblade and Soscerer ability procs added to widgets
- Block mitigation fix
- Widgets/Custom buffs/Black list ability remove fix
- Proc animation fix

1.156
- Added block cost and block mitigation to player stats information
- Action panel now shows Combat Prayer
- Fixed HRC The Warrior phase

1.155
- Added Varlariel clones boss pahse (AA)
- Group members ressurection notification fix
- New combat statistics end of combat system. Damage timeout is abolished.
- New IDs for notifications

1.154
- Action bar reposition fix
- Quick slots keybinds fix
- Additional reticle menu options

1.153
- Reticle target status text changed to icons
- Added: Immovable, Unstopable statuses to "CC immunity"
- Added: Unlocked combat status (yellow reticle)
- New combat events

1.152
- Added: rounded taunt progress bars for reticle

1.151
- Fixed out of combat statistics
- Added: rounded progress bars for reticle (disabled by default in "reticle" add-on menu settings)

1.150
- Added: enchant cooldown in reticle

1.149
- Crit damage Dragon Bones fix
- Reticle menu options

1.148
- Added: penetration tracker

1.147
- Nightblades grim focus fix
- Added: target status in reticle (Reflection, Off Balance, CC Immunity, etc.)

1.146
- Curved frames: Added menu option to disable target frame
- Frames reposition fix
- New IDs for notifications

1.145
Player and Target frame:
- Shield frame fix
- Shield label fix
Group frame:
- DBGN info intergation for group members tolltip

1.144
Group frame:
- Added group members death counter
- Added death count and last fight dps to group members frames tolltip
- Regrouper functions are moved to group members context menu
- Added context menu option to post selected group member dps to group chat
- Group section buttons are removed

1.143
- Buffs: Added add/remove confirmation dialog
- Group frame:
- Added Small group additional scale (attention: Use "Move Frames" to correct Group Frame position!)
- Added tolltip for group members frames
- Added context menu for group members frames

1.142.5
- Trials Notifications: Fixed "Purge" message.
- Frames reposition mode minor fixes

1.142.4
- Target: Disabled execute sound for weak targets
- Group: Fixed group member death sound
- Group: Fixed shield label
- Bosses frame: Fixed grid

1.142.3
- Fixed: Taunt Timer
- Fixed: Execute sound

1.142
- Added: "Loot History Gamepad" and "Synergy" reposition

1.141
- Added: Default frames reposition
- Fixed: Passive buffs for widgets and custom buffs panel

1.140
- Added grid to frame reposition mode
- Changed buffs alignment options

1.139
- Added: Expires animation for widgets and custom buffs panel
- Fixed: Actions in buffs panel
- Fixed: Hide Actions in hud mode

1.138
- Additional target frame: Added color differense by target reaction
- Buffs: Added: widgets, custom buffs panel, progress bars
- New timers for Notifications

1.137
- Additional target frame: Added color differense for invulenrable and non attackable targets
- Buffs: Added black list

1.136
- RU localisation fix
- Minimap: ride zoom fix
- Actions: Crippling Gasp fix

1.135
- Minimap added zoom options to menu
- New notifications for MSA

1.134
- API updated for Dragon Bones
- New notifications system
- New IDs for notifications
- Own options menu
- Cyrilic fonts fix
- Combat reticle fix
- Added: Buffs passives additional panel sort order

0.133
- Fix for Minimap zone change event

0.132
- "Fed on ally", "Bit an ally", "Soul Summons" are moved to long buffs
- New IDs for notifications
- Rebuilded minimap pick zoom module
- Minimap zoom now can be changed by mouse scroll on it

0.131
- Changed fonts
- Changed taunt timer

0.130
- Changed fonts

0.129
- Added: Taunt timer. If it is enabled (in target settings), you are in group and your role is tank, it shows taunt timer in reticle
- Minimap: Changed scale selection algoritm for dungeons
- New events, many light fixes.

0.128
- Added: Tooltips for additional buffs panel
- Rebuilded Combat Statistics

0.127
- Long buffs mooved to additional buff frame if it is enabled
- Some fixes

0.126
Minimap:
- Added minimap pin scale to options menu
- Fixed location title

0.125
- Rebuilded Action frames

0.124
- Fixed time in Damage report
- Fixed context post DPS button in Damage report
- Added button to reset current fight (see CONTROLS or Group section UI buttons)
- Fixed ability timers on Action frames

0.123
- Fixed: DPS share

0.122
- Updated: Statistics module

0.121
- Actions frames:
Fixed Templar Ritual and Rune timers
Fixed Rendering Slashes timers (not for all morphs yet)
- Quickslots minor fix
- Minimap: Temporary disabled function that changes size of world pins. Working on all pins sizes.
- Added: New bosses phases for Bosses frames

0.120
- Added: Additional panel for passive buffs

0.119
- Added: Crit damage bonus value to player attributes section (see Misc menu section in advanced mode)
- Added: Options to change Target and Bosses frames width and height
- Added: Post group and each member DPS to chat (beta)
- Added: phase timer for DSA last boss
- Added: phase timers for Ozara and Serpent (SO)

0.118
- Added: option to show players penetration in player attributes section (see Misc menu section in advanced mode)
- Minor fixes

0.117
- Rebuilded boss frame.
- Added: phase timers for Asylum Sanctorium
- Added: New Notifications
- Notifications are splitted to: Group, World, Trial, PvP (Default enabled: Group, Trial)

0.116
- Actions frame update
- Bosses frame update
- Added: New Notifications

0.115
- Healer group notifications
- Minimap fix

0.114
- Added: New Notifications
- Changed: Bosses frame

0.113
- Added: New Notifications
- Changed: Bosses frame
- Changed: Max level

0.112
- Added: Boses phases
- Added: New Notifications

0.111
- Proc animation fix
- Actions:
- Added: Circle of protection
- Now you can change distance between Player and Target sides to 0 and get one panel from two
- Added: New Notifications

0.110
- Some critical fixes
- Glyphs for MoL
- Raid leader notifications
- Added: New Notifications

0.109
- Rebuilded: Buffs
- Added: New Notifications

0.108
- PvP Notifications
- New dungeon Notifications
- New trial Notifications
- Minor fixes

0.107
- Assasins Will fix
- New Combat Notifications
- Notifications options in menu
- Fade animation for Actions panel

0.105
- Clockwork City ready
- German translation by scarecrow32168
- Rebuilded: Proc animations
- NEW: Combat Notifications!
- Quickslot sound
- Reticle changes color if target have refletion ability
- Statsharing fixes

0.104
- Option to auto hide "Actions" panel
- Updated proc skills animation
- Added proc skills sound
- Rejoice Nightblades! Assasins Will tracker now works perfect!

0.103
- DPS reports can be saved now.
- Animation for ability procs.

0.102
- Added German translation
- Fixed possibility of emergence "ticks" from LibMapPing. I hate this library! It replaces the standard functions with its own.

0.101
- Minimap update
- Stat Share update
- On Screen Notifications update

0.100
- Damage Report fixes
- Added on screen notifications
- Simple and advanced menu settings
- Minimap fixes

0.99
- Added stat and ultimate sharing for group frames
- Vampirism stage for buffs
- Damage Report:
- Report window scale
- Auto select sections for sliding reports

0.98
- Actions module updated
- Added Scalding Rune for Actions module
- Fixed disabled state for Xp bar

0.97
- Damage Report fixes
- Minimeter fixes
- Damage Report: Incoming damage and resource gain are splitted

0.96.3
- Added possibility to remember all fights with length >10s and view them in Damage Report window
- Added %% to default frame and small skull icon in execution phase

0.96.2
- Added HarvestMap support for Minimap
- Added resource gain and incoming damage statistics to Damage Report

0.96
- Update API
- Minimap fixes
- Added weawing efficiency to Damage Report

0.95
- Added Minimap
- Added QuickSlot managar
- Language selector for menu
- Added boss DPS for the post to chat function
- End of moving frames are fixed

0.94
- Added russian localisation.
- Added support for cyrilic fonts.
- Added Boss Frame.
- Added option to hide on target buffs effects from other players.
- Group frame now more easyer to configure.

0.93
- In combat reticle color
- Minor fixes

0.92
- Minor fixes

0.91
- Potions cooldowns for Action frames
- Option to reposition default player frames
- Group frames update, Dark Crystal and some other things are fixed
- Added %% of player dmg in group for minimeter

0.90
- Warden sills
- "Expires" animation for Actions (fix)

0.89
- Morrowind changes
- Rebuilded Buffs module
- 4 different styles for Actions
- "Expires" animation for Actions
- Not all Warden abilitys supports by Actions module yet

0.88
- Set procs for Buffs

0.87
- Elemental statistics in damage report window
- Flame effect for debuffs

0.86
- Added targets buffs uptime to damage report window

0.85
- Added player buffs uptime to damage report window

0.84
- Added buffs
- Added actions

0.83
- Buffs beta

0.82
- Rebuilded color settings. Attention! All settings will be reseted to defaults!
- Added gradient to player frames
- Added new frame textures
- Curved frames: Added on-bars values
- Curved frames: Added option to change curve, depth
- Curved frames: Remaded all textures
- Improved members average dps formula

0.81
- Added group menu section
- Added regrouper

0.80
- Bug fix

0.79
- Option to hide stats for «Arcs»
- Darkness level for «Arcs» textures!
- Option to change target health bar color on execute phase
- Group dps
- Average dps for each group/raid member!!! (beta)

0.78:
- Improved Combat UI textures, added new simple one
- Added target rank/class icon
- Improved combat statistics end of combat event
Archived Files (101)
File Name
Version
Size
Author
Date
1.158
380kB
Hoft
05/20/18 04:29 PM
1.157
379kB
Hoft
05/19/18 09:59 PM
1.156.6
347kB
Hoft
03/27/18 04:09 AM
1.156.5
346kB
Hoft
03/23/18 10:45 PM
1.156.4
347kB
Hoft
03/20/18 08:44 AM
1.156.3
346kB
Hoft
03/18/18 08:43 AM
1.156.2
346kB
Hoft
03/18/18 07:12 AM
1.156.1
346kB
Hoft
03/16/18 09:14 AM
1.156
346kB
Hoft
03/16/18 02:07 AM
1.155.1
345kB
Hoft
03/09/18 02:33 AM
1.155
345kB
Hoft
03/07/18 08:21 PM
1.154.1
345kB
Hoft
03/06/18 12:42 AM
1.154
345kB
Hoft
03/02/18 08:51 PM
1.153.2
344kB
Hoft
02/27/18 02:08 PM
1.153.1
344kB
Hoft
02/27/18 10:42 AM
1.153
344kB
Hoft
02/26/18 02:02 PM
1.152.1
344kB
Hoft
02/25/18 11:25 AM
1.152
344kB
Hoft
02/25/18 07:00 AM
1.151
343kB
Hoft
02/23/18 02:58 PM
1.150
341kB
Hoft
02/22/18 12:54 AM
1.149
340kB
Hoft
02/17/18 12:39 AM
1.148.1
339kB
Hoft
02/16/18 12:38 AM
1.147.1
339kB
Hoft
02/15/18 03:18 AM
1.147
339kB
Hoft
02/14/18 10:46 PM
1.146
338kB
Hoft
01/31/18 02:31 PM
1.145
337kB
Hoft
01/27/18 08:04 AM
1.144.2
337kB
Hoft
01/26/18 10:59 AM
1.143
336kB
Hoft
01/25/18 07:52 AM
1.142.5
335kB
Hoft
01/22/18 11:38 PM
1.142.4
334kB
Hoft
01/21/18 08:14 PM
1.142.3
334kB
Hoft
01/21/18 12:02 PM
1.142.1
335kB
Hoft
01/20/18 12:27 PM
1.142
335kB
Hoft
01/20/18 01:11 AM
1.141.1
334kB
Hoft
01/19/18 01:07 PM
1.141
334kB
Hoft
01/19/18 10:46 AM
1.140
333kB
Hoft
01/18/18 11:50 AM
1.139
333kB
Hoft
01/18/18 08:32 AM
1.138
333kB
Hoft
01/17/18 01:09 PM
1.137
333kB
Hoft
01/16/18 05:40 AM
1.136
332kB
Hoft
01/14/18 08:10 PM
1.134.4
331kB
Hoft
01/13/18 10:52 AM
0.133
331kB
Hoft
01/06/18 10:34 PM
0.132
335kB
Hoft
01/04/18 02:22 AM
0.131
335kB
Hoft
12/26/17 11:50 AM
0.130
334kB
Hoft
12/26/17 04:46 AM
0.129
335kB
Hoft
12/22/17 09:01 PM
0.128
334kB
Hoft
12/16/17 11:16 AM
0.127
334kB
Hoft
12/14/17 12:11 PM
0.126
335kB
Hoft
12/12/17 05:27 AM
0.125
335kB
Hoft
12/09/17 07:59 AM
0.124
334kB
Hoft
12/06/17 11:31 PM
0.123
334kB
Hoft
12/01/17 11:25 PM
0.122
334kB
Hoft
11/30/17 01:58 PM
0.121
334kB
Hoft
11/25/17 01:39 AM
0.120
329kB
Hoft
11/15/17 12:42 PM
0.119
328kB
Hoft
11/14/17 05:59 AM
0.118
327kB
Hoft
11/08/17 08:21 PM
0.117
326kB
Hoft
11/08/17 10:56 AM
0.116
325kB
Hoft
11/05/17 12:14 PM
0.115
324kB
Hoft
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Unread 05/13/18, 02:34 PM  
Random88

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I have one last question about your ingenious addon. Would it be possible to completely move the action frame? At the moment it is written ( in the menu, when i move the frames - foto in my last post), only vertical movement. That does not work right. If I push the frame straight up, it sometimes jumps back to another position. Moreover, the left skills buttons are always in the character.
It would be awesome, if the frame would be displaceable in all directions.
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Unread 05/13/18, 02:04 PM  
Hoft
 
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Originally Posted by thimesis
Is there any way for you to add a profiles setting..?
It is easy to add but it will make big problems to ALL players. Setup for each character, save/load profile, plenty reloads... and... just for your execute threshold...
Originally Posted by Random88
Or is it not possible to track Debuffs for the target with a widget?
Although they are recognized as a widget but not displayed if i play. Does anyone know why?
Current version do not trigger widgets for target and ground effects. But Action frame do this perfect.
Originally Posted by thimesis
IIRC you can add ID's manually. So if you know the buff/debuff ID you can add it.
Or by effect name
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Unread 05/13/18, 02:39 AM  
Random88

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Here is a picture to show it clearly. The blue buff is displayed as a widget in the game, the red ones are not displayed if i play the game. They are only displayed in the menu, where you can move the frames. Although they are recognized as a widget but not displayed if i play. Does anyone know why?


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Unread 05/12/18, 03:40 PM  
Random88

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Originally Posted by thimesis

IIRC you can add ID's manually. So if you know the buff/debuff ID you can add it.
I try it:

My second try: I go to widget menu and add it per hand.
It apparently does not show any debuffs?

I try this build:
Dragonknight https://www.elderscrollsbote.de/plan...27:528:281:307

This buffs work:
Deadly Cloak, Rending Slashes, Flames of Oblivion, Molten Armaments

but Noxious Breath and Venomous Claw don´t work!

Noxious Breath
Venomous Claw
Last edited by Random88 : 05/12/18 at 03:53 PM.
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Unread 05/12/18, 02:42 PM  
thimesis

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Originally Posted by Random88
First, thanks for your awesome addon!
I have one question. In your second screenshoot upload:
"Default frames reposition."
How can i disable the "Target Unit" Frame ( under the compass )?

And how can i add an widget, if it´s impossible to mouse middle click it?
I have 2 debuffs on the target, but if i switch to mouse controll, the target frame is gone and i can´t middle click the debuff to add it to widget.
My second try: I go to widget menu and add it per hand.
If i go to "move UI". I can reposite my widgets, that i have wrote with the hand. But they are not shown on my screen, if i leave the menu?!
Why only the widgets shown, that i have middle clickt with mouse button?

Or is it not possible to track Debuffs for the target with a widget?
IIRC you can add ID's manually. So if you know the buff/debuff ID you can add it.
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Unread 05/12/18, 05:45 AM  
Random88

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First, thanks for your awesome addon!
I have one question. In your second screenshoot upload:
"Default frames reposition."
How can i disable the "Target Unit" Frame ( under the compass )?

And how can i add an widget, if it´s impossible to mouse middle click it?
I have 2 debuffs on the target, but if i switch to mouse controll, the target frame is gone and i can´t middle click the debuff to add it to widget.
My second try: I go to widget menu and add it per hand.
If i go to "move UI". I can reposite my widgets, that i have wrote with the hand. But they are not shown on my screen, if i leave the menu?!
Why only the widgets shown, that i have middle clickt with mouse button?

Or is it not possible to track Debuffs for the target with a widget?
Last edited by Random88 : 05/12/18 at 06:21 AM.
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Unread 05/12/18, 01:10 AM  
thimesis

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Is there any way for you to add a profiles setting, preferably for each individual tab? I see a setting for execute threshold notification, but IDK if all settings are character specific which would be tedious, or if settings are account wide meaning that I would need to change execute threshold depending on whether I'm on a magDK or a magSorc.
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Unread 05/11/18, 07:16 PM  
Hoft
 
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Originally Posted by Tonyleila
ZO_CreateStringId("BUI_You", "Du hast die")
Added. Will be available in next update.
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Unread 05/11/18, 07:46 AM  
Tonyleila
 
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Originally Posted by Hoft
You can translate BanditsUserInterface\lang\en.lua and sed it to me. Would be very grateful!
Look like some phrases like "You Gruppe verlassen" are not translated in German yet. It says "You ..left group" and in German it shoud be "Du hast die ... Gruppe verlassen"

I think its line 527 in BUI_Events.lua

BUI.OnScreen.Notification(5,"You".." "..GetString(BUI_GroupMemberLeave))

I'm not good in lua but you know what I want to do
Lua Code:
  1. BUI.OnScreen.Notification(5," "..GetString(BUI_You).." "..GetString(BUI_GroupMemberLeave))  --Group leave

ZO_CreateStringId("BUI_You", "You")

And in German


ZO_CreateStringId("BUI_You", "Du hast die")
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Last edited by Tonyleila : 05/11/18 at 10:38 AM.
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Unread 05/11/18, 01:30 AM  
Hoft
 
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Originally Posted by Tonyleila
Love this UI but coud you fix the ^genders like ^f ^m ^n showing up in the boss/ability announcements?
I'l take a note.

Originally Posted by Goultard
How can we help for a French translation ?
You can translate BanditsUserInterface\lang\en.lua and sed it to me. Would be very grateful!
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Unread 05/10/18, 07:32 AM  
Goultard

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How can we help for a French translation ?
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Unread 05/10/18, 04:06 AM  
Tonyleila
 
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Originally Posted by Tonyleila
Love this UI but coud you fix the ^genders like ^f ^m ^n showing up in the boss/ability announcements?
Is it important? ))
Yah its distracting and ugly from the otherwise perfect UI. Its so important that I left a comment about it here. Twice.

Its hard to fix?
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Last edited by Tonyleila : 05/10/18 at 04:07 AM.
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Unread 05/06/18, 09:33 PM  
Hoft
 
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Originally Posted by mav1234
I've recently started using the BUI minimap (have been using other modules for some time) and I notice the minimap "stutters" (kind of shakes) when I mount or when I'm near the edge of map zones. Is there something I have set on my end that causes this?
Menu>Minimap>ZoomMountRatio

Originally Posted by Tonyleila
Love this UI but coud you fix the ^genders like ^f ^m ^n showing up in the boss/ability announcements?
Is it important? ))

Originally Posted by mendisabal
not works combat preer buf, поправь пожалуйста по возможности , а сурж постоянно активен ,как бы ,все это в умной панели.
Да. Еще не правил изменения в скилах после недавней обновы.

Originally Posted by LupusDei1983
I was just wondering if it would be possible to get timers for skills to run out (like siphoning attacks etc) them to look like the Buff timer bars...they are really easy on the eyes and would work much better for me then the 'action icons'
Menu>Buffs>Widgets
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Unread 05/05/18, 02:06 PM  
LupusDei1983

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Hey, im absolutely in love with your UI. it even gives me frames back cause of the stability of this are am able to run trials with high settings.

I was just wondering if it would be possible to get timers for skills to run out (like siphoning attacks etc) them to look like the Buff timer bars...they are really easy on the eyes and would work much better for me then the 'action icons'

Keep up the amazing work!
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Unread 04/30/18, 06:38 AM  
mendisabal

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___

not works combat preer buf
до обновления вроде он работал ,поправь пожалуйста по возможности , а сурж постоянно активен ,как бы ,все это в умной панели .
Last edited by mendisabal : 04/30/18 at 06:48 AM.
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