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Clockwork City (3.2)
Updated:12/20/17 05:14 PM
Created:04/25/15 07:21 PM
Monthly downloads:9,037
Total downloads:203,415
Favorites:368
MD5:
Categories:TradeSkill Mods, ToolTip
3.2
TraitBuddy  Popular! (More than 5000 hits)
Version: 5.7
by: Weolo [More]
TraitBuddy is an addon which trys to help you easily manage and keep track of what crafting research traits all your characters know. Great for those alt'o'holics out there just like myself.

I have expanded many game tooltips so that the information you want to see is right there on the item where you need it. There is also a custom screen if you prefer to see all the research in one place.

In case you are unsure what an alt is, it is a term to describe another/alternative character.

This addon is for Blacksmithing, Clothing and Woodworker traits as the other professions don't have traits you can research.

Features
  • Expanded in game tooltips:
    Bag, loot, mail, buyback, trade, guild store search, guild store listings, links placed in chat, quest rewards, crafting, equipped items and motifs
  • See the traits your character and your alts know
  • See the traits your character and your alts are researching
  • Automatically knows when your research has finished. You don't need to log on to your alts for it to update.
  • See the motifs your character and your alts know
  • Research overview screen
  • Compact movable window
  • Allows you to view any of your alts by simply picking them from a dropdown or using an icon bar
  • The screen you see will be just as if you had logged on to that alt
  • You choose which alts are included/compared
  • Customisable icon and text colours
  • Translated in to English, French, German, Japanese and Russian
  • Supports gamepad mode
  • Ability to filter motifs, unknown, almost completed etc
  • List of all crafted sets with details of their bonuses and locations
  • Support for other addons such as Inventory Grid View and Inventory Insight
  • Icons in inventory similar to what ResearchAssistant used to do
  • Plus a lot more..

Check out the attached screenshots for a small sample of what the addon offers.

What do the icons mean?
Green Tick
The selected character has researched that trait.

Orange Tick
At least one or more of your characters has completed researching that trait.
But not the currently selected character.

Blue Hourglass
The selected character is researching that trait.

Orange Hourglass
No characters have completed researching that trait but one or more of your characters have started to learn it.

The colours can be customised from the options.

How to set it up
  • Log in to each character one by one so TraitBuddy can automatically work its magic
  • Check out the tooltips on items with traits and motifs
There are 3 ways to open the TraitBuddy window
  1. Bind a key
  2. Use the buttons added to the corners of the crafting stations, skill screen and guild store
  3. Use the chat commands /tb and /tboptions
Use any combination you prefer.
Binding a key is done from the normal ESO options screen
  • Bring up the ESO Options > Controls > Keybindings and scroll down until you see "TraitBuddy Addon"
  • Choose a key you would like to use to show and hide the window
  • Personally I bind the ] key

If you have ideas to improve this addon or have found a bug please either post on the comments section of this addon page or send me a private message.

I hope you like it and find it useful.
See you in game @Weolo on EU Server
v5.7
- TraitBuddy now works with the Guild Bank - Suggested by necropola

v5.6
- Updated translation of Russian Morag Tong motif location, it no longer says not availalbe in game yet :)
- Removed old code now Clockwork City DLC is released
- Some players were reporting a bug with CWC motifs so I have changed the way TraitBuddy checks to see if you know a motif chapter, it is now totally based off achievements

v5.5.2
- Small bug fix when on motif tooltips using a gamepad
- Added motif locations to gamepad tooltips
- Improved the Russian translations for motif locations using a link from marek

v5.5.1
- Small bug fix for new users of TraitBuddy before Clockwork City

v5.5
- Added motif location descriptions to all motifs, language translations may need work
- Corrected some text formatting for set names and set locations for non English languages
- If ESO breaks style names it will now say missing in TraitBuddy
- Updated LibAddonMenu to version 2.0 r25

Clockwork City changes that will automatically appear when Clockwork City is released
- Updated to Clockwork City DLC / Update 16
- Added Bloodforge motifs
- Added Dreadhorn motifs
- Added Apostle motifs
- Added Ebonshadow motifs
- Added Innate Axiom crafted set
- Added Fortified Brass crafted set
- Added Mechanical Acuity crafted set
- Re-added the EVENT_NON_COMBAT_BONUS_CHANGED event that was introduced with Horns of the Reach as it now seems to be working correclty
- TraitBuddy now responds better to when you change your crafting passive skills and not every skill point change
- Removed TraitBuddy intricate icon from inventories as ESO now does this
- Removed custom inventory icon size setting
- TraitBuddy inventory icon size is now the same as the new ESO inventory icon
- Removed custom inventory icon colour setting for "This character can learn", now uses the default ESO inventory icon colour
- Added a new option to use the new ESO inventory research icon instead of the TraitBuddy inventory icon

v5.4.1
- The new Crafted Sets section title is now translated into German, French, Russian and Japanese instead of being in English

v5.4
- Added crafted item sets as a new section/button
- Crafted sets show the set name, number of traits required, all the set bonuses and the zones to craft them in
- Crafted set bonuses are based off cp160 legendary gear
- Fixed Inventory Insight addon support

v5.3.2
- Small bug fix for the temporary code I added with version 5.3.1

v5.3.1
- TraitBuddy will again correctly remember max research and remaining research time
- There is a bug with the new event EVENT_NON_COMBAT_BONUS_CHANGED ESO are now aware and are fixing it
- I have put older code back in until this new event is fixed
- To ensure the most accurate research data I recommend you log on to each character

v5.3
- Updated to Horns of the Reach DLC / Update 15
- Added Hlaalu motifs
- Added Redoran motifs
- Added Telvanni motifs
- Improved the detection when a crafting research time passive skill is changed using new ESO events
- Style material information is now dynamically generated
- Added support for the new research cancellation
- Updated LibAddonMenu to version 2.0 r24

- Technical changes for those who are interested, to keep in line with changes ESO made to the LUA
- ESO function GetNumSmithingStyleItems() replaced with the newer GetNumValidItemStyles() function
- ESO function GetSmithingStyleItemInfo() removed
- Removed all references to ESO constants ITEMSTYLE
- Stopped using styleItemIndex in favour of the new itemStyleId
- Style names are now grabbed from the new function GetItemStyleName()

v5.2.2
- Updated French translations, thanks lexo1000

v5.2.1
- Improved detection of Harvens Improved Skill Window addon

v5.2
- Fixed bug with gamepad mode equipped item tooltip
- Improved gamepad mode inventory tooltip
- Improved gamepad mode loot tooltip
- Improved gamepad mode mail tooltip
- Improved gamepad mode trade tooltip
- Improved gamepad mode trading house tooltip

v5.1
- Added new slash command /traitbuddy now that Morrowind has a chat command autocomplete feature
- Screen announcement added when a trait has been researched for the current character. Can be turned off in options.
- No longer using legacy screen announcement code
- You can now choose the icon you want to represent intricate items
- Now using in game constants for
Skinchanger, Militant Ordinator, Buoyant Armiger, Stalhrim Frostcaster, Ashlander,
Silken Ring, Mazzatun, Grim Harlequin, Hollowjack and Morag Tong motifs
- Skills window launcher icon will now position itself better if you are using Harvens Improved Skill Window Addon
- Added TraitBuddy icon to crafting stations
- When using InventoryGridView addon fixed the position of the TraitBuddy icons when in list mode
- When using InventoryGridView addon fixed the position of the TraitBuddy icons in the crafting stations
- When using InventoryGridView addon added option to draw the TraitBuddy inventory icons on top

v5.0
- Updated to Morrowind
- Added Morag Tong motifs and material
- Added Buoyant Armiger motifs and material
- Added Ashlander motifs and material
- Added Militant Ordinator motifs and material
- When learning a new motif the motif filters now update
- Added intricate icon to crafting station deconstruction and improvement inventories

v4.9
- Added intricate icon to bag and bank inventories
- This can be turned off in the TraitBuddy options
- Code improvements on how I create the icons

v4.8.2
- Small bug fix (typo) for motif tooltips when using a gamepad

v4.8.1
- Small bug fix (typo) when learning a motif with chapters

v4.8
- Icons added to bag and bank so you can quickly see if its worth saving an item or motif.
If you see the icon it means you or an alt could learn the trait or motif.
This takes the character management options into account.
- You can turn the icons for bag or bank off in the options
- You can change the size of the icon in the options
- You can change the colours of the icons in the options
- Does work with InventoryGridView addon, showing the icon in the top right corner
- "Almost complete" filter added to motifs
- Small improvement to motif tooltip when sections are turned off in the options
- Inventory Insight addon support added for gamepad mode

v4.7
- Code improvements
- Added support for Inventory Insight addon
- If you have the Inventory Insight addon installed you can now see extra information at the bottom of the TraitBuddy tooltips
- It will tell you if have that type of item with the same trait on another character, in your bank or in any guild bank
- There can be slight delays if you quickly look at multiple items
- Because of this it is turned off by default, you can turn it on and off at anytime in the TraitBuddy options

v4.6
- Small update to Japanese translation, thanks BowmoreLover
- Motifs filter added, quickly see known and unknown motifs based off characters selected under options
- Small code improvements to motif screen creation

v4.5
- You can now mail a list of known and unknown traits to you friends
- Check out the icons at the top of each column in the TraitBuddy window
- Works with normal and gamepad modes

v4.4
- More improvements to the way completed research is handled
- Redesigned the launch icons to allow for future improvements
- Launch icons will now always show the correct icon

v4.3
- Small bug fix for gamepad tooltips
- Removed old code which only applied to One Tamriel
- Removed data compatibility code for TraitBuddy versions 1 to 3

v4.2
Last changes added for Homestead including latest changes from test server
- Ebony motif will be motif number 37
- This means ESO has moved the Draugr motif from number 37 to 38
- I have put code in place to fix the data associated with this
- ESO standardised all motif names so they now look a little different than before

Other changes
- You can now link motif achievements directly from the TraitBuddy motif screen
- Improved the way I handle completed research
- Code improvements
- Performance improvements

v4.1.2
- Bug fix to clearing old character data before the UI is created
- Bug fix to removing a character from the research screen before the options screen has initialised
- Hid Ebony motif data until the motif number is confirmed by ESO

v4.1.1
- Small change to when the motif data is initialised
- Some small code improvements
- Small bug fix when deleting a character
- Added last missing link to chat feature, you can now link traits from the TraitBuddy window

v4.1
- Small visual fix to options screen when deleting a character
- Small bug fixes
- Lots of code improvements
- Every UI control was redesigned internally to allow for easier future improvements
- The UI will not look any different though
- Some UI control bug fixes
- Some UI control improvements
- Added a custom delayed event manager which will further improve the stability of my addon
- Added 4 new motifs in preparation for the Homestead patch, these will appear automatically at that time
- Added Ra Gada motifs and material
- Added Silken Ring motifs and material
- Added Mazzatun motifs and material
- Added Ebony motifs and material

v4.0.1
- Bug fixes

v4.0
- Large re-designed to the character management, you now have a lot more control
- You can now indicate which of your characters are blacksmiths, woodworkers and/or clothiers
- You can now indicate which of your characters are interested in motifs
- The above changes will affect which characters you see in the relevant tooltips
- Turning off all 4 of the new checkboxes for one character will remove the character from the TraitBuddy screen
- You can no longer accidentally delete character data, there is now a confirmation box
- If a character knows every blacksmithing, clothing and woodworking trait then that character will automatically disappear from the research screen
- Fixed a possible duplicate control error when looking at more than one addon's options
- Bug fixes and performance improvements

v3.9.1
- Removed a debug message, sorry about that

v3.9
- Small improvement on the research screen, if you have researched everything in a profession it will no longer appear on the research screen
- Improved Japanese translations, thanks BowmoreLover

v3.8
- Characters which no longer exist will once again automatically tidy themselves up
- Option added so you can choose if you want to use automatic character data tidying

v3.7
- Crown store only motifs are now clearly marked on the motif screen
- Simplified the Stalhrim Frostcaster and Grim Harlequin motifs on the motif screen

v3.6
- Added Stalhrim Frostcaster motif and style material
- Stalhrim Frostcaster and Grim Harlequin motifs now better represent that they can only be obtained from the crown store
I will improve these further later with shorter names

v3.5
- Added "Link in Chat" feature in the TraitBuddy window for Motifs, Style materials and Trait materials

v3.4
- Added launch button to guild store, configurable from options
- Improved Japanese translation, thanks BowmoreLover
- Added some missing translations

v3.3
- Updated LibAddonMenu to version 2.0 r23

v3.2.1
- Added some missing translations for German, Russian, Japanese and French

v3.2
- Added option to check if your ESO Plus membership changes as this effects the research times. Off by default
- Added option to hide title in the tooltip
- Added launch buttons to skills screen and crafting stations
- Added option to turn the launch buttons on or off

v3.1
- Added Skinchanger motifs and material (new life festival motif)
- General tidying up after One Tamriel
- Removed previous code workarounds, class information is again dynamic and not stored

v3.0
- Updated to One Tamriel / Update 12
- Added Celestrial motifs and material
- Added Yokudan motifs and material
- Added Draug motifs and material
- Added Grim Harlequin motifs and material (festival motif)
- Added Hollowjack motifs and material (festival motif)

v2.9
- Translated addon in to Russian - Thanks Ckau
- Shortened motif names on motif screen. This makes the motif order very clear for all languages
- Time remaining text length on research screen reduced for Russian language

v2.8.3
- Fix for some rare cases of errors at startup

v2.8.2
- Improvements to research screen
- Improvements in character data deletion

v2.8.1
- Gamepad support now available for bag, mail, looted items, mail attachments, buy back, trade, guild vendor and crafting
- Added TraitBuddy web page link on options screen
- Bug fixes to character management
- Bug fixes to alternative character selection bar
- Bug fixes to tooltips when characters are excluded under options

v2.8
- First go at adding Gamepad support. More work needed.
- Bug fixes

v2.7.6
- Language fix and improvement to style information on tooltips

v2.7.5
- Workaround for new ESO functions GetNumCharacters() and GetCharacterInfo() until they fix them

v2.7.4
- Updated LibAddonMenu to version 2.0 r22
- Bug fix when deleting character addon data
- Improvements on how I build the alternative character selection

v2.7.3
- Stability improvements when dealing with messed up addon data

v2.7.2
- Removed automatic character data deletion

v2.7.1
- Bug fix, a new API function added with Shadow of the Hist was different when it went live
- If you used version 2.7 this will fix the error but you will have to log on to your alts again to grab new data

v2.7
- Updated to Shadows of the Hist
- Research screen added. You can now quickly see which alts need attention
- Added Dro-M'Athra motifs and material
- Added Dark Brotherhood motifs and material
- Added Minotaur motifs and material
- Added Akatosh motifs and material (Seems to have been renamed to Order of the Hour)
- Changed the fundermental way I store the addon data. Addon data can now survive a character rename, class or race change
- Automatically tidies up TraitBuddy addon data for characters that no longer exist
- Implemented a new way for me to add new features. Hopefully meaning less errors, bugs and simplifying the logic of my code
- Changed the way I store research times
- The style of the item is now shown at the bottom of the tooltip (Needs more work)
- Updated LibAddonMenu to version 2.0 r21
- Improved how I get motif quality colours
- Translated in to Japanese (let me know if I can improve it, 私はそれを改善することができるなら、私に知らせて)
- Removed TraitBuddy API functions
- Hooking tooltips changed to require a /reloadui to reduce any impact on the game or lua resources

v2.6
- Updated to Dark Brotherhood
- Added Abah's Watch, Thieves Guild and Assassins League styles
- Weighted weapon trait is now decisive trait
- Exploration armour trait is now prosperous trait
- Now using blacksmith, clothing and woodworker icons from Dark Brotherhood
- Bug fix in displaying motif tooltips

v2.5
- Improved character management in the options screen. Now using a custom LibAddonMenu control
- Character/settings deletion added to the options. I recommend you delete any old character data, especially characters which no longer exist
- Small bug fix when updating who knows which traits. It will have only effected a tiny amount of players
- Small bug fix when checking if someone knows a trait
- Added some missing option tooltip language translations

v2.4
- Complete "technical" re-design of the UI, you should see no visual differences if its working correctly
- I am now using xml templates and have removed around 2000 lines from the TraitBuddy xml file, 20Kb rather than 150Kb
- Improved the reliablily, no more cases where you/or an alt learn a trait and it doesnt show up right away
- Changes to the placement of the alt selection, thanks F-Lambda
- Small bug fix to motif detection of old alts, thanks Red_Nine
- Small bug fix to motif chapter text x/14
- Code improvements
- Updated LibAddonMenu to version 2.0 r20

v2.3.1
- Small bug fix for chapter titles on motif screen, they are now not so long
- Small bug fix for partial known chapters, if you dont know all of a chapter the number will be shown x/14

v2.3
- Complete re-design of Motif screen, easier to use, improved reliability, easier to see if an alt knows a motif
- TraitBuddy will now remember where you moved the window to
- You can choose if you want the window to be moveable at any time with the lock/unlock icon at the top of the window
- Added window postion reset under options
- Removed a bug fix for incorrectly named motifs, the game now has the correct names
- Bug fixes and improvements with item tooltips
- Simplified motif data used internally
- Code improvements

v2.2
- Updated to Thieves Guild
- Updated LibAddonMenu to version 2.0 r19
- Hooking crafting tooltips has changed, fixed that
- Fixed a tooltip bug when trading players items thats had traits on
- Replaced timer texture with new thieves guild one, old timer texture no longer exists
- Added Trinimac motifs and material
- Added Malacath motifs and material
- Added Outlaw motifs and material
- Added Aldmeri/Dominion motifs and material
- Added Daggerfall/Covenant motifs and material
- Added Ebonheart/Pact motifs and material
- Added Soul-Shriven motif and material

v2.1
- Added Akaviri motifs and material
- Added Mercenary motifs and material
- Added Ancient Orc motifs and material
- Code changes because of Ancient Orc motif being listed as motif 21 and there are only 20 motifs

v2.0
- Updated to Orsinium (new Motifs still to add)
- Code improvements
- Fixed a couple of bugs with how TraitBuddy dealt with newly added game motifs

v1.9
- Fixed a bug when learning a motif from the crown store
- Tidied tooltips for brought crown store motifs
- Code improvements

v1.8.3
- Fixed a typo in which was not correctly recording which Glass and Xivkyn motifs you already knew

v1.8.2
- Fix a display bug for motif names in French and German
- There is a game bug in non English clients where both Glass and Xivkyn motifs show at motif 16
- Added a small workaround relating to this, may add more later

v1.8.1
- Fixed a display bug in motif tooltips

v1.8
- Completely re-designed the motif screen
- Added the Glass motif to screen and tooltips
- Added the Xivkyn motif to screen and tooltips
- Code improvements
- Remember to log in to all your alts for TraitBuddy to check if you know the new motifs

v1.7.2
- Fixed a bug in UpdateMotifUI() when all characters are turned off in the options

v1.7.1
- Fixed a typo in TraitBuddyAPI
- Bug fixes for TraitBuddyAPI
- Fixed a bug in UpdateResearch()
- General bug fixes

v1.7
- Bug fixes
- Code improvements
- Updated to Imperial City (new Motifs still to add)
- Public API added via TraitBuddyAPI, details on addon page

v1.6
- Motifs/styles added to tooltips and UI
- Trait materials and motifs have full blown game tooltips
Allowing you to easily see how many you have in your bank or are carrying
- Bug fix: fix a possible known trait caching issue
- LibStub updated to 1.0 r4

v1.5.2
- Updated LibStub to version 1.0 r3
- Updated LibAddonMenu to version 2.0 r18

v1.5.1
- Fixed a bug in the item tooltip for items in your bag

v1.5
- Some small code improvements
- Character names in tooltips are now sorted alphabetically
- Tick and hourglass colours can now be changed in options

v1.4.1
- Fixed a bug with the new character exclusion
- Added option for tooltips on equipped items

v1.4
- Option added to allow excluding characters

v1.3
- Can open options straight from the TraitBuddy window
- Slash commands added /tb and /tboptions
- Alternative character selection added, you can enable it in the options. Log on to each character to pick up their class
- Extended TraitBuddy into the following tooltips quest reward, crafting, can be turned off in options
- Fixed a layout problem for French and German languages
- Fixed a bug with some French and German text
- Fixed clothing icon, it now uses clothing instead of outfitter
- Specific icons for light and medium armour
- New label to clearly show what you are viewing "Heavy Armour", "Light Armour" etc

v1.2.1
- Oops left a debug message in, removed it

v1.2
- French and German translations updated. May need tweaking
- Russian translation removed for now until the game supports it
- Options screen added
- Extended TraitBuddy in to the following tooltips bag, loot, mail, buyback, trade, guild store search, guild store listings, chat links
- You choose where the tooltips appear from the options
- Standardised colours to reduce confusion
- Tooltip appearance can be customised from options

v1.1
- Initial attempt at translating my addon to French, German and Russian
- Changed the colour of some hourglasses to help make it clearer if you or an alt is doing the research
- Changed the design of the tooltips from the items and the TraitBuddy window to more closely resemble the look of ESO
- Each time the TraitBuddy window is opened/re-opened it will now default back to showing the current characters research to save some confusion
- Better guidance added to the web page to describe the icons and what they mean. More improvements to be made on this later

v1.0
- First release
Archived Files (78)
File Name
Version
Size
Author
Date
5.6
123kB
Weolo
11/03/17 05:22 PM
5.5.2
126kB
Weolo
10/21/17 04:09 AM
5.5.1
126kB
Weolo
10/15/17 11:04 AM
5.5
126kB
Weolo
10/12/17 05:52 PM
5.4.1
116kB
Weolo
09/03/17 10:39 AM
5.3.2
113kB
Weolo
08/18/17 09:40 AM
5.3.1
113kB
Weolo
08/17/17 01:24 PM
5.3
112kB
Weolo
08/14/17 02:15 AM
5.2.2
111kB
Weolo
06/29/17 11:59 AM
5.2.1
111kB
Weolo
06/23/17 09:54 AM
5.2
111kB
Weolo
06/19/17 04:51 PM
5.1
111kB
Weolo
06/05/17 12:03 PM
5.0
110kB
Weolo
05/21/17 11:54 PM
4.9
109kB
Weolo
04/30/17 09:18 AM
4.8.2
109kB
Weolo
04/20/17 12:39 AM
4.8.1
109kB
Weolo
04/18/17 10:51 AM
4.8
109kB
Weolo
04/17/17 10:32 AM
4.7
106kB
Weolo
04/05/17 10:38 AM
4.6
104kB
Weolo
03/22/17 01:23 PM
4.5
103kB
Weolo
02/28/17 10:59 PM
4.4
101kB
Weolo
02/12/17 09:54 PM
4.3
100kB
Weolo
02/09/17 11:00 AM
4.2
101kB
Weolo
02/05/17 09:22 PM
4.1.2
99kB
Weolo
01/24/17 01:09 PM
4.1.1
99kB
Weolo
01/23/17 12:46 AM
4.1
99kB
Weolo
01/22/17 06:29 PM
4.0.1
94kB
Weolo
01/17/17 02:43 AM
4.0
94kB
Weolo
01/16/17 03:49 PM
3.9.1
90kB
Weolo
01/04/17 03:05 PM
3.9
90kB
Weolo
12/27/16 02:08 PM
3.8
90kB
Weolo
12/22/16 05:53 PM
3.7
89kB
Weolo
12/19/16 02:50 PM
3.6
89kB
Weolo
12/15/16 12:43 PM
3.5
89kB
Weolo
11/12/16 02:34 PM
3.4
88kB
Weolo
11/05/16 12:24 PM
3.3
88kB
Weolo
11/01/16 02:01 PM
3.2.1
85kB
Weolo
10/21/16 04:16 PM
3.2
85kB
Weolo
10/21/16 03:57 PM
3.1
84kB
Weolo
10/08/16 08:26 AM
3.0
84kB
Weolo
10/04/16 10:07 PM
2.9
83kB
Weolo
09/15/16 03:50 PM
2.8.3
82kB
Weolo
08/24/16 01:06 AM
2.8.2
82kB
Weolo
08/23/16 12:00 PM
2.8.1
82kB
Weolo
08/21/16 07:40 PM
2.8
82kB
Weolo
08/16/16 04:14 PM
2.7.6
81kB
Weolo
08/09/16 12:59 PM
2.7.5
81kB
Weolo
08/07/16 08:44 AM
2.7.4
81kB
Weolo
08/06/16 10:50 AM
2.7.3
80kB
Weolo
08/04/16 01:19 PM
2.7.2
80kB
Weolo
08/01/16 04:27 PM
2.7.1
80kB
Weolo
08/01/16 03:05 PM
2.7
80kB
Weolo
07/31/16 06:20 PM
2.6
80kB
Weolo
05/31/16 10:55 AM
2.5
79kB
Weolo
04/27/16 08:46 PM
2.4
79kB
Weolo
04/10/16 04:52 PM
2.3.1
77kB
Weolo
03/15/16 04:51 PM
2.3
77kB
Weolo
03/15/16 04:01 PM
2.2
78kB
Weolo
03/06/16 11:16 PM
2.1
76kB
Weolo
11/02/15 04:50 PM
2.0
76kB
Weolo
11/02/15 12:44 PM
1.9
76kB
Weolo
10/24/15 11:07 PM
1.8.3
75kB
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Unread 12/29/17, 12:38 PM  
Phinix
 
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Originally Posted by pelle412
Hi, I disabled all addons and re-enabled them 1 by 1 and found a culprit. It's the Srendarr addon. I tried to reset its settings to default but that doesn't seem to help. I'll try tinkering with its settings. Maybe one of its buff windows overlap with that area and intercepts mouse clicks? I tried moving buff windows out of the way but it didn't seem to help.
Nothing in the last several versions of Srendarr changed anything that would be related to such behavior. There are no invisible floating windows or anything in Srendarr that would do what you describe.

To test I loaded up both addons and was able to click all the buttons fine. I also unlocked Srendarr's aura frames and moved Trait Buddy so its buttons were behind one and was still able to click them. This doesn't really matter though, as those windows only show when Srendarr is unlocked anyway.

The only time Srendarr's aura frames blocked clicking the buttons in Trait Buddy is if you moved Trait Buddy so the buttons were behind one of Srendarr's frames that actually had current auras in it, like the long buff frame. But that is not what is happening in your screenshot.

It is possible that the reload of the UI when testing removing addons fixed the problem, not the unchecking of Srendarr. The best way to test such things is to uncheck all addons, /reloadui, then enable one and test (always making sure the UI is reloaded AFTER enabling). If the problem doesn't exist enable another addon, reload again, and test.

My guess is some other addon that uses an invisible control window is causing this.
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Unread 12/29/17, 09:32 AM  
pelle412

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Originally Posted by Weolo
Okay cool, well done!
I think in the options you can bring up where Srendar controls can draw, maybe some of it overlaps or something.
Also make sure you have the latest version of their addon also.
Srendarr was last updated Dec 26 and I think that's when the problems started. My buff windows had not changed but I'll try to dig into it further.

EDIT: If I unlock the TraitBuddy window and move it around and re-locking it, the buttons now work even if I move it back to the position it was in when it didn't work.
Last edited by pelle412 : 12/29/17 at 10:06 AM.
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Unread 12/29/17, 09:29 AM  
Weolo
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Okay cool, well done!
I think in the options you can bring up where Srendar controls can draw, maybe some of it overlaps or something.
Also make sure you have the latest version of their addon also.
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Unread 12/29/17, 09:26 AM  
pelle412

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Originally Posted by Weolo
Styles, Crafted sets and Research buttons
That makes no sense at all, those buttons have nothing to do with the data in the SavedVariables
When they are pressed they just show or hide content

I have no idea why they would stop working for you on a reload

Could you confirm the language you use?
And try disabling all other addons and checking again?
Hi, I disabled all addons and re-enabled them 1 by 1 and found a culprit. It's the Srendarr addon. I tried to reset its settings to default but that doesn't seem to help. I'll try tinkering with its settings. Maybe one of its buff windows overlap with that area and intercepts mouse clicks? I tried moving buff windows out of the way but it didn't seem to help.
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Unread 12/29/17, 08:58 AM  
Weolo
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Styles, Crafted sets and Research buttons
That makes no sense at all, those buttons have nothing to do with the data in the SavedVariables
When they are pressed they just show or hide content

I have no idea why they would stop working for you on a reload

Could you confirm the language you use?
And try disabling all other addons and checking again?
Last edited by Weolo : 12/29/17 at 08:59 AM.
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Unread 12/29/17, 08:48 AM  
pelle412

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Originally Posted by Weolo
Originally Posted by pelle412
Hi, thanks for a superb addon I've used since I started playing ESO. I did notice something in the past few days. The research button in top right (in fact 3 of the buttons) do not work for me. The first 3 works as intended but the other 3 does nothing. They don't register as clickable objects when I move my mouse over them.
All the buttons are working for me and others so there must be something which is causing them not to work correctly for you, let's see if we can figure it out.

Do you get any errors on loading?
Make sure you only download TraitBuddy from this page.
What version number shows up in game for TraitBuddy?
Do you manually install TraitBuddy or use Minion?

So I am clear which buttons you mean here are some screenshots.

This is the top buttons when looking at Blacksmith


Let's call this screenshot 1


Let's call this screenshot 2


Which 3 buttons are not working for you?
There are no errors on loading. The version number is 5.7 (says so in Addons menu). I use Minion to download the addon.

The buttons that don't work are the book, the helmet (in triangle) and the triangle with cornered rings from screen shot 2.

I did a test by deleting the TraitBuddy save file. The first toon I logged on with after doing this all buttons worked (but could only show information from that toon). When I logged on to the 2nd toon, then the same 3 buttons stopped working, and going back to the first toon the buttons no longer worked either.
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Unread 12/28/17, 09:33 PM  
Weolo
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Originally Posted by pelle412
Hi, thanks for a superb addon I've used since I started playing ESO. I did notice something in the past few days. The research button in top right (in fact 3 of the buttons) do not work for me. The first 3 works as intended but the other 3 does nothing. They don't register as clickable objects when I move my mouse over them.
All the buttons are working for me and others so there must be something which is causing them not to work correctly for you, let's see if we can figure it out.

Do you get any errors on loading?
Make sure you only download TraitBuddy from this page.
What version number shows up in game for TraitBuddy?
Do you manually install TraitBuddy or use Minion?

So I am clear which buttons you mean here are some screenshots.

This is the top buttons when looking at Blacksmith


Let's call this screenshot 1


Let's call this screenshot 2


Which 3 buttons are not working for you?
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Unread 12/28/17, 03:31 PM  
pelle412

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Hi, thanks for a superb addon I've used since I started playing ESO. I did notice something in the past few days. The research button in top right (in fact 3 of the buttons) do not work for me. The first 3 works as intended but the other 3 does nothing. They don't register as clickable objects when I move my mouse over them.
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Unread 12/28/17, 04:51 AM  
Weolo
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I will give it some thought
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Unread 12/27/17, 11:15 PM  
necropola
 
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Originally Posted by Weolo
Looks like I did not understand, let me try again.
  • you are on a alt
  • you dont want to research traits with that alt
  • in TraitBuddy you have marked that alt as not being interested in Blacksmithing, Clothing or Woodworking
  • you want to see a grey icon in their inventory
Exactly, though only one case for the gray icon (white icon --> gray icon).

The other would be an item with a trait that has been researched on all designated crafters/researchers for that discipline and you are logged in as one of them (no icon --> gray icon)
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Last edited by necropola : 12/27/17 at 11:29 PM.
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Unread 12/27/17, 08:54 PM  
Weolo
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Looks like I did not understand, let me try again.
  • you are on a alt
  • you dont want to research traits with that alt
  • in TraitBuddy you have marked that alt as not being interested in Blacksmithing, Clothing or Woodworking
  • you want to see a grey icon in their inventory
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Unread 12/27/17, 08:37 PM  
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I'm not quite sure, if your "simpler terms" 100% express what I asked for.
It's only a suggestion anyway. And I'm a happy user of your Addon as it is.

Just to give some background information to understand, why I think it might be useful:
I had this idea of a gray research icon, when I was on an alt (who isn't a crafter/researcher) and I saw the white research icon displayed for items in my inventory/bank/guild bank. And I thought, wouldn't it be nice to see at a glance whether I can sell/deconstruct those items or better save them for my crafters/researchers for when they have a research slot available.

This information is of course already available in the tooltip. Having this baked into the inventory icon would probably just shorten the decision making process by a second, but ... a second is a second. :-)
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Unread 12/27/17, 04:11 PM  
Weolo
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Re: Gray research icon, if known by all designated crafters

In simpler terms you are asking to be able to have 3 icon colours in the inventory.
And the logic behind the colours should be like other parts of TraitBuddy, Known, Researching, Unknown etc etc.

Technically it would take some re-working of what I already have. It's getting to the point where I will need to disable the new icon ESO added completely and replace it with my own and logic. So don't expect it quickly.

For now you will have to make do with what's already there.
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Unread 12/27/17, 03:26 PM  
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Thumbs up Gray research icon, if known by all designated crafters

I have another little suggestion which may further improve this great Addon.

In case an item has a trait, but that trait has been researched (or is being researched) by all characters designated for that crafting discipline in TraitBuddy, could you make the research icon gray instead of white? Or to put it more precise apply the following color coding for the research icon.

White == Item has a trait which may be researched by current character who is a designated crafter for this discipline

Yellow == Item has a trait which may be researched by another designated crafter (current character already knows or is not a designated crafter for this discipline)

Gray == Item has a trait, but is already known (being researched) by all designated crafters of this discipline

No Icon == Item has no trait
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Unread 12/24/17, 11:59 AM  
Weolo
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@GregariousJB

It will work just fine for a long time then for some reason very rarely the latest researched trait gets a little out of step.

Luckily it is a rare thing.

When you load in to your character TraitBuddy is reading the researched trait information from the game and at that time it can sometimes be wrong.

I have built entire mechanisms in to TraitBuddy to try and reduce the chances of this happening but every now and again something slips through.

I am struggling to come up with more ways of correcting this so for now if you notice something like this if you do a /reloadui it will update TraitBuddy again.
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