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Updated: 04/26/16 12:06 PM
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Compatibility:
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Updated:04/26/16 12:06 PM
Created:04/05/14 05:36 PM
Downloads:2,105,997
Favorites:2,375
MD5:
Categories:Map, Coords, Compasses, Data Mods
2.3
SkyShards  Popular! (More than 5000 hits)
Version: 2.4
by: Garkin, Ayantir
--------------------------------------------------------------------------------------------------
-- Garkin's SkyShards
--------------------------------------------------------------------------------------------------

SkyShards adds map pins for skyshards to the world map.


In-game configuration is in the SETTINGS -> Addon Settings -> SkyShards menu,
or use command /skyshards.


--------------------------------------------------------------------------------------------------

Slash commands:

Code:
/skyshards		Settings menu
/myloc			Prints your current location to the chat window.
/mylocation		dtto
/mypos			dtto
/myposition		dtto

--------------------------------------------------------------------------------------------------

How to manually install addon:
  1. Go to the "Elder Scrolls Online" folder in your Documents

    For Windows: C:\Users\<username>\Documents\Elder Scrolls Online\<version>\
    For Mac: ~/Documents/Elder Scrolls Online/<version>/

    (replace <version> with the client you're using - "live" or "liveeu")

  2. You should find an AddOns folder, if you don't, create one.
  3. Extract the addon from downloaded zip file to the AddOns folder
  4. Log into the game, and in the character creation screen, you'll find
    the Addons menu. Enable your addons from there.

--------------------------------------------------------------------------------------------------

I didn't check all skyshard locations in-game, so if you find any missing
map pin or pin on the wrong spot, please report it as a bug on my portal:

http://www.esoui.com/portal.php?&uid=524

How to report:
Switch to "Bug", select "SkyShards" interface, enter any title and to the
description write which pin is on wrong spot and its correct position on
the map.

If you want to get skyshard location, move as close as possible to that
skyshard and type "/myloc". This command reports current location of your
character to chat.
Example:
Code:
Auridon: 70.81,82.92
Pin name is on the tooltip.
example:
Code:
"     Auridon Skyshards      "
"(2) Adorns Valanoís terrace."
"        [collected]         "
So the bug report will be:
move Auridon Skyshards (2) to Auridon: 70.81,82.92
or
missing pin: The Cave of Trophies: 26.00,31.09
or
remove pin: Malabal Tor Skyshards (5) at Vulkwasten: 45.01,24.10

-------------------------------------------------------------------------------------------------

Skyshards data are collected from:-------------------------------------------------------------------------------------------------

This addon uses the following libraries:
-------------------------------------------------------------------------------------------------

TODO:
  • create better tooltips
v2.4 (Ayantir)
- API Bump. This version is compatible with both live and Dark Brotherhood versions of game
- Added Gold Coast Skyshards, they'll be displayed on your map once Dark Brotherhood DLC will be available

v2.3.2 (Ayantir)
- Since this version, SyShards embeds Custom Titles, to provide Custom Titles to some users. For more info please see the concerned addon description.
- LibAddonMenu & CustomCompassPins libraries update

v2.3.1 (Ayantir)
- Updated location of Crimson Cove SkyShard in Malabal Tor

v2.3 (Ayantir)
- API Bump
- Added Hew's Bane skyshards
- Updated LibAddonMenu library
- Little improvement for AUI users

v2.2.2 (Ayantir)
- Fixed duplication bug with AUI MiniMap added by last update

v2.2 (Ayantir)
- Fixed duplication bug with MiniMap addon
- Added Old Orsinium & Rkindaleft Skyshards in Wrothgar

v2.1 (Ayantir)
- Gamepad Support added

v2.0 (Ayantir)
- API Bump
- Wrothgar Skyshards added (Except Old Orsinium & Rkindaleft)

v1.9.2
- updated LibMapPins to r11

v1.9.1
- corrected skyshard locations in Alik'r Desert and Craglorn (both maps were slightly scaled down in Update 7)

v1.9.0
- updated API version to 100012 (Update 7 - Imperial City)
- updated LibMapPins to r10
- updated LibAddonMenu to r18
- updated LibStub to r4
- added new skyshards on Imperial City maps
Many thanks to Ayantir for testing on PTS and for skyshard coordinates on Imperial City maps.

v1.8.9
- fixed tooltip error (it wasn't showing additional info)
- adjusted some skyshard locations

v1.8.8
- adjusted some skyshard locations
- modified click handlers

v1.8.7
- fixed misplaced skyshard in Port Hunding (Stros M'Kai)

v1.8.6
- updated naming for delves, group delves, public dungeons and group instances in English, German and French languages. Names should now be the same as on the world map.

v1.8.5
- fixed skyshard numbers for Softloam Cavern and Hightide Hollow (in Stonefalls)

v1.8.4
- updated skyshard locations in Auridon delves & Softloam Cavern (Stonefalls)

v1.8.3
- updated skyshard locations in Stonefalls delves

v1.8.2
- updated LibMapPins-1.0 to r9 (because of AUI compatability issues)

v1.8.1
- updated LibMapPins-1.0 to r8
- updated skyshard locations in Glenumbra delves

v1.8.0
- updated API version to 100011 (Update 6)
- updated LibAddonMenu-2.0 to r17
- updated LibMapPins-1.0 to r7

v1.7.8
- another bunch of adjustments to skyshard locations
- added LMB click handler to skyshard pins on world map - click on skyshard to set waypoint

v1.7.7
- adjusted some skyshard locations to make them more accurate

v1.7.6
- fixed data for Hightide Hollow and Softloam Caverns

v1.7.5
- updated API version to 100010 (Update 5)
- updated LibAddonMenu-2.0 to r16 (because of changes in controls in Update 5)
- updated LibMapPins-1.0 to r6 (added scroll bar for World Map filters)
- updated skyshard locations in delves changed in Update 5 - all delves in Alikír Desert, Eastmarch and Malabal Tor delves and in Delís Claim (Auridon), Cryptwatch Fort (Glenumbra), Emberflint Mine (Stonefalls).

v1.7.4
- added russian localization (RuESO support). Thanks to KiriX.

v1.7.3
- updated skyshard locations in Bangkorai solo dungeons

v1.7.2
- updated skyshard locations in Reaper's March and The Rift dungeons

v1.7.1
- added skyshard locations inside of Upper Craglorn delves

v1.7.0
- updated API version to 100009 (Update 4)
- updated skyshard locations in Craglorn (not fully finished yet)
- updated LibMapPins-1.0 to r5 because of EMM minimap support

v1.6.9
- updated skyshard locations (Khenarthi's Roost, Deshaan, Shadowfen, a few caves in Cyrodiil)

v1.6.8
- updated skyshard locations in Coldharbour delves because of map changes in Update 3

v1.6.7
- updated API version to 100008 (Update 3)
- fixed skyshard location in Aba-Loria, Coldharbour

v1.6.6
- updated API version to 100008 (Update 3) <-- actually I forgot to do so ;)

v1.6.5
- updated LibAddonMenu-2.0 library (r14)
- adjusted some skyshard locations

v1.6.4
- updated LibAddonMenu-2.0 library (r13)
- adjusted a few skyshard locations

v1.6.3
- updated LibAddonMenu-2.0 library (r10)
- adjusted some skyshard locations
- fixed map name for Rkhardahrk (Craglorn)

v1.6.2
- updated LibAddonMenu-2.0 library (r9)
- adjusted a few skyshard locations

v1.6.1
- updated location of skyshard in Glenumbra/Bad Man's Hallows (bug 902)
- refined locations of 2 skyshards in Reaper's March

v1.6
- updated API version
- updated LibAddonMenu-2.0 (r8)

v1.5.1
- updated libraries

v1.5
- new settings menu (upgrade from LibAddonMenu 1.0 to 2.0)
- updated CustomCompassPins library

v1.4.3
- fixed issue when some shards could be displayed as unknown even if they were already collected (Hopefully I have fixed code which didn't work in version 1.4)
- added registration of custom pins to the ZrMM

v1.4.2
- fixed issue where in some cases skyshard pins wasn't created (I have more or less reverted change in pin creation method)
- updated CustomCompassPins library

v1.4.1
- fixed location of skyshard in Hightide Hollows (Stonefalls #14)

v1.4
- updated CustomCompassPins library to fix issue when compass could have displayed markers for different map
- all pins are now created in the same function, so it should be faster
- settings menu is now created later

v1.3
- all pin functions (including map filters) moved to the LibMapPins-1.0 library
- fixed tooltip for collected skyshards

v1.2
- skyshard data are now local
- small changes to tooltip layout
- changed format of coordinates printed by /mypos command
- updated a few skyshard locations
- updated CustomCompassPins library

v1.1
- added Craglorn skyshards

v1.0.4
- updated API version
- adjusted a few skyshard locations

v1.0.3
- updated CustomCompassPins library
- code cleanup

v1.0.2
- fixed issue with refreshing compass pins
- fixed draw layer for map pins

v1.0.1
- updated CustomCompassPins library

v1.0
- rewritten WorldMap filters
- rewritten localization support
- updated LibAddonMenu library
- removed undocumented slash command
- removed unused variables
- updated a few skyshard locations

v0.7.1
- added "Realistic" icon set by Heidra (http://www.esoui.com/forums/member.php?u=5744)
- updated skyshards locations
- small changes to WorldMap filters

v0.7
- updated CustomCompassPins library
- added new Glowing icon set by Rushmik (http://www.esoui.com/forums/member.php?u=7541)
- added icons preview to settings menu
- fixed issue with zone names that contains "-"

v0.6.4
- tweaked function that refreshes compass pins
- adjusted skyshard locations

v0.6.3
- compass markers should be correctly refreshed after zone change

v0.6.2
- updated skyshard positions in high-level maps
- code cleanup

v0.6.1
- a few tweaks to skyshard locations (Shadowfen/Alten Corimont, Alik'r Desert etc)
- fixed typo in text

v0.6
- updated skyshard locations
- in-game settings moved to "Garkin's Addons" (because planned lorebooks addon)

v0.5.3
- updated french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- fixed issue with leaked variable to global

v0.5.2
- updated german translation from Bl4ckSh33p (http://www.esoui.com/downloads/info220.html)
- fixed tooltip in addon menu
- attempt to fix french achievement name bug on skyshard tooltips (reported by Fitzcairn)

v0.5.1
- fixed bug in settings menu
- updated CustomCompassPins library

v0.5
- added WorldMap filters
- added new configuration options
- fixed map pin in Rivenspire (http://www.esoui.com/portal.php?id=27&a=viewbug&bugid=120)

v0.4
- resolved conflict with EsoHead Markers
- added french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- new icons

v0.3.1
- fixed language selection (http://www.esoui.com/downloads/info159-Languageselectionfix.html)
- updated german translation (http://www.esoui.com/downloads/info158-GermantranslationDeutschebersetzung.html)

v0.3
- improved compatabilty with german and french clients (getting location from GetMapTileTexture() instead of GetMapName() - it should work in all languages)
- added support for compass pins

v0.2.1
- fixed typo in function SkyS.AddCallback_unknown()

v0.2
- added localization support (untested)
- German translation by Bl4ckSh33p (http://www.esoui.com/downloads/info138-Himmelsscherben.html)
- updated LibAddonMenu library (http://www.esoui.com/downloads/info7-LibAddonMenu.html)
- added option to change icons (Settings -> SkyShards -> Select map pin icons) - credits to Mitsarugi (http://www.esoui.com/downloads/info143.html)
- fixed slash commands
- added license

v0.1
- first public version
Optional Files (0)


Archived Files (71)
File Name
Version
Size
Author
Date
2.3.2
100kB
Garkin
03/29/16 07:21 PM
2.3.1
94kB
Garkin
03/22/16 01:27 AM
2.3
94kB
Garkin
03/07/16 01:39 AM
2.2.2
93kB
Garkin
11/17/15 04:51 AM
2.2.1
93kB
Garkin
11/15/15 02:05 AM
2.2
93kB
Garkin
11/15/15 12:35 AM
2.1
93kB
Garkin
11/07/15 10:44 AM
2.0
93kB
Garkin
11/02/15 11:30 AM
1.9.2
92kB
Garkin
09/15/15 07:04 AM
1.9.1
92kB
Garkin
09/04/15 08:17 PM
1.9.0
92kB
Garkin
08/31/15 09:16 AM
1.8.9
85kB
Garkin
04/27/15 06:17 PM
1.8.8
85kB
Garkin
04/13/15 07:07 AM
1.8.7
84kB
Garkin
04/07/15 04:48 AM
1.8.6
84kB
Garkin
03/22/15 07:29 PM
1.8.5
84kB
Garkin
03/13/15 08:08 AM
1.8.4
84kB
Garkin
03/10/15 09:57 PM
1.8.3
84kB
Garkin
03/09/15 12:07 PM
1.8.2
84kB
Garkin
03/07/15 04:20 PM
1.8.1
84kB
Garkin
03/05/15 07:09 PM
1.8.0
84kB
Garkin
03/03/15 02:00 PM
1.7.8
80kB
Garkin
01/22/15 07:08 PM
1.7.7
80kB
Garkin
01/14/15 09:23 AM
1.7.6
80kB
Garkin
12/01/14 03:46 PM
1.7.5
80kB
Garkin
11/03/14 09:56 AM
1.7.4
78kB
Garkin
09/23/14 09:13 AM
1.7.3
78kB
Garkin
09/18/14 07:02 AM
1.7.2
78kB
Garkin
09/17/14 06:37 PM
1.7.1
78kB
Garkin
09/16/14 02:43 PM
1.7.0
78kB
Garkin
09/16/14 09:09 AM
1.6.9
77kB
Garkin
08/16/14 01:20 PM
1.6.8
77kB
Garkin
08/06/14 07:30 PM
1.6.7
77kB
Garkin
08/06/14 05:13 AM
1.6.6
77kB
Garkin
08/05/14 10:04 AM
1.6.5
77kB
Garkin
07/31/14 10:22 AM
1.6.4
77kB
Garkin
07/21/14 10:59 AM
1.6.3
76kB
Garkin
07/17/14 09:15 AM
1.6.2
76kB
Garkin
07/10/14 10:40 AM
1.6.1
75kB
Garkin
06/29/14 10:54 AM
1.6
75kB
Garkin
06/25/14 07:53 AM
1.5.1
75kB
Garkin
06/15/14 05:30 AM
1.5
75kB
Garkin
06/13/14 07:33 AM
1.4.3
59kB
Garkin
06/09/14 10:06 AM
1.4.2
59kB
Garkin
06/07/14 08:52 AM
1.4.1
59kB
Garkin
06/06/14 07:57 PM
1.4
59kB
Garkin
06/06/14 02:46 PM
1.3
59kB
Garkin
06/04/14 05:19 PM
1.2
51kB
Garkin
05/29/14 06:22 PM
1.1
51kB
Garkin
05/23/14 09:48 AM
1.0.4
50kB
Garkin
05/23/14 06:35 AM
1.0.3
50kB
Garkin
05/15/14 11:37 AM
1.0.2
51kB
Garkin
05/13/14 09:33 PM
1.0.1
50kB
Garkin
05/11/14 02:32 PM
1.0
50kB
Garkin
05/04/14 08:34 AM
0.7.1
50kB
Garkin
04/30/14 10:38 AM
0.7
44kB
Garkin
04/26/14 03:43 PM
0.6.4
36kB
Garkin
04/24/14 09:05 PM
0.6.3
36kB
Garkin
04/23/14 07:33 PM
0.6.2
36kB
Garkin
04/23/14 10:41 AM
0.6.1
36kB
Garkin
04/17/14 11:27 AM
0.6
36kB
Garkin
04/16/14 10:02 AM
0.5.3
35kB
Garkin
04/13/14 05:10 PM
0.5.2
35kB
Garkin
04/13/14 11:00 AM
0.5.1
35kB
Garkin
04/12/14 09:53 PM
0.5
35kB
Garkin
04/12/14 12:46 PM
0.4
34kB
Garkin
04/10/14 12:08 AM
0.3.1
33kB
Garkin
04/08/14 07:05 AM
0.3
33kB
Garkin
04/07/14 09:52 PM
0.2.1
33kB
Garkin
04/07/14 05:39 PM
0.2
33kB
Garkin
04/07/14 08:08 AM
0.1
19kB
Garkin
04/05/14 05:36 PM


Post A Reply Comment Options
Unread 05/23/16, 05:20 AM  
Ayantir
 
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Forum posts: 605
File comments: 831
Uploads: 25
Originally Posted by QuadroTony
Originally Posted by Ayantir
New version with Dark Brotherhood SkyShards

Many thanks to BinaryVector for last missing one i didn't found myself
can yo uadd little feature like this?



will be nice, i think this addon fit it
Oh that's nice, yes, I'll do something.

i think it would be great if you can add the addon "SpentSkillPoints" (http://www.esoui.com/downloads/info3...illPoints.html), with permission of the author of course. i think it would be great to have 1 addon less
would that be possible?
No sorry, I would like to keep SkyShards only for SkyShards
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Unread 05/23/16, 02:40 AM  
l3x0r

Forum posts: 10
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i think it would be great if you can add the addon "SpentSkillPoints" (http://www.esoui.com/downloads/info3...illPoints.html), with permission of the author of course. i think it would be great to have 1 addon less
would that be possible?
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Unread 05/23/16, 01:02 AM  
QuadroTony
 
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Forum posts: 654
File comments: 3244
Uploads: 3
Originally Posted by Ayantir
New version with Dark Brotherhood SkyShards

Many thanks to BinaryVector for last missing one i didn't found myself
can yo uadd little feature like this?



will be nice, i think this addon fit it
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Unread 04/26/16, 08:03 AM  
Ayantir
 
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Forum posts: 605
File comments: 831
Uploads: 25
New version with Dark Brotherhood SkyShards

Many thanks to BinaryVector for last missing one i didn't found myself
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Last edited by Ayantir : 04/26/16 at 12:08 PM.
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Unread 02/05/16, 09:50 AM  
Ayantir
 
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Hey there,

Skyshards version for PTS with the 6 new skyshards

https://www.dropbox.com/s/xzp2lixeug...s-2.3.zip?dl=0

For AUI bugs, I can't manage to reproduce them, switched the map for delve <-> main map <-> city map, and still no bugs.
I run last version of AUI, with the last version of LibMapPins aswel
I checked both AUI and MiniMap by Fyrakins compatibility and for me there is no problem

Spoiler about the Skyshard in Bahraha's Gloom :

> Youtube Video
> Map
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Last edited by Ayantir : 02/05/16 at 09:52 AM.
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Unread 01/28/16, 07:52 AM  
babylon

Forum posts: 0
File comments: 140
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Originally Posted by Ayantir
Originally Posted by babylon
Originally Posted by ForgottenLight
Good afternoon!

After I installed the latest version (2.2.1) of the addon, began to appear on the map skyshards from other locations. When I entered the game, I was in the Stormhaven location. After that I moved to Alikr. And then moved to Craglorn. On the Craglorn map display skyshards from all three locations.



A similar problem was observed in other addons. Why is this happening? Perhaps because of a conflict with other versions of libraries in other addons?
I get this as well - it seems skyshards from the main world map get displayed on submaps (like when in dungeons or in a city area - the skyshards from world map show up in same equivalent location as they would if I zoom out to the world map, where they actually are located).

I use AUI, and do not have Fyrakin minimap or any other minimap other than AUI.

I also use Lorebooks and other info map icons but none of those have the same problem as Skyshards - only Skyshards is doing all this duplicating.

I can temporarily fix the problem by doing a reload UI, but soon as I change to a different area and leave a submap or go back to one, the problem returns (and I'd have to reload UI again to clear the duplicate skyshards).
For AUI problems, try to check if you first updated to latest rev, then, try the fix mentionned bit before :

Open Skyshards.lua, find (ctrl+F) the number "50" (withut quotes) and change it to 150
I also needto check the new version of LibMapPins, what changes had been made. I will try to publish a fix before Thieves guild, but I would try to be sure it will fix the issue. Last one was completely random.

Sorry, I was really extremely busy last weeks (working from 8am to 10pm each day even sat/sun for 3 weeks...)

Will be a lot better now.
I tried doing that edit (and already have AUI updated and current), and this does not fix the issue - still getting duplicate mirror skyshards coming from the world map into my dungeon or city maps after leaving world map area and going to dungeon/city maps.

Any chance you and AUI guy can arrange whatever fix needs to be made, because I can't do anything my end, and I want both these addons.
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Unread 01/28/16, 04:54 AM  
Ayantir
 
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Originally Posted by babylon
Originally Posted by ForgottenLight
Good afternoon!

After I installed the latest version (2.2.1) of the addon, began to appear on the map skyshards from other locations. When I entered the game, I was in the Stormhaven location. After that I moved to Alikr. And then moved to Craglorn. On the Craglorn map display skyshards from all three locations.



A similar problem was observed in other addons. Why is this happening? Perhaps because of a conflict with other versions of libraries in other addons?
I get this as well - it seems skyshards from the main world map get displayed on submaps (like when in dungeons or in a city area - the skyshards from world map show up in same equivalent location as they would if I zoom out to the world map, where they actually are located).

I use AUI, and do not have Fyrakin minimap or any other minimap other than AUI.

I also use Lorebooks and other info map icons but none of those have the same problem as Skyshards - only Skyshards is doing all this duplicating.

I can temporarily fix the problem by doing a reload UI, but soon as I change to a different area and leave a submap or go back to one, the problem returns (and I'd have to reload UI again to clear the duplicate skyshards).
For AUI problems, try to check if you first updated to latest rev, then, try the fix mentionned bit before :

Open Skyshards.lua, find (ctrl+F) the number "50" (withut quotes) and change it to 150
I also needto check the new version of LibMapPins, what changes had been made. I will try to publish a fix before Thieves guild, but I would try to be sure it will fix the issue. Last one was completely random.

Sorry, I was really extremely busy last weeks (working from 8am to 10pm each day even sat/sun for 3 weeks...)

Will be a lot better now.
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Last edited by Ayantir : 01/28/16 at 04:55 AM.
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Unread 01/28/16, 03:15 AM  
babylon

Forum posts: 0
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Originally Posted by ForgottenLight
Good afternoon!

After I installed the latest version (2.2.1) of the addon, began to appear on the map skyshards from other locations. When I entered the game, I was in the Stormhaven location. After that I moved to Alikr. And then moved to Craglorn. On the Craglorn map display skyshards from all three locations.



A similar problem was observed in other addons. Why is this happening? Perhaps because of a conflict with other versions of libraries in other addons?
I get this as well - it seems skyshards from the main world map get displayed on submaps (like when in dungeons or in a city area - the skyshards from world map show up in same equivalent location as they would if I zoom out to the world map, where they actually are located).

I use AUI, and do not have Fyrakin minimap or any other minimap other than AUI.

I also use Lorebooks and other info map icons but none of those have the same problem as Skyshards - only Skyshards is doing all this duplicating.

I can temporarily fix the problem by doing a reload UI, but soon as I change to a different area and leave a submap or go back to one, the problem returns (and I'd have to reload UI again to clear the duplicate skyshards).
Last edited by babylon : 01/28/16 at 03:21 AM.
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Unread 01/26/16, 07:06 PM  
Lady_Guinevere

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Known Skyshards turning off

So for about a month now I keep having the problem of the option of show collected skyshards turning off in my settings on all my characters. I have removed the addon and deleted the savedvariables file for skyshards and reinstalled but it keeps turning off the option.

I can turn the option on while on a character, but as soon as I alt to another character and log back on it is turned off again. I run several Cyrodiil Skyshard runs with my guilds to help other get skyshards and I really would like to have the known ones to continuously stay on my map.

Is there anything I can do to fix this issue?

Thanks
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Unread 01/12/16, 04:20 PM  
Matoomba

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I have the same problem as ForgottenLight's original post on 11/16/15 and I use AUI as well. Any plans on an update for this issue? Thanks.
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Unread 01/07/16, 12:34 AM  
eugam

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Thank you

Same as with LoreBooks..

I am using this add-on in combination with TrueExplorer. I only show the shards on the compass, not on the map, and it is working great. When i think i am done with a zone i check how many shards i have missed.
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Unread 11/23/15, 06:42 AM  
Ayantir
 
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Originally Posted by ForgottenLight
Originally Posted by Ayantir
PS: Could you try with a delay of 150ms instead of 50ms on your both computers ? It's short enought to be undetectabl. If it solve your issue, I can do this without a problem at next update.
I set 150ms and the problem was solved on a slow computer.
On a fast computer even when 50ms the problem was not observed.
Thanks, I'll raise the value at next update
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Unread 11/23/15, 12:57 AM  
ForgottenLight
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Originally Posted by Ayantir
  • You'll have duplicate if you display both MiniMaps. You should not have 2 Minimaps. Code is for now incompatible. It's Skyshards/Lorebook + (AUI MiniMap OR Fyrakin's MiniMap), but not the both at same time.
  • You won't have problems if you only display MiniMap by Fyrakin - Code is not delayed.
  • There is a delay if you display AUI MiniMap (in this case why having Fyrakin's one?). If you don't display AUI MiniMap, but only use others AUI features, there should not have a delay.
I use AUI addon. AUI MiniMap always shown. I NOT use Fyrakin's MiniMap.

Originally Posted by Ayantir
PS: Could you try with a delay of 150ms instead of 50ms on your both computers ? It's short enought to be undetectabl. If it solve your issue, I can do this without a problem at next update.
I set 150ms and the problem was solved on a slow computer.
On a fast computer even when 50ms the problem was not observed.
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Unread 11/19/15, 05:32 AM  
Ayantir
 
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Originally Posted by ForgottenLight
Originally Posted by Ayantir
The delayed execution is here ONLY if you have AUI MiniMap addon enabled. What's your problem ?
I have AUI addon and MiniMap always shown. I'm very used to it.
  • You'll have duplicate if you display both MiniMaps. You should not have 2 Minimaps. Code is for now incompatible. It's Skyshards/Lorebook + (AUI MiniMap OR Fyrakin's MiniMap), but not the both at same time.
  • You won't have problems if you only display MiniMap by Fyrakin - Code is not delayed.
  • There is a delay if you display AUI MiniMap (in this case why having Fyrakin's one?). If you don't display AUI MiniMap, but only use others AUI features, there should not have a delay.

Sorry, but the delay was here in Skyshards long before I came here and always worked for AUI MiniMap. You should have your problem before 2.2.2. Considering another solution will spend me lot of time I don't have. I also need to consider that with Fyrakin's MiniMap there is not a single problem with a "clean" code. and maybe the solution is in AUI too.

If you want to spend some time on the problem, you can look at the code and try, I'll add a patch if this one fix your solution but I won't add a slider to customize that delayed execution.

The solution can be in Skyshards, LibMapPin and AUI, I still don't know. I would say Skyshards because Destinations addon is working well but after copying its whole checks, I didn't found any solution. For now it works on 99% of cases (I also got a 5 years computer and problem was solved).


PS: Could you try with a delay of 150ms instead of 50ms on your both computers ? It's short enought to be undetectabl. If it solve your issue, I can do this without a problem at next update.
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Unread 11/19/15, 05:06 AM  
ForgottenLight
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Originally Posted by Ayantir
The delayed execution is here ONLY if you have AUI MiniMap addon enabled. What's your problem ?
I have AUI addon and MiniMap always shown. I'm very used to it.
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