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Updated: 02/16/17 06:40 AM
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Homestead (2.7)
Updated:02/16/17 06:40 AM
Created:11/27/16 06:57 AM
Monthly downloads:5,401
Total downloads:30,622
Favorites:110
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
2.7
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 1.30
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.

If You Like My Work, You Can Make Me Happy by
  1. Posting a praise comment,
  2. Adding a favorite,
  3. Sending some in-game gold to @cloudor on NA server
v1.31
- Fixed a precedence issue, e.g. the dragonknight volatile armor should show 20s buff time, not 10s DOT time.

v1.30
- Marked new api version.

v1.29
- Readjust default auto reposition margins for "Wykkyds Enhanced HUD".
- Improved effect recognition of bold escape fatigue for its morphs.
- Fixed a weapon pair recognition bug.

v1.28
- Fixed a format bug of alert name.

v1.27
- Fixed a bleeding DOT effect recognition bug.
- Added a 'Multiple Target Tracking' option, default is on.

v1.26
- Added player effect tracking e.g. the 4s 'Bolt Escape' fatigue time. If both player and target effects take place by same action, it will show player effect over target effect, e.g. the 20s Brutality buff from dual wield skill 'Hidden Blade' will override the 6s target movement debuff.

v1.25
- Added an option button to place the alert frame.

v1.24
- Fixed the gender specific screen string for french and german clients.
- Added an alert sound select option.

v1.23
- Added an option to exclude short duration.

v1.22
- Avoided alerts when debuffs fade because target die.

v1.21
- Fixed an issue that action bar flip animation is gone after applying time out lines.

v1.20
- Fixed an issue that resource bars are mis-repositioned when they are below the action bar.

v1.19
- Impoved options of alert including text and sound.

v1.18
- Impoved the DOT effect recognition such as Twin Slashes Bleeding effect.

v1.17
- Added options to play sound before timeout.

v1.16
- Added an option to show timeout announce, off by default.
- Added support for actions with both duration attribute and target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.

v1.15
- Added support for showing third ability bar such as overload bar action timer hints.

v1.14
- Added support for stackable effect counting such as light/heavy attacks with nightblade's Grim Focus and its morphs.

v1.13
- Added a button in settings menu to show the shift bar that can be moved around.

v1.12
- Added an option to disable shift action bar and an option to adjust cooldown line thickness.

v1.11
- Added support for target and target effect change.

v1.10
- Added conflict detection of all player resource bars and move them upward automatically.

v1.09
- Changed health bar patch that auto move it vertically according to option "Position Gap".

v1.08
- Fixed an issue that action icon stays lit while character is out of mag/stam.

v1.07
- Added some line options and a font name option.

v1.06
- Fixed a bug of starting to count down a ground ability that just canceled by invoking another ability before placement.

v1.05
- Added a position patch for addon "Wykkyds Enhanced HUD" to avoid overlap, options added.

v1.04
- Added option setting "Cooldown Color".
- Removed tracking of "Crystal Fragment Proc“.

v1.03
- Added option settings "Label Font Size" and "Label Vertical Offset".

v1.02
- Added tracking of effects over time as action duration.

v1.01
- Fixed some ui error bugs.

v1.0
- Initial implementation.
Optional Files (0)


Archived Files (27)
File Name
Version
Size
Author
Date
1.30
48kB
cloudor
02/16/17 06:03 AM
1.30
48kB
cloudor
02/07/17 05:08 AM
1.29
48kB
cloudor
01/19/17 07:03 AM
1.28
54kB
cloudor
01/03/17 10:27 PM
1.27
47kB
cloudor
01/03/17 05:44 AM
1.26
47kB
cloudor
12/26/16 08:07 AM
1.25
47kB
cloudor
12/20/16 05:51 AM
1.24
47kB
cloudor
12/19/16 07:06 AM
1.23
46kB
cloudor
12/17/16 06:38 PM
1.22
46kB
cloudor
12/17/16 06:20 AM
1.18
45kB
cloudor
12/12/16 08:41 AM
1.17
45kB
cloudor
12/12/16 08:22 AM
1.15
45kB
cloudor
12/11/16 03:18 AM
1.14
44kB
cloudor
12/08/16 07:49 AM
1.13
44kB
cloudor
12/07/16 09:44 AM
1.12
43kB
cloudor
12/06/16 11:59 AM
1.11
43kB
cloudor
12/06/16 09:10 AM
1.09
42kB
cloudor
12/05/16 08:13 AM
1.08
42kB
cloudor
12/04/16 08:18 AM
1.07
42kB
cloudor
12/01/16 08:32 AM
1.06
42kB
cloudor
11/30/16 08:01 AM
1.05
41kB
cloudor
11/29/16 11:46 AM
1.04
41kB
cloudor
11/29/16 07:45 AM
1.03
40kB
cloudor
11/28/16 11:14 AM
1.02
40kB
cloudor
11/28/16 08:03 AM
1.01
40kB
cloudor
11/27/16 11:30 AM
1.0
40kB
cloudor
11/27/16 07:32 AM


Post A Reply Comment Options
Unread Yesterday, 03:50 PM  
decay2
AddOn Author - Click to view AddOns

Forum posts: 33
File comments: 104
Uploads: 4
Hi, some guildmates had issues with haunting curse when groupmembers cast it too (it would mess up the timing). So I guess it's because of the changes regarding buffs and made them add the following at line 782 in ActionDurationReminder.lua:

Lua Code:
  1. EVENT_MANAGER:AddFilterForEvent(adr.name, EVENT_EFFECT_CHANGED, REGISTER_FILTER_SOURCE_COMBAT_UNIT_TYPE, COMBAT_UNIT_TYPE_PLAYER)

This seems to fix the issue for them.
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Unread 03/21/17, 10:40 AM  
Gamer1986PAN

Forum posts: 9
File comments: 101
Uploads: 0
Would it be possible to add the global Cooldown function to this addon?
Like in this addon http://www.esoui.com/downloads/info1...lCooldown.html
But this is not compatible with your ADR
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Unread 03/16/17, 07:56 PM  
cloudor
 
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AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 72
Uploads: 2
Thank you

Thank you all for your attentions and supports. I have had a long break and should come back now.

I have replaced my development environment(notepad++) with Eclipse LDT and set up a library of ESOUIDocumentation(10018) by converting the txt file to a bundle of doclua files, and imported esoui files as a library too. The current environment makes my programming much happier. With IDE help now, I won't have to keep codes in a single file to use word completion any more, however, I can work on lua codes with a typing system now. It's now possible for me to refactor and decouple my code structure in a way not as ugly as before!
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Unread 03/15/17, 06:46 AM  
MagiczneTornado

Forum posts: 29
File comments: 170
Uploads: 0
Originally Posted by Triddle
Love this addon, but would it be possible to track ultimates as well? I'm looking for a good way to track warhorns.
BuffTimers addon is good to track few important buffs. Its ugly but sturdy, adds large bar that can track warhorn duration no matter if its your or other group member.
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Last edited by MagiczneTornado : 03/15/17 at 11:36 AM.
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Unread 03/11/17, 07:41 PM  
Triddle

Forum posts: 0
File comments: 2
Uploads: 0
Love this addon, but would it be possible to track ultimates as well? I'm looking for a good way to track warhorns.
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Unread 03/11/17, 05:19 PM  
Necatus

Forum posts: 0
File comments: 2
Uploads: 0
In the german version of ESO the rending slashes dot doesn't show. It's called "Trennschnitte". If I change the client to EN, everything works fine.
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Unread 03/08/17, 02:10 PM  
MagiczneTornado

Forum posts: 29
File comments: 170
Uploads: 0
Feature request, override default tracking of "Rearming trap" duration, the 60 second with tracking of the actual significant buff minor force 6 seconds times 2
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Unread 02/24/17, 05:03 PM  
Daeymon

Forum posts: 0
File comments: 92
Uploads: 0
Feature Request: Alerts only occur In Combat.

If I'm out of combat, I'm more than likely going to let my buffs timeout, so it just results in a lot of unwanted alerts after a fight.
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Unread 02/23/17, 04:40 PM  
timidobserver

Forum posts: 37
File comments: 296
Uploads: 0
So, I'd like to be able to disable the countdown for each bar slot. It would also be nice to be able to do this for the alerts as well.

So for example, in the options panel I would like to see

Bar 1, Slot 1 Count On/Off Alert On/Off
Bar 1, Slot 2 Count On/Off Alert On/Off
and so on for bar 1 and bar 2.
Last edited by timidobserver : 02/23/17 at 04:42 PM.
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Unread 02/18/17, 11:05 AM  
gorugomu

Forum posts: 0
File comments: 1
Uploads: 0
One of the best addons I ever used. I don't have to move my eye to check my buffs/dot/hot anymore, this is awesome! Nicely done. I just have a question: how do I set different settings between my characters? When I switch something on my sorcerer, it changes my healer and tanker settings too.
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Unread 02/16/17, 11:47 PM  
cloudor
 
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Forum posts: 5
File comments: 72
Uploads: 2
Don't install 1.31, it's broken.
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Unread 02/16/17, 09:26 AM  
BrezzaTM

Forum posts: 0
File comments: 6
Uploads: 0
It seems like the uploaded file is the same as the previous one.
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Unread 02/16/17, 09:10 AM  
Sp00sty

Forum posts: 44
File comments: 119
Uploads: 0
ESOUI Webpage Version mistake?

Just FYI,

I do manual updates to my addons.

I pulled a version 1.31 this 6:23AM CST.

Now my favorites alerted a new update a few minutes ago and it says it is back to Version 1.30 as of 6:40AM CST.

I installed the V1.31 earlier, do I need to go back to this new V1.30 ?

Thanks
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Unread 02/14/17, 04:11 AM  
cloudor
 
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Forum posts: 5
File comments: 72
Uploads: 2
Originally Posted by Syn0
You seem to have Volatile Armor (DK skill) set to only 10 seconds instead of 20.
It's the 10 seconds DOT effect that will override the 20 seconds duration. Maybe the precedence should be readjusted.
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Unread 02/13/17, 04:00 PM  
Syn0

Forum posts: 0
File comments: 10
Uploads: 0
You seem to have Volatile Armor (DK skill) set to only 10 seconds instead of 20.
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