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Updated: 03/16/24 08:43 AM
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Compatibility:
Scions of Ithelia (9.3.0)
Updated:03/16/24 08:43 AM
Created:06/04/14 03:18 PM
Monthly downloads:48,708
Total downloads:5,797,130
Favorites:3,119
MD5:
9.3.0
Lost Treasure  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 30
by: CrazyDutchGuy, Gamer1986PAN
Lost Treasure:
Lost Treasure is an Elder Scrolls Online addon that shows treasure map, survey maps and tribute clue locations on your World Map. It includes every known treasure map, survey map and tribute clue location.

Features:
  • Filter out treasure map, survey map or tribute clue icons on map. Make sure the filter is checked if you want to see treasure map icons. By default enabled.
  • Show ALL treasure maps, ALL survey maps and ALL tribute clues for ALL zones
  • Build in minimap that you can keep on your screen for locating treasure maps and survey maps easier.
  • Full support for many languages.
  • Options to scale and select textures for your map markers
  • Uses Compass Bar when you get close to treasure map, survey map or tribute clue location.
Required Libraries:
Please install and activate all libraries as followed:
Planned features:
  • change from local to global coordinates
Version 30 :
  • API bump to 101041
  • Update dependency of LibTreasure to v17 to make sure you get all new data before you share already known data with the miner
Version 29 :
  • API bump to 101040
  • Update dependency of LibTreasure to v16 to make sure you get all new data before you share already known data with the miner
Version 28 :
  • API bump
  • fixed Mining to be redirected to the correct LibTreasure Bug Report so every new data will reach me
  • Update dependency of LibTreasure to v12 to make sure you get all new data before you share already known data with the miner
Version 27 :
  • API bump
Version 26 :
  • updated to new LibTreasure version 6 to support seperated treasure maps and tribute clues data.
    (thx to Masteroshi430 here for helping and testing)
  • changed the default map levels for the icons to make sure they are not hidden if they are located in a dungeon
  • use of the ingame strings as often as possible to get better and uniform translations
  • the "on use" option currently is not working for any books like most jewelry surveys and all the tribute clues
Version 25 :
  • API bump
  • routed pin message to LibTreasure instead of Lost Treasure
Version 24 :
thanks to Gamer1986PAN for testing
  • added flag for LibTreasure icon check. It will update the old path to the new one.
Version 23 :
  • skipped this version, for internal use only
Version 22 :
  • fixed issue with error message line 82
Version 21 :
  • fixed issue with malformatted function name
  • removed LibChatMessage dependency
Version 20 :
Big thanks to Gamer1986PAN for all the testings
  • structure changes
  • API bump
  • Spanish translation, thanks to Inval1d
  • added LibTreasure dependency - make sure to install it
  • all savedVariables are deleted, please reset them manually
Version 19 :
  • API bump
  • adjusted locations on blackwood. thanks to all contributors
Version 18 :
  • adjusted a few Blackwood pins, but there are still a few missing
  • added Chinese translation -> Thanks to Calamath and Sharlikran
Version 17 :
  • added Blackwood pins
Version 16 :
  • new file structure
  • save new pins position, if they are not in the database yet
  • notifications are only enabled for 15 days after a new patch is released
  • thanks to tiker for the pin adjustments
  • added an API functions
Version 15 :
  • added Markarth pins
Version 14 :
  • several pins adjusted (thanks to @Gamer1986PAN)
  • fixed the notification message
Version 13 :
  • Minor coordinate update and fixed false reports
Version 12 :
  • Coordinates updates and minor map fix issues
Version 11 :
  • Updated location reporting even more
  • Added japanese and russian translation
  • Updated Skyrim locations
Version 10 :
  • Updated location reporting
  • updated bag related issues
  • Updated Skyrim locations
Version 9 :
  • Fix survey report issue
  • Updated Skyrim locations
Version 8 :
  • This is a major overhaul made possible by Scootworks.
Version 7.03 :
  • Removed LibStub, LibAddonMenu, LibMapPins and CustomCompassPins. They are now dependencies
  • Upped API version for Dragonhold
  • Added Southern Elsweyr locations
  • Added Glenmoril Wyrd style locations
Version 7.02 :
  • Fix for issue with showing maps only present in inventory by Gamer1986PAN/Votan
  • Upped API version for scalebreaker
Version 7.01 :
  • Fixed the french
  • Merged some changes made by Gamer1986PAN
Version 7.00 :
  • Updated for Elsweyr
  • Updated french locale

Version 5.07 :
  • Removed folder

Version 5.06 :
  • reworked localization
  • Updated for Murkmire
Version 5.05 :
  • reworked localization
  • Updated for Wolfhunter
Version 5.04 :
  • Brazilian Localization support
  • Updated coordinates
Version 5.03 :
  • All locations updated !!!
Version 5.02 :
  • Updated Summerset Treasure Maps
  • Fixed some incorrect coordinates
Version 5.01 :
  • Updated LibAddonMenu
  • Added locations for Jewel Crafting Surveys
  • Added Summerset CE Treasure Maps
Version 5.00 :
  • Updated for Summerset
  • Added Jewel Crafting Surveys

Version 4.33 :
  • Updated for Dragon Bones
  • Added map count to tooltip (thx to Dolgubon)
Version 4.32 :
  • Updated for Clockwork City
Version 4.31 :
  • Updated for Horns of the Reach
Version 4.30 :
  • Added french translations for menu options
  • Added polish translations for menu options
  • Updated LibAddonMenu to r24
Version 4.29 :
  • Updated LibMapPins
Version 4.28 :
  • Vvardenfell Treasure Map IV
Version 4.27 :
  • Updated for morrowwind
  • Added Vvardenfell locations
Full Change history on https://github.com/simenon/LostTreasure/releases
















Version 4.11 :
  • Updated coordinates for Betnikh CE
  • Updated coordinates for Auridon CE
Version 4.10 :
  • Updated coordinates and tackled the language bug
Version 4.9 :
  • Updated coordinates
Version 4.8 :
  • Altered the way map pins got loaded to 'hopefully' fix the odd case that they do not load at all.
Version 4.7 :
  • Updated coordinates and textures
Version 4.6 :
  • Fixed zone ID's that changed during patch
  • Updated Libs
Version 4.5 :
  • Fixed texture names of survey minimaps for wrothgar zone
Version 4.4 :
  • Added Wrothgar zone
  • Updated for latest Orsinium patch
Version 4.3 :
  • Updated Alik'r coordinates
  • Updated LibAddonMenu
  • Updated LibStub
Version 4.2 :
  • Fix new Map ID's
  • Updated LibMapPins
  • Fixed coordinates for Craglorn
Version 3.0.9 :
  • Fixed some russian localization issues
  • Fixed bug with map markers showing while they were toggled of
Version 3.0.8 :
  • Added Russian Localization
Version 3.0.7 :
  • Updated Coordinates
Version 3.0.6 :
  • Updated LibMapPins
Version 3.0.5 :
  • Bug fix
Version 3.0.4 :
  • Updated for API 100011
Version 3.0.3 :
  • Bug fixes for last release -- again, thanks to Garkin for catching these!
Version 3.0.2 :
  • Fixed bug where map and compass pins don't always update when they should -- many thanks to Garkin!
  • Added coordinates for yet still another batch of crafting surveys
Version 3.0.1 :
  • Fixed bugs resulting from last update
  • Added coordinates for yet still more crafting surveys
Version 3.0 :
  • Added the option to turn treasure maps and crafting surveys on and off independently, and to set separate icons for each
  • Added coordinates for still more crafting surveys
Version 2.29 :
  • Added coordinates for yet more crafting surveys!
Version 2.28 :
  • Added coordinates for even more crafting surveys
Version 2.27 :
  • Added coordinates for more crafting surveys
Version 2.26 :
  • Added coordinates for many crafting surveys
Version 2.25a :
  • Manifest now accurately reflects that it works with Update 5
Version 2.25 :
  • Corrected Coordinates for several more maps
  • Works with Update 5
Version 2.24 :
  • Corrected Coordinates for several Cyrodiil maps
Version 2.23 :
  • Removed syncing with myself
Version 2.22 :
  • API BUMP
  • New Treasure Maps for Craglorn V and VI
  • Coordinate Update for Glenumbra CE
  • Coordinate Update for Shadowfen IV
  • Coordinate Update for all Craglorn Maps
Version 2.21 :
  • Coordinate Update for Auridon Treasure Map I
  • Coordinate Update for Auridon Treasure Map V
  • Coordinate Update for Malabal Tor Treasure Map V
Version 2.20 :
  • Coordinate Update for Bal Foyen Treasure Map I
  • Coordinate Update for Alik'r Treasure Map I
  • Coordinate Update for Bangkorai Treasure Map V
  • Coordinate Update for Malabal Tor Treasure Map VI
  • Coordinate Update for Stonefalls Treasure Map III
  • Coordinate Update for Coldharbour Treasure Map III
Version 2.19 :
  • Coordinate Update for Deshaan Treasure Map III
  • Coordinate Update for Deshaan Treasure Map V
  • Coordinate Update for Deshaan CE Treasure Map
  • Coordinate Update for Malabal Tor Treasure Map III
  • Coordinate Update for Reaper's March Treasure Map VI
  • Coordinate Update for Shadowfen Treasure Map VI
  • Coordinate Update for Coldharbour Treasure Map I
  • Coordinate Update for Coldharbour Treasure Map II
Version 2.18 :
  • LibAddonMenu update
  • LibMapPins update
  • Coordinate Update for Alik'r Treasure Map II
  • Coordinate Update for Greenshade Treasure Map II
  • Coordinate Update for Reaper's March Treasure Map II
  • Coordinate Update for Cyrodiil Treasure Map X
Version 2.17 :
  • API 100008
  • Coordinate Update for Stormhaven Treasure Map II
  • Coordinate Update for Greenshade Treasure Map IV
  • Coordinate Update for Greenshade Treasure Map VI
  • Coordinate Update for Malabal Tor Treasure Map II
  • Coordinate Update for Stonefalls Treasure Map I
  • Coordinate Update for Stonefalls Treasure Map V
  • Coordinate Update for Craglorn Treasure Map II
Version 2.16 :
  • Coordinate Update for Betnikh Treasure Map I
  • Coordinate Update for Betnikh Treasure Map II
  • Coordinate Update for Rivenspire Treasure Map IV
  • Coordinate Update for Glenumbra Treasure Map VI
  • Coordinate Update for Greenshade Treasure Map III
  • Coordinate Update for Cyrodiil Treasure Map XVII
Version 2.15 :
  • Coordinate Update for Deshaan Treasure Map VI
  • Coordinate Update for Greenshade Treasure Map IV
  • Coordinate Update for Greenshade CE Treasure Map
  • Coordinate Update for The Rift Treasure Map V
Version 2.14 :
  • Compass Pins did not get properly updated after digging up map
  • Coordinate Update for Auridon Treasure Map II
  • Coordinate Update for Grahtwood Treasure Map V
  • Coordinate Update for The Rift Treasure Map VI
  • Coordinate Update for Coldharbour Treasure Map IV
  • Coordinate Update for Coldharbour CE Treasure Map
Version 2.13 :
  • Added CustomCompassPins Support for even better map finding experience ;)
  • Coordinate Update for Bleakrock Treasure Map I
  • Coordinate Update for Bleakrock Treasure Map II
  • Coordinate Update for Stonefalls Treasure Map IV
Version 2.12 :
  • LibAddonMenu Update
  • LibStub Update
  • Fix anchoring of minitreasuremap
  • Coordinate Update for Glenumbra Treasure Map III
  • Coordinate Update for Glenumbra Treasure Map IV
  • Coordinate Update for Grahtwood Treasure Map II
  • Coordinate Update for The Rift Treasure Map III
Version 2.11 :
  • Coordinate Update for Stormhaven Treasure Map IV
  • Coordinate Update for Deshaan Treasure Map IV
Version 2.10 :
  • Coordinate Update for Glenumbra Treasure Map V
  • Coordinate Update for Shadowfen Treasure Map III
  • Coordinate Update for The Rift Treasure Map I
Version 2.9 :
  • Coordinate Update for Bangkorai Treasure Map VI
  • Coordinate Update for Grahtwood Treasure Map I
  • Coordinate Update for Grahtwood Treasure Map IV
  • Coordinate Update for Khenarthi's Roost Treasure Map IV
Version 2.8 :
  • Coordinate Update for Reapers March Treasure Map I
Version 2.7 :
  • Coordinate Update for Auridon CE Treasure Map
  • Coordinate Update for Grahtwood Treasure Map VI
  • Coordinate Update for Khenarthi's Roost Treasure Map II
  • Coordinate Update for Khenarthi's Roost CE Treasure Map II
Version 2.6 :
  • Coordinate Update for Auridon CE Treasure Map
  • Coordinate Update for Eastmarch CE Treasure Map
  • Coordinate Update for Stormhaven CE Treasure Map
  • Coordinate Update for Bleakrock CE Treasure Map
  • Coordinate Update for Glenumbra Treasure Map II
  • Coordinate Update for Grahtwood Treasure Map III
  • Coordinate Update for Grahtwood CE Treasure Map
  • Coordinate Update for Khenarthi's Roost Treasure Map III
  • Coordinate Update for Malabal Tor Treasure Map IV
  • Coordinate Update for Reaper's March Treasure Map V
  • Coordinate Update for Shadowfen Treasure Map I
  • Coordinate Update for Shadowfen Treasure Map II
  • Coordinate Update for Shadowfen CE Treasure Map
  • Coordinate Update for Stonefalls Treasure Map II
  • Coordinate Update for Stonefalls CE Treasure Map
  • Coordinate Update for The Rift CE Treasure Map
Version 2.5 :
  • Update coordinates for Rivenspire Treasure Map II
  • Update coordinates for Bangkorai Treasure Map I
  • Update coordinates for Bangkorai Treasure Map III
  • Update coordinates for Deshaan Treasure Map II
  • Update coordinates for Glenumbra Treasure Map I
  • Update coordinates for Khenarthi's Roost CE Treasure Map I
Version 2.4 :
  • Update coordinates for Rivenspire Treasure Map V
  • Update coordinates for Stros M'Kai Treasure Map II
Version 2.3 :
  • TreasureMap Icons made by Mitsarugi are back
  • Added slider in option menu to scale icons shown on map
  • Coordinate updates for Cyrodiil Treasure Map XIII and Cyrodiil Treasure Map XIV
Version 2.2 :
  • Removed some icons due to alleged copyright claims
  • Coordinate updates for Cyrodiil Treasure Map XVIII
Version 2.1 :
  • Autohide minitreasuremap when you found the treasure map
  • Coordinate updates for Rivenspire Treasure Map VI, Alik'r CE Treasure Map, Bangkorai CE Treasure Map, Reaper's March Treasure Map IV
Version 2.0 :
  • Updated for 1.2.3 : Veteran Crypt of Hearts
Version 1.17 :
  • Used wrong indexes to access treasure map data.
Version 1.16 :
  • Show map names also in french and german based on client language
  • Updated coordinates on Reaper's March CE Treasure Map
Version 1.15 :
  • Cyrodiil map IV texture name fix
  • Added minitreasuremap (toggle in settings)
Version 1.14 :
  • Cyrodiil Treasure Map XI and XVI coordinates update
Version 1.13 :
  • Deshaan Treasure Map I coordinates update
  • Bangkorai CE Treasure Map coordinates update
Version 1.12 :
  • LAM2 Updated
  • Added itemID's for all known maps
  • Added option to show all maps in your inventory (variables reset)
Version 1.11 :
  • New Settings option to select map Icons
  • LAM2 Updated
  • Fixed typo in texture name of Betnikh Treasure Map I and II, Alik'r Treasure Map VI
  • Added textures for All Cyrodiil Treasure Maps
  • Coordinate updates for Khenarthi's Roost Treasure Map I, Malabal Tor CE Treasure Map, Stros M'Kai
  • Treasure Map I
Version 1.10 :
  • Update to LibAddonMenu-2.0
  • Removed LibAddonMenu-1.0
  • Coord updates for Auridon Treasure Map VI
  • Greenshade Treasure Map I
  • Shadowfen Treasure Map IV and V
Version 1.9 :
  • Fixed spelling error in textures for treasuremap bleakrock
  • Added map textures for Cyrodill map V, VIII, IX
Version 1.8 :
  • Added filter to map options
  • Betnikh Treasure Map texture updates
  • Stormhaven Treasure Map I coordinates update
  • Alik'r Treasure Map texture updates
  • Malabal Tor Treasure Map I coordinates update
  • Stros M'Kai Treasure Map texture updates
  • Cyrodiil Treasure Map X texture update
Version 1.7 :
  • Fixed naming issue in texture of Stormhaven Treasure Map VI
  • Added texture names for Bleakrock Treasure Map I and II
  • Fixed naming issue in texture of Stros M'Kai CE Treasure Map
  • Added texture namesd for Cyrodiil Treasure Map XV and XVII
Version 1.6 :
  • Add location info to tooltip
  • More locale support
Version 1.5 :
  • More locale support
Version 1.4 :
  • Even more localized map textures added, mainly missing cyrodil and some other zones
Version 1.3 :
  • Send mail to addon author if new map texture is detected.
  • Added more localized map textures, work in progress.
Version 1.2 :
  • Reduced amount of configurable options to 1 : Show/Hide All Treasure Maps known to this addon
  • Be more descriptive in the settings menu about when a treasure map marker is placed
  • Added debug message to catch map texture names for localization support. (Temporary)
  • Map location update for Eastmarch Treasure Map I
Version 1.1 :
  • Added LibMapPins as default map pin creator
  • Saved Variables fix
Version 1.0 :
  • Initial Release
Archived Files (11)
File Name
Version
Size
Uploader
Date
29
32kB
Gamer1986PAN
10/03/23 07:13 AM
28
32kB
Gamer1986PAN
04/22/23 03:29 PM
27
32kB
Gamer1986PAN
09/23/22 06:05 PM
26
32kB
Gamer1986PAN
08/16/22 12:30 PM
25
31kB
Scootworks
06/17/22 11:38 PM
24
31kB
Scootworks
12/29/21 05:09 AM
22
44kB
Scootworks
11/13/21 05:41 AM
21
44kB
Scootworks
11/08/21 01:50 PM
21
44kB
Scootworks
11/08/21 01:47 PM
20
44kB
Scootworks
11/07/21 01:14 PM
19
47kB
Scootworks
08/23/21 12:53 PM


Post A Reply Comment Options
Unread 09/30/23, 12:32 AM  
Jinarra

Forum posts: 0
File comments: 2
Uploads: 0
Yo, does this still function? I'm not getting survey markers in Vvardenfell at least.

Edit, less than an hour later: Restarting the entire client seems to have fixed things.
Last edited by Jinarra : 09/30/23 at 12:44 AM.
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Unread 12/20/22, 04:52 PM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 641
Uploads: 2
Originally Posted by ALAEACUS
Missing from map:

Western Skyrim Alchemy Survey
Deshaan Clothier Survey
Glenumbra Clothier Survey
Grahtwood Clothier Survey
High Isle Clothier Survey

I'm starting to think your addon only works for Chests, as so far tonight zero Survey markings appear on my Maps.

Update: I see all Survey locations if I toggle the "All Locations" choice in Option Menu. "On Use" only works for Treasure Maps. It is not working for any Survey I own.

Best.

yeah the on use option is buggy right now i did not have the time to dig deeper into that. But you can choose the option "in Inventory" this is at least more useful than the "all locations" option and i guess the most used option anyway.
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Unread 12/12/22, 08:10 PM  
ALAEACUS

Forum posts: 0
File comments: 2
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Missing from map:

Western Skyrim Alchemy Survey
Deshaan Clothier Survey
Glenumbra Clothier Survey
Grahtwood Clothier Survey
High Isle Clothier Survey

I'm starting to think your addon only works for Chests, as so far tonight zero Survey markings appear on my Maps.

Update: I see all Survey locations if I toggle the "All Locations" choice in Option Menu. "On Use" only works for Treasure Maps. It is not working for any Survey I own.

Best.
Last edited by ALAEACUS : 12/12/22 at 08:49 PM.
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Unread 10/30/22, 12:14 PM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 641
Uploads: 2
Re: LibDebugLogger

Originally Posted by Aldiseth
I have updated Lost Treasure, but because the LibDebugLogger is out of date, Lost Treasure doesn't work. Is there a work-around I can use? I find the maps for surveys are so vague and appreciate this addon that makes it easy to find them! Thank you so much for your work on this!
Lost Treasure is still running for me. Just ignore that LibDebugLogger is out of date it works just fine. Just make sure you activate all needed librarys.
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Unread 10/30/22, 09:18 AM  
Aldiseth

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LibDebugLogger

I have updated Lost Treasure, but because the LibDebugLogger is out of date, Lost Treasure doesn't work. Is there a work-around I can use? I find the maps for surveys are so vague and appreciate this addon that makes it easy to find them! Thank you so much for your work on this!
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Unread 08/27/22, 05:30 PM  
Thrasher

Forum posts: 7
File comments: 205
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Originally Posted by Gamer1986PAN
Originally Posted by Thrasher
Hello!

This treasure map isn't showing on the map:

High Isle Treasure Map VI
You are correct, this got accidently removed with the last LibTreasure update, same happened for another map in The Rift. I will update the LibTreasure asap. Thanks for pointing this out.
Thanks Gamer1986PAN!
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Unread 08/27/22, 02:25 AM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 641
Uploads: 2
Originally Posted by Thrasher
Hello!

This treasure map isn't showing on the map:

High Isle Treasure Map VI
You are correct, this got accidently removed with the last LibTreasure update, same happened for another map in The Rift. I will update the LibTreasure asap. Thanks for pointing this out.
Last edited by Gamer1986PAN : 08/27/22 at 02:40 AM.
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Unread 08/26/22, 09:31 PM  
Thrasher

Forum posts: 7
File comments: 205
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Hello!

This treasure map isn't showing on the map:

High Isle Treasure Map VI
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Unread 08/21/22, 10:02 AM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 641
Uploads: 2
Re: Re: Re: Error al iniciar Lost Treasure

Originally Posted by FranX54
Originally Posted by Gamer1986PAN
Originally Posted by Servium
bad argument #1 to 'table.concat' (table/struct expected, got nil)
stack traceback:
[C]: in function 'table.concat'
user:/AddOns/LostTreasure/lang/es.lua:11: in function '(main chunk)'
|caaaaaa<Locals> SafeStrings = user:/AddOns/LostTreasure/lang/es.lua:3 </Locals>|r

Me sale eso al iniciar el juego con el complemento cargado, que puedo hacer?

Gracias

Open your file Documents\Elder Scrolls Online\live\AddOns\LostTreasure\lang\es.lua and change the following lines from:

Code:
	SI_LOST_TREASURE_BUGREPORT_PICKUP_MESSAGE = table.concat(message, "\n"),
	SI_LOST_TREASURE_BUGREPORT_PICKUP_TITLE = "New map found v%d id%d %s",
	SI_LOST_TREASURE_BUGREPORT_PICKUP_NO_MAP = "no map opened",
to
Code:
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_MESSAGE = table.concat(message, "\n"),
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_TITLE = "New map found v%d id%d %s",
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_NO_MAP = "no map opened",
does this help?

Yes it fixes it thanks / Si, lo arregla gracias
thx, i will change it in the future versions.
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Unread 08/20/22, 10:56 PM  
FranX54

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Re: Re: Error al iniciar Lost Treasure

Originally Posted by Gamer1986PAN
Originally Posted by Servium
bad argument #1 to 'table.concat' (table/struct expected, got nil)
stack traceback:
[C]: in function 'table.concat'
user:/AddOns/LostTreasure/lang/es.lua:11: in function '(main chunk)'
|caaaaaa<Locals> SafeStrings = user:/AddOns/LostTreasure/lang/es.lua:3 </Locals>|r

Me sale eso al iniciar el juego con el complemento cargado, que puedo hacer?

Gracias

Open your file Documents\Elder Scrolls Online\live\AddOns\LostTreasure\lang\es.lua and change the following lines from:

Code:
	SI_LOST_TREASURE_BUGREPORT_PICKUP_MESSAGE = table.concat(message, "\n"),
	SI_LOST_TREASURE_BUGREPORT_PICKUP_TITLE = "New map found v%d id%d %s",
	SI_LOST_TREASURE_BUGREPORT_PICKUP_NO_MAP = "no map opened",
to
Code:
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_MESSAGE = table.concat(message, "\n"),
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_TITLE = "New map found v%d id%d %s",
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_NO_MAP = "no map opened",
does this help?

Yes it fixes it thanks / Si, lo arregla gracias
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Unread 08/10/22, 06:14 AM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 641
Uploads: 2
Originally Posted by NeuroticPixels
Hi. Could you add the Legion's Arrival clue, please?

Clue Location per ESO-Hub

Web page says it's on the PTS, but it was recently added to Live. My wife obtained it recently.
next time please use the https://www.esoui.com/downloads/info....html#comments for adding new data, because Lost Treasure only displays whats added in LibTreasure.
Last edited by Gamer1986PAN : 08/10/22 at 06:14 AM.
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Unread 08/10/22, 05:58 AM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 641
Uploads: 2
Re: Error al iniciar Lost Treasure

Originally Posted by Servium
bad argument #1 to 'table.concat' (table/struct expected, got nil)
stack traceback:
[C]: in function 'table.concat'
user:/AddOns/LostTreasure/lang/es.lua:11: in function '(main chunk)'
|caaaaaa<Locals> SafeStrings = user:/AddOns/LostTreasure/lang/es.lua:3 </Locals>|r

Me sale eso al iniciar el juego con el complemento cargado, que puedo hacer?

Gracias

Open your file Documents\Elder Scrolls Online\live\AddOns\LostTreasure\lang\es.lua and change the following lines from:

Code:
	SI_LOST_TREASURE_BUGREPORT_PICKUP_MESSAGE = table.concat(message, "\n"),
	SI_LOST_TREASURE_BUGREPORT_PICKUP_TITLE = "New map found v%d id%d %s",
	SI_LOST_TREASURE_BUGREPORT_PICKUP_NO_MAP = "no map opened",
to
Code:
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_MESSAGE = table.concat(message, "\n"),
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_TITLE = "New map found v%d id%d %s",
	--SI_LOST_TREASURE_BUGREPORT_PICKUP_NO_MAP = "no map opened",
does this help?
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Unread 07/24/22, 12:03 PM  
Servium

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Error al iniciar Lost Treasure

bad argument #1 to 'table.concat' (table/struct expected, got nil)
stack traceback:
[C]: in function 'table.concat'
user:/AddOns/LostTreasure/lang/es.lua:11: in function '(main chunk)'
|caaaaaa<Locals> SafeStrings = user:/AddOns/LostTreasure/lang/es.lua:3 </Locals>|r

Me sale eso al iniciar el juego con el complemento cargado, que puedo hacer?

Gracias
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Unread 07/21/22, 05:37 PM  
NeuroticPixels
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Hi. Could you add the Legion's Arrival clue, please?

Clue Location per ESO-Hub

Web page says it's on the PTS, but it was recently added to Live. My wife obtained it recently.
Last edited by NeuroticPixels : 07/21/22 at 05:38 PM.
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Unread 07/11/22, 07:36 AM  
Baertram
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Hey, I think this addon is leaking a global variable _?
There exists SavedVariables with the name _ containing a "mining" table which seems to come from this addon here.


Edit: Could be this comes from LibSavedVars!

Edit2:
But there also exists a _ leaking to global within Lost Treasure's Startup.lua file:
Code:
local function GetAddOnInfos()
	local addOnManager = GetAddOnManager()
	local name, author
	for i = 1, addOnManager:GetNumAddOns() do
		name, _, author = addOnManager:GetAddOnInfo(i)
		if name == LostTreasure.addOnName then
			return author, addOnManager:GetAddOnVersion(i)
		end
	end
end
-> name, _, author = addOnManager:GetAddOnInfo(i)

Also the mining.lua file got a debug message "
Code:
logger:Debug("new item %d %s has been stored.
" where the variables hasNotMapOpened, hasNotBookOpened used are defined local within a if ...end closure above. That waythey are nil outside the if ... end as the debug message is run:
Lua Code:
  1. function mining:Store(pinData, overwriteMiningState)
  2.     -- Only report new pins when the treasure map has been opened.
  3.     if overwriteMiningState == nil or overwriteMiningState == false then
  4.         local hasNotMapOpened = pinData.lastOpenedTreasureMap == LOST_TREASURE_MAP_NOT_OPENED
  5.         local hasNotBookOpened = pinData.lastOpenedBookId == LOST_TREASURE_BOOK_NOT_OPENED
  6.         if hasNotMapOpened and hasNotBookOpened then
  7.             logger:Debug("no book and treasure map has been opened before")
  8.             return
  9.         end
  10.     end
  11.  
  12.     -- Store in db
  13.     local savedVars = internal.savedVars
  14.     local db = savedVars.db
  15.     db.mining.data[pinData.mapId] = db.mining.data[pinData.mapId] or { }
  16.     table.insert(db.mining.data[pinData.mapId], pinData)
  17.  
  18.     logger:Debug("new item %d %s has been stored. hasNotMapOpened: %s, hasNotBookOpened: %s", pinData.itemId, pinData.itemName, tostring(hasNotMapOpened), tostring(hasNotBookOpened))
  19.  
  20.     -- send a new notification
  21.     notifications:Add(pinData)
  22. end
Last edited by Baertram : 07/11/22 at 09:05 AM.
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