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Updated: 09/05/18 04:58 PM
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Compatibility:
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:09/05/18 04:58 PM
Created:04/06/15 01:31 PM
Monthly downloads:246
Total downloads:58,125
Favorites:90
MD5:
Categories:Bags, Bank, Inventory, Mail, Miscellaneous
Advanced AutoLoot Renewed  Popular! (More than 5000 hits)
Version: 1.9.8
by: SilverWF, Mandrakia, TheChessurCat
Originally developed by Mandrakia here and continued by TheChessurCat here
Big thanks to them for all their hard work! I'm really love this addon and can't play without it! So I decided to renew it and share.


This addon allows you to automatically filter your loot, based on your settings and keep only 'good' (for you) items and autojunk 'bad' ones.
There's also a new set of buttons in the mail panel, that will send the content of your inventory to the designated crafters you configured in the settings (except the ornate items, those are for you obviously) or to your friend for mail bouncing. You can't send mails to yourself tho - this is ingame restriction.

Features:
  • Filtering your loot, based on many filters (quality, type, level etc). Note: all filtration happens after looting, not before!
  • Autojunk of unwilling items
  • Integration of Item Saver, FCO Item Saver, Begging the Gear and CraftStore addons filters
  • Keybinds for Autoloot and Autolot stolen
  • Autosell all junk
  • Chat notification on junking, deleting and sending
  • Mail sending to designated crafters with 1 click
  • In-built mail bouncer
  • Suppress delete and return confirmation dialogues


Requirements
This addon requires following libs installed:
LibAddonMenu
LibStub
Download and unzip them just like any another addon to the C:\Users\Name\Documents\Elder Scrolls Online\live\AddOns\ folder or use Minion for installing that addons.


Slash commands
/aaloot - Change state of the ingame 'Auto-loot' option
/aasteal - Change state of the ingame 'Auto-loot stolen' option
/aalset - Open addon settings


How to use:
To configure addon go to addons settings: Press ESC - Settings - Addons - Advanced Autoloot Renewed
To configure keybinds go to controls settings: Press ESC - Controls - Addon Keybinds - Advanced AutoLoot
To enable/disable game autoloot go to ingame settings: Press ESC - Settings - Gameplay - Auto Loot or Auto Loot Stolen Items
To send mails you need to open your mailbox and use specific buttons at the top right corner of the mailbox.


Hints:
If you have some items in the bags and want to keep it, preventing from sending - just lock it (Right click on the item - Lock) or make them bound to you (just wear or convert to Imperial style, if you can).


If you have troubles
1. Try to completely remove whole folder C:\Users\your_name\Documents\Elder Scrolls Online\live\AddOns\AdvancedAutoLoot\ and install addon again - manually! Use 7zip to unzip the file archive
2. Addon does not compatible with most of addons, that have a deal with your loot too, i.e. Dustman, CraftAutoloot etc. It may work, but this is not guaranteed.


For developers
Addon var name is AdvancedAutoLoot
This addon would listen for events EVENT_MAIL_OPEN_MAILBOX, EVENT_MAIL_INBOX_UPDATE, EVENT_MAIL_CLOSE_MAILBOX, EVENT_MAIL_SEND_FAILED, EVENT_OPEN_STORE, EVENT_INVENTORY_SINGLE_SLOT_UPDATE
It changes this official ESO settings in the SETTING_TYPE_LOOT: LOOT_SETTING_AUTO_LOOT and LOOT_SETTING_AUTO_LOOT_STOLEN
It has custom modified official ESO API functions: MAIL_INBOX: Delete() and MAIL_INBOX:Return()
It creates buttons, anchored to group ZO_MainMenuSceneGroupBarButton2
Slash commands, that was used: /aaloot, /aasteal, /aalset


-------------------
You can support my work by sending me some gold if you are at the EU server: @SilverWF or just


-------------------
Changes in 1.9.8:
Attention! This version requires LibAddonMenu and LibStub libraries installed separately!
+ Mail Bouncer: made not optional and always ON.
+ Mail Sender: all sending mails now would contain a list of items sent in the mail body
+ Junker: added option to keep items with researchable traits for current character
+ Junker: integration with CraftStore added. Added option to keep items with researchable traits for selected crafters in the CraftStore
+ Several script corrections

Changes in 1.9.7:
+ Rewrote whole Mail send part. Made several independent functions, instead of one huge monster.
+ Fixed 'Min quality to send' filter (made it actually working)
+ Added Item savers integration to the most mail sender scripts (exclude Glyph and Alchemy senders)
+ Added several filters to some mail sender scripts
~ Fixed most tooltips
- Removed /sendmails slash command (it wasn't worked anyway)
~ Loot filtration: Imperial style now is 'common' (was 'rare' before). Styles Mercenary, Glass, Xivkyn, Yokudan, Draugr, Ra Gada, Ashlander now are 'rare' (was 'exotic' before)

Changes in 1.9.6.1:
~Previously added filters (for set items and jewelry) would ignore items, which level is lower than CP160

Changes in 1.9.6:
+ Added ability to keep any set items
+ Added ability to keep any jewelry

Changes in 1.9.5:
+ Fixed Mail bouncer - now it work in single Mailbox open
+ API bump

Changes in 1.9.4:
+ Delete worthless junk option changed to a slider with 0-100g range (0 would turn destroying to OFF)

Changes in 1.9.3:
- Addon wouldn't junk trophies anymore, because Survey maps are trophies

Changes in 1.9.2:
+ Added possibility to destroy stolen treasures by quality. OFF by default
+ Some code polishing

Changes in 1.9.1:
+ Mail bouncer added. OFF by default
+ Added ability to suppress Delete and Return confirmation dialogues. OFF by default.
+ Added Jewelry send part to the Mail sender
~ Triple reviewed code, added new jewelrycrafting handlers where needed.
~ Code and tooltips polished where needed
- Removed ability to keep Ornate items
- Removed Intricate level filter
- Finally removed Send All task tails

Changes in 1.9.0a:
+ Just updated addon version, that shows ingame. Forgot to do that in last time :)

Changes in 1.9.0:
Added support for item saver addons
+ Item Saver - would keep any marked items, on by default
+ FCO Item Saver - would keep items, protected from being junked or sold (not tested, coz I don't using this addon), on by default
+ Begging the Gear - would keep items, that would match to BTG filters, on by default
+ API ver. bump

Changes in 1.8.9.a:
+ API bumped to ver.020 (HotR ones)

Changes in 1.8.9:
+ Libs updated to newest versions

Changes in 1.8.8:
+ Added possibility to chat announce on junk (optional, ON by default)
+ Added possibility to delete worthless loot (optional, OFF by default)
+ Added unique items saver (always ON)

Changes in 1.8.7:
- Removed autoloot all and autoloot stolen parts completely. Event listeners for loot update too.
+ Added two keybind options to change state of ingame "autoloot" and "autoloot stolen" settings

Changes in 1.8.6:
+ Improved support for keeping styles: it is separated now for Common (OFF by default), Rare and Exotic (both are ON by default)

Changes in 1.8.5:
+ Added support for Account wide settings. OFF by default
+ Added support for sorting stolen items. OFF by default
+ Rewritten item style check. Now any new styles wouldn't be just ignored
+ API version bumped to 019 - current Morrowind API version

Changes in 1.8.4:
+ Several code improvements

Changes in 1.8.3:
+ Added possibility to store any crafted items, unmatter what, ON by default
+ Potions now have separate checkbox (ON by default), but still uses the same CP-lvl filter as Food and Drink.

Changes in 1.8.3:
+ Added support for gems, different for charged and empty, both are ON by default
+ Added support for glyphs, on by default.
+ Added glyphs CP level filter, 150 by default
+ Fixed CP filter for gear
+ Fixed poisons filtration
+ Several code improvements

Changes in 1.8.2:
+ Added potions to the Food and Drinks filter.
+ Added treasures to the always_junk items.
+ Added donation support - use it if you have a will for it and you are PC EU player only!
- Removed LibAddonmenu-1.0 support
+ Fixed LibAddonMenu-2.0 support (it causes troubles with some another addons)

Changes in 1.8.1:
- Removed recipe CP filter, because I hate monstrous scripts.
+ A little autojunk filter and options page improovements.

Changes in 1.8.0:
- Rewritten autojunk part for more stable and fast work.
+ Added function "Autosell junk items". "Off" by default.
+ Added poisons support. Addon would keep it by default.
+ (Beta) Added CP lvl filters for the Intricate items, Recipes, Food and Drinks, Poisons and other items
+ Stolen items would not be autojunked anymore.

Changes in 1.7.1:
- Some code clearance.
+ Added function "Keep rare style items", where "rare" is "Dwemer, Ancient Elf, Imperial, Barbaric, Primal or Daedric". "On" by default.
+ Junked items now wouldn't be sent.
- Removed "Send white items" option, because there is already item rarity filter.

Changes in 1.7.0:
+ Some compatibility with 1.6.5 game version
+ Turned back autoloot option
+ Added "autoloot or not" stolen items option. "Off' by default.

-------------------
Changes in 1.6.1:

Updated API version

Changes in 1.6.0:

Removed loot filtering functionality because there are better add-ons for it.
Changed the name of the runes to match the changes in 1.2.3
Updated to match changes with the API in 1.3.0
Updated API version

Changes in 1.5.1:

Reverted back to 1.5 because I'm an idiot!
Updated API version


Changes in 1.5:

Updated the name auto-complete function to match API changes.
Removed the "Sent X mail" debug message because it was spammy.
Added new debug messages to show in a non-spammy way the add-on's progress.

---------------------------
Changes 1.4 :
Added functionalities

You can know specify to loot or not food/drinks/recipes
You can now choose to send or not Recipes
You can now choose to send or not Enchantment materials
Fixed a bug with Alchemy materials

Changes 1.3 :
Added functionalities

You can now choose to send or not equipment (Wood/Cloth/Metal)
You can now choose to send or not Materials/Raw materials/Boosters
You can now choose the max quality of items to send
You can now choose the minimum of items to be in the mail before sending

Changes 1.2.1 :
Left by error some debugging messages, removed them.
Changes 1.2 :
Mainly cosmetic/ease of use changes this version. Next version will add functionalities

No more /command : You can now click buttons in the mail panel !
AutoComplete in the name fields of the recipients in the settings
Better error handling during the send mail (no more stuck in an endless loop)

Changes 1.1 :

Added autoloot filter for Ingredients and baits
Added mail sending for Provisionning
Added mail sending for Alchemy
Fixed a bug in the auto loot feature (if it didn't work before it should now !)
Optional Files (0)


Archived Files (23)
File Name
Version
Size
Uploader
Date
1.9.7
121kB
SilverWF
08/26/18 03:49 PM
1.9.6-1
120kB
SilverWF
08/13/18 06:14 PM
1.9.6.1
120kB
SilverWF
08/13/18 03:26 PM
1.9.5
120kB
SilverWF
08/07/18 07:18 AM
1.9.4
120kB
SilverWF
07/18/18 06:25 AM
1.9.3
120kB
SilverWF
07/09/18 06:41 PM
1.9.2
120kB
SilverWF
07/07/18 12:32 PM
1.9.1
128kB
SilverWF
06/29/18 10:28 AM
1.9.0a
127kB
SilverWF
06/26/18 10:42 AM
1.9.0
127kB
SilverWF
06/25/18 04:10 PM
1.8.9.a
126kB
SilverWF
08/29/17 02:49 AM
1.8.9
126kB
SilverWF
07/15/17 08:56 AM
1.8.8
124kB
SilverWF
07/09/17 03:23 PM
1.8.7
124kB
SilverWF
07/05/17 01:48 PM
1.8.6
123kB
SilverWF
06/19/17 04:32 AM
1.8.5
123kB
SilverWF
05/30/17 02:15 PM
1.8.4
123kB
SilverWF
05/02/17 12:52 PM
1.8.3
123kB
SilverWF
04/14/17 01:13 PM
1.8.2
123kB
SilverWF
04/07/17 09:53 AM
1.8.1
121kB
SilverWF
04/04/17 05:46 AM
1.8.0
121kB
SilverWF
04/03/17 03:44 PM
1.7.1
118kB
SilverWF
04/13/15 09:45 AM
1.7
118kB
SilverWF
04/06/15 01:31 PM


Post A Reply Comment Options
Unread 07/07/17, 06:31 AM  
DragonDreads

Forum posts: 0
File comments: 12
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Re: Re: Re: Re: Re: Autoloot issues

Originally Posted by syzgod
Originally Posted by SilverWF
Originally Posted by DragonDreads
Originally Posted by SilverWF
Originally Posted by DragonDreads
Hi, thank you for the add on but since the update I've been having issues. I've made sure to turn the autoloot option on in the Gameplay Settings but for some reason many items are not being autolooted. Insect parts, gold, barrels, sacks. Some autoloot just fine while others do not. Some nodes loot fine while others I have to manually loot. The last version ran smooth with no issues. Is there something else I need to change in the settings?
Hi there!
Pretty strange issue, because ingame autoloot mindlessly looting everything...
What another addons you are using?
Maybe you set a key bind and occasionally pressing it?
Maybe your inventory is full?
Thanks for replying. As far my inventory, it was nearly empty and as a regular ESO+ member the provisioning items/node/lure items would go into my crafting bag. I have several other add-ons but only this one would use auto-loot functionality. I could pm the list if you'd like. I rarely set key binds except for quick slots.

I deleted the new version of the add-on and installed the last one and it's once again working to loot everything. I'm not sure what is going on. But it literally varied in what it picked up. one barrel would have lotus in it and would auto loot, then a crate right next to it would have a lemon and it wouldn't auto loot it but I had to click "take" in order for it to pick it up. But for now, I'm using the older version but would like to see if something could be narrowed down in the meantime to see what could be stopping it.
Be.Vik is it you?
Anyway.
In the older versions, there was custom loot functions, that loots everything in the container and overrides any another loot select picking addons
But in this version this function removed (because ingame one works just fine) so another loot addons may override ingame auto loot function now.
Yes, please, send me a list of all addons you are using now.

P.S. That guy mentioned above in my guild has the same problem and he found a problem source: craftautoloot addon. No any reason to use it if you are planning to loot everything anyway
That guy is not me but no prob.

So ye, I started to disable all auto loot related add-ons and auto-loot things inside other add-ons. Personal Assistant, for example. And found out the Craftautoloot (which I used because it was one of the 1st add-ons I've ever installed when I was without a craft bag) kept disabling my ingame ZOS auto-loot. Problem solved now and I'm using 4 add-ons less.
i had that same add-on installed. I'll try it again without it and update Advanced Autoloot.

EDIT: once that single add on was removed everything worked great.
Last edited by DragonDreads : 07/08/17 at 08:47 AM.
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Unread 07/06/17, 03:24 PM  
syzgod

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Re: Re: Re: Re: Autoloot issues

Originally Posted by SilverWF
Originally Posted by DragonDreads
Originally Posted by SilverWF
Originally Posted by DragonDreads
Hi, thank you for the add on but since the update I've been having issues. I've made sure to turn the autoloot option on in the Gameplay Settings but for some reason many items are not being autolooted. Insect parts, gold, barrels, sacks. Some autoloot just fine while others do not. Some nodes loot fine while others I have to manually loot. The last version ran smooth with no issues. Is there something else I need to change in the settings?
Hi there!
Pretty strange issue, because ingame autoloot mindlessly looting everything...
What another addons you are using?
Maybe you set a key bind and occasionally pressing it?
Maybe your inventory is full?
Thanks for replying. As far my inventory, it was nearly empty and as a regular ESO+ member the provisioning items/node/lure items would go into my crafting bag. I have several other add-ons but only this one would use auto-loot functionality. I could pm the list if you'd like. I rarely set key binds except for quick slots.

I deleted the new version of the add-on and installed the last one and it's once again working to loot everything. I'm not sure what is going on. But it literally varied in what it picked up. one barrel would have lotus in it and would auto loot, then a crate right next to it would have a lemon and it wouldn't auto loot it but I had to click "take" in order for it to pick it up. But for now, I'm using the older version but would like to see if something could be narrowed down in the meantime to see what could be stopping it.
Be.Vik is it you?
Anyway.
In the older versions, there was custom loot functions, that loots everything in the container and overrides any another loot select picking addons
But in this version this function removed (because ingame one works just fine) so another loot addons may override ingame auto loot function now.
Yes, please, send me a list of all addons you are using now.

P.S. That guy mentioned above in my guild has the same problem and he found a problem source: craftautoloot addon. No any reason to use it if you are planning to loot everything anyway
That guy is not me but no prob.

So ye, I started to disable all auto loot related add-ons and auto-loot things inside other add-ons. Personal Assistant, for example. And found out the Craftautoloot (which I used because it was one of the 1st add-ons I've ever installed when I was without a craft bag) kept disabling my ingame ZOS auto-loot. Problem solved now and I'm using 4 add-ons less.
Last edited by syzgod : 07/06/17 at 03:29 PM.
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Unread 07/06/17, 03:07 PM  
SilverWF
 
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Re: Re: Re: Autoloot issues

Originally Posted by DragonDreads
Originally Posted by SilverWF
Originally Posted by DragonDreads
Hi, thank you for the add on but since the update I've been having issues. I've made sure to turn the autoloot option on in the Gameplay Settings but for some reason many items are not being autolooted. Insect parts, gold, barrels, sacks. Some autoloot just fine while others do not. Some nodes loot fine while others I have to manually loot. The last version ran smooth with no issues. Is there something else I need to change in the settings?
Hi there!
Pretty strange issue, because ingame autoloot mindlessly looting everything...
What another addons you are using?
Maybe you set a key bind and occasionally pressing it?
Maybe your inventory is full?
Thanks for replying. As far my inventory, it was nearly empty and as a regular ESO+ member the provisioning items/node/lure items would go into my crafting bag. I have several other add-ons but only this one would use auto-loot functionality. I could pm the list if you'd like. I rarely set key binds except for quick slots.

I deleted the new version of the add-on and installed the last one and it's once again working to loot everything. I'm not sure what is going on. But it literally varied in what it picked up. one barrel would have lotus in it and would auto loot, then a crate right next to it would have a lemon and it wouldn't auto loot it but I had to click "take" in order for it to pick it up. But for now, I'm using the older version but would like to see if something could be narrowed down in the meantime to see what could be stopping it.
Be.Vik is it you?
Anyway.
In the older versions, there was custom loot functions, that loots everything in the container and overrides any another loot select picking addons
But in this version this function removed (because ingame one works just fine) so another loot addons may override ingame auto loot function now.
Yes, please, send me a list of all addons you are using now.

P.S. That guy mentioned above in my guild has the same problem and he found a problem source: craftautoloot addon. No any reason to use it if you are planning to loot everything anyway
Last edited by SilverWF : 07/06/17 at 03:10 PM.
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Unread 07/06/17, 08:27 AM  
DragonDreads

Forum posts: 0
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Re: Re: Autoloot issues

Originally Posted by SilverWF
Originally Posted by DragonDreads
Hi, thank you for the add on but since the update I've been having issues. I've made sure to turn the autoloot option on in the Gameplay Settings but for some reason many items are not being autolooted. Insect parts, gold, barrels, sacks. Some autoloot just fine while others do not. Some nodes loot fine while others I have to manually loot. The last version ran smooth with no issues. Is there something else I need to change in the settings?
Hi there!
Pretty strange issue, because ingame autoloot mindlessly looting everything...
What another addons you are using?
Maybe you set a key bind and occasionally pressing it?
Maybe your inventory is full?
Thanks for replying. As far my inventory, it was nearly empty and as a regular ESO+ member the provisioning items/node/lure items would go into my crafting bag. I have several other add-ons but only this one would use auto-loot functionality. I could pm the list if you'd like. I rarely set key binds except for quick slots.

I deleted the new version of the add-on and installed the last one and it's once again working to loot everything. I'm not sure what is going on. But it literally varied in what it picked up. one barrel would have lotus in it and would auto loot, then a crate right next to it would have a lemon and it wouldn't auto loot it but I had to click "take" in order for it to pick it up. But for now, I'm using the older version but would like to see if something could be narrowed down in the meantime to see what could be stopping it.
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Unread 07/06/17, 02:16 AM  
SilverWF
 
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Re: Autoloot issues

Originally Posted by DragonDreads
Hi, thank you for the add on but since the update I've been having issues. I've made sure to turn the autoloot option on in the Gameplay Settings but for some reason many items are not being autolooted. Insect parts, gold, barrels, sacks. Some autoloot just fine while others do not. Some nodes loot fine while others I have to manually loot. The last version ran smooth with no issues. Is there something else I need to change in the settings?
Hi there!
Pretty strange issue, because ingame autoloot mindlessly looting everything...
What another addons you are using?
Maybe you set a keybind and occasionally pressing it?
Maybe your inventory is full?
Report comment to moderator  
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Unread 07/05/17, 11:30 PM  
FyreBird

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Re: Update 1.8.7

Originally Posted by SilverWF
Changes in 1.8.7:
- Removed 'autoloot all' and 'autoloot stolen' parts completely. Event listeners for loot_update too.
+ Added two keybind options to change state of ingame "autoloot" and "autoloot stolen" settings

I tested a lot and found ingame autoloot works much more smoother then any custom ones. So I disabled it completetly in this version.
Also, by request, I've added a keybind to turn auto picking up loot on or off. Changing a state would have onscreen notification too.

Please, visit Gameplay settings page to turn "Auto Loot" ON again and Controls page to set a keybind for it
Sadly, this settings (auto loot, auto loot stolen and keybinds) can't be account wide.
So glad I took the time to read this.
I was coming here to complain that the autoloot wasn't Looting, and now I know why.
After turning on the built-in autoloot as instructed in the quote above, everything is working perfectly
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Unread 07/05/17, 08:58 PM  
DragonDreads

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Autoloot issues

Hi, thank you for the add on but since the update I've been having issues. I've made sure to turn the autoloot option on in the Gameplay Settings but for some reason many items are not being autolooted. Insect parts, gold, barrels, sacks. Some autoloot just fine while others do not. Some nodes loot fine while others I have to manually loot. The last version ran smooth with no issues. Is there something else I need to change in the settings?
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Unread 07/05/17, 01:51 PM  
SilverWF
 
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Update 1.8.7

Changes in 1.8.7:
- Removed 'autoloot all' and 'autoloot stolen' parts completely. Event listeners for loot_update too.
+ Added two keybind options to change state of ingame "autoloot" and "autoloot stolen" settings

I tested a lot and found ingame autoloot works much more smoother then any custom ones. So I disabled it completetly in this version.
Also, by request, I've added a keybind to turn auto picking up loot on or off. Changing a state would have onscreen notification too.

Please, visit Gameplay settings page to turn "Auto Loot" ON again and Controls page to set a keybind for it
Sadly, this settings (auto loot, auto loot stolen and keybinds) can't be account wide.
Last edited by SilverWF : 07/05/17 at 07:36 PM.
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Unread 06/20/17, 02:57 AM  
SilverWF
 
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Originally Posted by Rhoswyn
It keeps marking potions as junk even though I've set it not to...
Hi
Make sure, that lvl of that potions is above of level CP filter for food and potions - it's at 150 by default.
Wanna keep potions lower than CP10 - set that filter to 0
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Unread 06/20/17, 02:34 AM  
Rhoswyn

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It keeps marking potions as junk even though I've set it not to...
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Unread 06/19/17, 04:40 AM  
SilverWF
 
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Exclamation Update 1.8.6

Little update 1.8.6:
+ Improved support for keeping styles: it is separated now by Common (OFF by default), Rare and Exotic (both are ON by default)
Common are: Dunmer, Bosmer, Khajit, Redguard, Nord, Orc, Altmer, Breton, Argonian
Rare are: Ancient Elf, Barbaric, Primal, Daedric, Soul-Shriven and Imperial
Exotic are: any styles, that not Common and not Rare.

Originally Posted by SilentSpace
I have problems with HarvestMap (EsoheadMarkers) when I use your addon. The 3d pins of HarvestMap will not created if I use your addon.
Hm, this addon has no any events listened in the 3D-world and map. Also, I'm using HarvestMap too (along with 50+ another addons) and have no problems with it.
Sometimes 3D-pins are not creating for HarvestMap until 1st interaction and this is a common problem with that addon.
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Unread 06/16/17, 03:41 AM  
SilentSpace

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I have problems with HarvestMap (EsoheadMarkers) when I use your addon. The 3d pins of HarvestMap will not created if I use your addon.
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Unread 05/30/17, 02:27 PM  
SilverWF
 
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Exclamation Updated to 1.8.5

What is new:

Added support for Account wide settings. OFF by default.
When you set it ON, settings from the current character would be copied to the account wide settings and this one would be used for any of your character.
When you set it to OFF, then all your character would use their old settings.

Added support for sorting stolen items. OFF by default
Some thieves (like me ) are too cool to fence white and green stuff. So, this setting allow to use common rules for stolen items too. And all "bad" stolen items would be junked just as common loot.
But, stolen items can't be sold to the common merchants, so you will need to manage with it manually: fence it, if you still have free fence transactions or just delete in one click.
Make sure to check your Junk tab while visiting Fencer!

Rewritten item style check.
Instead of looking for rare styles, addon would seek for common ones. Everything else (gear items, sure) would be gotten as rare automatically. So, even if ZOS would add new styles every day - you wouldn't miss it!
Common styles are: Dunmer, Bosmer, Kajit, Redguard, Nord, Orc, Altmer, Breton, Argonian and Imperial.

API version bumped to 019 - current Morrowind API version
But addon worked well with "Allow outdated addons" checkbox anyway
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Unread 04/15/17, 03:49 PM  
groovergabe

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Re: Re: Mailing Set Gear ... and Sticky Pork

Originally Posted by SilverWF
Originally Posted by groovergabe
I have a Char that despite turning off Equipment mailing she will send set gear in all 3 crafts and also when mailing Wood will mail away my Sticky Pork and Radish Noodles which is the food I Use on that Character

Gabe
Hard to understand this, but I'll try...
1. Addon would send any set items, unmatter what. If you didn't want that it has been sent - lock it.
2. When you mailing Wood or Food? Anyway, I can't check it, because I didn't have any mailing partner still, so...
When i mail wood it mails my "sticky pork and radish noodles" It happened on another character as well.
I had not had the issue with unbound set items before but good to know. in nay case the "mail Equipment" setting kept toggling it self back "On" on the character in question
Last edited by groovergabe : 04/15/17 at 03:50 PM.
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Unread 04/15/17, 01:38 PM  
SilverWF
 
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AddOn Author - Click to view AddOns

Forum posts: 55
File comments: 349
Uploads: 2
Re: Mailing Set Gear ... and Sticky Pork

Originally Posted by groovergabe
I have a Char that desepite turning off Equipment mailing she will send set gear in all 3 crafts and also when mailing Wood will mail away my Sticky Pork and Radish Noodles which is the food I Use on that Character

Gabe
Hard to understand this, but I'll try...
1. Addon would send any set items, unmatter what. If you didn't want that it has been sent - lock it.
2. When you mailing Wood or Food? Anyway, I can't check it, because I didn't have any mailing partner still, so...
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