Quantcast
Download
(7 Kb)
Download
Updated: 05/22/19 01:06 AM
Patch for:
MultiCraft.
Pictures
File Info
Compatibility:
Elsweyr (5.0.5)
Updated:05/22/19 01:06 AM
Created:01/17/19 05:48 AM
Monthly downloads:1,989
Total downloads:23,059
Favorites:80
MD5:
Categories:Plug-Ins & Patches, Discontinued & Outdated
MultiCraft - And All  Popular! (More than 5000 hits)
Version: 16.5
by: NTak [More]
DISCONTINUED

Making tweaking easy: Camera / Dialog / Loot'n'Steal
You can also check my Portal.

⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺

MultiCraft, but with a “ALL” button.

⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅

MULTICRAFT (ORIGINAL)
( /!\ Description copied from the original addon page )

Helping crafters quickly craft items

This addon adds a spinner to all crafting professions where it makes sense and allows you to craft as many items as you can create with only one click instead of having to click each time you want to craft an item.

... for all crafts

Usage:
At crafting Station, use -/+ buttons or mousewheel or simply type the quantity you want to craft.
Hold Ctrl, Alt or Shift to jump 10 by 10 to go even quicker.

Simply install and craft to your hearts desire !
⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅ ⋅

THE “AND ALL” PATCH
This patch adds a "maximum quantity" button next to the "+" button.
Ok, I've also added a left arrow icon to get back to 0. Because I like symmetry.

What did I do exactly ?
I've added a kind of "max quantity" button by modifying the file "MultiCraft.xml".
It's a right arrow icon that, when clicked, adds 9999 (“OVER 9 THOUSAND!”) to the quantity to craft.
(And a left arrow that removes 9999)
I've also added a different modifiers (ctrl, alt, shift) management, so that each modifier you press multiply by 10 the quantity when you click [+].

That's all ! 99% of the merit goes to the creators of the original “MultiCraft”.
16.5
⋅ API bump for 5.0.5.

16.x
⋅ Added a different modifiers (ctrl, alt, shift) management, so that each modifier you press multiply by 10 the quantity when you click [+].

16.1
⋅ Initial release of the N'Tak' Patch,
⋅ Added buttons to go to max and min values.
Archived Files (4)
File Name
Version
Size
Uploader
Date
16.4
6kB
NTak
02/27/19 12:23 PM
16.3
6kB
NTak
02/05/19 01:57 PM
16.2
6kB
NTak
01/22/19 01:30 PM
16.1
7kB
NTak
01/17/19 05:48 AM


Post A Reply Comment Options
Unread 08/15/19, 03:56 AM  
votan
 
votan's Avatar
AddOn Author - Click to view AddOns

Forum posts: 492
File comments: 1184
Uploads: 32
Originally Posted by NTak
Feel free to let me know what you think.

Cheers,
N'Tak'
There are a few things, which came into my mind.
the multicraft auto switches to maximum for refinement, and resets after execution. It may should remember the choosen value.
For creation the multicraft value is shared accoss the big three stations. If you craft two swords you craft two stabs, too. The value may be persisted per station and/or equip-type.
For destruction maybe a "select all (currently visible)", which takes care of filters.
__________________
@votan73 (EU - megaserver)
Report comment to moderator  
Reply With Quote
Unread 08/15/19, 03:31 AM  
Anceane
 
Anceane's Avatar

Forum posts: 209
File comments: 717
Uploads: 0
That would be a wonderful move!!! I would like to see those features indeed

Thank you!


a
Originally Posted by NTak
Hey there,

With the multiple craft management introduced with Update 23,
Most of the code and the additional interface of MultiCraft is now useless…
( Basically it's like if MultiCraft is now in the base game. )
So, I'm not gonna correct the below issues, and I think “MultiCraft - And All” should be moved to “Discontinued”…

Anyway, I feel there are 2 Multicraft mini-features that lacks in the new multiple craft management:
- The posibility to type the quantity we want to craft,
- The management of multiple modifier keys. (Shift already sets the +/- step to 10, but using Ctrl + Shift doesn't sets the step to 100!)

So, I'll may try to add these features sooner or later, based on the new existing interface…
And “MultiCraft - Something” will rise from ashes.

Feel free to let me know what you think.

Cheers,
N'Tak'
__________________
Report comment to moderator  
Reply With Quote
Unread 08/15/19, 03:15 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 118
Uploads: 4
Hey there,

With the multiple craft management introduced with Update 23,
Most of the code and the additional interface of MultiCraft is now useless…
( Basically it's like if MultiCraft is now in the base game. )
So, I'm not gonna correct the below issues, and I think “MultiCraft - And All” should be moved to “Discontinued”…

Anyway, I feel there are 2 Multicraft mini-features that lacks in the new multiple craft management:
- The posibility to type the quantity we want to craft,
- The management of multiple modifier keys. (Shift already sets the +/- step to 10, but using Ctrl + Shift doesn't sets the step to 100!)

So, I'll may try to add these features sooner or later, based on the new existing interface…
And “MultiCraft - Something” will rise from ashes.

Feel free to let me know what you think.

Cheers,
N'Tak'
__________________
I believe in…
Making tweaking easy: Camera / Dialog / Loot'n'Steal
⸻⸻⸻⸻⸻
⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺
Last edited by NTak : 08/15/19 at 03:18 AM.
Report comment to moderator  
Reply With Quote
Unread 08/13/19, 07:00 AM  
MarkusFox

Forum posts: 4
File comments: 143
Uploads: 0
Originally Posted by NTak
I guess it has something to do with the last game update.
It most likely does have to do with the update since they added a "max" button to the refine UI to process all of that raw material in one click. I ended up with this error.


Code:
user:/AddOns/MultiCraft/MultiCraft.lua:209: operator / is not supported for nil / number
stack traceback:
user:/AddOns/MultiCraft/MultiCraft.lua:209: in function 'ResetSpinner'
user:/AddOns/MultiCraft/MultiCraft.lua:531: in function 'OnExtractionSlotChanged'
EsoUI/Ingame/Crafting/SmithingExtraction_Shared.lua:156: in function 'ZO_SharedSmithingExtraction:OnSlotChanged'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Ingame/Crafting/Keyboard/SmithingExtraction_Keyboard.lua:101: in function 'ZO_SmithingRefinement:OnSlotChanged'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Ingame/Crafting/SmithingExtraction_Shared.lua:103: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
|caaaaaa<Locals> self = tbl, eventName = "ItemsChanged", registry = tbl, callbackInfoIndex = 1, callbackInfo = tbl, callback = EsoUI/Ingame/Crafting/SmithingExtraction_Shared.lua:102, deleted = false </Locals>|r
EsoUI/Ingame/Crafting/CraftingUtils.lua:202: in function 'ZO_CraftingMultiSlotBase:AddItem'
|caaaaaa<Locals> self = tbl, bagId = 5, slotIndex = 71198, addedItem = true </Locals>|r
EsoUI/Ingame/Crafting/SmithingExtraction_Shared.lua:18: in function 'ZO_SmithingExtractionSlot:AddItem'
|caaaaaa<Locals> self = tbl, bagId = 5, slotIndex = 71198 </Locals>|r
EsoUI/Ingame/Crafting/SmithingExtraction_Shared.lua:184: in function 'ZO_SharedSmithingExtraction:AddItemToCraft'
|caaaaaa<Locals> self = tbl, bagId = 5, slotIndex = 71198, newStackCount = 52, stackCountPerIteration = 10, maxStackCount = 10000 </Locals>|r
EsoUI/Ingame/Crafting/Smithing_Common.lua:174: in function 'ZO_Smithing_Common:AddItemToCraft'
|caaaaaa<Locals> self = tbl, bagId = 5, slotIndex = 71198 </Locals>|r
EsoUI/Ingame/Inventory/InventorySlot.lua:1242: in function 'TryAddItemToCraft'
|caaaaaa<Locals> inventorySlot = ud, bag = 5, slot = 71198 </Locals>|r
EsoUI/Ingame/Inventory/InventorySlot.lua:1843: in function 'INDEX_ACTION_CALLBACK'
EsoUI/Ingame/Inventory/InventorySlotActions.lua:96: in function 'ZO_InventorySlotActions:DoPrimaryAction'
|caaaaaa<Locals> self = tbl, primaryAction = tbl, success = true </Locals>|r
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:30: in function 'callback'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:645: in function 'ZO_KeybindStrip:TryHandlingKeybindDown'
|caaaaaa<Locals> self = tbl, keybind = "UI_SHORTCUT_PRIMARY", buttonOrEtherealDescriptor = ud, keybindButtonDescriptor = tbl </Locals>|r
(tail call): ?
(tail call): ?
__________________
Player of NA Megaserver
Last edited by MarkusFox : 08/13/19 at 08:38 AM.
Report comment to moderator  
Reply With Quote
Unread 08/13/19, 05:11 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 118
Uploads: 4
Hey Akopian,

I'll be able to check during this week-end.
When does it happen ?
If “always”, I guess it has something to do with the last game update.

Cheers,
N'Tak'
__________________
I believe in…
Making tweaking easy: Camera / Dialog / Loot'n'Steal
⸻⸻⸻⸻⸻
⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺
Last edited by NTak : 08/13/19 at 05:12 AM.
Report comment to moderator  
Reply With Quote
Unread 08/13/19, 02:28 AM  
Akopian Atrebates

Forum posts: 2
File comments: 89
Uploads: 0
Getting following error:

bad argument #1 to 'math.floor' (number expected, got nil)
stack traceback:
[C]: in function 'math.floor'
user:/AddOns/MultiCraft/MultiCraft.lua:258: in function 'ResetSpinner'
EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'RefreshRecipeDetails'
EsoUI/Ingame/Crafting/Keyboard/Provisioner.lua:317: in function 'TreeEntryOnSelected'
|caaaaaa<Locals> control = ud, data = tbl, selected = true </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:705: in function 'ZO_TreeNode:OnSelected'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:411: in function 'ZO_Tree:SelectNode'
|caaaaaa<Locals> self = tbl, treeNode = tbl, bringParentIntoView = true </Locals>|r
(tail call): ?
user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1476: in function 'DailyProvisioning:SetStation'
|caaaaaa<Locals> self = tbl, recipe = tbl, nodes = tbl, _ = 2, node = tbl, _ = 27, childNode = tbl </Locals>|r
user:/AddOns/DailyProvisioning/DailyProvisioning.lua:335: in function 'DailyProvisioning:Crafting'
|caaaaaa<Locals> self = tbl, eventCode = 131524, craftSkill = 5, infos = tbl, hasMaster = false, hasDaily = true, isDontKnow = false, _ = 1, info = tbl, parameter = tbl </Locals>|r
user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1552: in function 'DailyProvisioning:StationInteract'
|caaaaaa<Locals> self = tbl, eventCode = 131524, craftSkill = 5, sameStation = true </Locals>|r
user:/AddOns/DailyProvisioning/DailyProvisioning.lua:1365: in function '(anonymous)'
Report comment to moderator  
Reply With Quote
Unread 05/26/19, 02:27 PM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 118
Uploads: 4
Re: Is this just a patch or also the full addon?

Originally Posted by jayman10000
Sorry neverming, it works now after a restart. For some reason wasn't working before, probably me doing stuff wrong lol.

----
Is this just a patch or is it both the full addon + the patch? The reason I ask is because there is no change for any crafting stations when I have this addon installed and activated, it's like it is not active at all. I dont have the original Multicraft install though, so should I install that also?
Ok.

But yes, full addon.
__________________
I believe in…
Making tweaking easy: Camera / Dialog / Loot'n'Steal
⸻⸻⸻⸻⸻
⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺
Report comment to moderator  
Reply With Quote
Unread 05/26/19, 09:57 AM  
jayman10000

Forum posts: 1
File comments: 76
Uploads: 0
Is this just a patch or also the full addon?

Sorry neverming, it works now after a restart. For some reason wasn't working before, probably me doing stuff wrong lol.

----
Is this just a patch or is it both the full addon + the patch? The reason I ask is because there is no change for any crafting stations when I have this addon installed and activated, it's like it is not active at all. I dont have the original Multicraft install though, so should I install that also?
Last edited by jayman10000 : 05/26/19 at 10:02 AM.
Report comment to moderator  
Reply With Quote
Unread 04/03/19, 09:47 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 118
Uploads: 4
Re: Multicraft stopt working if i aktivate Daily Alchemy

Originally Posted by crondira
Hi

Since the last fix; When I activate Daily Alchemy, Multicraft stops after making the first potion!
Well, I don't know, I'm not using Daily Alchemy.
Maybe I'll try to look into it if I find some time.
__________________
I believe in…
Making tweaking easy: Camera / Dialog / Loot'n'Steal
⸻⸻⸻⸻⸻
⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺
Report comment to moderator  
Reply With Quote
Unread 03/30/19, 08:41 AM  
crondira

Forum posts: 0
File comments: 10
Uploads: 0
Multicraft stopt working if i aktivate Daily Alchemy

Hi

Since the last fix; When I activate Daily Alchemy, Multicraft stops after making the first potion!
Report comment to moderator  
Reply With Quote
Unread 02/27/19, 03:37 AM  
Neverlands
 
Neverlands's Avatar

Forum posts: 1
File comments: 105
Uploads: 0
Re: Re: Wrathstone - positioning

Originally Posted by NTak
Originally Posted by Neverlands
Hello,

since Wrathstone the number is not centered anymore - I use the german client.

Thanks for reporting,
I'll try to correct it soon!
Many thanks
Report comment to moderator  
Reply With Quote
Unread 02/27/19, 02:26 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 118
Uploads: 4
Re: Wrathstone - positioning

Originally Posted by Neverlands
Hello,

since Wrathstone the number is not centered anymore - I use the german client.

Thanks for reporting,
I'll try to correct it soon!

⋅ ⋅ ⋅

Edit:
Corrected in version 16.4.
__________________
I believe in…
Making tweaking easy: Camera / Dialog / Loot'n'Steal
⸻⸻⸻⸻⸻
⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺
Last edited by NTak : 03/07/19 at 04:57 AM.
Report comment to moderator  
Reply With Quote
Unread 02/26/19, 04:37 PM  
Neverlands
 
Neverlands's Avatar

Forum posts: 1
File comments: 105
Uploads: 0
Wrathstone - positioning

Hello,


since Wrathstone the number is not centered anymore - I use the german client.


Report comment to moderator  
Reply With Quote
Unread 02/05/19, 07:50 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 118
Uploads: 4
Originally Posted by jycs
Not bad thank you, but can you add one more button for ++ and -- ? (+100 -100) To make it great again.
I'll check to see what icons I could use instead of using multiple times the same one.

I could also try to change the key modifier coefficient instead of adding more buttons.
Shift + click for 10 (regular add-on behaviour), Shift + Alt + click for 100.
What do you think about that solution ?

- - -

Edit:

Version 16.3
Modification of the modifiers (ctrl, alt, shift) management, so that each modifier you press multiply by 10 the quantity when you click [+].
__________________
I believe in…
Making tweaking easy: Camera / Dialog / Loot'n'Steal
⸻⸻⸻⸻⸻
⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺
Last edited by NTak : 02/06/19 at 06:16 AM.
Report comment to moderator  
Reply With Quote
Unread 02/03/19, 05:50 AM  
jycs

Forum posts: 22
File comments: 47
Uploads: 0
Not bad thank you, but can you add one more button for ++ and -- ? (+100 -100) To make it great again.
Last edited by jycs : 02/03/19 at 05:50 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: