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Updated: 06/25/22 01:39 PM
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Compatibility:
High Isle (8.0.0)
Updated:06/25/22 01:39 PM
Created:08/19/18 09:58 AM
Monthly downloads:7,829
Total downloads:535,938
Favorites:276
MD5:
Categories:Bags, Bank, Inventory, Beta-version AddOns
8.0.0
PerfectPixel  Popular! (More than 5000 hits)
Version: 0.11.33
by: KLISK, Baertram
In developing!
Please write me about all the shortcomings.


Required libraries: LibAddonMenu


Addon changes the style of windows and expands the list of inventory.
See screenshots.

Slash commands:
"/pp" - Settings menu.


Attention!
For correct display, the screen resolution must be at least 1920x1080. UI scaling should be disabled.
If you are forced to use scaling, do not use a 1px thick frame in lists or hide it altogether. This will help avoid rippling when scrolling.

Known incompatibilities!
ItemPreview (discontinued) → try CustomItemPreview.

Bandits User Interface: Settings → Bandits UI → Automation → Mark current pledges → OFF. (Alternative >
MarkPledges )


Your textures ingame are missing/invisible, shown wrong/still showing PP textures even if the addon is disabled?
Logout and close the game client.
Navigate to your live folder, search the file
Code:
shader_cache.cooked
and delete it (this file holds the cached textures).
Then start the launcher and client again, the file will be rebuild (1st start after deleting this file will take longer than usual!).

If you want to help or contribute:
PP at GitHub

--RU-----------------------
В процессе разработки!

Пожалуйста сообщите мне о любых недочётах.
Вы можете предложить свои идеи по функционалу.


Требуемые библиотеки: LibAddonMenu


Аддон меняет визуальный стиль и размер внутриигровых окон.


Чат-команды:
"/pp" - Окно настроек.



Внимание!
Для корректного отображения, разрешение в игре должно быть не ниже 1920x1080, функция маштабирования интерфейса должна быть отключена.
Если вы вынуждены использовать масштабирование, не используйте рамку толщиной 1px в списках или скройте ее вовсе. Это поможет избежать ряби при прокрутке.

Известные несовместимости!
ItemPreview (работа остановлена) → попробуйте CustomItemPreview.
Bandits User Interface: Settings → Bandits UI → Automation → Mark current pledges → OFF. (Альтернатива >
MarkPledges )



GridList.
MarkPledges.
QuickEmotes.
CustomItemPreview.
0.11.33 - 2022-06-25 Baertram
-Added endeavours progress bars with PP style
-Fixed IIfA search box not interactable after 1st search

0.11.32 - 2022-06-25 Baertram
-Fixed crafting refine tab (items not selectable) and fixed the list
-Added new controls from the list
-Added addon controls from the list

0.11.31 - 2022-06-25 Baertram
-Fixed achievement progessBars text position
-Added more compatibility with MasterMerchant - Thanks to Troodon80!
-Added fixes for a lot of controls that are greyed out by PP's backdrops. - Many tanks to Troodon80 for collecting the controls! If you find others please add them here: https://docs.google.com/spreadsheets/d/1LRvPoK7wEgrN2GdIxybC5cRNevtTFcOV1bubH0kAdqM
-Added some own control fixes for greyed out header controls

0.11.30 - 2022-06-23 Baertram
-Fixed smithing research, background of researchable trait rows
-Added support for Arkadius Trade Tools sales view at guild store.
Should be compatible with AwesomeGuildStore

0.11.29 - 2022-06-22 Baertram
-Fixed global leaking variables
-Fixed mail scene
-Fixed player2player trade scene
-Fixed achievements scene
-Fixed journal scene
-Some other drawTier/layer/level fixes

0.11.28 - 2022-06-18 Baertram
Fixed set collections scene error (credits to quickc and the community, thanks!)

0.11.27 - 2022-06-14 Baertram
-Fixed progress bars at set collection itembook
-Fixed some other controls at the collections scenes
-Fixed mail send background
-Fixed trading house sell background
-Fixed House purchase tabs alignment of buttons
-Fixed keybind strip not hiding after stow-away of a siege weapon
-Fixed LibCustomMenu submenu items to show like ZO_Menu in PP style
-Fixed AddonSelector non movable UI
-Moved ZO_Menu to new contextMenu.lua file
-Added PP progress bars for antiquities
-Added PP progress bars for achievements
-Added scrollbars for lore library
-Added scrollbars for achievements
-Added scrollbars for leader boards
-Added scrollbars to housing collections "unowned" list
-Added Inventory Insight from Ashes support for PP look-a-like

0.11.26 - 2022-06-13 Baertram
[Changed]Moved some data to a new constants file
[FIX]Backdrops tier/layer/level - No more blacked/greyed out controls until you click them
[FIX]Quickslots
[FIX]Scrollbar buttons
[FIX]Other anchors

0.11.25 - 2022-05-27 Baertram
[FIX]Backdrop of inventory

0.11.24 - 2022-05-26 Baertram
[FIX]Made compatible with PTS High Isle and current live
[FIX] Votans MiniMap will not disable the compass background anymore if PP compass is disabled

0.11.23 - 2022-04-17 Baertram
[ADDED] Universal deconstruction scene

0.11.22
[FIX] market scene - jumping tabs.
[FIX] champion scene - keybind strip.

0.11.21 - 2021-01-12 Baertram
Fixed keybind strip background showing as looting items


0.11.20 - 2021-01-12 Baertram
Fixed new feature "Keybind strip" to not automatically show after login (if transparency was deactivated)

0.11.19 - 2021-01-12 Baertram
Updated API version
Fixed global variable leak
Added settings:
-Latency & FPS panel
--Transparency
-Keybind strip:
--Transparency
--Height (only works in keyboard mode)

0.11.18 - 2021-08-24 Baertram
Updated API version
Updated dependency versions
fix skills headlines

0.11.17
fix Collections Scene.
fix Restyle Station.

0.11.16
do
FIX FIX FIX FIX FIX FIX FIX FIX FIX
end

0.11.15
minor fix anchors craft stations.

0.11.14
minor fix guildScene.

0.11.13
Info Bars - Icons are now used instead of labels.
Disabled the standard feature of updating inventory when switching between different scenes where inventory is present. Since now all inventory scenes are the same size, no update is required (less updates = less brakes).
minor fixes.

0.11.10
cleaned up unused functions.
minor fixes.

0.11.09
TradingHouse:
- Improved compatibility with 'MasterMerchant' and 'ArkadiusTradeTools'.
- 'ArkadiusTradeTools' only in conjunction with 'AwesomeGuildStore', there is no desire to deal with this mess.(Maybe later...)
'ShissuRoster' may cause errors, changes are required on its side.

0.11.08
[FIX] error in settings.
[FIX] scroll bar (backgrounds).
[FIX] сlaim level up rewards (backgrounds).
Removed dialogs table, now taken from the global table [ESO_Dialogs].

0.11.06
[FIX] slightly changed scene hide animation time to avoid potential bugs with some addons.

0.11.05
[FIX] window sizes and anchoring (ZO_PlayerInventory, ZO_CraftBag, ZO_QuickSlot, ZO_PlayerBank, ZO_HouseBank, ZO_GuildBank, ZO_StoreWindow, ZO_BuyBack, ZO_RepairWindow)

Removed old compatibility code from 'AwesomeGuildStore'.
There may be problems with AdvancedFilters.(incorrect anchorings)

0.11.03
[FIX] compatibility of addons cobination: PP + CraftStore + VotanMiniMap.

0.11.02
Potion Maker compatible.

0.11.0
[FIX] Inventory Scene.
[FIX] Stats Scene.
[FIX] Smithing Scene.
[FIX] Retrait Scene.
[FIX] Enchanting Scene.
[FIX] Alchemy Scene.
[FIX] Provisioner Scene.
[FIX] Store Scene.
Removed CraftStore compatibility code, no longer required.

0.10.95
[UPD] Manifest file (.txt)
[FIX] Journal Scene.
[FIX] Mail Scene (being finalized).

0.10.94 - Baertram
Added performance meter FPS/ping

0.10.93 - Baertram
Added quest journal antiquities scene

0.10.92 - Baertram
Added small security checks to controls (emptyLabel, sortheader, etc.) as house bank/banks/inventories are opened

0.10.91 - Baertram
-Fixed crafting tables missplacing of research horizontal scroll list
-Added support for set item collection UI
-Added support for reconstruct UI
-Worked on bank panel
-Research table's "Include banked items" checkbox position fix
-Guild bank & House bank inventory position fix

0.10.90 - Baertram
-Updated API version
-Fixed retrait panel and made reconstruct panel usable without backdrop
-Fixed crafting panels

0.10.89 - Baertram
-Updated API version
-Updated needed LAM version
[FIX]Removed no-spin fragment from the charactert buffs scene so the outfit dropdownbox is accessible again (ZOs change broke it somehow)

0.10.88
[FIX] tooltips edge.

0.10.87
[UPD] Manifest file (.txt)
Now, RU client uses standard fonts.

0.10.86
[FIX] Status icons.

0.10.85
[FIX] WorldMapScene - LargeMap.

0.10.84
[FIX] incompatibility MasterMerchant.
[FIX] Manifest file (.txt) -> thanks Baertram.
compatibility.lua is loading on the event "EVENT_PLAYER_ACTIVATED"

0.10.83
[s] Compass settings - Hide boss bar.
[FIX] Loot Scene settings.

0.10.82
[FIX] ProvisionerScene - hide ingredientRowsContainer in preview mode.

0.10.81
[FIX] Disable debug log.

0.10.80
[+] Loot Scene settings. (Settings → PerfectPixel → Loot Scene)
[s] Movable window. (Pull on the title.)
[s] Mouse focus by first slot.
[s] Adaptive size window. (Depending on the number of items.)

0.10.73
[FIX] Compass compatibility.
[FIX] BankScene - rowSellInfo.

0.10.72
[UPD] Manifest file (.txt)
[FIX] LootScene - rowName.
[FIX] ProvisionerScene - ingredientRowsContainer.
[FIX] WorldMapScene - LargeMap.

0.10.71
Another portion of crutches, so that at least something works in this game...
Thanks ZoS!

0.10.70 - Baertram
[FIX] Support for CraftStoreFixedAndImproved Rune changes (vanilla UI and CraftStore UI at different panels)

0.10.69
[+] scrolling settings. (Settings → PerfectPixel → Scrolling)

0.10.68
[FIX] compatibility (enchanting scene, provisioning scene).

0.10.67
[ROLLBACK] 0.10.67 = 0.10.64

0.10.66
[FIX] MailInbox.

0.10.65
[FIX] Unsafe functions.

0.10.64
[FIX] Compass compatibility.

0.10.63
[+] Trade Scene.
[+] Guild Browser Scene.

0.10.62
[FIX] LootWindow.

0.10.61
[FIX] MailInbox.

0.10.60
[UPD] Manifest file (.txt)
[PERFORMANCE] Significantly increased list performance. Now elements are updated only at creation, were updated earlier at any manipulation with the list.
[PERFORMANCE] Many optimizations throughout the code.
Blur has been added to some scenes to enhance perception.
Slightly improved appearance when scaling UI.
[!]Settings reset!

0.10.50 Baertram / KL1SK
-Changed 2 files to hopefully fix problems with the skill window (KL1SK)
-Made compatibility function at enchanting window be compatible itsself with PTS (Scalebreaker) update

0.10.49 Baertram
-Fixed incompatibility within ZO_Dialog1 "OnShow" event code
-Updated German translations

0.10.48
сode transfer to compatibility.lua
minor changes skillsScene

0.10.47
guildRecruitmentKeyboard - in the style of PP.

0.10.46
Fix marketScene.
Fix skillsScene.
## APIVersion: 100027
LibStub no longer used.

0.10.45
minor fix settings for lists.

0.10.40, 0.10.41, 0.10.42, 0.10.43, 0.10.44
Removed the table of fragments to disable animation of the disappearance. Now interception of global function is used.
I wanted to add a setting, the time of disappearance of windows. But due to the inappropriate behavior of ESO, most likely, there will be no more attempts.
Rejected functions SetInheritAlpha (false). Previously used because ESO broke the alpha channel of textures.
Added some settings for lists.
Minor compatibility fix with "MasterMerchant" in the guildRoster window.
Minor fix ZO_CrownCratesGemsCounter

0.10.35
Improved and returned code for compatibility with the "Craft Store".

0.10.34
Removed code compatibility for "MasterRecipeList" (No longer required) and "VotansImprovedProvisioner" (Some functions are duplicated.).
Provisioner scene - Added tooltip. (You can disable directly in the cooking window.)

0.10.31
[minor fix] Provisioner scene.

0.10.3
Removed code compatibility for "Craft Store" and "Inventory Grid View".
[FIX] compatibility "ESO Master Recipe List".

0.10.23
Minor improvements LootList

0.10.21 and 0.10.22
LootScene:
- Minor fix LootList.
- Added status icon "quest item".

0.10.2
The version was not specified correctly.
Minor fix CollectionsScene.
LootScene: The list is slightly modified and added item price.

0.10.1
CraftStationScenes recycled completely.
Alchemy station - only the size and background.
Notify if the background from the settings does not change somewhere.

0.10.0
Begin implementation of support for skins.
Went through all the code!
Added "Skins" section to settings.
Added setting on/off "Blur background".
If you encounter a malfunctioning PP, let me know for the quickest fix.
Removed fonts for Russian localization, now they are taken from the folder RuESO.

0.9.99
fix hidden "SellPrice" from merchants with the GridList addon.

0.9.989
Fixed work: PerfectPixel + GridList + AutoCategory.
Fix WorldMap.

0.9.988
Partially done: RetraitStation.
Added compatibility: InventoryGrid.
Minor fix.

0.9.986
Added compatibility: CraftBagExtended.
Minor fix.

0.9.985
SkillsScene: Changed event for loading parameters.(The previous version caused an error when dragging the skill.)

0.9.984
WorldMapZoneStory - in the style of PP.

0.9.983
PP and AGS - In the AGS settings, you do not need to specifically include anything. - Many thanks to "@sirinsidiator".
TradingHouseScene: A lot of small fix, but there is still a lot of work!
SkillsScene: Changed event for loading parameters.

0.9.981
PP and AGS Again Together! :) - In the AGS settings, you need to enable the "Disable custom selltab filter"!

0.9.98
Code optimization.
SkillsScene - minor fix.
TradingHouseScene:
-Almost restored.
-Added to the list the name of the seller.

0.9.975
Disabling code section associated with SerchBox.

0.9.974
Tooltips now disappear in 50ms to avoid blinking.
DialogsMenu: added BANKCurrencyTransferDialog, GUILD_BANKCurrencyTransferDialog
"Large map" - redesigned code. Many thanks to "Votan" for the help.

0.9.972
minor fix InfoBar.

0.9.971
fix anchor AwesomeGuildStoreFilterAreaScrollBar

0.9.969 0.9.970
"Unwrapped skills tree" and "Large quest list" - optimized code
- Improvement compatibility SpentSkillPoints.

0.9.968
"Unwrapped skills tree" and "Large quest list" - Now objects do not jump like mad when scrolling.

0.9.967
minor fix.

0.9.966
"Comparative Tooltips - show onHold" - You can again assign a key.
Improvement - "Unwrapped skills tree" and "Large quest list"
collectionsSceneGroup lists - in the style of PP.

0.9.964
"Comparative Tooltips - show onHold" - Key to display "Shift". you can not change ... for now.

0.9.963
- Improvement compatibility SpentSkillPoints.
- Fix highlight width in DropDownMenu.
- Comparative Tooltips:
Added toggle - "Comparative Tooltips - show onHold". Comparative Tooltips will be shown only when you hold the assigned button. Assign a button in the control menu!
The default is disabled.
This can significantly improve the performance of the game in the inventory, especially when viewing sets!

At the moment only in the inventory.

0.9.961
Code optimization - DialogsMenu, ScrollBar.

0.9.96
Improvement - "Unwrapped skills tree"

0.9.958
Large quest list:
Improvement.
Added highlighting lines when you hover.
Code optimization.

0.9.957
temporary fix skillList.

0.9.956
- Added compatibility SpentSkillPoints.
- SkillsScene:
Revision.
Added toggle - "Unwrapped skills tree".
Added toggle - "Skills tree background".
Added toggle - "Skills list background".
- DialogsMenu - disabled debug log.

0.9.954
- DialogsMenu: Added all that found. Confirmation of sending mail - can not be changed.
- GuildSceneGroup - disabled debug log.

0.9.953
- Added compatibility ShissuRoster.
- Added Restyle_Station_Keyboard_Scene.
- small fix provisionerScene, collectionsSceneGroup.

0.9.95
fix Large quest list.
Added EN, DE, RU translation - Many thanks to "Baertram".

0.9.948
Added compatibility AddonSelector, LibVotansAddonList

0.9.947
fix compatibility MailLooter
gameMenuInGameScene:
ZO_AddOns - in the style of PP.
Added toggle - "AddOns activate".
Added toggle - "AddOns list background".

0.9.945
fix size Tabs
Journal Scene:
Added toggle - "Large quest list".
Added toggle - "Quest list background".

0.9.94
small fix mailSceneGroup
fix compatibility InventoryGridView
added compatibility MailLooter

0.9.933
ZO_SkillsUpgradeDialog - in the style of PP.
DropDownMenu: ZO_Menu - in the style of PP.
Revision of the guildSceneGroup.

0.9.93
fix inventoryScene
Added toggle - "No Spin" (inventoryScene) disable if you experience problems with the preview menu.

0.9.921
Revision fix "0.9.92 InventoryScene: fix hidden dyeStampConfirmation."

0.9.92
GuildScene: ZO_GuildSelector fix anchor.
InventoryScene: fix hidden dyeStampConfirmation. I hope nothing breaks :)

0.9.91
Cleaned code.

0.9.9
ZO_Dialogs: simplifying code.
ZO_Dialogs: ZO_SkillsConfirmDialog, ZO_TutorialDialog, ZO_TradingHousePurchaseItemDialog - in the style of PP.
ZO_Dialogs: Returned a slight blackout when calling, to shift attention.
Tooltips: simplifying code.
Tooltips: ZO_SmithingTopLevelCreationPanelResultTooltip, ZO_ProvisionerTopLevelTooltip, ZO_AlchemyTopLevelTooltip - in the style of PP.
Added: StablesScene, FenceScene.
Small fixes and improvements: ProvisionerScene, EnchantingScene, animation: Tabs, MenuBar.

0.9.896
ZO_QuitDialog_Keyboard, ZO_LogoutDialog_Keyboard - in the style of PP.
Now the scene switches without delay.
ZO_Dialogs: simplifying code.

0.9.893
small fix Crowns Store.

0.9.892
minor improvements.

0.9.891
disabling debug log.

0.9.89
When the ScrollBar is hidden, the list shifts to fill the void.

0.9.882
Added toggle - "Do not interrupt interactive activities" example harvesting.
Added toggle - "Hide Stealth Text".
others small fixes.

0.9.88
Added HelpSceneGroup - Not finished.
Added NotificationsScene - Not finished.

0.9.871
Added toggle - "Hide Menu Bar Label" and "Hide Top Bar Background".

0.9.87
Tooltips: simplifying code.
Tooltips: GameTooltip, AchievementTooltip, ZO_MapQuestDetailsTooltip, HarvensSkillTooltipMorph1, HarvensSkillTooltipMorph2 - in the style of PP.
Compatible: HarvensImprovedSkillsWindow.

0.9.862
added LAM menu Reticle settings.
small fix WorldMap.

0.9.861
added LAM menu "requires Reload".
others small fixes.

0.9.86
Added FriendsListGroup. - Not finished.
Added GuildSceneGroup. - Not finished.
JournalSceneGroup: added cadwellsAlmanac.
small fix CollectionsSceneGroup.
InventoryGridView compatibility: "ButtonStackCount" - Temporary.
Compass: ZO_BossBar in the style of PP.

0.9.8
- Added settings menu based on "LibAddonMenu-2.0"
- All settings require restarting the interface. "/reloadui"
- If you used PP up to version 0.9.8, delete the settings file "...\Documents\Elder Scrolls Online\live\SavedVariables\PerfectPixel.lua" - not necessary.

0.9.797
Highlighting area quests a little brighter.
Added a combat indicator to the compass.

0.9.795
Added slash command:
"/ppc" - on/off restyle compass.
Tooltips: ChargesBar and ConditionBar in the style of PP.
CollectionsSceneGroup: left windows reduced.

0.9.791
fix EnchantingScene

0.9.79
The color palette in the lists has been slightly changed, everything is reduced to one type.
Added PopupTooltip, AbilityTooltip, SkillTooltip, ZO_MapLocationTooltip.
Fix layers of tooltips.
Fix ZO_LootAlphaContainerList.
The duration of the animation "MenuBar" and "Tabs" is reduced by one third.
ZO_MailInboxList in the style of PP.

0.9.77
small fix CollectionsSceneGroup

0.9.76
fix LargeMap
fix background ZO_SkillsAdvisor
APIVersion: 100025

0.9.75
Added CollectionsSceneGroup
Added JournalSceneGroup
SkillsScene - ZO_SkillsAdvisor in the style of PP.

0.9.71
LargeMap fix

0.9.7
Added slash command:
"/ppt" - on/off restyle tooltips.
Restyle tooltips - At the moment, not all.
Increase lists: Inventory, Bank, HouseBank, GuildBank.
TradingHouse fix background.

0.9.692
fix HouseBank
small fix WorldMap

0.9.691
Completely changed the way to increase the world map.

0.9.69
Slightly changed the way the map is enlarged.
Added slash commands:
"/pp" - status settings. - For the future.

0.9.68
Added slash commands:
"/ppm" - on/off large map.

0.9.66
Added statsScene
The map returned the native size.
ZO_WorldMap in the style of PP.

0.9.62
I returned the enlarged map.

0.9.61
So far, disabled the zoomed map.

0.9.6
Added ProvisionerWindow
Added WorldMap
Others small fixes.

0.9.51
fix SkillsWindow
fix compatible with CraftStore
KeybindStrip decreased fonts

0.9.5
Added GroupMenuWindow
Added MailWindow

0.9.41
Fix tabs GuildStore.

0.9.4
At not ready windows, the top menu has returned on a place.
Returned the background of the bottom panel.
The windows are cleaned of unnecessary elements.
Changed the way to create backgrounds.
Added CharacterWindows
Added ListDialog

0.9.33
GuildStore small fixes.

0.9.3
When using CraftStore enchantingScene is disabled.
Now the GuildStore window is displayed correctly when there is no AwesomeGuildStore.


0.9.2
Fix ScrollList: bank, store, houseBank. (Notify me if you find windows in which lists are not updated when opened.)

0.9.1
Corrected the background and selection in the TradingHouse list.

0.9
Added TradingHouse. I recommend to use it in conjunction with AwesomeGuildStore.(not necessary)
Now ScrollBar has become much more convenient, visually has not changed.
Reduced windows transparency by 10%.

0.8
Almost completely rewritten code.

0.6
Most of the Windows changed.
If you use the "AwesomeGuildStore", go to its settings and select (Disable custom selltab filter = ON)

0.5
Added window:
loot
enchantDialog
Smithing, Woodworking, Сlothier, Enchanting.
Archived Files (12)
File Name
Version
Size
Uploader
Date
0.11.32
88kB
Baertram
06/25/22 10:00 AM
0.11.31
88kB
Baertram
06/25/22 07:44 AM
0.11.30
86kB
Baertram
06/23/22 03:34 PM
0.11.29
85kB
Baertram
06/22/22 07:46 AM
0.11.28
84kB
Baertram
06/18/22 06:51 AM
0.11.27
84kB
Baertram
06/14/22 04:10 PM
0.11.26
82kB
Baertram
06/13/22 02:59 PM
0.11.25
81kB
Baertram
05/27/22 02:06 PM
0.11.24
81kB
Baertram
05/26/22 12:47 PM
0.11.23
79kB
Baertram
04/16/22 04:12 PM
0.11.22
394kB
KLISK
03/15/22 06:54 AM
0.11.21
79kB
Baertram
01/13/22 12:26 PM


Post A Reply Comment Options
Unread 08/10/22, 01:21 PM  
afxmac

Forum posts: 2
File comments: 26
Uploads: 0
Re: Re: Re: Artifacts from other addons in top left corner

Originally Posted by Baertram
"Windowed Fullscreen" or real windowed mode?
Both.

Which addons are enabled there in total?
Plenty, depending on the machine, 70-100.

Please try if this happens with e.g. only PP and AGS enabled.
Or do you need to enable all of these addons (PP, AGS, WritWorthy) to make it happen?
The ones I named are the ones I can identify in the artefact, but I see other text there as well, this is not consistent.

We need to find a consistent way and info to rebuild this please so you need to test and find this combination of addons, at best test with less addons enabled, only PP and Writ Worthy or only PP and AGS or only PP AGS and WritWorthy etc.
As this does not show up consistently, it becomes hard to have a true test ;-(
I'll see if I can set up packs in the addon manager to make that a bit more manageable.
__________________
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Unread 08/04/22, 01:29 AM  
Baertram
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AddOn Author - Click to view AddOns

Forum posts: 4162
File comments: 5191
Uploads: 73
Re: Re: Artifacts from other addons in top left corner

"Windowed Fullscreen" or real windowed mode?

Please have a look at the characters where this happens:
Which addons are enabled there in total?
Please try if this happens with e.g. only PP and AGS enabled.
Or do you need to enable all of these addons (PP, AGS, WritWorthy) to make it happen?

We need to find a consistent way and info to rebuild this please so you need to test and find this combination of addons, at best test with less addons enabled, only PP and Writ Worthy or only PP and AGS or only PP AGS and WritWorthy etc.

Else I cannot rebuild the problem and find out what is happening there.

Many thanks

Originally Posted by afxmac
Originally Posted by Baertram
Or does it always show like this after login for you?
It shows up once a character is logged in. It is not consistent, so If I go through several characters, one might have it and the next not.


Windowed mode 2560x1600 or a smaller window on one machine, 2560x1440 windowed mode on the other.
I am using windowed mode to make it easier to get to other stuff on the machine (TS, browser, ..)


Never touched it.
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Unread 08/03/22, 11:32 PM  
afxmac

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Re: Artifacts from other addons in top left corner

Originally Posted by Baertram
Or does it always show like this after login for you?
It shows up once a character is logged in. It is not consistent, so If I go through several characters, one might have it and the next not.

What screen resolution are you playing in?
Windowed mode 2560x1600 or a smaller window on one machine, 2560x1440 windowed mode on the other.
I am using windowed mode to make it easier to get to other stuff on the machine (TS, browser, ..)

What scaling did you choose at the ESO settings?
Never touched it.
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Last edited by afxmac : 08/04/22 at 12:04 AM.
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Unread 08/03/22, 11:27 AM  
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Re: Artifacts from other addons in top left corner

Hm, I've never seen this so far.
Is there any way to reproduce this and tell me the steps like "after login open the guild bank with Awesome Guild Store enabled, switch to sell tab, close and then you'll the AGS sliders at the upper left corner"?

Or does it always show like this after login for you?

What screen resolution are you playing in?
What scaling did you choose at the ESO settings?



Originally Posted by afxmac
Hi, I love PP, on high res screens the UI is unbearable without it!!!

So I put up with some crap from various plugins sometimes shown mashed up in the upper left corner which only shows up when PP is active:

In this case I see fragments of WritWorthy and Awsome Guild Store, ATT and potentially something else.

But of course, I would love to get rid of these artifacts. They show up in fullscreen as well as windowed mode.

Some people on reddit seem to have similar issues, I have seen screenshots there as well.
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Unread 08/03/22, 09:34 AM  
afxmac

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Artifacts from other addons in top left corner

Hi, I love PP, on high res screens the UI is unbearable without it!!!

So I put up with some crap from various plugins sometimes shown mashed up in the upper left corner which only shows up when PP is active:

In this case I see fragments of WritWorthy and Awsome Guild Store, ATT and potentially something else.

But of course, I would love to get rid of these artifacts. They show up in fullscreen as well as windowed mode.

Some people on reddit seem to have similar issues, I have seen screenshots there as well.
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Unread 07/24/22, 02:16 PM  
Xenolith

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Re: Re: Re: Re: Re: Re: Pp+banditui problems possibly

Originally Posted by Baertram
Yes, if you only run PP and no other addons (please disable ALL other addons and do a test) and you press i it should open the inventory at the right side just as the normal inventory does, and only change the look of the inventory.

If your inventory opens left you got the gamepad mode enabled! Disable gamepad input mode at the ESO settings.
Or you got the accessibility mode enabled, which uses gamepad mode, and you need to disable it at ESC -> Accessibility.


Originally Posted by Xenolith
Originally Posted by Baertram
Maybe BanditsUI has removed that setting. If so please tell us so we can update the PP description, thank you.

But if PP "look" of he UI is not working as Bandit's UI is enabled, then I guess they are incompatible now and we need to say so at the description page of PP. As I'm not using Bandit's UI and do not know what it does someone else, using BanditsUI and PP, needs to validate this please.

Originally Posted by Xenolith
Originally Posted by Baertram
Originally Posted by Xenolith
Im running both modes and the game only shows my windows in banditui form and bot in pp, i can only prompt the pp ui when im using the /pp command, all the modes are up to date and have all the lib files, any idea whats wrong?
Please read the addon description of PP properly. Did you do that and see this information at "Known incompatibilities!" ?


If this does not help/fix it I cannot help you any further as I do not use Bandit's UI and I'm not going to test and see whatever could be wrong with PP and addons like Bandit's UI where a total UI overhaul takes place. Using multiple "total UI overhaul addons at the same time" makes no sense. Either use the one, or the other please.
I read the description multiple times to make sure, i dont see this option in the banditui, ill try to ask in their mode page why i dont see this option or maybe how to make it work, ty for answering
at least for me it doesnt seems to work good together but maybe its em and not the addon.
btw i tried to disable bandit and use only pp, when i press "i" for inventory it should be opened on the right side with the pp ui? if so then maybe i missed something because it stills opens the og menu on the left.
yep, this option messed up all the ui, now i can see all and finally can enjoy this ui to the fullest ty! we recommend my gf to add it too! thnks for all the help.
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Unread 07/24/22, 02:03 PM  
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Re: Re: Re: Re: Re: Pp+banditui problems possibly

Yes, if you only run PP and no other addons (please disable ALL other addons and do a test) and you press i it should open the inventory at the right side just as the normal inventory does, and only change the look of the inventory.

If your inventory opens left you got the gamepad mode enabled! Disable gamepad input mode at the ESO settings.
Or you got the accessibility mode enabled, which uses gamepad mode, and you need to disable it at ESC -> Accessibility.


Originally Posted by Xenolith
Originally Posted by Baertram
Maybe BanditsUI has removed that setting. If so please tell us so we can update the PP description, thank you.

But if PP "look" of he UI is not working as Bandit's UI is enabled, then I guess they are incompatible now and we need to say so at the description page of PP. As I'm not using Bandit's UI and do not know what it does someone else, using BanditsUI and PP, needs to validate this please.

Originally Posted by Xenolith
Originally Posted by Baertram
Originally Posted by Xenolith
Im running both modes and the game only shows my windows in banditui form and bot in pp, i can only prompt the pp ui when im using the /pp command, all the modes are up to date and have all the lib files, any idea whats wrong?
Please read the addon description of PP properly. Did you do that and see this information at "Known incompatibilities!" ?


If this does not help/fix it I cannot help you any further as I do not use Bandit's UI and I'm not going to test and see whatever could be wrong with PP and addons like Bandit's UI where a total UI overhaul takes place. Using multiple "total UI overhaul addons at the same time" makes no sense. Either use the one, or the other please.
I read the description multiple times to make sure, i dont see this option in the banditui, ill try to ask in their mode page why i dont see this option or maybe how to make it work, ty for answering
at least for me it doesnt seems to work good together but maybe its em and not the addon.
btw i tried to disable bandit and use only pp, when i press "i" for inventory it should be opened on the right side with the pp ui? if so then maybe i missed something because it stills opens the og menu on the left.
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Unread 07/24/22, 01:56 PM  
Xenolith

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Re: Re: Re: Re: Pp+banditui problems possibly

Originally Posted by Baertram
Maybe BanditsUI has removed that setting. If so please tell us so we can update the PP description, thank you.

But if PP "look" of he UI is not working as Bandit's UI is enabled, then I guess they are incompatible now and we need to say so at the description page of PP. As I'm not using Bandit's UI and do not know what it does someone else, using BanditsUI and PP, needs to validate this please.

Originally Posted by Xenolith
Originally Posted by Baertram
Originally Posted by Xenolith
Im running both modes and the game only shows my windows in banditui form and bot in pp, i can only prompt the pp ui when im using the /pp command, all the modes are up to date and have all the lib files, any idea whats wrong?
Please read the addon description of PP properly. Did you do that and see this information at "Known incompatibilities!" ?


If this does not help/fix it I cannot help you any further as I do not use Bandit's UI and I'm not going to test and see whatever could be wrong with PP and addons like Bandit's UI where a total UI overhaul takes place. Using multiple "total UI overhaul addons at the same time" makes no sense. Either use the one, or the other please.
I read the description multiple times to make sure, i dont see this option in the banditui, ill try to ask in their mode page why i dont see this option or maybe how to make it work, ty for answering
at least for me it doesnt seems to work good together but maybe its em and not the addon.
btw i tried to disable bandit and use only pp, when i press "i" for inventory it should be opened on the right side with the pp ui? if so then maybe i missed something because it stills opens the og menu on the left.
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Unread 07/24/22, 07:48 AM  
Baertram
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Re: Re: Re: Pp+banditui problems possibly

Maybe BanditsUI has removed that setting. If so please tell us so we can update the PP description, thank you.

But if PP "look" of he UI is not working as Bandit's UI is enabled, then I guess they are incompatible now and we need to say so at the description page of PP. As I'm not using Bandit's UI and do not know what it does someone else, using BanditsUI and PP, needs to validate this please.

Originally Posted by Xenolith
Originally Posted by Baertram
Originally Posted by Xenolith
Im running both modes and the game only shows my windows in banditui form and bot in pp, i can only prompt the pp ui when im using the /pp command, all the modes are up to date and have all the lib files, any idea whats wrong?
Please read the addon description of PP properly. Did you do that and see this information at "Known incompatibilities!" ?


If this does not help/fix it I cannot help you any further as I do not use Bandit's UI and I'm not going to test and see whatever could be wrong with PP and addons like Bandit's UI where a total UI overhaul takes place. Using multiple "total UI overhaul addons at the same time" makes no sense. Either use the one, or the other please.
I read the description multiple times to make sure, i dont see this option in the banditui, ill try to ask in their mode page why i dont see this option or maybe how to make it work, ty for answering
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Unread 07/24/22, 07:17 AM  
Xenolith

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Re: Re: Pp+banditui problems possibly

Originally Posted by Baertram
Originally Posted by Xenolith
Im running both modes and the game only shows my windows in banditui form and bot in pp, i can only prompt the pp ui when im using the /pp command, all the modes are up to date and have all the lib files, any idea whats wrong?
Please read the addon description of PP properly. Did you do that and see this information at "Known incompatibilities!" ?


If this does not help/fix it I cannot help you any further as I do not use Bandit's UI and I'm not going to test and see whatever could be wrong with PP and addons like Bandit's UI where a total UI overhaul takes place. Using multiple "total UI overhaul addons at the same time" makes no sense. Either use the one, or the other please.
I read the description multiple times to make sure, i dont see this option in the banditui, ill try to ask in their mode page why i dont see this option or maybe how to make it work, ty for answering
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Unread 07/24/22, 07:06 AM  
Baertram
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Re: Pp+banditui problems possibly

Originally Posted by Xenolith
Im running both modes and the game only shows my windows in banditui form and bot in pp, i can only prompt the pp ui when im using the /pp command, all the modes are up to date and have all the lib files, any idea whats wrong?
Please read the addon description of PP properly. Did you do that and see this information at "Known incompatibilities!" ?
Bandits User Interface: Settings → Bandits UI → Automation → Mark current pledges → OFF. (Alternative >
MarkPledges )
If this does not help/fix it I cannot help you any further as I do not use Bandit's UI and I'm not going to test and see whatever could be wrong with PP and addons like Bandit's UI where a total UI overhaul takes place. Using multiple "total UI overhaul addons at the same time" makes no sense. Either use the one, or the other please.
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Unread 07/24/22, 06:55 AM  
Xenolith

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Pp+banditui problems possibly

Im running both modes and the game only shows my windows in banditui form and bot in pp, i can only prompt the pp ui when im using the /pp command, all the modes are up to date and have all the lib files, any idea whats wrong?
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Unread 07/14/22, 02:00 PM  
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Okay, got it.

Yes, looks like the tooltip there was rebuild manually by TTC then, without adding additional other addon data.
As I find the time I'll have a look at it.
Currently PTS is having so many other changes on PP already again to do, so don't expect this to be soon.
Especially as you got a workaround with the "link to chat" for now (even though it might be annoying, it works ).

btw: The missing TTC price at the non-linked to chat tooltip seems to happen as the tooltip type at the furnishing crafting tables is another technical control then, where TTC never registered it's price additions to. I guess this could be added to TTC directly if the author is willing to.
MM is able to do so, so TTC would be too.
Maybe ask cyxui if he would be willing to add this.



Originally Posted by darkhours737
Originally Posted by Baertram
Originally Posted by darkhours737
As you can see on the "without PP" screenshot, the required materials are listed on the rightside of the screen.
on the "with PP" screenshot the required materials are listed in the middle, hence the content of the tooltip most definatly seems to get affected by PP, not just the looks of the tooltip.
Okay, this was new to me. I'm not crafting furtniture.
So I guess Klisk had added the tooltip data somehow manually and TTC (or TTC data added by MM) data is missing then.

Originally Posted by darkhours737
Ergo, apparently TTC itself cannot show it's price listing on vanilla tooltips for craftable furniture, using PP with this changes nothing. The issue lies in PP removing the mastermerchant's tooltip for TTC in the crafting furniture section.
Ehrm, so with TTC alone you do not see any TTC price at the craftable furnishing?
But MM is able to circumvent this, with TTC data (if MM and TTC are enabled)?

Well I cannot fix what other addons do
Maybe TTC just primary fix this to show the data at the tooltips by it's own and nothing that MM needs to "do for TTC"?

I can only have a look how to maybe re-add the TTC data added by MM to that tooltip then, but as I do not even know how to enable this data and how to test this I cannot say when and if it's done.

If you are able to tell me what addons I need to enable (TTC, MM and PP I understood?) and what to setup like what in these addons, so it does not work. Also please tell me what crafting tables I need to check as I said I'm not doing any furniture and thus do not know where it would be shown, but isn't. Maybe it's all the same tooltip and code, maybe not.

And I expect if I just disable PP then it will show data on these tooltips?
Alright I may have made the story a bit confusing earlier, that's my bad.
I'll try again haha!

Currently only TTC + MM installed, inside MM settings I turned ON the option to "Show alternate TTC Price" (which adds an additional TTC price section in every single tooltip).

So now with this setup, in the tooltip you should see TTC's price, MM showing the "alternate TTC Price" in a seperate section, and then at the botom you'll see the MM section (if your guilds has sale history) if you were to hover over the tooltip of the crafted item wheter that be linked in the chat box, or you have the actual furnishing item in your inventory like this; https://i.ibb.co/6ZRXmFX/Preview-of-all-addons-ON.png

^ The top part there is TTC itself, and the botom part is MM "double" listing the TTC price again because I had to turn that on in the setting due to the following;


This is all fine, however I would like to get this same information in the tooltip when i'm about to craft said item, the next image is at the woodworking station but it doesn't matter, it's the same at blacksmithing/clothing/enchanting. All of the crafting stations have a "furniture" tab at the top, and all of them give the same result when it comes to the tooltip issue.

https://i.ibb.co/31HHDPG/Tooltip-on-...and-middle.png

^ As you can see, i right clicked the craftable furniture in the middle of the screen, chose link to chat, opened that link in the chat which gave me an extra tooltip of the item once it's fully crafted.

You can see how the "linked item" shows the TTC and the MM data, however in the middle of the screen, where there's the preview of the craftable item it shows nothing about TTC or MM.


All I do next is turn off PP, go back to the same screen and I see this:
https://i.ibb.co/nLhV1CM/TTC-and-MM-but-no-PP.png

So the moment I turn off PP, MM suddenly is able to put in the "alternate TTC Price" data into the tooltip in the middle.


Perhaps it's notable to know that my purpose for all this, is to be able to see how much any given craftable item would be aproximate worth before I craft them, and without having to manually "link to chat" check them. And it seems that I cannot get this to work while using PP.
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Unread 07/14/22, 12:36 PM  
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Originally Posted by Baertram
Originally Posted by darkhours737
As you can see on the "without PP" screenshot, the required materials are listed on the rightside of the screen.
on the "with PP" screenshot the required materials are listed in the middle, hence the content of the tooltip most definatly seems to get affected by PP, not just the looks of the tooltip.
Okay, this was new to me. I'm not crafting furtniture.
So I guess Klisk had added the tooltip data somehow manually and TTC (or TTC data added by MM) data is missing then.

Originally Posted by darkhours737
Ergo, apparently TTC itself cannot show it's price listing on vanilla tooltips for craftable furniture, using PP with this changes nothing. The issue lies in PP removing the mastermerchant's tooltip for TTC in the crafting furniture section.
Ehrm, so with TTC alone you do not see any TTC price at the craftable furnishing?
But MM is able to circumvent this, with TTC data (if MM and TTC are enabled)?

Well I cannot fix what other addons do
Maybe TTC just primary fix this to show the data at the tooltips by it's own and nothing that MM needs to "do for TTC"?

I can only have a look how to maybe re-add the TTC data added by MM to that tooltip then, but as I do not even know how to enable this data and how to test this I cannot say when and if it's done.

If you are able to tell me what addons I need to enable (TTC, MM and PP I understood?) and what to setup like what in these addons, so it does not work. Also please tell me what crafting tables I need to check as I said I'm not doing any furniture and thus do not know where it would be shown, but isn't. Maybe it's all the same tooltip and code, maybe not.

And I expect if I just disable PP then it will show data on these tooltips?
Alright I may have made the story a bit confusing earlier, that's my bad.
I'll try again haha!

Currently only TTC + MM installed, inside MM settings I turned ON the option to "Show alternate TTC Price" (which adds an additional TTC price section in every single tooltip).

So now with this setup, in the tooltip you should see TTC's price, MM showing the "alternate TTC Price" in a seperate section, and then at the botom you'll see the MM section (if your guilds has sale history) if you were to hover over the tooltip of the crafted item wheter that be linked in the chat box, or you have the actual furnishing item in your inventory like this; https://i.ibb.co/6ZRXmFX/Preview-of-all-addons-ON.png

^ The top part there is TTC itself, and the botom part is MM "double" listing the TTC price again because I had to turn that on in the setting due to the following;


This is all fine, however I would like to get this same information in the tooltip when i'm about to craft said item, the next image is at the woodworking station but it doesn't matter, it's the same at blacksmithing/clothing/enchanting. All of the crafting stations have a "furniture" tab at the top, and all of them give the same result when it comes to the tooltip issue.

https://i.ibb.co/31HHDPG/Tooltip-on-...and-middle.png

^ As you can see, i right clicked the craftable furniture in the middle of the screen, chose link to chat, opened that link in the chat which gave me an extra tooltip of the item once it's fully crafted.

You can see how the "linked item" shows the TTC and the MM data, however in the middle of the screen, where there's the preview of the craftable item it shows nothing about TTC or MM.


All I do next is turn off PP, go back to the same screen and I see this:
https://i.ibb.co/nLhV1CM/TTC-and-MM-but-no-PP.png

So the moment I turn off PP, MM suddenly is able to put in the "alternate TTC Price" data into the tooltip in the middle.


Perhaps it's notable to know that my purpose for all this, is to be able to see how much any given craftable item would be aproximate worth before I craft them, and without having to manually "link to chat" check them. And it seems that I cannot get this to work while using PP.
Last edited by darkhours737 : 07/14/22 at 12:45 PM.
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Unread 07/14/22, 11:10 AM  
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Originally Posted by darkhours737
As you can see on the "without PP" screenshot, the required materials are listed on the rightside of the screen.
on the "with PP" screenshot the required materials are listed in the middle, hence the content of the tooltip most definatly seems to get affected by PP, not just the looks of the tooltip.
Okay, this was new to me. I'm not crafting furtniture.
So I guess Klisk had added the tooltip data somehow manually and TTC (or TTC data added by MM) data is missing then.

Originally Posted by darkhours737
Ergo, apparently TTC itself cannot show it's price listing on vanilla tooltips for craftable furniture, using PP with this changes nothing. The issue lies in PP removing the mastermerchant's tooltip for TTC in the crafting furniture section.
Ehrm, so with TTC alone you do not see any TTC price at the craftable furnishing?
But MM is able to circumvent this, with TTC data (if MM and TTC are enabled)?

Well I cannot fix what other addons do
Maybe TTC just primary fix this to show the data at the tooltips by it's own and nothing that MM needs to "do for TTC"?

I can only have a look how to maybe re-add the TTC data added by MM to that tooltip then, but as I do not even know how to enable this data and how to test this I cannot say when and if it's done.

If you are able to tell me what addons I need to enable (TTC, MM and PP I understood?) and what to setup like what in these addons, so it does not work. Also please tell me what crafting tables I need to check as I said I'm not doing any furniture and thus do not know where it would be shown, but isn't. Maybe it's all the same tooltip and code, maybe not.

And I expect if I just disable PP then it will show data on these tooltips?
Last edited by Baertram : 07/14/22 at 11:11 AM.
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