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Updated: 10/11/20 02:08 PM
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Compatibility:
Stonethorn (6.1.5)
Greymoor (6.0.5)
Harrowstorm (5.3.5)
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:10/11/20 02:08 PM
Created:05/18/15 12:09 PM
Monthly downloads:2,708
Total downloads:70,493
Favorites:116
MD5:
Categories:Bags, Bank, Inventory, Miscellaneous
6.1.5
FCO CraftFilter (Hide bank/hide inventory)  Popular! (More than 5000 hits)
Version: 0.3.7
by: Baertram [More]
IMPORTANT CHANGE - Version 0.2.1
This addon depends on the following libraries:
-LibAddonMenu-2.0
-LibFilters-3.0
-LibLoadedAddons



Attention:
You can manually download the standalone libraries from the links above.
-> Be sure to check the extraction of the zip files! They must NOT create another subfolder in AddOns containing the name of the zip archive itsself! Example:
zip filename: LiBStub_v1_4.zip
Extracted to:
AddOns\LibStub_v1_4\LibStub -> WRONG!
Extracted to:
AddOns\LibStub -> CORRECT!

Or use Minion to download them.

You may need to close and restart the game to recognize the new libraries in the addon manager!

Additional information about libraries and why I have changed my addons to use standalone, and not included libraries anymore, can be found in the general FAQ


FCO Craft Filter

This addon will add buttons to the crafting stations/retrait stations and the research trait popup dialog top left side which will easily filter your items located at your bank from the crafting station's panel.
It is able to only show banked items, only show items in your inventory or show both.
It will distinguish and remember your settings for the different crafting stations (blacksmithing, clothing, woodworking, enchanting, retrait) and their different panels (armor, weapon, jewelry e.g.).
The addon is working in combination with other filter addons using "LibFilters 3", like e.g. FCOItemSaver and AdvancedFilters UPDATED.

Supported panels are:
-Deconstruction (armor/weapon/jewelry)
-Improvement (armor/weapon/jewelry)
-Research (armor/weapon/jewelry)
-Research trait popup dialog
-Enchanting creation
-Enchanting extraction
-Retrait


With 1 click on the button you can change which items are shown: Only bank, only inventory, both.
The standard settings only switch between "show inventory items" and "show all items".
The tooltip of the button shows you what items are currently shown and which ones are hidden.

This must be enabled in the settings ("Enable 'show only bank' filter"):
You can add a 3rd state which will only show the icons in your bank.

A settings panel is able to change the language and save the settings account wide, or for each character,
and enable the extra "medium" filter to ONLY show the bank items.

This addon was coded upon request (ingame).

Have fun with it.
IMPORTANT:
This addon won't include the needed libraries anymore since this version 0.2.1!
YOU need to manually download & install them.

Be sure to check if your extraction software e.g. WinZIP, WINRAR, etc. did create a folder with the name of the zip file and has put the contents of the zip file in there: THIS IS WRONG! The contents of the zip file need to be in your AddOns directory (e.g. c:\users\your windows username\documents\elder scrolls online\live\AddOns) without a new created subfolder with the name of the zip file!.
Or use the addon manager "Minion" to do so, the following libraries in order to let this addon be enabled in the ingame addon manager & let the addon work properly:
-LibAddonMenu-2.0
-LibFilters-3.0
-LibLoadedAddons

Attention:
You may need to close and restart the game to recognize the new libraries in the addon manager!

Please read the description for further details and the reason. Thanks for your support!

0.3.7
-Made compatible with PTS API 100033 Markarth retrait station changes, and live server
Attention: As PTS hits live in November 2020 you will need an update to LibFilters-3.0 in order to make this addon work properly!


0.3.6
-Updated API
-New ZOs checkbox "Include banked" will be enabled and hidden automatically if FCOCraftFilter is enabled,
as FCOCF is able to filter MORE (like ONLY SHOW BANKED) and at MORE PANELS (improvement, research popup, enchanting) compared to the ZOs checkbox
-->Please update LibFilters 3.0 as it will be released as it is needed to fix the prefiltering of this new checkbox!


0.3.5
API update for Harrowstorm
Fixed research list refresh after research was started: Not showing filtered items anymore

0.3.4
API update for Dragonhold
Changed crafting table PreHooks to SecurePostHook

0.3.3
Fixed the settings menu to show again

0.3.2
Re-anchored the buttons so they are pretty much at the same positions at each panel (except maybe retrait)

0.3.1
Added button to normal research panels

0.3.0
Fixed typo, changed ZO_Enchanting usage of ENCHANTING variable to rather use self pointer to it

0.2.9
Made compatible with PTS "Scalebreaker" Enchanting panel, and live

0.2.8
Removed OptionalDependsOn: PerfectPixel again as PP will be updated soon.

0.2.7
Added support for the research trait popup dialog.
Important:
If you are using the addon PerfectPixel the research trait popup dialog will only work ONCE after each reloadui due to a bug raised through code in PP's file dialogsMenu.lua.
You can comment (put -- in front of) the following line in the folder /AddOns/PerfectPixel/dialogsMenu.lua, line 30, to fix this until the addon PP get's updated:
Code:
--v:SetHandler("OnShow", nil)
0.2.6
Fixed itemCount update function with AdvancedFilters and FCOItemSaver enabled (was run twice, once in FCOIS and again via AF afterwards)

0.2.5
Fixed retrait station

0.2.4
-Updated API to Elsweyr
-Added support for LibStub and non-LibStub libraries

0.2.3
-Raised API
-Fixed retrait station to show the button again if other retrait station addons like "AdvancedFilters BETA" are loaded

0.2.2
-Raised API
-Added support for AdvancedFilters "item count at crafting stations" update function (AdvancedFilters.util.UpdateCraftingInventoryFilteredCount) and the custom update callback functions you can implement via AF function
Code:
AdvancedFilters_RegisterSubfilterbarRefreshFilter(subfilterRefreshFilterInformationTable)
-> Please download AdvancedFilters beta version >= 1.5.06 to test it:
https://www.esoui.com/downloads/info2215-AdvancedFilters-BETA.html

0.2.1
-Updated API
-Removed the libraries (see addon description, changelog and comments for more details).

0.2.0
-Updated API version to Summerset
-Added: Support for jewelry crafting
-Updated: libraries (libFilters, libAddonMenu-2.0)

0.1.9
-Updated libFilters library
-Added support for transmutation / retrait tables

0.1.8
Updated API and libraries

0.1.6
Fixed libFilters

0.1.5
Changed hook of smithing and enchanting craft stations to support hooks for other addons too

0.1.4
-Updated API version
-Updated LAM
-Changed "Only show inventory items" to the bag icon (before: gray bank icon)

0.1.3
-Updated libFilters to fix filters at crafting stations

0.1.2
-Updated API
-Updated libFilters to fix filters at crafting stations

0.1.1
Added support for the new subscriber bank

0.0.9g
-Raised API version for Homestead patch
-Updated library libFilters 2.0 to the newest version

0.0.9f
Updated library libFilters 2.0 again ... :-)

0.0.9e
Updated library libFilters 2.0 again as some more things needed to change

0.0.9d
Updated library libFilters 2.0

0.0.9c
Added Russian translations.

0.0.9b
Added Japanese translations.
Added option to use the game client's language.

0.0.9a
Updated library libAddonMenu 2.0 r23

0.0.9
Fixed: Addon was not initializing libFilters 2.0 properly

0.0.8
Updated API
Updated libraries

0.0.7
-Updated LAM to 2.0 r22
-Updated libFilters to version 2
-Adopted addon to libFilters 2

0.0.6g
-Updated LAM to 2.0 r21
-Updated API to Shadows of the Hist

0.0.6f
API raised to Dark Brotherhood

0.0.6e
-Updated: Library libAddonMenu 2.0 to version 20

0.0.6d
-Updated: API version to Thieves Guild
-Updated: Library libAddonMenu 2.0 to version 19

0.0.6c
Fixed incompatibility bug with addon "Multicraft"

0.0.6b
Updated library libFilters to v16.1 (Alchemy bug fix)

0.0.6a
Updated library libFilters to v16

0.0.6
-Updated API version to support patch 2.2
-Added support for FastAPI tool: http://www.esoui.com/downloads/info1220-FastAPI.html

0.0.5a
Updated: API to version 100012

0.0.5
-Updated: LibStub v4
-Added on request: Distinguish different crafting station types (blacksmithing, clothing, woodworking, enchanting) in addition to their panels (deconstruction, improvement, enchanting)

0.0.4
-Updated: LibFilters to v15.1
-Fixed: Addon refreshes all 3 possible filter methods now (was changed in libFilters RegisterFilter/UnregisterFilter methods)

0.0.3
Updated: LibStub v3 & LibAddonMenu 2.0 r18

0.0.2a
Changed: French translation
-> Thanks to Ayantir

0.0.2
Fixed: Button textures were corrected

Changed: Tooltips were modified so you will see what is currently shown and what will be coming if you click the button again

Added feature: "Show only bank items"
Enable this option and you will be able to switch the bank buttons between
"Show all items" (Gray items symbol)
"Hide bank items" (gray bank symbol)
"Only show bank items" (white smaller bank symbol)


0.0.1
Initial release
Optional Files (0)


Archived Files (50)
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0.3.6
19kB
Baertram
08/24/20 03:30 PM
0.3.5
18kB
Baertram
02/23/20 06:58 PM
0.3.4
18kB
Baertram
10/21/19 08:23 AM
0.3.3
18kB
Baertram
09/22/19 02:06 PM
0.3.2
18kB
Baertram
08/31/19 03:52 PM
0.3.1
18kB
Baertram
08/30/19 03:30 PM
0.3.0
17kB
Baertram
08/09/19 03:33 PM
0.2.9
17kB
Baertram
08/09/19 10:54 AM
0.2.8
17kB
Baertram
07/18/19 12:29 PM
0.2.7
17kB
Baertram
07/18/19 09:49 AM
0.2.7
16kB
Baertram
07/01/19 03:48 PM
0.2.5
16kB
Baertram
05/20/19 12:34 PM
0.2.4
16kB
Baertram
05/19/19 06:57 PM
0.2.3
15kB
Baertram
03/11/19 05:27 PM
0.2.2
15kB
Baertram
12/10/18 08:02 AM
0.2.1
15kB
Baertram
09/17/18 03:43 AM
0.2.0
65kB
Baertram
05/21/18 07:57 AM
0.1.9
64kB
Baertram
04/13/18 03:57 PM
0.1.8
64kB
Baertram
03/04/18 08:09 AM
0.1.6
64kB
Baertram
11/29/17 02:45 PM
0.1.5
63kB
Baertram
11/13/17 12:54 PM
0.1.4
63kB
Baertram
10/29/17 04:09 PM
0.1.3
62kB
Baertram
08/16/17 07:53 PM
0.1.2
62kB
Baertram
08/15/17 03:30 PM
0.1.1
61kB
Baertram
06/08/17 06:17 PM
0.0.9g
61kB
Baertram
01/29/17 03:31 PM
0.0.9f
61kB
Baertram
11/08/16 04:22 PM
0.0.9e
61kB
Baertram
11/07/16 03:37 PM
0.0.9d
60kB
Baertram
11/07/16 12:05 PM
0.0.9c
65kB
Baertram
11/06/16 03:41 PM
0.0.9b
65kB
Baertram
11/05/16 09:31 AM
0.0.9a
63kB
Baertram
10/30/16 01:51 PM
0.0.9
60kB
Baertram
10/09/16 12:12 PM
0.0.8
60kB
Baertram
10/02/16 07:32 PM
0.0.7
60kB
Baertram
09/02/16 07:41 AM
0.0.6g
53kB
Baertram
07/17/16 01:13 PM
0.0.6f
55kB
Baertram
05/14/16 03:39 PM
0.0.6e
55kB
Baertram
03/26/16 04:56 PM
0.0.6d
50kB
Baertram
03/07/16 02:03 PM
0.0.6c
45kB
Baertram
11/21/15 03:11 PM
0.0.6b
45kB
Baertram
11/15/15 01:24 PM
0.0.6a
45kB
Baertram
11/15/15 08:17 AM
0.0.6
44kB
Baertram
11/01/15 03:34 PM
0.0.5a
51kB
Baertram
08/31/15 05:11 PM
0.0.5
52kB
Baertram
08/05/15 08:18 AM
0.0.4
44kB
Baertram
07/19/15 05:22 PM
0.0.3
44kB
Baertram
06/14/15 02:09 PM
0.0.2a
42kB
Baertram
05/20/15 10:05 AM
0.0.2
42kB
Baertram
05/19/15 12:03 PM
0.0.1
41kB
Baertram
05/18/15 12:09 PM


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Unread 09/24/20, 07:15 AM  
Marazota

Forum posts: 210
File comments: 1310
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error on PTS

user:/AddOns/FCOCraftFilter/FCOCraftFilter.lua:97: attempt to index a nil value
stack traceback:
user:/AddOns/FCOCraftFilter/FCOCraftFilter.lua:97: in function '(main chunk)'
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Unread 08/26/20, 12:55 PM  
Baertram
 
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Originally Posted by Marcus
Originally Posted by Baertram
Working on the new checkbox "Include banked items" which ZOs introduced.
Love the addon.. been wanting something that can do this for a long time. (please don't tell me how long it's been out..).

Could you make the "Enable 'show only bank' filter" default to ON? Spent a day wondering why the website said this feature was there and I didn't have it.
Okay, I wont tell you then but you can look at the "other files" link here to check when the first file was released

There is a setting for this to enable the 3rd state "show only banked" which by default is off as some users complained they do not need it.
Once you have enabled this (which is something one always should do after installing a (new) addon: Check it's settings panel via ESC->settings->AddOns ) it will remember the state for each crafting panel.
Last edited by Baertram : 08/26/20 at 12:57 PM.
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Unread 08/26/20, 11:47 AM  
Marcus

Forum posts: 4
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Originally Posted by Baertram
Working on the new checkbox "Include banked items" which ZOs introduced.
Love the addon.. been wanting something that can do this for a long time. (please don't tell me how long it's been out..).

Could you make the "Enable 'show only bank' filter" default to ON? Spent a day wondering why the website said this feature was there and I didn't have it.
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Unread 08/24/20, 02:02 PM  
Baertram
 
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Working on the new checkbox "Include banked items" which ZOs introduced.
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Unread 03/09/20, 05:37 AM  
Baertram
 
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Re: Controller mode

Sorry I don't own a controller and never use the controller mode so for now I'm not planning to support my addons with the controller mode.
ZOs decided to name each control in the UI differently and even some function names are named differently.
As this addon works combined with other crafting addons I'd have to find out what names ZOs uses, make it compatible with all the other addons again (the ones using LibFilters like AdvancedFilters, FCOItemSaver, etc.) and test it a lot.

Got no time to do this and to be fair: Got no will to do this in my free time + not able to test it properly.

Originally Posted by Beatljuz
At first, thanks for your precious addon, it's super important.

Is it possible to get it for gamepad mode? Sitting on the couch playing on the big TV is vastly more comfortable than crouching in front of a monitor. But I still have to use my keyboard to deassamble stuff. Would be awesome!
Last edited by Baertram : 03/09/20 at 06:14 AM.
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Unread 03/09/20, 02:25 AM  
Beatljuz

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Controller mode

At first, thanks for your precious addon, it's super important.

Is it possible to get it for gamepad mode? Sitting on the couch playing on the big TV is vastly more comfortable than crouching in front of a monitor. But I still have to use my keyboard to deassamble stuff. Would be awesome!
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Unread 02/12/20, 07:26 AM  
Baertram
 
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Okay, got this.
Will see why it happens.
I guess ZOs code running to update the lists in the background AFTER you have researched an item is different than BEFORE researching

Originally Posted by Marazota
ok lets step by step

bank items hiding
research item
bank items appeared even its set to hide



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Unread 02/12/20, 04:18 AM  
Marazota

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ok lets step by step

bank items hiding
research item
bank items appeared even its set to hide



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Unread 02/05/20, 03:03 PM  
Baertram
 
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I don't properly understand all of this I think


General)
-Where are you at 1) 2) or 3): Research tab at crafting station, or research "popup" (chosen trait already)
-Did you test with only FCOCraftFilter enabled?

1)
-You have clicked the FCOCF button to only show inventory items?
As you got the same icon in your bank or your inventory:
How do you know that it shows the item from your bank then, and not from the inventory?

I guess this is a ZOs "bug" then as ZOs does use one of these items for research, if you research it.
I'm not sure which one it preferes, if bank or inventory. But as it only shows 1 item for a trait and if you got 2 items with the same trait (and everything else the same as well) I bet it will just collect one item and research it.
I'll have a look as I find the time if I can rebuild this and see what the ZOs filtering does at first.

2)
I basically understand that if you have set the button to "Show only inventory items" it will show banked items if you switch to another "category".
What is "category"?
"Armor" or "weapons"? Or "Helmet", "Legs", "Chest", ...?

3)
Do I need to switch any tab, category or whatever or do I just stay at the research tab, double click another trait which is researchable and then I can see the banked items even if the button is set to "only show inventory items"?

Thanks

Originally Posted by Marazota
found weird behaviour at Research TAB

1) i can off bank items, but if i have 1 item in bank and one on me with same trait - i need off Bank items by special button again, in another menu when choosing item to research

2) if i off bank items and rotate thru categories i can still see banks items at other categories even if its set to off

3) when bank items hidden, and i put 1 item to research, after this bank items become visible again even if its set to off
Last edited by Baertram : 02/05/20 at 03:07 PM.
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Unread 02/05/20, 01:53 PM  
Marazota

Forum posts: 210
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found weird behaviour at Research TAB

1) i can off bank items, but if i have 1 item in bank and one on me with same trait - i need off Bank items by special button again, in another menu when choosing item to research

2) if i off bank items and rotate thru categories i can still see banks items at other categories even if its set to off

3) when bank items hidden, and i put 1 item to research, after this bank items become visible again even if its set to off
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Unread 09/02/19, 03:16 AM  
Baertram
 
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Re: Re: Re: Request for a crafting filter: Locked Items

FCOItemSaver got a setting in the general settings section where you can "migrate" the ZOs locks to the FCOItemSaver "lock" marker icon.
All the ZOs locked items will then have the ZOs lock removed and the FCOItemSaver lock set.
This will protect the items in same manner, and even more and better (e.g. if you create a new dynamic icon you can set it up o protetxc the item against destroy and sell but allow imporvement and deconstruction, etc. It's up to your needs), than ZOs does by also showing them in your inventories.
You can "filter" them (hide, only show) by hel of the filter buttons at the bottom of your inventory.

You can also use the additional inventory flag icon next to the "Name" sort header to "mass mark" items with the FCOIS marker icons.
Or use settings->Automatic marker to automatically mark set parts, and other items (recipes, researchable ones, ...).

Originally Posted by Shadowshire
Originally Posted by Baertram
Originally Posted by Shadowshire
Ever since ZOS added locked items to the crafting station UI, the list of items for deconstruction and for improvement, respectively, have been a mess.

Is it possible to add a crafting station filter to toggle showing locked items or not showing them?
Not really without having to overwrite the whole carfting functions, which would break other addons then!

....

No thanks. Several other addons could rely on it and would be non working properly anymore!

You could use other adons to lock the items liek FCOItemSaver, which allows you to hide/show/only show marked/locked items.
Thank-you for your reply. I am not surprised that it might be so difficult as to be infeasible. I will examine FCOItemSaver. My primary concern about it would be whether it will recognize the items which I have already locked by using the native feature to do that.
Last edited by Baertram : 09/02/19 at 03:19 AM.
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Unread 09/02/19, 02:08 AM  
Shadowshire

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Cool Re: Re: Request for a crafting filter: Locked Items

Originally Posted by Baertram
Originally Posted by Shadowshire
Ever since ZOS added locked items to the crafting station UI, the list of items for deconstruction and for improvement, respectively, have been a mess.

Is it possible to add a crafting station filter to toggle showing locked items or not showing them?
Not really without having to overwrite the whole carfting functions, which would break other addons then!

....

No thanks. Several other addons could rely on it and would be non working properly anymore!

You could use other adons to lock the items liek FCOItemSaver, which allows you to hide/show/only show marked/locked items.
Thank-you for your reply. I am not surprised that it might be so difficult as to be infeasible. I will examine FCOItemSaver. My primary concern about it would be whether it will recognize the items which I have already locked by using the native feature to do that.
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Unread 08/30/19, 08:18 PM  
Baertram
 
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Re: Request for a crafting filter: Locked Items

Originally Posted by Shadowshire
Ever since ZOS added locked items to the crafting station UI, the list of items for deconstruction and for improvement, respectively, have been a mess.

Is it possible to add a crafting station filter to toggle showing locked items or not showing them?
Not really without having to overwrite the whole carfting functions, which would break other addons then!
Example:
Lua Code:
  1. function ZO_SharedSmithingExtraction_IsExtractableItem(itemData)
  2.     return CanItemBeDeconstructed(itemData.bagId, itemData.slotIndex, GetCraftingInteractionType()) and not IsItemPlayerLocked(itemData.bagId, itemData.slotIndex)
  3. end

One would have to rewrite the function to "overwrite" it like this:
Lua Code:
  1. function ZO_SharedSmithingExtraction_IsExtractableItem(itemData)
  2.     local retVar = CanItemBeDeconstructed(itemData.bagId, itemData.slotIndex, GetCraftingInteractionType())
  3.  if retVar == false then
  4.    if yourAddon.hideZOsLockedItems then
  5.      retVar = not IsItemPlayerLocked(itemData.bagId, itemData.slotIndex)
  6.    else
  7.       retVar = IsItemPlayerLocked(itemData.bagId, itemData.slotIndex)
  8.    end
  9.  end
  10.   return retVar
  11. end

And this is only 1 of several functions one would need to overwrite...
No thanks. Several other addons could rely on it and would be non working properly anymore!

You could use other adons to lock the items liek FCOItemSaver, which allows you to hide/show/only show marked/locked items.
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Unread 08/30/19, 07:06 PM  
Shadowshire

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Question Request for a crafting filter: Locked Items

Ever since ZOS added locked items to the crafting station UI, the list of items for deconstruction and for improvement, respectively, have been a mess.

Is it possible to add a crafting station filter to toggle showing locked items or not showing them?
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Unread 08/21/19, 11:30 AM  
SneakyWitchTheif

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Originally Posted by Baertram
Originally Posted by MaralieRindu
Originally Posted by SneakyWitchTheif
>FCOCraftFilter_PreHookButtonHandler, comingFrom: 16, calledBy: SMITHING deconstruction SetMode
>gLastCraftingType: nil, gLastPanel: 16
Should I be able to replicate this error by simply loading the Craft Filter add-on and looking at crafting stations until something breaks?
I guess so
Post from the user:
Pretty much.

Since the launch of Scalebreaker, I no longer get the FCOCraftFilter error. I thought perhaps the new Mass Deconstructor error was related (though maybe it still is), but it seems just to be keybind related.

So at this point, I don't really know.

Code:
user:/AddOns/MassDeconstructor/MassDeconstructor.lua:223: operator .. is not supported for nil .. string
stack traceback:
user:/AddOns/MassDeconstructor/MassDeconstructor.lua:223: in function 'ShouldDeconstructItem'
|caaaaaa<Locals> bagId = 1, slotIndex = 9, itemLink = "|H1:item:26133:358:50:0:0:0...", sIcon = "/esoui/art/icons/gear_breto...", iStack = 1, iSellPrice = 28, bMeetsUsageRequirement = true, isLocked = false, iEquipType = 10, iItemStyle = 1, quality = 2, itemType = 2, specialisedItemType = 300, boundType = 2, isSetPc = false, isIntricateItem = false, isOrnateItem = false, isGlyph = false </Locals>|r
user:/AddOns/MassDeconstructor/MassDeconstructor.lua:329: in function 'AddItemsToDeconstructionQueue'
|caaaaaa<Locals> bagId = 1, bagSlots = 101, slotIndex = 9, itemLink = "|H1:item:26133:358:50:0:0:0..." </Locals>|r
user:/AddOns/MassDeconstructor/MassDeconstructor.lua:352: in function 'BuildDeconstructionQueue'
user:/AddOns/MassDeconstructor/MassDeconstructor.lua:398: in function 'MD.StartDeconstruction'
:1: in function '(main chunk)'
|caaaaaa<Locals> keybind = "MD_DECONSTRUCTOR_DECON_ALL" </Locals>|r
New issue:
Last edited by SneakyWitchTheif : 05/25/20 at 08:15 PM.
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