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Updated: 10/22/18 12:34 PM
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Compatibility:
Murkmire (4.2)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Updated:10/22/18 12:34 PM
Created:04/10/14 07:54 AM
Monthly downloads:271
Total downloads:11,867
Favorites:47
MD5:
PinKiller  Popular! (More than 5000 hits)
Version: 1.11
by: Shinni [More]
Adds a lot of pin specific settings to the game. You can select which kind of pins you want to have displayed on your compass, on the worldmap and in the world (floating pins).

- You could for example select to only display tracked quest pins (and hide secondary quest pins) to focus on one specific quest.
- Or you could completely hide all quest pins except the quest offer pins, for a challenging and immersive gameplay. You don't have to fear missing a quest but you could finally actually search, when the quest asks you to "search for x".
- You could also hide quest pins except if the target is behind a door. This way you would know in which dungeon you have to go but you wouldn't know the location of your target inside the dungeon.

If you like slow/challenging and immersive gameplay, try
SlowDialogs and TrueExploration.
- 1.11
- compatible with the Murkmire update

- 1.10.7
- compatible with the Morrowind update

- 1.10.6
- compatible with the Housing update

- 1.10.5
- compatible with the One Tamriel update
- added options for repeatable quests

- 1.10.4
- fixed crashes for certain setting combinations

- 1.10.3
- compatible with SotH
- fixed bug which resulted in missing "behind the door" pins

- 1.10.2
- I accidentally uploaded the wrong version before.
The dark brotherhood pins should now be fixed.

- 1.10.1
- fixed dark brotherhood target pins

- 1.10
- compatible with DB update
- updated lib addon menu
- removed writ option as it was too buggy
- removed party indicator fix, because ZOS fixed it
- added options for timely escape (TG passive)

- 1.9.7
- compatible with IC update

- 1.9.6
- updated for eso 1.6.5

- 1.9.5
- I forgot to add the new pins to the initializing routine >>

- 1.9.4
- added options for follower, group member and resurrection pins
- added option for the quest area animation

- 1.9.3
- Another attempt to fix the crashing issue

- 1.9.2
- I should test my fixes more thoroughly

- 1.9.1
- pins no longer visible during conversation
- enabling crafting writs should properly display pins again

- 1.9
- added option to hide crating writ offers

- 1.8
- compatible with Update 5

- 1.7
- all pins would disappear after a teleport

- 1.6
- another attempt to fix the crashing issue

- 1.5
- added POI to compass
- hopefully fixed crashing issue

- 1.4
- added LAM2
- added PinType specific settings for compass and floating pins

- 1.3
- updated API version
- added forced eula
- compass quest pins can be hidden via /compasspins 0

- 1.2
- wayshrines should be back now

- 1.1
- only quest pins are removed from the map

- 1.0
- release
Archived Files (24)
File Name
Version
Size
Uploader
Date
1.10.7
44kB
Shinni
05/22/17 01:36 PM
1.10.7
44kB
Shinni
02/07/17 12:01 PM
1.10.5
44kB
Shinni
10/05/16 11:59 AM
1.10.4
44kB
Shinni
08/07/16 06:02 AM
1.10.3
42kB
Shinni
08/01/16 12:14 PM
1.10.2
44kB
Shinni
05/31/16 11:11 AM
1.10.1
44kB
Shinni
05/31/16 05:16 AM
1.10
44kB
Shinni
05/31/16 04:28 AM
1.9.7
40kB
Shinni
09/09/15 06:37 AM
1.9.6
35kB
Shinni
03/05/15 07:52 AM
1.9.5
31kB
Shinni
12/22/14 06:23 PM
1.9.4
31kB
Shinni
12/22/14 09:15 AM
1.9.3
31kB
Shinni
12/10/14 11:34 AM
1.9.2
31kB
Shinni
11/24/14 08:41 AM
1.9.1
31kB
Shinni
11/23/14 10:03 AM
1.8
30kB
Shinni
11/04/14 10:32 AM
1.7
29kB
Shinni
10/22/14 11:33 AM
1.6
29kB
Shinni
10/21/14 01:30 PM
1.5
29kB
Shinni
09/28/14 05:42 AM
1.5
29kB
Shinni
09/17/14 02:39 PM
1.3
2kB
Shinni
06/28/14 03:52 PM
1.2
863B
Shinni
04/25/14 10:06 AM
1.1
859B
Shinni
04/24/14 07:40 AM
1.0
849B
Shinni
04/10/14 07:54 AM


Post A Reply Comment Options
Unread 02/21/19, 12:47 PM  
TheLilyGoat

Forum posts: 0
File comments: 1
Uploads: 0
Re: Secondary Pins Still Active

Originally Posted by Anumaril
For a while now the secondary pins on the compass still show, even if the settings on the addon for them are all set to OFF, not even the in-game setting for changing the display of active quests will get rid of them.
I am having the same problem. I downloaded the mod to remove these quest icons from the compass and its not working. It will remove all the quests from the map! Yay! But it seems the mod will only effect the active mod. I will also add that I see no change when i switch the vanilla quest compass settings from off, on, and focused, so this could be an in game bug.
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Unread 02/18/19, 12:09 PM  
Laicus

Forum posts: 26
File comments: 2
Uploads: 0
Shinni, thank you so much for this wonderful mod!
I turned off almost everything, and the only thing I lack is the automatic hiding of quest pins on the map in the interiors - so that the map would indicate that the target is behind the door, but the quest pin disappeared in the interior.
Last edited by Laicus : 02/18/19 at 12:10 PM.
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Unread 02/14/19, 12:26 PM  
Anumaril

Forum posts: 0
File comments: 4
Uploads: 0
Secondary Pins Still Active

For a while now the secondary pins on the compass still show, even if the settings on the addon for them are all set to OFF, not even the in-game setting for changing the display of active quests will get rid of them.
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Unread 11/26/18, 05:04 PM  
unLeashed3k
AddOn Author - Click to view AddOns

Forum posts: 33
File comments: 12
Uploads: 1
There are still pins that do not show even if every PinKiller option is "On".

I know that's ^ what I want, being I'm using this mod, but there are times I want to see just the END pin for a quest so I'll enable ("On") all of them for World Pins and the pin will still not show, so to troubleshoot, I'll enable every option in the mod ("On") and it will still not show the World Pin, so lastly, I'll completely disable the mod and then the "ending" world pin will show.

--Edit--

A quest this can be tested with is Warning Davon's Watch; Task: "Talk with Holgunn."
Last edited by unLeashed3k : 11/26/18 at 05:11 PM.
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Unread 10/23/18, 01:32 PM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 438
Uploads: 20
Originally Posted by dominoid
Ok. There appears to be four new pin types (I think they're new):

MAP_PIN_TYPE_QUEST_CONDITION,
MAP_PIN_TYPE_QUEST_OPTIONAL_CONDITION,
MAP_PIN_TYPE_QUEST_REPEATABLE_CONDITION,
MAP_PIN_TYPE_QUEST_REPEATABLE_OPTIONAL_CONDITION,

These appear to be for non-active quest objectives on the compass. I added them to the mix and they now appear and don't as expected.
Hm... not just that. ZOS has coupled floating and compass pins. If you disable compass pins the same floating pin will also disappear.
So currently its not possible to hide only compass pins :/
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Unread 10/23/18, 09:42 AM  
dominoid
AddOn Author - Click to view AddOns

Forum posts: 34
File comments: 276
Uploads: 2
Ok. There appears to be four new pin types (I think they're new):

MAP_PIN_TYPE_QUEST_CONDITION,
MAP_PIN_TYPE_QUEST_OPTIONAL_CONDITION,
MAP_PIN_TYPE_QUEST_REPEATABLE_CONDITION,
MAP_PIN_TYPE_QUEST_REPEATABLE_OPTIONAL_CONDITION,

These appear to be for non-active quest objectives on the compass. I added them to the mix and they now appear and don't as expected.
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Unread 10/23/18, 08:32 AM  
dominoid
AddOn Author - Click to view AddOns

Forum posts: 34
File comments: 276
Uploads: 2
Hey Shinni. Thanks for the Murkmire update. With all pin settings off non-active quest pins (secondary?) appear in the compass at all times. This seems to be a Murkmire change as older versions of PK act the same.
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Unread 05/30/17, 10:02 AM  
Drelkag
 
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Forum posts: 0
File comments: 4
Uploads: 0
Just wanted to leave some thanks for this mod. Adds so much to the game by taking some away.
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Unread 11/03/16, 09:11 AM  
GizmoDuck

Forum posts: 4
File comments: 176
Uploads: 0
I was hoping that this add-on would allow ONLY show Selected Quest.
But it looks like it hides them all or shows them all.

Any chance you could add this feature to Hide all other Quests in the Log and only show currently selected quest?
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Unread 08/17/16, 05:21 PM  
jomoroon

Forum posts: 0
File comments: 7
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custom

What option would I toggle to hide all crafting dailies pins, but still have other quest pins show up?

Or is that not possible?
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Unread 08/07/16, 06:45 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 438
Uploads: 20
Re: Crashing

The API function which assigns textures to floating pins seems to have hardware dependent bugs.

I released a new addon version which should prevent crashes for most setting combinations.
However the combination where floating pins are disabled, but shown if the target is behind a door, might still cause crashes on certain hardware.
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Unread 08/06/16, 12:03 PM  
DNAP2010

Forum posts: 0
File comments: 1
Uploads: 0
Crashing

Greetings, Shinni! Just want to start off by saying I love this mod, and I think it's essential for immersion and enjoying ESO.

That said, recently, whenever I load into a new world-space, the game crashes. If I uninstall this mod, it fixes the problem. If I uninstall my other three mods (Lore Books, Lost Treasure, and SkyShards) and only leave this one, it still crashes. I have no idea why this is the case - it used to work fine. I have it set to hide everything except new quest offers on compass and to show quests on the map. Everything else is turned off. For the mean time, I suppose I'm going to have to just deal with the displacing markers floating above everything.

Any suggestions? Thanks so much!
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Unread 05/31/16, 02:06 PM  
Tarrin

Forum posts: 0
File comments: 12
Uploads: 0
Hi.

Is it possible to make dynamic pins for points of interest? Visiblity on map and compass only after exploration trigger activating?
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Unread 04/12/15, 09:24 PM  
thejadefalcon

Forum posts: 0
File comments: 43
Uploads: 0
Is it possible for this addon to automatically disable itself in Cyrodiil? Or have a seperate option list for it? I love this for PvE, but the pins are useful for PvP and turning it on and off again every time is a hassle.
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Unread 04/08/15, 12:11 PM  
Lifsteinn

Forum posts: 0
File comments: 36
Uploads: 0
Thumbs up Nice addon!

Awsome job, really nice addon!

I would like to suggest you to also add an Screenshot saying that you can only hide Wrists quests, for example.
The idea of hidding everything for immerse gameplay is fantastic, but people could think this addon only does that.
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