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Results: 4540Comments by: Baertram
File: Provisioning Crafting Stations: Sort by Level06/08/21
Thank you very much, this is a real...
Posted By: Baertram
Thank you very much, this is a real time saver
File: FCO ItemSaver06/08/21
Can't seem to mark companion gear w...
Posted By: Baertram
Can't seem to mark companion gear with the "Mark selling at guild store" marker. :confused: Yeah, I had excluded them as my tests somehow were not able to sell them there. But it was a ZOs bug at first PTS patch (or whatever :p). Will enable it with the next patch again. Working on another fix so I cannot release it quickly. Wo...
File: pChat06/08/21
Re: pChat baertram 10.0.1.5
Posted By: Baertram
Don't panic, relax, and just backup :o Seems every simple change and reminder is starting a wave of anger and fear in our days :mad: It's so annoying if an attempt to help ends in such weird postings. It's just a reminder, an attempt to help you keep your addon settings. Either do it or not, it's up 2 you guys. Reason: Just r...
File: FCO Companion06/07/21
:confused: The addon just refuse...
Posted By: Baertram
:confused: The addon just refuses to interact with the companion if you tell it to block this interaction. Same counts for all NPCs or containers etc that you add. If you try to interact with any blocked item/NPC it will say so into chat, correct. If you do not like this chat output to happen just edit the file of the addon and...
File: FCO Companion06/07/21
https://www.esoui.com/forums/showth...
Posted By: Baertram
https://www.esoui.com/forums/showthread.php?t=9777 -> No Interact Hello. Is it possible to add an option to show/hide or at least hide permanently companion interact popup, for example "Mirri Flendis Talk" ? Edit... Oh i found and addon already. Edit2... Eh, this addon hides the interaction popup text, but companions st...
File: pChat06/07/21
Re: Gamepad error
Posted By: Baertram
Thanks, fixed in version v10.0.1.5 Got this today with the latest version update of pChat EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:102: attempt to index a nil value stack traceback: EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:102: in function 'GetDialog' |caaaaaa isGamepad = T, dialogBaseName = "ZO_DialogGamepad", i = 1
File: Auto Banish Pets/Assistants/Companions06/07/21
German translations, de.lua: ZO_...
Posted By: Baertram
German translations, de.lua: ZO_CreateStringId("ABP_WHEN_NAME", "Zu verbannen, wenn:") ZO_CreateStringId("ABP_PETS_NAME", "Kampf Begleiter") ZO_CreateStringId("ABP_ASSISTANTS_NAME", "Assistenten") ZO_CreateStringId("ABP_BANK_NAME", "Bank") ZO_CreateStringId("ABP_BANK_TOOLTIP", "Wenn du eine Bank öffnest") ZO_CreateStringId("A...
File: Auto Banish Pets/Assistants/Companions06/07/21
We need new APIs to banish others :...
Posted By: Baertram
We need new APIs to banish others :banana: Amazing! Now we just need an AddOn to banish other's pets who don't use this AddOn. 😉️ Dolgubons Lazy Writ Crafter got that implemented at/near crafting tables already and as about 70% of the PC player base uses this addon to do writs, it helps a lot :-) FCOCompanion is a...
File: The Questing Guide06/07/21
The German headline (SI_TQG_MENU_JO...
Posted By: Baertram
The German headline (SI_TQG_MENU_JOURNAL) "Den Quest-Leitfaden" is wrong and should be "Quests-Leitfaden" or "Der Quest-Leitfaden". Your language file is shrinked /lua minified so it's not good to read, else I'd have checked them all... Not sure what the 13k filesize will be unshrinked but I doubt it makes any difference for that s...
File: FCO ChangeStuff06/07/21
Hi, thanks for the feedback. Curre...
Posted By: Baertram
Hi, thanks for the feedback. Currently not able to add this but you are able to locally change the files for yourself and test what is best for your UI scale and playstyle. Backup the file live/AddOns/FCOChangeStuff/src/FCOCS_map.lua and then edit it with a text editor, navigate to the function here at lines 215ff --Play an an...
File: PerfectPixel06/07/21
How could I go about making all ins...
Posted By: Baertram
How could I go about making all instances of skill icons use a different border texture? I've hobbled together some settexture calls for other addons, but am unsure how to proceed with PerfectPixel. The goal is to mask the ugly default borders of icons seen in the skills window/ability bars etc... with a clean one. There exists th...
File: FCO ItemSaver06/07/21
Please update to FCOIS v1.2.3 Does...
Posted By: Baertram
Please update to FCOIS v1.2.3 Does the error still happen then? I doubt it got to do with the other addons as they do not integrate into the settings menu. They all use LibAddonMenu-2.0 as settings library but if you get no other error message from the other addons before the one at FCOIS happens, I do not think they are caus...
File: FCO Companion06/06/21
Re: Re: Re: Feature request: reload last companion after Banker / Retailer
Posted By: Baertram
Oh I missunderstood you. It sounded like you want the same dismiss to happen at the crafting tables :p I'll have a look in the future, could take some time as my vacations are over now. But it might be hard to detect I'm taking to a banker/merchant "pet". I'm able to detect the bank open and close but not if it was at at real NP...
File: AlphaGear 306/06/21
This was not an answer to you Fly b...
Posted By: Baertram
This was not an answer to you Fly but to the releaser " sir-celsius "! Please read and follow sir-celsius, kind of a best practice. I'm not the official maintainer of AG2, I just had fixed it to run again for the moment (in the addon's comments). You need to talk to mesota and the other team members of the addon first please and...
File: AlphaGear 306/06/21
Any idea how I bring my minion to i...
Posted By: Baertram
Any idea how I bring my minion to ignore this one? Right click it and say "ignore" :-)
File: pChat06/06/21
pChat ## v10.0.1.4 ## Backup your S...
Posted By: Baertram
pChat ## v10.0.1.4 ## Backup your SavesVariables at least once a week please so you got a copy for future pChat changes! -Fixed settings menu to show the new CTRL+backspace settings proper: Chat options -> Chat Window -> Chat edit box -Updated dependency versions -Added a "Backup your SavedVariables" reminder. It will be shown...
File: FCO ItemSaver06/06/21
Re: not applying Trait markers automatically
Posted By: Baertram
Hi Baertram, FCOIS has stopped applying trait markers automatically, at least to the new set items (think I've seen every other set item in the past so can't tell if it's not applying those trait markers as well since they're already in my saved variables). Within "Automatic Marking" I have the "Mark Set Parts" section set to "...
File: FCO ChangeStuff06/06/21
Youa re welcome :p OMG, reading...
Posted By: Baertram
Youa re welcome :p OMG, reading the comments i just realised that i could mute sound with your addon!! All these years using it and never realised it was the game sound. THought at first that it was sound addon Thank you!! I can use my prefered mount without having a deep thunder in my hear making my heart poundig :)))
File: FCO Companion06/06/21
Re: Feature request: reload last companion after Banker / Retailer
Posted By: Baertram
Hi, I am very happy that you will improve the new companion setup. Each time I call my banker / retailer, the companion disappears. Is it possible to do the same like at crafting stations ? It's already implemented? Just enable the setting
File: FCO Companion06/06/21
hello! can you add value like in ha...
Posted By: Baertram
hello! can you add value like in harven all experience bars? not just 750 at rapport bar but must be 5750/10500 on fresh characters The rapport value is -5000 to 5500 (for my companion it shows that at least). Does this change at any time? I thought it stays between those values and if you got the full 5500 you are in green an...
File: FCO ChangeStuff06/06/21
Maybe it's just my game, but i thin...
Posted By: Baertram
Maybe it's just my game, but i think that mute SFX volume while mounted feature is bugged. I am not sure but *i think* it worked once and does not work anymore no matter what i do (i tried to relog, reload ui, account wide and local setting, set it to 0/100 and 4/100). Also nothing happens when i enable "Disable some sounds", t...
File: FCO ItemSaver06/06/21
Re: Re: Error on login starting day 2 of Blackwood
Posted By: Baertram
I did not change anything related to this error message so whatever caused it (I'm still not able to reproduce it) was automagically fixed then. But so far I can say: The only thing that could have happened was a client crash and a non properly saved FCOItemSaver.lua SavedVariables file that was providing empty entries which were no...
File: pChat06/06/21
Re: LibMainMenu 1 vs 2 Dependencies
Posted By: Baertram
:confused::confused::confused: The changelog, the description and all other info says it's using LibMainMenu-2.0 :confused: :confused: :confused: The TXT file as well only depends on LMM 2.0 ! ## DependsOn: LibAddonMenu-2.0>=31 LibMainMenu-2.0>=40400 So why do you think it still uses LibMainMenu1? It cannot as the lib is de...
File: FCO Mounty06/06/21
Thanks HowellQagan!
Posted By: Baertram
Thanks HowellQagan!
File: FCO ItemSaver06/04/21
Did you read the tooltip of the Aut...
Posted By: Baertram
Did you read the tooltip of the Automark recipe settings properly? Auto mark of unknown recipes does work, I've used it today morning without problems. It's the dynamic market icon setup to be only used as gear? Disable this setting, else recipes cannot be marked with it.