Originally Posted by Harven
Originally Posted by deathangel1479
If Harven's Custom Map Pin's meets the preconditions, like Harvest Map.
EDIT:
The author of Harven's Custom Map, only add one pintype which is everytime a white flag, so I cant get it like Harvest Map.
So, when the author add two variables to "m_pin", I will add it.
m_pin.harvenColor = r,g,b
m_pin.harvenTexture = "filepath"
You can ask him to do that.
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Hey,
Is this really necessary? The data is already there in pin.GetControl():GetNamedChild("Background") (color and texture). Users of my addon can change the color and texture and that change will be visible at once. How will that work with your minimap?
btw. I think you mean:
m_pin.harvenColor = {r,g,b}
Cheers,
Harven
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Y, I can do it by pin.GetControl():GetNamedChild("Background"), but it is slow and for you its very easy to add this 2 variables.
If you do it, it is very easy to get them, for every other addon.
At moment my addon only show your pintype, so a white flag.
For me this is no problem, if you don't want, also ok, then it stays the same.
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